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forked from redo/BlockLua

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17 Commits

26 changed files with 1836 additions and 1691 deletions

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@@ -1,4 +1,6 @@
BasedOnStyle: LLVM BasedOnStyle: LLVM
# Include sorting and grouping
SortIncludes: CaseSensitive SortIncludes: CaseSensitive
IncludeBlocks: Preserve IncludeBlocks: Preserve
IncludeCategories: IncludeCategories:
@@ -12,3 +14,29 @@ IncludeCategories:
Priority: 4 Priority: 4
- Regex: ".*" - Regex: ".*"
Priority: 5 Priority: 5
# Indentation settings
IndentWidth: 2
UseTab: Never
IndentAccessModifiers: false
AccessModifierOffset: 0
NamespaceIndentation: All
# Line breaking and wrapping
ColumnLimit: 120
BreakBeforeTernaryOperators: false
BreakBeforeBinaryOperators: None
AlwaysBreakAfterReturnType: None
AlwaysBreakAfterDefinitionReturnType: None
# Alignment
AlignOperands: DontAlign
AlignAfterOpenBracket: AlwaysBreak
PointerAlignment: Left
# Parameter formatting
BinPackParameters: false
AllowAllParametersOfDeclarationOnNextLine: false
# Code organization
SeparateDefinitionBlocks: Always

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@@ -5,13 +5,13 @@ project(BlockLua CXX)
# Export compile_commands.json for VSCode IntelliSense # Export compile_commands.json for VSCode IntelliSense
set(CMAKE_EXPORT_COMPILE_COMMANDS ON) set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
# Output directories to mirror compile.bat's build folder # Output directories to mirror build.bat's build folder
set(OUTPUT_DIR ${CMAKE_SOURCE_DIR}/build) set(OUTPUT_DIR ${CMAKE_SOURCE_DIR}/build)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${OUTPUT_DIR}) set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${OUTPUT_DIR})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${OUTPUT_DIR}) set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${OUTPUT_DIR})
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${OUTPUT_DIR}) set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${OUTPUT_DIR})
# Global compile options to mirror compile.bat # Global build options to mirror build.bat
add_compile_options( add_compile_options(
-Wall -Wall
-Werror -Werror
@@ -27,14 +27,14 @@ include_directories(
${CMAKE_SOURCE_DIR}/inc/lua ${CMAKE_SOURCE_DIR}/inc/lua
) )
# Link directories (for -L.) and libraries from compile.bat # Link directories (for -L.) and libraries from build.bat
link_directories( link_directories(
${CMAKE_SOURCE_DIR} ${CMAKE_SOURCE_DIR}
) )
# Safe DLL # Safe DLL
add_library(BlockLua SHARED src/bllua4.cpp) add_library(BlockLua SHARED src/bllua4.cpp)
# Ensure output name matches compile.bat # Ensure output name matches build.bat
set_target_properties(BlockLua PROPERTIES OUTPUT_NAME "BlockLua") set_target_properties(BlockLua PROPERTIES OUTPUT_NAME "BlockLua")
# Linker flags and libraries # Linker flags and libraries
if(MSVC) if(MSVC)

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@@ -1,7 +1,7 @@
@echo off @echo off
cd /d %~dp0 cd /d %~dp0
REM Ensure MinGW32 toolchain is first in PATH (matches compile.bat) REM Ensure MinGW32 toolchain is first in PATH
set "PATH=C:\msys64\mingw32\bin;%PATH%" set "PATH=C:\msys64\mingw32\bin;%PATH%"
REM Configure CMake (generate into build/) REM Configure CMake (generate into build/)

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@@ -1,13 +0,0 @@
@echo off
cd /d %~dp0
set "PATH=C:\msys64\mingw32\bin;%PATH%"
if not exist build mkdir build
set buildargs=-Wall -Werror -m32 -shared -Isrc -Iinc/tsfuncs -Iinc/lua -lpsapi -L. -llua5.1 -static-libgcc -static-libstdc++
echo on
g++ src/bllua4.cpp %buildargs% -o build\BlockLua.dll
g++ -DBLLUA_UNSAFE src/bllua4.cpp %buildargs% -o build\BlockLua-Unsafe.dll
@echo off

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@@ -27,7 +27,7 @@ What these packages are for:
- Run the script: - Run the script:
```powershell ```powershell
compile.bat build.bat
``` ```
What the script does: What the script does:
@@ -48,5 +48,5 @@ You should see `architecture: i386` in the output.
### Notes ### Notes
- Ensure you installed the i686 (32-bit) variants of the packages; x86_64 packages wont work for a 32-bit build. - Ensure you installed the i686 (32-bit) variants of the packages; x86_64 packages won't work for a 32-bit build.
- If the linker cannot find `-llua5.1`, confirm `mingw-w64-i686-lua51` is installed and you are using the `mingw32` toolchain (not `x86_64`). - If the linker cannot find `-llua5.1`, confirm `mingw-w64-i686-lua51` is installed and you are using the `mingw32` toolchain (not `x86_64`).

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@@ -16,76 +16,63 @@
#define LUA_ERRFILE (LUA_ERRERR + 1) #define LUA_ERRFILE (LUA_ERRERR + 1)
typedef struct luaL_Reg { typedef struct luaL_Reg {
const char *name; const char* name;
lua_CFunction func; lua_CFunction func;
} luaL_Reg; } luaL_Reg;
LUALIB_API void(luaL_openlib)(lua_State *L, const char *libname, LUALIB_API void(luaL_openlib)(lua_State* L, const char* libname, const luaL_Reg* l, int nup);
const luaL_Reg *l, int nup); LUALIB_API void(luaL_register)(lua_State* L, const char* libname, const luaL_Reg* l);
LUALIB_API void(luaL_register)(lua_State *L, const char *libname, LUALIB_API int(luaL_getmetafield)(lua_State* L, int obj, const char* e);
const luaL_Reg *l); LUALIB_API int(luaL_callmeta)(lua_State* L, int obj, const char* e);
LUALIB_API int(luaL_getmetafield)(lua_State *L, int obj, const char *e); LUALIB_API int(luaL_typerror)(lua_State* L, int narg, const char* tname);
LUALIB_API int(luaL_callmeta)(lua_State *L, int obj, const char *e); LUALIB_API int(luaL_argerror)(lua_State* L, int numarg, const char* extramsg);
LUALIB_API int(luaL_typerror)(lua_State *L, int narg, const char *tname); LUALIB_API const char*(luaL_checklstring)(lua_State * L, int numArg, size_t* l);
LUALIB_API int(luaL_argerror)(lua_State *L, int numarg, const char *extramsg); LUALIB_API const char*(luaL_optlstring)(lua_State * L, int numArg, const char* def, size_t* l);
LUALIB_API const char *(luaL_checklstring)(lua_State * L, int numArg, LUALIB_API lua_Number(luaL_checknumber)(lua_State* L, int numArg);
size_t *l); LUALIB_API lua_Number(luaL_optnumber)(lua_State* L, int nArg, lua_Number def);
LUALIB_API const char *(luaL_optlstring)(lua_State * L, int numArg,
const char *def, size_t *l);
LUALIB_API lua_Number(luaL_checknumber)(lua_State *L, int numArg);
LUALIB_API lua_Number(luaL_optnumber)(lua_State *L, int nArg, lua_Number def);
LUALIB_API lua_Integer(luaL_checkinteger)(lua_State *L, int numArg); LUALIB_API lua_Integer(luaL_checkinteger)(lua_State* L, int numArg);
LUALIB_API lua_Integer(luaL_optinteger)(lua_State *L, int nArg, LUALIB_API lua_Integer(luaL_optinteger)(lua_State* L, int nArg, lua_Integer def);
lua_Integer def);
LUALIB_API void(luaL_checkstack)(lua_State *L, int sz, const char *msg); LUALIB_API void(luaL_checkstack)(lua_State* L, int sz, const char* msg);
LUALIB_API void(luaL_checktype)(lua_State *L, int narg, int t); LUALIB_API void(luaL_checktype)(lua_State* L, int narg, int t);
LUALIB_API void(luaL_checkany)(lua_State *L, int narg); LUALIB_API void(luaL_checkany)(lua_State* L, int narg);
LUALIB_API int(luaL_newmetatable)(lua_State *L, const char *tname); LUALIB_API int(luaL_newmetatable)(lua_State* L, const char* tname);
LUALIB_API void *(luaL_checkudata)(lua_State * L, int ud, const char *tname); LUALIB_API void*(luaL_checkudata)(lua_State * L, int ud, const char* tname);
LUALIB_API void(luaL_where)(lua_State *L, int lvl); LUALIB_API void(luaL_where)(lua_State* L, int lvl);
LUALIB_API int(luaL_error)(lua_State *L, const char *fmt, ...); LUALIB_API int(luaL_error)(lua_State* L, const char* fmt, ...);
LUALIB_API int(luaL_checkoption)(lua_State *L, int narg, const char *def, LUALIB_API int(luaL_checkoption)(lua_State* L, int narg, const char* def, const char* const lst[]);
const char *const lst[]);
/* pre-defined references */ /* pre-defined references */
#define LUA_NOREF (-2) #define LUA_NOREF (-2)
#define LUA_REFNIL (-1) #define LUA_REFNIL (-1)
LUALIB_API int(luaL_ref)(lua_State *L, int t); LUALIB_API int(luaL_ref)(lua_State* L, int t);
LUALIB_API void(luaL_unref)(lua_State *L, int t, int ref); LUALIB_API void(luaL_unref)(lua_State* L, int t, int ref);
LUALIB_API int(luaL_loadfile)(lua_State *L, const char *filename); LUALIB_API int(luaL_loadfile)(lua_State* L, const char* filename);
LUALIB_API int(luaL_loadbuffer)(lua_State *L, const char *buff, size_t sz, LUALIB_API int(luaL_loadbuffer)(lua_State* L, const char* buff, size_t sz, const char* name);
const char *name); LUALIB_API int(luaL_loadstring)(lua_State* L, const char* s);
LUALIB_API int(luaL_loadstring)(lua_State *L, const char *s);
LUALIB_API lua_State *(luaL_newstate)(void); LUALIB_API lua_State*(luaL_newstate)(void);
LUALIB_API const char *(luaL_gsub)(lua_State * L, const char *s, const char *p, LUALIB_API const char*(luaL_gsub)(lua_State * L, const char* s, const char* p, const char* r);
const char *r);
LUALIB_API const char *(luaL_findtable)(lua_State * L, int idx, LUALIB_API const char*(luaL_findtable)(lua_State * L, int idx, const char* fname, int szhint);
const char *fname, int szhint);
/* From Lua 5.2. */ /* From Lua 5.2. */
LUALIB_API int luaL_fileresult(lua_State *L, int stat, const char *fname); LUALIB_API int luaL_fileresult(lua_State* L, int stat, const char* fname);
LUALIB_API int luaL_execresult(lua_State *L, int stat); LUALIB_API int luaL_execresult(lua_State* L, int stat);
LUALIB_API int(luaL_loadfilex)(lua_State *L, const char *filename, LUALIB_API int(luaL_loadfilex)(lua_State* L, const char* filename, const char* mode);
const char *mode); LUALIB_API int(luaL_loadbufferx)(lua_State* L, const char* buff, size_t sz, const char* name, const char* mode);
LUALIB_API int(luaL_loadbufferx)(lua_State *L, const char *buff, size_t sz, LUALIB_API void luaL_traceback(lua_State* L, lua_State* L1, const char* msg, int level);
const char *name, const char *mode); LUALIB_API void(luaL_setfuncs)(lua_State* L, const luaL_Reg* l, int nup);
LUALIB_API void luaL_traceback(lua_State *L, lua_State *L1, const char *msg, LUALIB_API void(luaL_pushmodule)(lua_State* L, const char* modname, int sizehint);
int level); LUALIB_API void*(luaL_testudata)(lua_State * L, int ud, const char* tname);
LUALIB_API void(luaL_setfuncs)(lua_State *L, const luaL_Reg *l, int nup); LUALIB_API void(luaL_setmetatable)(lua_State* L, const char* tname);
LUALIB_API void(luaL_pushmodule)(lua_State *L, const char *modname,
int sizehint);
LUALIB_API void *(luaL_testudata)(lua_State * L, int ud, const char *tname);
LUALIB_API void(luaL_setmetatable)(lua_State *L, const char *tname);
/* /*
** =============================================================== ** ===============================================================
@@ -93,8 +80,7 @@ LUALIB_API void(luaL_setmetatable)(lua_State *L, const char *tname);
** =============================================================== ** ===============================================================
*/ */
#define luaL_argcheck(L, cond, numarg, extramsg) \ #define luaL_argcheck(L, cond, numarg, extramsg) ((void)((cond) || luaL_argerror(L, (numarg), (extramsg))))
((void)((cond) || luaL_argerror(L, (numarg), (extramsg))))
#define luaL_checkstring(L, n) (luaL_checklstring(L, (n), NULL)) #define luaL_checkstring(L, n) (luaL_checklstring(L, (n), NULL))
#define luaL_optstring(L, n, d) (luaL_optlstring(L, (n), (d), NULL)) #define luaL_optstring(L, n, d) (luaL_optlstring(L, (n), (d), NULL))
#define luaL_checkint(L, n) ((int)luaL_checkinteger(L, (n))) #define luaL_checkint(L, n) ((int)luaL_checkinteger(L, (n)))
@@ -104,19 +90,16 @@ LUALIB_API void(luaL_setmetatable)(lua_State *L, const char *tname);
#define luaL_typename(L, i) lua_typename(L, lua_type(L, (i))) #define luaL_typename(L, i) lua_typename(L, lua_type(L, (i)))
#define luaL_dofile(L, fn) \ #define luaL_dofile(L, fn) (luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
(luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_dostring(L, s) \ #define luaL_dostring(L, s) (luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
(luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_getmetatable(L, n) (lua_getfield(L, LUA_REGISTRYINDEX, (n))) #define luaL_getmetatable(L, n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
#define luaL_opt(L, f, n, d) (lua_isnoneornil(L, (n)) ? (d) : f(L, (n))) #define luaL_opt(L, f, n, d) (lua_isnoneornil(L, (n)) ? (d) : f(L, (n)))
/* From Lua 5.2. */ /* From Lua 5.2. */
#define luaL_newlibtable(L, l) \ #define luaL_newlibtable(L, l) lua_createtable(L, 0, sizeof(l) / sizeof((l)[0]) - 1)
lua_createtable(L, 0, sizeof(l) / sizeof((l)[0]) - 1)
#define luaL_newlib(L, l) (luaL_newlibtable(L, l), luaL_setfuncs(L, l, 0)) #define luaL_newlib(L, l) (luaL_newlibtable(L, l), luaL_setfuncs(L, l, 0))
/* /*
@@ -126,27 +109,26 @@ LUALIB_API void(luaL_setmetatable)(lua_State *L, const char *tname);
*/ */
typedef struct luaL_Buffer { typedef struct luaL_Buffer {
char *p; /* current position in buffer */ char* p; /* current position in buffer */
int lvl; /* number of strings in the stack (level) */ int lvl; /* number of strings in the stack (level) */
lua_State *L; lua_State* L;
char buffer[LUAL_BUFFERSIZE]; char buffer[LUAL_BUFFERSIZE];
} luaL_Buffer; } luaL_Buffer;
#define luaL_addchar(B, c) \ #define luaL_addchar(B, c) \
((void)((B)->p < ((B)->buffer + LUAL_BUFFERSIZE) || luaL_prepbuffer(B)), \ ((void)((B)->p < ((B)->buffer + LUAL_BUFFERSIZE) || luaL_prepbuffer(B)), (*(B)->p++ = (char)(c)))
(*(B)->p++ = (char)(c)))
/* compatibility only */ /* compatibility only */
#define luaL_putchar(B, c) luaL_addchar(B, c) #define luaL_putchar(B, c) luaL_addchar(B, c)
#define luaL_addsize(B, n) ((B)->p += (n)) #define luaL_addsize(B, n) ((B)->p += (n))
LUALIB_API void(luaL_buffinit)(lua_State *L, luaL_Buffer *B); LUALIB_API void(luaL_buffinit)(lua_State* L, luaL_Buffer* B);
LUALIB_API char *(luaL_prepbuffer)(luaL_Buffer * B); LUALIB_API char*(luaL_prepbuffer)(luaL_Buffer * B);
LUALIB_API void(luaL_addlstring)(luaL_Buffer *B, const char *s, size_t l); LUALIB_API void(luaL_addlstring)(luaL_Buffer* B, const char* s, size_t l);
LUALIB_API void(luaL_addstring)(luaL_Buffer *B, const char *s); LUALIB_API void(luaL_addstring)(luaL_Buffer* B, const char* s);
LUALIB_API void(luaL_addvalue)(luaL_Buffer *B); LUALIB_API void(luaL_addvalue)(luaL_Buffer* B);
LUALIB_API void(luaL_pushresult)(luaL_Buffer *B); LUALIB_API void(luaL_pushresult)(luaL_Buffer* B);
/* }====================================================== */ /* }====================================================== */

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@@ -43,19 +43,19 @@
typedef struct lua_State lua_State; typedef struct lua_State lua_State;
typedef int (*lua_CFunction)(lua_State *L); typedef int (*lua_CFunction)(lua_State* L);
/* /*
** functions that read/write blocks when loading/dumping Lua chunks ** functions that read/write blocks when loading/dumping Lua chunks
*/ */
typedef const char *(*lua_Reader)(lua_State *L, void *ud, size_t *sz); typedef const char* (*lua_Reader)(lua_State* L, void* ud, size_t* sz);
typedef int (*lua_Writer)(lua_State *L, const void *p, size_t sz, void *ud); typedef int (*lua_Writer)(lua_State* L, const void* p, size_t sz, void* ud);
/* /*
** prototype for memory-allocation functions ** prototype for memory-allocation functions
*/ */
typedef void *(*lua_Alloc)(void *ud, void *ptr, size_t osize, size_t nsize); typedef void* (*lua_Alloc)(void* ud, void* ptr, size_t osize, size_t nsize);
/* /*
** basic types ** basic types
@@ -91,105 +91,103 @@ typedef LUA_INTEGER lua_Integer;
/* /*
** state manipulation ** state manipulation
*/ */
LUA_API lua_State *(lua_newstate)(lua_Alloc f, void *ud); LUA_API lua_State*(lua_newstate)(lua_Alloc f, void* ud);
LUA_API void(lua_close)(lua_State *L); LUA_API void(lua_close)(lua_State* L);
LUA_API lua_State *(lua_newthread)(lua_State * L); LUA_API lua_State*(lua_newthread)(lua_State * L);
LUA_API lua_CFunction(lua_atpanic)(lua_State *L, lua_CFunction panicf); LUA_API lua_CFunction(lua_atpanic)(lua_State* L, lua_CFunction panicf);
/* /*
** basic stack manipulation ** basic stack manipulation
*/ */
LUA_API int(lua_gettop)(lua_State *L); LUA_API int(lua_gettop)(lua_State* L);
LUA_API void(lua_settop)(lua_State *L, int idx); LUA_API void(lua_settop)(lua_State* L, int idx);
LUA_API void(lua_pushvalue)(lua_State *L, int idx); LUA_API void(lua_pushvalue)(lua_State* L, int idx);
LUA_API void(lua_remove)(lua_State *L, int idx); LUA_API void(lua_remove)(lua_State* L, int idx);
LUA_API void(lua_insert)(lua_State *L, int idx); LUA_API void(lua_insert)(lua_State* L, int idx);
LUA_API void(lua_replace)(lua_State *L, int idx); LUA_API void(lua_replace)(lua_State* L, int idx);
LUA_API int(lua_checkstack)(lua_State *L, int sz); LUA_API int(lua_checkstack)(lua_State* L, int sz);
LUA_API void(lua_xmove)(lua_State *from, lua_State *to, int n); LUA_API void(lua_xmove)(lua_State* from, lua_State* to, int n);
/* /*
** access functions (stack -> C) ** access functions (stack -> C)
*/ */
LUA_API int(lua_isnumber)(lua_State *L, int idx); LUA_API int(lua_isnumber)(lua_State* L, int idx);
LUA_API int(lua_isstring)(lua_State *L, int idx); LUA_API int(lua_isstring)(lua_State* L, int idx);
LUA_API int(lua_iscfunction)(lua_State *L, int idx); LUA_API int(lua_iscfunction)(lua_State* L, int idx);
LUA_API int(lua_isuserdata)(lua_State *L, int idx); LUA_API int(lua_isuserdata)(lua_State* L, int idx);
LUA_API int(lua_type)(lua_State *L, int idx); LUA_API int(lua_type)(lua_State* L, int idx);
LUA_API const char *(lua_typename)(lua_State * L, int tp); LUA_API const char*(lua_typename)(lua_State * L, int tp);
LUA_API int(lua_equal)(lua_State *L, int idx1, int idx2); LUA_API int(lua_equal)(lua_State* L, int idx1, int idx2);
LUA_API int(lua_rawequal)(lua_State *L, int idx1, int idx2); LUA_API int(lua_rawequal)(lua_State* L, int idx1, int idx2);
LUA_API int(lua_lessthan)(lua_State *L, int idx1, int idx2); LUA_API int(lua_lessthan)(lua_State* L, int idx1, int idx2);
LUA_API lua_Number(lua_tonumber)(lua_State *L, int idx); LUA_API lua_Number(lua_tonumber)(lua_State* L, int idx);
LUA_API lua_Integer(lua_tointeger)(lua_State *L, int idx); LUA_API lua_Integer(lua_tointeger)(lua_State* L, int idx);
LUA_API int(lua_toboolean)(lua_State *L, int idx); LUA_API int(lua_toboolean)(lua_State* L, int idx);
LUA_API const char *(lua_tolstring)(lua_State * L, int idx, size_t *len); LUA_API const char*(lua_tolstring)(lua_State * L, int idx, size_t* len);
LUA_API size_t(lua_objlen)(lua_State *L, int idx); LUA_API size_t(lua_objlen)(lua_State* L, int idx);
LUA_API lua_CFunction(lua_tocfunction)(lua_State *L, int idx); LUA_API lua_CFunction(lua_tocfunction)(lua_State* L, int idx);
LUA_API void *(lua_touserdata)(lua_State * L, int idx); LUA_API void*(lua_touserdata)(lua_State * L, int idx);
LUA_API lua_State *(lua_tothread)(lua_State * L, int idx); LUA_API lua_State*(lua_tothread)(lua_State * L, int idx);
LUA_API const void *(lua_topointer)(lua_State * L, int idx); LUA_API const void*(lua_topointer)(lua_State * L, int idx);
/* /*
** push functions (C -> stack) ** push functions (C -> stack)
*/ */
LUA_API void(lua_pushnil)(lua_State *L); LUA_API void(lua_pushnil)(lua_State* L);
LUA_API void(lua_pushnumber)(lua_State *L, lua_Number n); LUA_API void(lua_pushnumber)(lua_State* L, lua_Number n);
LUA_API void(lua_pushinteger)(lua_State *L, lua_Integer n); LUA_API void(lua_pushinteger)(lua_State* L, lua_Integer n);
LUA_API void(lua_pushlstring)(lua_State *L, const char *s, size_t l); LUA_API void(lua_pushlstring)(lua_State* L, const char* s, size_t l);
LUA_API void(lua_pushstring)(lua_State *L, const char *s); LUA_API void(lua_pushstring)(lua_State* L, const char* s);
LUA_API const char *(lua_pushvfstring)(lua_State * L, const char *fmt, LUA_API const char*(lua_pushvfstring)(lua_State * L, const char* fmt, va_list argp);
va_list argp); LUA_API const char*(lua_pushfstring)(lua_State * L, const char* fmt, ...);
LUA_API const char *(lua_pushfstring)(lua_State * L, const char *fmt, ...); LUA_API void(lua_pushcclosure)(lua_State* L, lua_CFunction fn, int n);
LUA_API void(lua_pushcclosure)(lua_State *L, lua_CFunction fn, int n); LUA_API void(lua_pushboolean)(lua_State* L, int b);
LUA_API void(lua_pushboolean)(lua_State *L, int b); LUA_API void(lua_pushlightuserdata)(lua_State* L, void* p);
LUA_API void(lua_pushlightuserdata)(lua_State *L, void *p); LUA_API int(lua_pushthread)(lua_State* L);
LUA_API int(lua_pushthread)(lua_State *L);
/* /*
** get functions (Lua -> stack) ** get functions (Lua -> stack)
*/ */
LUA_API void(lua_gettable)(lua_State *L, int idx); LUA_API void(lua_gettable)(lua_State* L, int idx);
LUA_API void(lua_getfield)(lua_State *L, int idx, const char *k); LUA_API void(lua_getfield)(lua_State* L, int idx, const char* k);
LUA_API void(lua_rawget)(lua_State *L, int idx); LUA_API void(lua_rawget)(lua_State* L, int idx);
LUA_API void(lua_rawgeti)(lua_State *L, int idx, int n); LUA_API void(lua_rawgeti)(lua_State* L, int idx, int n);
LUA_API void(lua_createtable)(lua_State *L, int narr, int nrec); LUA_API void(lua_createtable)(lua_State* L, int narr, int nrec);
LUA_API void *(lua_newuserdata)(lua_State * L, size_t sz); LUA_API void*(lua_newuserdata)(lua_State * L, size_t sz);
LUA_API int(lua_getmetatable)(lua_State *L, int objindex); LUA_API int(lua_getmetatable)(lua_State* L, int objindex);
LUA_API void(lua_getfenv)(lua_State *L, int idx); LUA_API void(lua_getfenv)(lua_State* L, int idx);
/* /*
** set functions (stack -> Lua) ** set functions (stack -> Lua)
*/ */
LUA_API void(lua_settable)(lua_State *L, int idx); LUA_API void(lua_settable)(lua_State* L, int idx);
LUA_API void(lua_setfield)(lua_State *L, int idx, const char *k); LUA_API void(lua_setfield)(lua_State* L, int idx, const char* k);
LUA_API void(lua_rawset)(lua_State *L, int idx); LUA_API void(lua_rawset)(lua_State* L, int idx);
LUA_API void(lua_rawseti)(lua_State *L, int idx, int n); LUA_API void(lua_rawseti)(lua_State* L, int idx, int n);
LUA_API int(lua_setmetatable)(lua_State *L, int objindex); LUA_API int(lua_setmetatable)(lua_State* L, int objindex);
LUA_API int(lua_setfenv)(lua_State *L, int idx); LUA_API int(lua_setfenv)(lua_State* L, int idx);
/* /*
** `load' and `call' functions (load and run Lua code) ** `load' and `call' functions (load and run Lua code)
*/ */
LUA_API void(lua_call)(lua_State *L, int nargs, int nresults); LUA_API void(lua_call)(lua_State* L, int nargs, int nresults);
LUA_API int(lua_pcall)(lua_State *L, int nargs, int nresults, int errfunc); LUA_API int(lua_pcall)(lua_State* L, int nargs, int nresults, int errfunc);
LUA_API int(lua_cpcall)(lua_State *L, lua_CFunction func, void *ud); LUA_API int(lua_cpcall)(lua_State* L, lua_CFunction func, void* ud);
LUA_API int(lua_load)(lua_State *L, lua_Reader reader, void *dt, LUA_API int(lua_load)(lua_State* L, lua_Reader reader, void* dt, const char* chunkname);
const char *chunkname);
LUA_API int(lua_dump)(lua_State *L, lua_Writer writer, void *data); LUA_API int(lua_dump)(lua_State* L, lua_Writer writer, void* data);
/* /*
** coroutine functions ** coroutine functions
*/ */
LUA_API int(lua_yield)(lua_State *L, int nresults); LUA_API int(lua_yield)(lua_State* L, int nresults);
LUA_API int(lua_resume)(lua_State *L, int narg); LUA_API int(lua_resume)(lua_State* L, int narg);
LUA_API int(lua_status)(lua_State *L); LUA_API int(lua_status)(lua_State* L);
/* /*
** garbage-collection function and options ** garbage-collection function and options
@@ -205,20 +203,20 @@ LUA_API int(lua_status)(lua_State *L);
#define LUA_GCSETSTEPMUL 7 #define LUA_GCSETSTEPMUL 7
#define LUA_GCISRUNNING 9 #define LUA_GCISRUNNING 9
LUA_API int(lua_gc)(lua_State *L, int what, int data); LUA_API int(lua_gc)(lua_State* L, int what, int data);
/* /*
** miscellaneous functions ** miscellaneous functions
*/ */
LUA_API int(lua_error)(lua_State *L); LUA_API int(lua_error)(lua_State* L);
LUA_API int(lua_next)(lua_State *L, int idx); LUA_API int(lua_next)(lua_State* L, int idx);
LUA_API void(lua_concat)(lua_State *L, int n); LUA_API void(lua_concat)(lua_State* L, int n);
LUA_API lua_Alloc(lua_getallocf)(lua_State *L, void **ud); LUA_API lua_Alloc(lua_getallocf)(lua_State* L, void** ud);
LUA_API void lua_setallocf(lua_State *L, lua_Alloc f, void *ud); LUA_API void lua_setallocf(lua_State* L, lua_Alloc f, void* ud);
/* /*
** =============================================================== ** ===============================================================
@@ -245,8 +243,7 @@ LUA_API void lua_setallocf(lua_State *L, lua_Alloc f, void *ud);
#define lua_isnone(L, n) (lua_type(L, (n)) == LUA_TNONE) #define lua_isnone(L, n) (lua_type(L, (n)) == LUA_TNONE)
#define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0) #define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0)
#define lua_pushliteral(L, s) \ #define lua_pushliteral(L, s) lua_pushlstring(L, "" s, (sizeof(s) / sizeof(char)) - 1)
lua_pushlstring(L, "" s, (sizeof(s) / sizeof(char)) - 1)
#define lua_setglobal(L, s) lua_setfield(L, LUA_GLOBALSINDEX, (s)) #define lua_setglobal(L, s) lua_setfield(L, LUA_GLOBALSINDEX, (s))
#define lua_getglobal(L, s) lua_getfield(L, LUA_GLOBALSINDEX, (s)) #define lua_getglobal(L, s) lua_getfield(L, LUA_GLOBALSINDEX, (s))
@@ -267,7 +264,7 @@ LUA_API void lua_setallocf(lua_State *L, lua_Alloc f, void *ud);
#define lua_Chunkwriter lua_Writer #define lua_Chunkwriter lua_Writer
/* hack */ /* hack */
LUA_API void lua_setlevel(lua_State *from, lua_State *to); LUA_API void lua_setlevel(lua_State* from, lua_State* to);
/* /*
** {====================================================================== ** {======================================================================
@@ -295,38 +292,37 @@ LUA_API void lua_setlevel(lua_State *from, lua_State *to);
typedef struct lua_Debug lua_Debug; /* activation record */ typedef struct lua_Debug lua_Debug; /* activation record */
/* Functions to be called by the debuger in specific events */ /* Functions to be called by the debuger in specific events */
typedef void (*lua_Hook)(lua_State *L, lua_Debug *ar); typedef void (*lua_Hook)(lua_State* L, lua_Debug* ar);
LUA_API int lua_getstack(lua_State *L, int level, lua_Debug *ar); LUA_API int lua_getstack(lua_State* L, int level, lua_Debug* ar);
LUA_API int lua_getinfo(lua_State *L, const char *what, lua_Debug *ar); LUA_API int lua_getinfo(lua_State* L, const char* what, lua_Debug* ar);
LUA_API const char *lua_getlocal(lua_State *L, const lua_Debug *ar, int n); LUA_API const char* lua_getlocal(lua_State* L, const lua_Debug* ar, int n);
LUA_API const char *lua_setlocal(lua_State *L, const lua_Debug *ar, int n); LUA_API const char* lua_setlocal(lua_State* L, const lua_Debug* ar, int n);
LUA_API const char *lua_getupvalue(lua_State *L, int funcindex, int n); LUA_API const char* lua_getupvalue(lua_State* L, int funcindex, int n);
LUA_API const char *lua_setupvalue(lua_State *L, int funcindex, int n); LUA_API const char* lua_setupvalue(lua_State* L, int funcindex, int n);
LUA_API int lua_sethook(lua_State *L, lua_Hook func, int mask, int count); LUA_API int lua_sethook(lua_State* L, lua_Hook func, int mask, int count);
LUA_API lua_Hook lua_gethook(lua_State *L); LUA_API lua_Hook lua_gethook(lua_State* L);
LUA_API int lua_gethookmask(lua_State *L); LUA_API int lua_gethookmask(lua_State* L);
LUA_API int lua_gethookcount(lua_State *L); LUA_API int lua_gethookcount(lua_State* L);
/* From Lua 5.2. */ /* From Lua 5.2. */
LUA_API void *lua_upvalueid(lua_State *L, int idx, int n); LUA_API void* lua_upvalueid(lua_State* L, int idx, int n);
LUA_API void lua_upvaluejoin(lua_State *L, int idx1, int n1, int idx2, int n2); LUA_API void lua_upvaluejoin(lua_State* L, int idx1, int n1, int idx2, int n2);
LUA_API int lua_loadx(lua_State *L, lua_Reader reader, void *dt, LUA_API int lua_loadx(lua_State* L, lua_Reader reader, void* dt, const char* chunkname, const char* mode);
const char *chunkname, const char *mode); LUA_API const lua_Number* lua_version(lua_State* L);
LUA_API const lua_Number *lua_version(lua_State *L); LUA_API void lua_copy(lua_State* L, int fromidx, int toidx);
LUA_API void lua_copy(lua_State *L, int fromidx, int toidx); LUA_API lua_Number lua_tonumberx(lua_State* L, int idx, int* isnum);
LUA_API lua_Number lua_tonumberx(lua_State *L, int idx, int *isnum); LUA_API lua_Integer lua_tointegerx(lua_State* L, int idx, int* isnum);
LUA_API lua_Integer lua_tointegerx(lua_State *L, int idx, int *isnum);
/* From Lua 5.3. */ /* From Lua 5.3. */
LUA_API int lua_isyieldable(lua_State *L); LUA_API int lua_isyieldable(lua_State* L);
struct lua_Debug { struct lua_Debug {
int event; int event;
const char *name; /* (n) */ const char* name; /* (n) */
const char *namewhat; /* (n) `global', `local', `field', `method' */ const char* namewhat; /* (n) `global', `local', `field', `method' */
const char *what; /* (S) `Lua', `C', `main', `tail' */ const char* what; /* (S) `Lua', `C', `main', `tail' */
const char *source; /* (S) */ const char* source; /* (S) */
int currentline; /* (l) */ int currentline; /* (l) */
int nups; /* (u) number of upvalues */ int nups; /* (u) number of upvalues */
int linedefined; /* (S) */ int linedefined; /* (S) */

View File

@@ -76,9 +76,7 @@
#define LUA_PATH_MARK "?" #define LUA_PATH_MARK "?"
#define LUA_EXECDIR "!" #define LUA_EXECDIR "!"
#define LUA_IGMARK "-" #define LUA_IGMARK "-"
#define LUA_PATH_CONFIG \ #define LUA_PATH_CONFIG LUA_DIRSEP "\n" LUA_PATHSEP "\n" LUA_PATH_MARK "\n" LUA_EXECDIR "\n" LUA_IGMARK "\n"
LUA_DIRSEP "\n" LUA_PATHSEP "\n" LUA_PATH_MARK "\n" LUA_EXECDIR \
"\n" LUA_IGMARK "\n"
/* Quoting in error messages. */ /* Quoting in error messages. */
#define LUA_QL(x) "'" x "'" #define LUA_QL(x) "'" x "'"

View File

@@ -62,16 +62,13 @@ enum {
/* LuaJIT public C API. */ /* LuaJIT public C API. */
/* Control the JIT engine. */ /* Control the JIT engine. */
LUA_API int luaJIT_setmode(lua_State *L, int idx, int mode); LUA_API int luaJIT_setmode(lua_State* L, int idx, int mode);
/* Low-overhead profiling API. */ /* Low-overhead profiling API. */
typedef void (*luaJIT_profile_callback)(void *data, lua_State *L, int samples, typedef void (*luaJIT_profile_callback)(void* data, lua_State* L, int samples, int vmstate);
int vmstate); LUA_API void luaJIT_profile_start(lua_State* L, const char* mode, luaJIT_profile_callback cb, void* data);
LUA_API void luaJIT_profile_start(lua_State *L, const char *mode, LUA_API void luaJIT_profile_stop(lua_State* L);
luaJIT_profile_callback cb, void *data); LUA_API const char* luaJIT_profile_dumpstack(lua_State* L, const char* fmt, int depth, size_t* len);
LUA_API void luaJIT_profile_stop(lua_State *L);
LUA_API const char *luaJIT_profile_dumpstack(lua_State *L, const char *fmt,
int depth, size_t *len);
/* Enforce (dynamic) linker error for version mismatches. Call from main. */ /* Enforce (dynamic) linker error for version mismatches. Call from main. */
LUA_API void LUAJIT_VERSION_SYM(void); LUA_API void LUAJIT_VERSION_SYM(void);

View File

@@ -22,19 +22,19 @@
#define LUA_JITLIBNAME "jit" #define LUA_JITLIBNAME "jit"
#define LUA_FFILIBNAME "ffi" #define LUA_FFILIBNAME "ffi"
LUALIB_API int luaopen_base(lua_State *L); LUALIB_API int luaopen_base(lua_State* L);
LUALIB_API int luaopen_math(lua_State *L); LUALIB_API int luaopen_math(lua_State* L);
LUALIB_API int luaopen_string(lua_State *L); LUALIB_API int luaopen_string(lua_State* L);
LUALIB_API int luaopen_table(lua_State *L); LUALIB_API int luaopen_table(lua_State* L);
LUALIB_API int luaopen_io(lua_State *L); LUALIB_API int luaopen_io(lua_State* L);
LUALIB_API int luaopen_os(lua_State *L); LUALIB_API int luaopen_os(lua_State* L);
LUALIB_API int luaopen_package(lua_State *L); LUALIB_API int luaopen_package(lua_State* L);
LUALIB_API int luaopen_debug(lua_State *L); LUALIB_API int luaopen_debug(lua_State* L);
LUALIB_API int luaopen_bit(lua_State *L); LUALIB_API int luaopen_bit(lua_State* L);
LUALIB_API int luaopen_jit(lua_State *L); LUALIB_API int luaopen_jit(lua_State* L);
LUALIB_API int luaopen_ffi(lua_State *L); LUALIB_API int luaopen_ffi(lua_State* L);
LUALIB_API void luaL_openlibs(lua_State *L); LUALIB_API void luaL_openlibs(lua_State* L);
#ifndef lua_assert #ifndef lua_assert
#define lua_assert(x) ((void)0) #define lua_assert(x) ((void)0)

View File

@@ -38,52 +38,53 @@ BlFunctionDefIntern(tsf_BlCon__getReturnBuffer);
// C->TS Args // C->TS Args
char *tsf_GetIntArg(signed int value) { char* tsf_GetIntArg(signed int value) {
char *ret = tsf_BlStringStack__getArgBuffer(16); char* ret = tsf_BlStringStack__getArgBuffer(16);
snprintf(ret, 16, "%d", value); snprintf(ret, 16, "%d", value);
return ret; return ret;
} }
char *tsf_GetFloatArg(float value) {
char *ret = tsf_BlStringStack__getArgBuffer(32); char* tsf_GetFloatArg(float value) {
char* ret = tsf_BlStringStack__getArgBuffer(32);
snprintf(ret, 32, "%g", value); snprintf(ret, 32, "%g", value);
return ret; return ret;
} }
char *tsf_GetStringArg(char *value) {
char* tsf_GetStringArg(char* value) {
int len = strlen(value) + 1; int len = strlen(value) + 1;
char *ret = tsf_BlStringStack__getArgBuffer(len); char* ret = tsf_BlStringStack__getArgBuffer(len);
memcpy(ret, value, len); memcpy(ret, value, len);
return ret; return ret;
} }
char *tsf_GetThisArg(ADDR obj) {
return tsf_GetIntArg(*(signed int *)(obj + 32)); char* tsf_GetThisArg(ADDR obj) { return tsf_GetIntArg(*(signed int*)(obj + 32)); }
}
// Eval // Eval
const char *tsf_Eval(const char *code) { const char* tsf_Eval(const char* code) {
const char *argv[] = {nullptr, code}; const char* argv[] = {nullptr, code};
return tsf_BlCon__evaluate(0, 2, argv); return tsf_BlCon__evaluate(0, 2, argv);
} }
const char *tsf_Evalf(const char *fmt, ...) { const char* tsf_Evalf(const char* fmt, ...) {
va_list args; va_list args;
char code[4096]; char code[4096];
va_start(args, fmt); va_start(args, fmt);
vsnprintf(code, 4096, fmt, args); vsnprintf(code, 4096, fmt, args);
va_end(args); va_end(args);
return tsf_Eval((const char *)code); return tsf_Eval((const char*)code);
} }
// Objects // Objects
ADDR tsf_FindObject(unsigned int id) { ADDR tsf_FindObject(unsigned int id) {
ADDR obj = *(ADDR *)(*(ADDR *)(tsf_gIdDictionary) + 4 * (id & 0xFFF)); ADDR obj = *(ADDR*)(*(ADDR*)(tsf_gIdDictionary) + 4 * (id & 0xFFF));
if (!obj) if (!obj)
return 0; return 0;
while (obj && *(unsigned int *)(obj + 32) != id) { while (obj && *(unsigned int*)(obj + 32) != id) {
obj = *(ADDR *)(obj + 16); obj = *(ADDR*)(obj + 16);
if (!obj) if (!obj)
return 0; return 0;
} }
@@ -91,12 +92,10 @@ ADDR tsf_FindObject(unsigned int id) {
return obj; return obj;
} }
ADDR tsf_FindObject(const char *name) { ADDR tsf_FindObject(const char* name) { return (ADDR)tsf_BlSim__findObject_name(name); }
return (ADDR)tsf_BlSim__findObject_name(name);
}
ADDR tsf_LookupNamespace(const char *ns, const char *package) { ADDR tsf_LookupNamespace(const char* ns, const char* package) {
const char *ste_package; const char* ste_package;
if (package) { if (package) {
ste_package = tsf_BlStringTable__insert(package, 0); ste_package = tsf_BlStringTable__insert(package, 0);
} else { } else {
@@ -104,21 +103,19 @@ ADDR tsf_LookupNamespace(const char *ns, const char *package) {
} }
if (ns) { if (ns) {
const char *ste_namespace = tsf_BlStringTable__insert(ns, 0); const char* ste_namespace = tsf_BlStringTable__insert(ns, 0);
return tsf_BlNamespace__find(ste_namespace, ste_package); return tsf_BlNamespace__find(ste_namespace, ste_package);
} else { } else {
return tsf_BlNamespace__find(nullptr, ste_package); return tsf_BlNamespace__find(nullptr, ste_package);
} }
} }
ADDR tsf_LookupNamespace(const char *ns) {
return tsf_LookupNamespace(ns, nullptr); ADDR tsf_LookupNamespace(const char* ns) { return tsf_LookupNamespace(ns, nullptr); }
}
// Object Fields // Object Fields
const char *tsf_GetDataField(ADDR simObject, const char *slotName, const char* tsf_GetDataField(ADDR simObject, const char* slotName, const char* array) {
const char *array) { const char* ste_slotName;
const char *ste_slotName;
if (slotName) { if (slotName) {
ste_slotName = tsf_BlStringTable__insert(slotName, 0); ste_slotName = tsf_BlStringTable__insert(slotName, 0);
} else { } else {
@@ -128,9 +125,8 @@ const char *tsf_GetDataField(ADDR simObject, const char *slotName,
return tsf_BlSimObject__getDataField(simObject, ste_slotName, array); return tsf_BlSimObject__getDataField(simObject, ste_slotName, array);
} }
void tsf_SetDataField(ADDR simObject, const char *slotName, const char *array, void tsf_SetDataField(ADDR simObject, const char* slotName, const char* array, const char* value) {
const char *value) { const char* ste_slotName;
const char *ste_slotName;
if (slotName) { if (slotName) {
ste_slotName = tsf_BlStringTable__insert(slotName, 0); ste_slotName = tsf_BlStringTable__insert(slotName, 0);
} else { } else {
@@ -142,83 +138,103 @@ void tsf_SetDataField(ADDR simObject, const char *slotName, const char *array,
// TS Global Variables // TS Global Variables
const char *tsf_GetVar(const char *name) { const char* tsf_GetVar(const char* name) { return tsf_BlCon__getVariable(name); }
return tsf_BlCon__getVariable(name);
void tsf_AddVarInternal(const char* name, signed int varType, void* data) {
tsf_BlDictionary__addVariable((ADDR*)tsf_gEvalState_globalVars, name, varType, data);
} }
void tsf_AddVarInternal(const char *name, signed int varType, void *data) { void tsf_AddVar(const char* name, const char** data) { tsf_AddVarInternal(name, 10, data); }
tsf_BlDictionary__addVariable((ADDR *)tsf_gEvalState_globalVars, name,
varType, data);
}
void tsf_AddVar(const char *name, const char **data) { void tsf_AddVar(const char* name, signed int* data) { tsf_AddVarInternal(name, 4, data); }
tsf_AddVarInternal(name, 10, data);
} void tsf_AddVar(const char* name, float* data) { tsf_AddVarInternal(name, 8, data); }
void tsf_AddVar(const char *name, signed int *data) {
tsf_AddVarInternal(name, 4, data); void tsf_AddVar(const char* name, bool* data) { tsf_AddVarInternal(name, 6, data); }
}
void tsf_AddVar(const char *name, float *data) {
tsf_AddVarInternal(name, 8, data);
}
void tsf_AddVar(const char *name, bool *data) {
tsf_AddVarInternal(name, 6, data);
}
// TS->C Functions // TS->C Functions
ADDR tsf_AddConsoleFuncInternal(const char *pname, const char *cname, ADDR tsf_AddConsoleFuncInternal(
const char *fname, signed int cbtype, const char* pname,
const char *usage, signed int mina, const char* cname,
const char* fname,
signed int cbtype,
const char* usage,
signed int mina,
signed int maxa) { signed int maxa) {
const char *ste_fname = tsf_BlStringTable__insert(fname, 0); const char* ste_fname = tsf_BlStringTable__insert(fname, 0);
ADDR ns = tsf_LookupNamespace(cname, pname); ADDR ns = tsf_LookupNamespace(cname, pname);
ADDR ent = tsf_BlNamespace__createLocalEntry(ns, ste_fname); ADDR ent = tsf_BlNamespace__createLocalEntry(ns, ste_fname);
*(signed int *)tsf_mCacheSequence += 1; *(signed int*)tsf_mCacheSequence += 1;
tsf_BlDataChunker__freeBlocks(*(ADDR *)tsf_mCacheAllocator); tsf_BlDataChunker__freeBlocks(*(ADDR*)tsf_mCacheAllocator);
*(const char **)(ent + 24) = usage; *(const char**)(ent + 24) = usage;
*(signed int *)(ent + 16) = mina; *(signed int*)(ent + 16) = mina;
*(signed int *)(ent + 20) = maxa; *(signed int*)(ent + 20) = maxa;
*(signed int *)(ent + 12) = cbtype; *(signed int*)(ent + 12) = cbtype;
return ent; return ent;
} }
void tsf_AddConsoleFunc(const char *pname, const char *cname, const char *fname, void tsf_AddConsoleFunc(
tsf_StringCallback sc, const char *usage, const char* pname,
signed int mina, signed int maxa) { const char* cname,
ADDR ent = const char* fname,
tsf_AddConsoleFuncInternal(pname, cname, fname, 1, usage, mina, maxa); tsf_StringCallback sc,
*(tsf_StringCallback *)(ent + 40) = sc; const char* usage,
} signed int mina,
void tsf_AddConsoleFunc(const char *pname, const char *cname, const char *fname,
tsf_IntCallback ic, const char *usage, signed int mina,
signed int maxa) { signed int maxa) {
ADDR ent = ADDR ent = tsf_AddConsoleFuncInternal(pname, cname, fname, 1, usage, mina, maxa);
tsf_AddConsoleFuncInternal(pname, cname, fname, 2, usage, mina, maxa); *(tsf_StringCallback*)(ent + 40) = sc;
*(tsf_IntCallback *)(ent + 40) = ic;
} }
void tsf_AddConsoleFunc(const char *pname, const char *cname, const char *fname,
tsf_FloatCallback fc, const char *usage, void tsf_AddConsoleFunc(
signed int mina, signed int maxa) { const char* pname,
ADDR ent = const char* cname,
tsf_AddConsoleFuncInternal(pname, cname, fname, 3, usage, mina, maxa); const char* fname,
*(tsf_FloatCallback *)(ent + 40) = fc; tsf_IntCallback ic,
} const char* usage,
void tsf_AddConsoleFunc(const char *pname, const char *cname, const char *fname, signed int mina,
tsf_VoidCallback vc, const char *usage, signed int mina,
signed int maxa) { signed int maxa) {
ADDR ent = ADDR ent = tsf_AddConsoleFuncInternal(pname, cname, fname, 2, usage, mina, maxa);
tsf_AddConsoleFuncInternal(pname, cname, fname, 4, usage, mina, maxa); *(tsf_IntCallback*)(ent + 40) = ic;
*(tsf_VoidCallback *)(ent + 40) = vc;
} }
void tsf_AddConsoleFunc(const char *pname, const char *cname, const char *fname,
tsf_BoolCallback bc, const char *usage, signed int mina, void tsf_AddConsoleFunc(
const char* pname,
const char* cname,
const char* fname,
tsf_FloatCallback fc,
const char* usage,
signed int mina,
signed int maxa) { signed int maxa) {
ADDR ent = ADDR ent = tsf_AddConsoleFuncInternal(pname, cname, fname, 3, usage, mina, maxa);
tsf_AddConsoleFuncInternal(pname, cname, fname, 5, usage, mina, maxa); *(tsf_FloatCallback*)(ent + 40) = fc;
*(tsf_BoolCallback *)(ent + 40) = bc; }
void tsf_AddConsoleFunc(
const char* pname,
const char* cname,
const char* fname,
tsf_VoidCallback vc,
const char* usage,
signed int mina,
signed int maxa) {
ADDR ent = tsf_AddConsoleFuncInternal(pname, cname, fname, 4, usage, mina, maxa);
*(tsf_VoidCallback*)(ent + 40) = vc;
}
void tsf_AddConsoleFunc(
const char* pname,
const char* cname,
const char* fname,
tsf_BoolCallback bc,
const char* usage,
signed int mina,
signed int maxa) {
ADDR ent = tsf_AddConsoleFuncInternal(pname, cname, fname, 5, usage, mina, maxa);
*(tsf_BoolCallback*)(ent + 40) = bc;
} }
// Initialization // Initialization
@@ -233,49 +249,54 @@ bool tsf_InitInternal() {
tsf_BlNamespace__createLocalEntry, tsf_BlNamespace__createLocalEntry,
"55 8B EC 6A FF 68 ? ? ? ? 64 A1 ? ? ? ? 50 83 EC 08 53 56 57 A1 ? ? ? ? " "55 8B EC 6A FF 68 ? ? ? ? 64 A1 ? ? ? ? 50 83 EC 08 53 56 57 A1 ? ? ? ? "
"33 C5 50 8D 45 F4 64 A3 ? ? ? ? 89 4D F0"); "33 C5 50 8D 45 F4 64 A3 ? ? ? ? 89 4D F0");
BlScanFunctionText(tsf_BlDataChunker__freeBlocks, BlScanFunctionText(
tsf_BlDataChunker__freeBlocks,
"55 8B EC 6A FF 68 ? ? ? ? 64 A1 ? ? ? ? 50 51 53 56 57 " "55 8B EC 6A FF 68 ? ? ? ? 64 A1 ? ? ? ? 50 51 53 56 57 "
"A1 ? ? ? ? 33 C5 50 8D 45 F4 64 A3 ? ? ? ? 8B D9 8B 33"); "A1 ? ? ? ? 33 C5 50 8D 45 F4 64 A3 ? ? ? ? 8B D9 8B 33");
BlScanFunctionText(tsf_BlCon__evaluate, BlScanFunctionText(
tsf_BlCon__evaluate,
"55 8B EC 6A FF 68 ? ? ? ? 64 A1 ? ? ? ? 50 56 57 A1 ? ? " "55 8B EC 6A FF 68 ? ? ? ? 64 A1 ? ? ? ? 50 56 57 A1 ? ? "
"? ? 33 C5 50 8D 45 F4 64 A3 ? ? ? ? 8B 75 10"); "? ? 33 C5 50 8D 45 F4 64 A3 ? ? ? ? 8B 75 10");
BlScanFunctionText(tsf_BlCon__executef, BlScanFunctionText(
tsf_BlCon__executef,
"81 EC ? ? ? ? A1 ? ? ? ? 33 C4 89 84 24 ? ? ? ? 53 55 56 " "81 EC ? ? ? ? A1 ? ? ? ? 33 C4 89 84 24 ? ? ? ? 53 55 56 "
"8B B4 24 ? ? ? ? 33 C9"); "8B B4 24 ? ? ? ? 33 C9");
BlScanFunctionText(tsf_BlCon__executefSimObj, BlScanFunctionText(
tsf_BlCon__executefSimObj,
"81 EC ? ? ? ? A1 ? ? ? ? 33 C4 89 84 24 ? ? ? ? 53 56 8B " "81 EC ? ? ? ? A1 ? ? ? ? 33 C4 89 84 24 ? ? ? ? 53 56 8B "
"B4 24 ? ? ? ? 33 C9"); "B4 24 ? ? ? ? 33 C9");
BlScanFunctionText(tsf_BlCon__getVariable, BlScanFunctionText(tsf_BlCon__getVariable, "53 56 8B F1 57 85 F6 0F 84 ? ? ? ?");
"53 56 8B F1 57 85 F6 0F 84 ? ? ? ?");
BlScanFunctionText(tsf_BlDictionary__addVariable, "8B 44 24 04 56 57 8B F9"); BlScanFunctionText(tsf_BlDictionary__addVariable, "8B 44 24 04 56 57 8B F9");
BlScanFunctionText(tsf_BlSim__findObject_name, "57 8B F9 8A 17"); BlScanFunctionText(tsf_BlSim__findObject_name, "57 8B F9 8A 17");
BlScanFunctionText(tsf_BlStringStack__getArgBuffer, BlScanFunctionText(
tsf_BlStringStack__getArgBuffer,
"55 8B EC 83 E4 F8 8B 0D ? ? ? ? A1 ? ? ? ? 56 57 8B 7D " "55 8B EC 83 E4 F8 8B 0D ? ? ? ? A1 ? ? ? ? 56 57 8B 7D "
"08 8D 14 01 03 D7 3B 15 ? ? ? ? 72 2C 8B 0D"); "08 8D 14 01 03 D7 3B 15 ? ? ? ? 72 2C 8B 0D");
BlScanFunctionText(tsf_BlSimObject__getDataField, BlScanFunctionText(tsf_BlSimObject__getDataField, "51 53 8B D9 55 56 8B 74 24 14");
"51 53 8B D9 55 56 8B 74 24 14"); BlScanFunctionText(
BlScanFunctionText(tsf_BlSimObject__setDataField, tsf_BlSimObject__setDataField,
"81 EC ? ? ? ? A1 ? ? ? ? 33 C4 89 84 24 ? ? ? ? 8B 84 24 " "81 EC ? ? ? ? A1 ? ? ? ? 33 C4 89 84 24 ? ? ? ? 8B 84 24 "
"? ? ? ? 53 8B D9 89 44 24 04"); "? ? ? ? 53 8B D9 89 44 24 04");
BlScanFunctionText(tsf_BlCon__getReturnBuffer, "81 F9 ? ? ? ? 76 2B"); BlScanFunctionText(tsf_BlCon__getReturnBuffer, "81 F9 ? ? ? ? 76 2B");
ADDR BlScanText(tsf_mCacheSequenceLoc, ADDR BlScanText(
tsf_mCacheSequenceLoc,
"FF 05 ? ? ? ? B9 ? ? ? ? 8B F8 E8 ? ? ? ? 8B 44 24 1C 89 47 " "FF 05 ? ? ? ? B9 ? ? ? ? 8B F8 E8 ? ? ? ? 8B 44 24 1C 89 47 "
"18 8B 44 24 14"); "18 8B 44 24 14");
ADDR BlScanText( ADDR BlScanText(
tsf_mCacheAllocatorLoc, tsf_mCacheAllocatorLoc,
"89 35 ? ? ? ? C7 06 ? ? ? ? A1 ? ? ? ? 68 ? ? ? ? C7 40 ? ? ? ? ? E8 ? " "89 35 ? ? ? ? C7 06 ? ? ? ? A1 ? ? ? ? 68 ? ? ? ? C7 40 ? ? ? ? ? E8 ? "
"? ? ? 83 C4 04 8B 4D F4 64 89 0D ? ? ? ? 59 5E 8B E5 5D C3"); "? ? ? 83 C4 04 8B 4D F4 64 89 0D ? ? ? ? 59 5E 8B E5 5D C3");
ADDR BlScanText(tsf_gIdDictionaryLoc, ADDR BlScanText(tsf_gIdDictionaryLoc, "89 15 ? ? ? ? E8 ? ? ? ? 8B F0 89 75 F0");
"89 15 ? ? ? ? E8 ? ? ? ? 8B F0 89 75 F0"); ADDR BlScanText(
ADDR BlScanText(tsf_gEvalState_globalVarsLoc, tsf_gEvalState_globalVarsLoc,
"B9 ? ? ? ? E8 ? ? ? ? 68 ? ? ? ? 6A 0A 68 ? ? ? ? B9 ? ? ? " "B9 ? ? ? ? E8 ? ? ? ? 68 ? ? ? ? 6A 0A 68 ? ? ? ? B9 ? ? ? "
"? E8 ? ? ? ? E8 ? ? ? ?"); "? E8 ? ? ? ? E8 ? ? ? ?");
tsf_mCacheSequence = *(ADDR *)(tsf_mCacheSequenceLoc + 2); tsf_mCacheSequence = *(ADDR*)(tsf_mCacheSequenceLoc + 2);
tsf_mCacheAllocator = *(ADDR *)(tsf_mCacheAllocatorLoc + 2); tsf_mCacheAllocator = *(ADDR*)(tsf_mCacheAllocatorLoc + 2);
tsf_gIdDictionary = *(ADDR *)(tsf_gIdDictionaryLoc + 2); tsf_gIdDictionary = *(ADDR*)(tsf_gIdDictionaryLoc + 2);
tsf_gEvalState_globalVars = *(ADDR *)(tsf_gEvalState_globalVarsLoc + 1); tsf_gEvalState_globalVars = *(ADDR*)(tsf_gEvalState_globalVarsLoc + 1);
return true; return true;
} }

View File

@@ -10,53 +10,44 @@
#include "BlHooks.hpp" #include "BlHooks.hpp"
#endif #endif
typedef const char *(*tsf_StringCallback)(ADDR, signed int, const char *[]); typedef const char* (*tsf_StringCallback)(ADDR, signed int, const char*[]);
typedef signed int (*tsf_IntCallback)(ADDR, signed int, const char *[]); typedef signed int (*tsf_IntCallback)(ADDR, signed int, const char*[]);
typedef float (*tsf_FloatCallback)(ADDR, signed int, const char *[]); typedef float (*tsf_FloatCallback)(ADDR, signed int, const char*[]);
typedef void (*tsf_VoidCallback)(ADDR, signed int, const char *[]); typedef void (*tsf_VoidCallback)(ADDR, signed int, const char*[]);
typedef bool (*tsf_BoolCallback)(ADDR, signed int, const char *[]); typedef bool (*tsf_BoolCallback)(ADDR, signed int, const char*[]);
/* These functions are used for tsf_BlCon__executefSimObj. /* These functions are used for tsf_BlCon__executefSimObj.
They refer to a special buffer for the argument stack. They refer to a special buffer for the argument stack.
For tsf_BlCon__executef, you need to use your own buffers. */ For tsf_BlCon__executef, you need to use your own buffers. */
char *tsf_GetIntArg(int); char* tsf_GetIntArg(int);
char *tsf_GetFloatArg(float); char* tsf_GetFloatArg(float);
char *tsf_ScriptThis(ADDR); char* tsf_ScriptThis(ADDR);
const char *tsf_Eval(const char *); const char* tsf_Eval(const char*);
const char *tsf_Evalf(const char *, ...); const char* tsf_Evalf(const char*, ...);
ADDR tsf_FindObject(unsigned int); ADDR tsf_FindObject(unsigned int);
ADDR tsf_FindObject(const char *); ADDR tsf_FindObject(const char*);
ADDR tsf_LookupNamespace(const char *, const char *); ADDR tsf_LookupNamespace(const char*, const char*);
const char *tsf_GetDataField(ADDR, const char *, const char *); const char* tsf_GetDataField(ADDR, const char*, const char*);
void tsf_SetDataField(ADDR, const char *, const char *, const char *); void tsf_SetDataField(ADDR, const char*, const char*, const char*);
const char *tsf_GetVar(const char *); const char* tsf_GetVar(const char*);
void tsf_AddVarInternal(const char *, signed int, void *); void tsf_AddVarInternal(const char*, signed int, void*);
void tsf_AddVar(const char *, const char **); void tsf_AddVar(const char*, const char**);
void tsf_AddVar(const char *, signed int *); void tsf_AddVar(const char*, signed int*);
void tsf_AddVar(const char *, float *); void tsf_AddVar(const char*, float*);
void tsf_AddVar(const char *, bool *); void tsf_AddVar(const char*, bool*);
ADDR tsf_AddConsoleFuncInternal(const char *, const char *, const char *, ADDR tsf_AddConsoleFuncInternal(const char*, const char*, const char*, signed int, const char*, signed int, signed int);
signed int, const char *, signed int, void tsf_AddConsoleFunc(const char*, const char*, const char*, tsf_StringCallback, const char*, signed int, signed int);
signed int); void tsf_AddConsoleFunc(const char*, const char*, const char*, tsf_IntCallback, const char*, signed int, signed int);
void tsf_AddConsoleFunc(const char *, const char *, const char *, void tsf_AddConsoleFunc(const char*, const char*, const char*, tsf_FloatCallback, const char*, signed int, signed int);
tsf_StringCallback, const char *, signed int, void tsf_AddConsoleFunc(const char*, const char*, const char*, tsf_VoidCallback, const char*, signed int, signed int);
signed int); void tsf_AddConsoleFunc(const char*, const char*, const char*, tsf_BoolCallback, const char*, signed int, signed int);
void tsf_AddConsoleFunc(const char *, const char *, const char *,
tsf_IntCallback, const char *, signed int, signed int);
void tsf_AddConsoleFunc(const char *, const char *, const char *,
tsf_FloatCallback, const char *, signed int,
signed int);
void tsf_AddConsoleFunc(const char *, const char *, const char *,
tsf_VoidCallback, const char *, signed int, signed int);
void tsf_AddConsoleFunc(const char *, const char *, const char *,
tsf_BoolCallback, const char *, signed int, signed int);
bool tsf_InitInternal(); bool tsf_InitInternal();
@@ -65,32 +56,20 @@ extern ADDR tsf_mCacheAllocator;
extern ADDR tsf_gIdDictionary; extern ADDR tsf_gIdDictionary;
extern ADDR tsf_gEvalState_globalVars; extern ADDR tsf_gEvalState_globalVars;
BlFunctionDefExtern(const char *, __stdcall, tsf_BlStringTable__insert, BlFunctionDefExtern(const char*, __stdcall, tsf_BlStringTable__insert, const char*, bool);
const char *, bool); BlFunctionDefExtern(ADDR, __fastcall, tsf_BlNamespace__find, const char*, const char*);
BlFunctionDefExtern(ADDR, __fastcall, tsf_BlNamespace__find, const char *, BlFunctionDefExtern(ADDR, __thiscall, tsf_BlNamespace__createLocalEntry, ADDR, const char*);
const char *);
BlFunctionDefExtern(ADDR, __thiscall, tsf_BlNamespace__createLocalEntry, ADDR,
const char *);
BlFunctionDefExtern(void, __thiscall, tsf_BlDataChunker__freeBlocks, ADDR); BlFunctionDefExtern(void, __thiscall, tsf_BlDataChunker__freeBlocks, ADDR);
BlFunctionDefExtern(const char *, , tsf_BlCon__evaluate, ADDR, signed int, BlFunctionDefExtern(const char*, , tsf_BlCon__evaluate, ADDR, signed int, const char**);
const char **); BlFunctionDefExtern(const char*, , tsf_BlCon__executef, signed int, ...);
BlFunctionDefExtern(const char *, , tsf_BlCon__executef, signed int, ...); BlFunctionDefExtern(const char*, , tsf_BlCon__executefSimObj, ADDR*, signed int, ...);
BlFunctionDefExtern(const char *, , tsf_BlCon__executefSimObj, ADDR *, BlFunctionDefExtern(const char*, __thiscall, tsf_BlCon__getVariable, const char*);
signed int, ...); BlFunctionDefExtern(void, __thiscall, tsf_BlDictionary__addVariable, ADDR*, const char*, signed int, void*);
BlFunctionDefExtern(const char *, __thiscall, tsf_BlCon__getVariable, BlFunctionDefExtern(ADDR*, __thiscall, tsf_BlSim__findObject_name, const char*);
const char *); BlFunctionDefExtern(char*, __stdcall, tsf_BlStringStack__getArgBuffer, unsigned int);
BlFunctionDefExtern(void, __thiscall, tsf_BlDictionary__addVariable, ADDR *, BlFunctionDefExtern(const char*, __thiscall, tsf_BlSimObject__getDataField, ADDR, const char*, const char*);
const char *, signed int, void *); BlFunctionDefExtern(void, __thiscall, tsf_BlSimObject__setDataField, ADDR, const char*, const char*, const char*);
BlFunctionDefExtern(ADDR *, __thiscall, tsf_BlSim__findObject_name, BlFunctionDefExtern(char*, __fastcall, tsf_BlCon__getReturnBuffer, unsigned int);
const char *);
BlFunctionDefExtern(char *, __stdcall, tsf_BlStringStack__getArgBuffer,
unsigned int);
BlFunctionDefExtern(const char *, __thiscall, tsf_BlSimObject__getDataField,
ADDR, const char *, const char *);
BlFunctionDefExtern(void, __thiscall, tsf_BlSimObject__setDataField, ADDR,
const char *, const char *, const char *);
BlFunctionDefExtern(char *, __fastcall, tsf_BlCon__getReturnBuffer,
unsigned int);
// Function short names // Function short names
@@ -100,7 +79,7 @@ BlFunctionDefExtern(char *, __fastcall, tsf_BlCon__getReturnBuffer,
#define BlIntArg tsf_GetIntArg #define BlIntArg tsf_GetIntArg
#define BlFloatArg tsf_GetFloatArg #define BlFloatArg tsf_GetFloatArg
#define BlThisArg tsf_GetThisArg #define BlThisArg tsf_GetThisArg
#define BlStringArg(x) tsf_GetStringArg((char *)x) #define BlStringArg(x) tsf_GetStringArg((char*)x)
#define BlReturnBuffer tsf_BlCon__getReturnBuffer #define BlReturnBuffer tsf_BlCon__getReturnBuffer
#define BlObject tsf_FindObject #define BlObject tsf_FindObject
@@ -114,15 +93,13 @@ BlFunctionDefExtern(char *, __fastcall, tsf_BlCon__getReturnBuffer,
#define BlAddFunction tsf_AddConsoleFunc #define BlAddFunction tsf_AddConsoleFunc
#define __22ND_ARGUMENT(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, \ #define __22ND_ARGUMENT( \
a13, a14, a15, a16, a17, a18, a19, a20, a21, a22, ...) \ a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21, a22, ...) \
a22 a22
#define __NUM_LIST(...) \ #define __NUM_LIST(...) \
__22ND_ARGUMENT(dummy, ##__VA_ARGS__, 20, 19, 18, 17, 16, 15, 14, 13, 12, \ __22ND_ARGUMENT(dummy, ##__VA_ARGS__, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0)
11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0)
#define BlCall(...) tsf_BlCon__executef(__NUM_LIST(__VA_ARGS__), __VA_ARGS__) #define BlCall(...) tsf_BlCon__executef(__NUM_LIST(__VA_ARGS__), __VA_ARGS__)
#define BlCallObj(obj, ...) \ #define BlCallObj(obj, ...) tsf_BlCon__executefSimObj((ADDR*)obj, __NUM_LIST(__VA_ARGS__), __VA_ARGS__)
tsf_BlCon__executefSimObj((ADDR *)obj, __NUM_LIST(__VA_ARGS__), __VA_ARGS__)
#define BlFuncsInit() \ #define BlFuncsInit() \
if (!tsf_InitInternal()) { \ if (!tsf_InitInternal()) { \

View File

@@ -27,14 +27,13 @@ void tsh_i_InitScanner() {
HMODULE module = GetModuleHandle(NULL); HMODULE module = GetModuleHandle(NULL);
if (module) { if (module) {
MODULEINFO info; MODULEINFO info;
GetModuleInformation(GetCurrentProcess(), module, &info, GetModuleInformation(GetCurrentProcess(), module, &info, sizeof(MODULEINFO));
sizeof(MODULEINFO));
ImageBase = (ADDR)info.lpBaseOfDll; ImageBase = (ADDR)info.lpBaseOfDll;
ImageSize = info.SizeOfImage; ImageSize = info.SizeOfImage;
} }
} }
bool tsh_i_CompareData(BYTE *data, BYTE *pattern, char *mask) { bool tsh_i_CompareData(BYTE* data, BYTE* pattern, char* mask) {
for (; *mask; ++data, ++pattern, ++mask) { for (; *mask; ++data, ++pattern, ++mask) {
if (*mask == 'x' && *data != *pattern) if (*mask == 'x' && *data != *pattern)
return false; return false;
@@ -42,8 +41,7 @@ bool tsh_i_CompareData(BYTE *data, BYTE *pattern, char *mask) {
return (*mask) == 0; return (*mask) == 0;
} }
ADDR tsh_i_FindPattern(ADDR imageBase, ADDR imageSize, BYTE *pattern, ADDR tsh_i_FindPattern(ADDR imageBase, ADDR imageSize, BYTE* pattern, char* mask) {
char *mask) {
for (ADDR i = imageBase; i < imageBase + imageSize; i++) { for (ADDR i = imageBase; i < imageBase + imageSize; i++) {
if (tsh_i_CompareData((PBYTE)i, pattern, mask)) { if (tsh_i_CompareData((PBYTE)i, pattern, mask)) {
return i; return i;
@@ -53,10 +51,10 @@ ADDR tsh_i_FindPattern(ADDR imageBase, ADDR imageSize, BYTE *pattern,
} }
// Convert a text-style pattern into code-style // Convert a text-style pattern into code-style
void tsh_i_PatternTextToCode(char *text, char **opatt, char **omask) { void tsh_i_PatternTextToCode(char* text, char** opatt, char** omask) {
unsigned int len = strlen(text); unsigned int len = strlen(text);
char *patt = (char *)malloc(len); char* patt = (char*)malloc(len);
char *mask = (char *)malloc(len); char* mask = (char*)malloc(len);
int outidx = 0; int outidx = 0;
int val = 0; int val = 0;
@@ -93,15 +91,14 @@ void tsh_i_PatternTextToCode(char *text, char **opatt, char **omask) {
// Public functions for sig scanning // Public functions for sig scanning
// Scan using code-style pattern // Scan using code-style pattern
ADDR tsh_ScanCode(char *pattern, char *mask) { ADDR tsh_ScanCode(char* pattern, char* mask) {
return tsh_i_FindPattern(ImageBase, ImageSize - strlen(mask), (BYTE *)pattern, return tsh_i_FindPattern(ImageBase, ImageSize - strlen(mask), (BYTE*)pattern, mask);
mask);
} }
// Scan using a text-style pattern // Scan using a text-style pattern
ADDR tsh_ScanText(char *text) { ADDR tsh_ScanText(char* text) {
char *patt; char* patt;
char *mask; char* mask;
tsh_i_PatternTextToCode(text, &patt, &mask); tsh_i_PatternTextToCode(text, &patt, &mask);
ADDR res = tsh_ScanCode(patt, mask); ADDR res = tsh_ScanCode(patt, mask);
@@ -119,54 +116,46 @@ ADDR tsh_ScanText(char *text) {
void tsh_DeprotectAddress(ADDR length, ADDR location) { void tsh_DeprotectAddress(ADDR length, ADDR location) {
DWORD oldProtection; DWORD oldProtection;
VirtualProtect((void *)location, length, PAGE_EXECUTE_READWRITE, VirtualProtect((void*)location, length, PAGE_EXECUTE_READWRITE, &oldProtection);
&oldProtection);
// tsh_DeprotectedAddresses[location] = {length, oldProtection}; // tsh_DeprotectedAddresses[location] = {length, oldProtection};
} }
// Patch a string of bytes by deprotecting and then overwriting // Patch a string of bytes by deprotecting and then overwriting
void tsh_PatchBytes(ADDR length, ADDR location, BYTE *repl) { void tsh_PatchBytes(ADDR length, ADDR location, BYTE* repl) {
tsh_DeprotectAddress(length, location); tsh_DeprotectAddress(length, location);
memcpy((void *)location, (void *)repl, (size_t)length); memcpy((void*)location, (void*)repl, (size_t)length);
} }
void tsh_PatchByte(ADDR location, BYTE value) { void tsh_PatchByte(ADDR location, BYTE value) { tsh_PatchBytes(location, 1, &value); }
tsh_PatchBytes(location, 1, &value);
}
void tsh_ReplaceInt(ADDR addr, int rval) { void tsh_ReplaceInt(ADDR addr, int rval) { tsh_PatchBytes(4, addr, (BYTE*)(&rval)); }
tsh_PatchBytes(4, addr, (BYTE *)(&rval));
}
int tsh_i_CallOffset(ADDR instr, ADDR func) { return func - (instr + 4); } int tsh_i_CallOffset(ADDR instr, ADDR func) { return func - (instr + 4); }
void tsh_i_ReplaceCall(ADDR instr, ADDR target) { void tsh_i_ReplaceCall(ADDR instr, ADDR target) { tsh_ReplaceInt(instr, tsh_i_CallOffset(instr, target)); }
tsh_ReplaceInt(instr, tsh_i_CallOffset(instr, target));
}
void tsh_i_PatchCopy(ADDR dest, ADDR src, unsigned int len) { void tsh_i_PatchCopy(ADDR dest, ADDR src, unsigned int len) {
for (unsigned int i = 0; i < len; i++) { for (unsigned int i = 0; i < len; i++) {
tsh_PatchByte(dest + i, *((BYTE *)(src + i))); tsh_PatchByte(dest + i, *((BYTE*)(src + i)));
} }
} }
void tsh_HookFunction(ADDR victim, ADDR detour, BYTE *origbytes) { void tsh_HookFunction(ADDR victim, ADDR detour, BYTE* origbytes) {
memcpy(origbytes, (BYTE *)victim, 6); // save old data memcpy(origbytes, (BYTE*)victim, 6); // save old data
*(BYTE *)victim = 0xE9; // jmp rel32 *(BYTE*)victim = 0xE9; // jmp rel32
*(ADDR *)(victim + 1) = (detour - (victim + 5)); // jump offset *(ADDR*)(victim + 1) = (detour - (victim + 5)); // jump offset
*(BYTE *)(victim + 5) = 0xC3; // retn *(BYTE*)(victim + 5) = 0xC3; // retn
} }
void tsh_UnhookFunction(ADDR victim, BYTE *origbytes) { void tsh_UnhookFunction(ADDR victim, BYTE* origbytes) {
tsh_i_PatchCopy(victim, (ADDR)origbytes, 6); // restore old data tsh_i_PatchCopy(victim, (ADDR)origbytes, 6); // restore old data
} }
int tsh_PatchAllMatchesCode(ADDR len, char *patt, char *mask, char *replace, int tsh_PatchAllMatchesCode(ADDR len, char* patt, char* mask, char* replace, bool debugprint) {
bool debugprint) {
int numpatched = 0; int numpatched = 0;
for (ADDR i = ImageBase; i < ImageBase + ImageSize - len; i++) { for (ADDR i = ImageBase; i < ImageBase + ImageSize - len; i++) {
if (tsh_i_CompareData((BYTE *)i, (BYTE *)patt, mask)) { if (tsh_i_CompareData((BYTE*)i, (BYTE*)patt, mask)) {
if (debugprint) if (debugprint)
BlPrintf("RedoBlHooks: Patching call at %08x", i); BlPrintf("RedoBlHooks: Patching call at %08x", i);
@@ -180,10 +169,9 @@ int tsh_PatchAllMatchesCode(ADDR len, char *patt, char *mask, char *replace,
return numpatched; return numpatched;
} }
int tsh_PatchAllMatchesHex(ADDR len, char *text, char *replace, int tsh_PatchAllMatchesHex(ADDR len, char* text, char* replace, bool debugprint) {
bool debugprint) { char* patt;
char *patt; char* mask;
char *mask;
tsh_i_PatternTextToCode(text, &patt, &mask); tsh_i_PatternTextToCode(text, &patt, &mask);
int res = tsh_PatchAllMatchesCode(len, patt, mask, replace, debugprint); int res = tsh_PatchAllMatchesCode(len, patt, mask, replace, debugprint);
@@ -199,9 +187,7 @@ int tsh_PatchAllMatchesHex(ADDR len, char *text, char *replace,
bool tsh_InitInternal() { bool tsh_InitInternal() {
tsh_i_InitScanner(); tsh_i_InitScanner();
BlScanFunctionText( BlScanFunctionText(tsh_BlPrintf, "8D 44 24 08 33 D2 50 FF 74 24 08 33 C9 E8 ? ? ? ? 83 C4 08 C3");
tsh_BlPrintf,
"8D 44 24 08 33 D2 50 FF 74 24 08 33 C9 E8 ? ? ? ? 83 C4 08 C3");
return true; return true;
} }

View File

@@ -14,13 +14,13 @@ typedef unsigned int ADDR;
bool tsh_InitInternal(); bool tsh_InitInternal();
bool tsh_DeinitInternal(); bool tsh_DeinitInternal();
ADDR tsh_ScanCode(char *, char *); ADDR tsh_ScanCode(char*, char*);
ADDR tsh_ScanText(char *); ADDR tsh_ScanText(char*);
void tsh_HookFunction(ADDR, ADDR, BYTE *); void tsh_HookFunction(ADDR, ADDR, BYTE*);
void tsh_UnhookFunction(ADDR, BYTE *); void tsh_UnhookFunction(ADDR, BYTE*);
int tsh_PatchAllMatches(unsigned int, char *, char *, char *, bool); int tsh_PatchAllMatches(unsigned int, char*, char*, char*, bool);
void tsh_PatchByte(ADDR, BYTE); void tsh_PatchByte(ADDR, BYTE);
void tsh_PatchBytes(unsigned int, ADDR, BYTE *); void tsh_PatchBytes(unsigned int, ADDR, BYTE*);
void tsh_PatchInt(ADDR, int); void tsh_PatchInt(ADDR, int);
// Debug print settings // Debug print settings
@@ -35,12 +35,12 @@ void tsh_PatchInt(ADDR, int);
// Use in code when the def is not shared in a header // Use in code when the def is not shared in a header
#define BlFunctionDef(returnType, convention, name, ...) \ #define BlFunctionDef(returnType, convention, name, ...) \
typedef returnType(convention *tsh_##name##FnT)(__VA_ARGS__); \ typedef returnType(convention* tsh_##name##FnT)(__VA_ARGS__); \
tsh_##name##FnT name; tsh_##name##FnT name;
// Use in header for shared function defs when a BlFunctionDefIntern exists in // Use in header for shared function defs when a BlFunctionDefIntern exists in
// code // code
#define BlFunctionDefExtern(returnType, convention, name, ...) \ #define BlFunctionDefExtern(returnType, convention, name, ...) \
typedef returnType(convention *tsh_##name##FnT)(__VA_ARGS__); \ typedef returnType(convention* tsh_##name##FnT)(__VA_ARGS__); \
extern tsh_##name##FnT name; extern tsh_##name##FnT name;
// Use in code for shared function defs when a BlFunctionDefExtern exists in // Use in code for shared function defs when a BlFunctionDefExtern exists in
// header // header
@@ -49,27 +49,25 @@ void tsh_PatchInt(ADDR, int);
// Scan for and assign the pattern to the variable, or err and return if not // Scan for and assign the pattern to the variable, or err and return if not
// found // found
#define BlScanFunctionCode(target, patt, mask) \ #define BlScanFunctionCode(target, patt, mask) \
target = (tsh_##target##FnT)tsh_ScanCode((char *)patt, (char *)mask); \ target = (tsh_##target##FnT)tsh_ScanCode((char*)patt, (char*)mask); \
if (!target) { \ if (!target) { \
BlPrintf("RedoBlHooks | Cannot find function " #target "!"); \ BlPrintf("RedoBlHooks | Cannot find function " #target "!"); \
return false; \ return false; \
} else { \ } else { \
if (tsh_DEBUGPRINT) \ if (tsh_DEBUGPRINT) \
BlPrintf("RedoBlHooks | Found function " #target " at %08x", \ BlPrintf("RedoBlHooks | Found function " #target " at %08x", (int)target); \
(int)target); \
} }
#define BlScanFunctionText(target, text) \ #define BlScanFunctionText(target, text) \
target = (tsh_##target##FnT)tsh_ScanText((char *)text); \ target = (tsh_##target##FnT)tsh_ScanText((char*)text); \
if (!target) { \ if (!target) { \
BlPrintf("RedoBlHooks | Cannot find function " #target "!"); \ BlPrintf("RedoBlHooks | Cannot find function " #target "!"); \
return false; \ return false; \
} else { \ } else { \
if (tsh_DEBUGPRINT) \ if (tsh_DEBUGPRINT) \
BlPrintf("RedoBlHooks | Found function " #target " at %08x", \ BlPrintf("RedoBlHooks | Found function " #target " at %08x", (int)target); \
(int)target); \
} }
#define BlScanCode(target, patt, mask) \ #define BlScanCode(target, patt, mask) \
target = tsh_ScanCode((char *)patt, (char *)mask); \ target = tsh_ScanCode((char*)patt, (char*)mask); \
if (!target) { \ if (!target) { \
BlPrintf("RedoBlHooks | Cannot find pattern " #target "!"); \ BlPrintf("RedoBlHooks | Cannot find pattern " #target "!"); \
return false; \ return false; \
@@ -78,7 +76,7 @@ void tsh_PatchInt(ADDR, int);
BlPrintf("RedoBlHooks | Found " #target " at %08x", (int)target); \ BlPrintf("RedoBlHooks | Found " #target " at %08x", (int)target); \
} }
#define BlScanText(target, text) \ #define BlScanText(target, text) \
target = tsh_ScanText((char *)text); \ target = tsh_ScanText((char*)text); \
if (!target) { \ if (!target) { \
BlPrintf("RedoBlHooks | Cannot find " #target "!"); \ BlPrintf("RedoBlHooks | Cannot find " #target "!"); \
return false; \ return false; \
@@ -90,13 +88,8 @@ void tsh_PatchInt(ADDR, int);
// Use in code to define the data and functions for hooking a function // Use in code to define the data and functions for hooking a function
#define BlFunctionHookDef(func) \ #define BlFunctionHookDef(func) \
BYTE tsh_BlFunctionHook##func##Data[6]; \ BYTE tsh_BlFunctionHook##func##Data[6]; \
void func##HookOn() { \ void func##HookOn() { tsh_HookFunction((ADDR)func, (ADDR)func##Hook, tsh_BlFunctionHook##func##Data); } \
tsh_HookFunction((ADDR)func, (ADDR)func##Hook, \ void func##HookOff() { tsh_UnhookFunction((ADDR)func, tsh_BlFunctionHook##func##Data); }
tsh_BlFunctionHook##func##Data); \
} \
void func##HookOff() { \
tsh_UnhookFunction((ADDR)func, tsh_BlFunctionHook##func##Data); \
}
// Use in code to initialize the hook once // Use in code to initialize the hook once
#define BlFunctionHookInit(func) \ #define BlFunctionHookInit(func) \
tsh_DeprotectAddress(6, (ADDR)func); \ tsh_DeprotectAddress(6, (ADDR)func); \
@@ -104,17 +97,14 @@ void tsh_PatchInt(ADDR, int);
// Replace all matches of the pattern with the given byte string // Replace all matches of the pattern with the given byte string
#define BlPatchAllMatchesCode(len, patt, mask, repl) \ #define BlPatchAllMatchesCode(len, patt, mask, repl) \
tsh_PatchAllMatchesCode((ADDR)len, (char *)patt, (char *)mask, (char *)repl, \ tsh_PatchAllMatchesCode((ADDR)len, (char*)patt, (char*)mask, (char*)repl, tsh_DEBUGPRINT);
tsh_DEBUGPRINT);
#define BlPatchAllMatchesText(len, text, repl) \ #define BlPatchAllMatchesText(len, text, repl) \
tsh_PatchAllMatchesCode((ADDR)len, (char *)text, (char *)repl, \ tsh_PatchAllMatchesCode((ADDR)len, (char*)text, (char*)repl, tsh_DEBUGPRINT);
tsh_DEBUGPRINT);
// Deprotect and replace one byte // Deprotect and replace one byte
#define BlPatchByte(addr, byte) tsh_PatchByte((ADDR)addr, (BYTE)byte); #define BlPatchByte(addr, byte) tsh_PatchByte((ADDR)addr, (BYTE)byte);
// Deprotect and replace a byte string // Deprotect and replace a byte string
#define BlPatchBytes(len, addr, repl) \ #define BlPatchBytes(len, addr, repl) tsh_PatchBytes((ADDR)len, (ADDR)addr, (BYTE*)repl);
tsh_PatchBytes((ADDR)len, (ADDR)addr, (BYTE *)repl);
// BlPrintf(char* format, ...) // BlPrintf(char* format, ...)
#define BlPrintf(...) \ #define BlPrintf(...) \
@@ -136,6 +126,6 @@ void tsh_PatchInt(ADDR, int);
// Scanned structures // Scanned structures
BlFunctionDefExtern(void, , tsh_BlPrintf, const char *, ...); BlFunctionDefExtern(void, , tsh_BlPrintf, const char*, ...);
#endif #endif

View File

@@ -1,25 +1,26 @@
# BlockLua # BlockLua
Lua scripting for Blockland Lua scripting for Blockland
## How to Install ## How to Install
- Install RedBlocklandLoader - Install RedBlocklandLoader
- Copy `lua5.1.dll` into your Blockland install folder, next to `Blockland.exe` - Copy `lua5.1.dll` into your Blockland install folder, next to `Blockland.exe`
- Copy `BlockLua.dll` into the `modules` folder within the Blockland folder - Copy `BlockLua.dll` into the `modules` folder within the Blockland folder
## Quick Reference ## Quick Reference
### From TorqueScript ### From TorqueScript
`'print('hello world')` - Execute Lua in the console by prepending a `'` (single quote) `'print('hello world')` - Execute Lua in the console by prepending a `'` (single quote)
`luaeval("code");` - Execute Lua code `luaeval("code");` - Execute Lua code
`luacall("funcName", %args...);` - Call a Lua global function `luacall("funcName", %args...);` - Call a Lua function (supports indexing tables and object methods)
`luaexec("fileName");` - Execute a Lua file. Path rules are the same as executing .cs files. `luaexec("fileName");` - Execute a Lua file. Path rules are the same as when executing .cs files, relative paths are allowed.
`luaget("varName");` - Read a Lua global variable `luaget("varName");` - Read a Lua global variable (supports indexing tables)
`luaset("varName", %value);` - Write a Lua global variable `luaset("varName", %value);` - Write a Lua global variable (supports indexing tables)
### From Lua ### From Lua
`bl.eval('code')` - Eval TorqueScript code `bl.eval('code')` - Eval TorqueScript code
`bl.funcName(args)` - Call a TorqueScript function `bl.funcName(args)` - Call a TorqueScript function
`bl.varName` - Read a TorqueScript global variable `bl.varName` - Read a TorqueScript global variable
@@ -28,6 +29,7 @@ Lua scripting for Blockland
`bl['namespaceName::funcName'](args)` - Call a namespaced TorqueScript function `bl['namespaceName::funcName'](args)` - Call a namespaced TorqueScript function
### Accessing Torque Objects from Lua ### Accessing Torque Objects from Lua
`bl.objectName` - Access a Torque object by name `bl.objectName` - Access a Torque object by name
`bl[objectID]` - Access a Torque object by ID (or name) `bl[objectID]` - Access a Torque object by ID (or name)
`object.fieldOrKey` - Read a field or Lua key from a Torque object `object.fieldOrKey` - Read a field or Lua key from a Torque object
@@ -35,28 +37,43 @@ Lua scripting for Blockland
`object.key = value` - Associate Lua data with a Torque object `object.key = value` - Associate Lua data with a Torque object
`object:method(args)` - Call a Torque object method `object:method(args)` - Call a Torque object method
`object[index]` - Access a member of a Torque set or group `object[index]` - Access a member of a Torque set or group
`for childIndex, child in object:members() do` - Iterate objects within of a Torque set or group. Indices start at 0 like in Torque. `for child in object:members() do` - Iterate objects within of a Torque set or group. Indices start at 0 like in Torque.
`bl.isObject(object, objectID, or 'objectName')` - Check if an object exists `bl.isObject(object, objectID, or 'objectName')` - Check if an object exists
`object:exists()` - Check if an object exists `object:exists()` - Check if an object exists
### Timing/Schedules ### Timing/Schedules
`sched = bl.schedule(timeMs, function, args...)` - Schedule a Lua function to be called later, similar to schedule in Torque `sched = bl.schedule(timeMs, function, args...)` - Schedule a Lua function to be called later, similar to schedule in Torque
`sched:cancel()` - Cancel a previously scheduled timer `sched:cancel()` - Cancel a previously scheduled timer
### Raycasts and Searches ### Raycasts and Searches
`hitObject, hitPos, hitNormal = bl.raycast(vector{startPosX,y,z}, vector{endPosX,y,z}, 'objtype'/{'objtypes',...}, ignoreObjects...?)` - Cast a ray in the world over objects of the specified type(s) (possibly excluding some objects), and return the object hit, the position of the hit, and the normal vector to the surface hit. See the Types section for a list of valid object types. `hitObject, hitPos, hitNormal = bl.raycast(vector{startPosX,y,z}, vector{endPosX,y,z}, 'objtype'/{'objtypes',...}, ignoreObjects...?)` - Cast a ray in the world over objects of the specified type(s) (possibly excluding some objects), and return the object hit, the position of the hit, and the normal vector to the surface hit. See the Types section for a list of valid object types.
`for object in bl.boxSearch(vector{centerX,y,z}, vector{sizeX,y,z}, 'objtype'/{'objtypes',...}) do` - Find all objects in the world of the specified type(s) whose bounding box overlaps with the specified box. See the Types section for a list of valid object types. `for object in bl.boxSearch(vector{centerX,y,z}, vector{sizeX,y,z}, 'objtype'/{'objtypes',...}) do` - Find all objects in the world of the specified type(s) whose bounding box overlaps with the specified box. See the Types section for a list of valid object types.
`for object in bl.radiusSearch(vector{centerX,y,z}, radius, 'objtype'/{'objtypes',...}) do` - Find all objects of the specified type(s) whose bounding box overlaps with the specified sphere. See the Types section for a list of valid object types. `for object in bl.radiusSearch(vector{centerX,y,z}, radius, 'objtype'/{'objtypes',...}) do` - Find all objects of the specified type(s) whose bounding box overlaps with the specified sphere. See the Types section for a list of valid object types.
### List of Object Classes (for raycasts and searches)
`'all'` - Any object
`'player'` - Players or bots
`'item'` - Items
`'vehicle'` - Vehicles
`'projectile'` - Projectiles
`'brick'` - Bricks with raycasting enabled
`'brickalways'` - All bricks including those with raycasting disabled
Other types: `'static'`, `'environment'`, `'terrain'`, `'water'`, `'trigger'`, `'marker'`, `'gamebase'`, `'shapebase'`, `'camera'`, `'staticshape'`, `'vehicleblocker'`, `'explosion'`, `'corpse'`, `'debris'`, `'physicalzone'`, `'staticts'`, `'staticrendered'`, `'damagableitem'`
### Server-Client Communication ### Server-Client Communication
`bl.addServerCmd('commandName', function(client, args...) yourCode end)` - Register a /command on the server
`bl.addClientCmd('commandName', function(args...) yourCode end)` - Register a client command on the client `bl.addServerCmd('commandName', function(client, args...) ... end)` - Register a /command on the server
`bl.commandToServer('commandName', args...)` - Execute a server command as a client `bl.addClientCmd('commandName', function(args...) ... end)` - Register a client command on the client
`bl.commandToClient('commandName', args...)` - As the server, execute a client command on a specific client `bl.commandToServer('commandName', args...)` - As a client, execute a server command
`bl.commandToClient(client, 'commandName', args...)` - As the server, execute a client command on a specific client
`bl.commandToAll('commandName', args...)` - As the server, execute a client command on all clients `bl.commandToAll('commandName', args...)` - As the server, execute a client command on all clients
### Packages/Hooks ### Packages/Hooks
`bl.hook('packageName', 'functionName', 'before'/'after', function(args) yourCode end)` - Hook a Torque function with a Lua function.
`bl.hook('packageName', 'functionName', 'before'/'after', function(args) ... end)` - Hook a Torque function with a Lua function.
`args` is an array containing the arguments provided to the function. If the hook is `before`, these can be modified before being passed to the parent function. `args` is an array containing the arguments provided to the function. If the hook is `before`, these can be modified before being passed to the parent function.
If `args._return` is set to anything other than nil by a `before` hook, the parent function will not be called, and the function will simply return that value. Also in this case, any `after` hook will not be executed. If `args._return` is set to anything other than nil by a `before` hook, the parent function will not be called, and the function will simply return that value. Also in this case, any `after` hook will not be executed.
In an `after` hook, `args._return` is set to the value returned by the parent function, and can be modified. In an `after` hook, `args._return` is set to the value returned by the parent function, and can be modified.
@@ -65,10 +82,12 @@ In an `after` hook, `args._return` is set to the value returned by the parent fu
`bl.unhook('packageName')` - Remove any previously defined hooks within the package `bl.unhook('packageName')` - Remove any previously defined hooks within the package
### Modules and Dependencies ### Modules and Dependencies
`dofile('Add-Ons/Path/file.lua')` - Execute a Lua file. Relative paths (`./file.lua`) are allowed. `..` is not allowed. `dofile('Add-Ons/Path/file.lua')` - Execute a Lua file. Relative paths (`./file.lua`) are allowed. `..` is not allowed.
`require('modulePath.moduleName')` - Load a Lua file or external library. `require('modulePath.moduleName')` - Load a Lua file or external library.
`require` replaces `.` with `/` in the path, and then searches for files in the following order: `require` replaces `.` with `/` in the path, and then searches for files in the following order:
- `./modulePath/moduleName.lua` - `./modulePath/moduleName.lua`
- `./modulePath/moduleName/init.lua` - `./modulePath/moduleName/init.lua`
- `modulePath/moduleName.lua` (Relative to game directory) - `modulePath/moduleName.lua` (Relative to game directory)
@@ -80,6 +99,7 @@ In an `after` hook, `args._return` is set to the value returned by the parent fu
Like in standard Lua, modules loaded using `require` are only executed the first time `require` is called with that path (from anywhere). Subsequent calls simply return the result from the initial execution. To allow hot reloading, use `dofile`. Like in standard Lua, modules loaded using `require` are only executed the first time `require` is called with that path (from anywhere). Subsequent calls simply return the result from the initial execution. To allow hot reloading, use `dofile`.
### File I/O ### File I/O
Lua's builtin file I/O is emulated, and is confined to the same directories as TorqueScript file I/O. Lua's builtin file I/O is emulated, and is confined to the same directories as TorqueScript file I/O.
Relative paths (`./`) are allowed. `..` is not allowed. Relative paths (`./`) are allowed. `..` is not allowed.
`file = io.open('./file.txt', 'r'/'w'/'a'/'rb'/'wb'/'ab')` - Open a file `file = io.open('./file.txt', 'r'/'w'/'a'/'rb'/'wb'/'ab')` - Open a file
@@ -90,6 +110,7 @@ Reading files from ZIPs is supported, with caveats. Null characters are not allo
When reading from outside ZIPs, binary files are fully supported. When reading from outside ZIPs, binary files are fully supported.
### Object Creation ### Object Creation
`bl.new('className')` - Create a new Torque object `bl.new('className')` - Create a new Torque object
`bl.new('className', {fieldName = value, ...})` - Create a new Torque object with the given fields `bl.new('className', {fieldName = value, ...})` - Create a new Torque object with the given fields
`bl.new('className objectName', fields?)` - Create a new named Torque object `bl.new('className objectName', fields?)` - Create a new named Torque object
@@ -98,6 +119,7 @@ When reading from outside ZIPs, binary files are fully supported.
`bl.datablock('datablockClassName datablockName:parentDatablockName', fields?)` - Create a new datablock with inheritance `bl.datablock('datablockClassName datablockName:parentDatablockName', fields?)` - Create a new datablock with inheritance
### Classes and Types ### Classes and Types
`bl.type('varName', 'type')` - Register the type of a Torque global variable, for conversion when accessing from Lua. Valid types are 'boolean', 'object', 'string' (prevents automatic conversion), and nil (default, applies automatic conversion). `bl.type('varName', 'type')` - Register the type of a Torque global variable, for conversion when accessing from Lua. Valid types are 'boolean', 'object', 'string' (prevents automatic conversion), and nil (default, applies automatic conversion).
`bl.type('funcName', 'type')` - Register the return type of a Torque function, for conversion when calling from Lua. Valid types are 'bool', 'object', and nil - all other conversion is automatic. Already done for all default functions. `bl.type('funcName', 'type')` - Register the return type of a Torque function, for conversion when calling from Lua. Valid types are 'bool', 'object', and nil - all other conversion is automatic. Already done for all default functions.
`bl.type('className::funcName', 'type')` - Register the return type of a Torque object method. `bl.type('className::funcName', 'type')` - Register the return type of a Torque object method.
@@ -108,6 +130,7 @@ When reading from outside ZIPs, binary files are fully supported.
`bl.string(arg)` - Manually convert any automatically-converted Torque value back into a string. This is not as reliable as using `bl.type` to specify the type as a string beforehand. `bl.string(arg)` - Manually convert any automatically-converted Torque value back into a string. This is not as reliable as using `bl.type` to specify the type as a string beforehand.
### Vector ### Vector
`vec = vector{x,y,z}` - Create a vector. Can have any number of elements `vec = vector{x,y,z}` - Create a vector. Can have any number of elements
`vec1 + vec2` - Add `vec1 + vec2` - Add
`vec1 - vec2` - Subtract `vec1 - vec2` - Subtract
@@ -133,17 +156,21 @@ When reading from outside ZIPs, binary files are fully supported.
`vec2 = vec:copy()` - Clone a vector so its elements can be modified without affecting the original. Usually not needed - the builtin vector functions never modify vectors in-place. `vec2 = vec:copy()` - Clone a vector so its elements can be modified without affecting the original. Usually not needed - the builtin vector functions never modify vectors in-place.
### Matrix ### Matrix
WIP WIP
### Extended Standard Lua Library ### Extended Standard Lua Library
`string[index]`
`string[{start,stop}]` `str[index]`
`str[{start,stop}]`
`string.split(str, separator='' (splits into chars), noregex=false)` `string.split(str, separator='' (splits into chars), noregex=false)`
`string.bytes(str)` `string.bytes(str)`
`string.trim(str, charsToTrim=' \t\r\n')` `string.trim(str, charsToTrim=' \t\r\n')`
`table.empty` `table.empty`
`table.map(func, ...)` `table.map(func, ...)`
`table.mapk(func, ...)`
`table.map_list(func, ...)` `table.map_list(func, ...)`
`table.mapi_list(func, ...)`
`table.swap(tbl)` `table.swap(tbl)`
`table.reverse(list)` `table.reverse(list)`
`table.islist(list)` `table.islist(list)`
@@ -167,49 +194,47 @@ WIP
`math.clamp(num, min, max)` `math.clamp(num, min, max)`
## Type Conversion ## Type Conversion
When a TorqueScript function is called from Lua or vice-versa, the arguments and return value must be converted between the two languages' type systems. When a TorqueScript function is called from Lua or vice-versa, the arguments and return value must be converted between the two languages' type systems.
TorqueScript stores no type information; all values in TorqueScript are strings. So it's necessary to make some inferences when converting values between the two languages. TorqueScript stores no type information; all values in TorqueScript are strings. So it's necessary to make some inferences when converting values between the two languages.
### From Lua to TorqueScript ### From Lua to TorqueScript
- `nil` becomes the empty string "" - `nil` becomes the empty string ""
- `true` and `false` become "1" and "0" respectively - `true` and `false` become "1" and "0" respectively
- Torque containers become their object ID - A Torque object container becomes its object ID
- A `vector` becomes a string containing three numbers separated by spaces - A `vector` becomes a string containing three numbers separated by spaces
- A table of two vectors becomes a string containing six numbers separated by spaces - A table of two `vector`s becomes a string containing six numbers separated by spaces
- (WIP) A `matrix` is converted into an axis-angle (a "transform"), a string containing seven numbers separated by spaces
- Any `string` is passed directly as a string - Any `string` is passed directly as a string
- Tables cannot be passed and will throw an error - Tables cannot be passed and will throw an error
### From TorqueScript to Lua ### From TorqueScript to Lua
- Any numeric value becomes a Lua `number`, except as specified with `bl.type`, which may convert a value into a `boolean` or a Torque object container.
- The empty string "" becomes `nil` - The empty string "" becomes `nil`
- Any numeric value becomes a Lua `number`, except as specified with `bl.type`, which may convert a value into a `boolean` or a Torque object container.
- A string containing two or three numbers separated by single spaces becomes a `vector` - A string containing two or three numbers separated by single spaces becomes a `vector`
- A string containing six numbers separated by single spaces becomes a table of two vectors, usually defining the corners a bounding box - A string containing six numbers separated by single spaces becomes a table of two vectors, usually defining the corners a bounding box
- (WIP) A string containing seven numbers separated by single spaces is treated as an axis-angle (a "transform" in TorqueScript parlance), and is converted into a `matrix` representing the translation and rotation. - (WIP) A string containing seven numbers separated by single spaces is treated as an axis-angle (a "transform"), and is converted into a `matrix` representing the translation and rotation
- Any other string is passed directly as a `string` - Any other string is passed directly as a `string`
For scenarios where the automatic TorqueScript->Lua conversion rules are insufficient or incorrect, use `bl.type`. For scenarios where the automatic TorqueScript->Lua conversion rules are insufficient or incorrect, use `bl.type`.
To convert objects by hand, use `bl.object`, `bl.boolean`, or `bl.string`. To convert things by hand, use `bl.object`, `bl.boolean`, or `bl.string`.
## I/O and Safety ## I/O and Safety
All Lua code is sandboxed, and file access is confined to the default directories in the same way TorqueScript is. All Lua code is sandboxed, and file access is confined to the default directories in the same way TorqueScript is.
BlockLua also has access to any C libraries installed in the `modules/lualib` folder, so be careful throwing things in there. BlockLua also has access to any C libraries installed in the `modules/lualib` folder, so be careful throwing things in there.
### Unsafe Mode
BlockLua can be built in Unsafe Mode by specifying the `-DBLLUA_UNSAFE` compiler flag. This removes the sandboxing of Lua code, allowing it to access any file and use any library, including ffi.
Please do not publish add-ons that require unsafe mode.
### List of Object Types ### Unsafe Mode
`'all'` - Any object
`'player'` - Players or bots BlockLua can be built in Unsafe Mode by specifying the `-DBLLUA_UNSAFE` compiler flag. This removes the sandboxing of Lua code, allowing it to access any file and use any library, including ffi.
`'item'` - Items A more limited option is `-DBLLUA_ALLOWFFI`, which allows the use of the `ffi` library. This can still be exploited to grant all the same access as full unsafe mode.
`'vehicle'` - Vehicles Please do not publish add-ons that require either of these.
`'projectile'` - Projectiles
`'brick'` - Bricks with raycasting enabled
`'brickalways'` - All bricks including those with raycasting disabled
Other types: `'static'`, `'environment'`, `'terrain'`, `'water'`, `'trigger'`, `'marker'`, `'gamebase'`, `'shapebase'`, `'camera'`, `'staticshape'`, `'vehicleblocker'`, `'explosion'`, `'corpse'`, `'debris'`, `'physicalzone'`, `'staticts'`, `'staticrendered'`, `'damagableitem'`
## Compiling ## Compiling
With any *32-bit* variant of GCC installed (such as MinGW or MSYS2), run the following command in the repo directory: With any _32-bit_ variant of GCC installed (such as MinGW or MSYS2), run the following command in the repo directory:
`g++ src/bllua4.cpp -o BlockLua.dll -m32 -shared -static-libgcc -Isrc -Iinc/tsfuncs -Iinc/lua -lpsapi -L. -llua5.1 src/bllua` `g++ src/bllua4.cpp -o BlockLua.dll -m32 -shared -static-libgcc -Isrc -Iinc/tsfuncs -Iinc/lua -lpsapi -L. -llua5.1`
LuaJIT (lua5.1.dll) can be obtained from https://luajit.org/ LuaJIT (lua5.1.dll) can be obtained from https://luajit.org/

View File

@@ -1,4 +1,4 @@
// BlockLua (bllua4): Simple Lua interface for TorqueScript // BlockLua (bllua4): Advanced Lua interface for TorqueScript
// Includes // Includes
@@ -14,7 +14,7 @@
#include "luainterp.cpp" #include "luainterp.cpp"
#include "lualibts.cpp" #include "lualibts.cpp"
lua_State *gL; lua_State* gL;
#include "tsliblua.cpp" #include "tsliblua.cpp"
// Global variables // Global variables
@@ -60,24 +60,27 @@ bool init() {
// Set up Lua environment // Set up Lua environment
BLL_LOAD_LUA(gL, bll_fileLuaEnv); BLL_LOAD_LUA(gL, bll_fileLuaEnv);
#ifdef BLLUA_ALLOWFFI
lua_pushboolean(gL, true);
lua_setglobal(gL, "_bllua_allowffi");
#endif
#ifndef BLLUA_UNSAFE #ifndef BLLUA_UNSAFE
BLL_LOAD_LUA(gL, bll_fileLuaEnvSafe); BLL_LOAD_LUA(gL, bll_fileLuaEnvSafe);
#endif #endif
// Expose Lua API to TS // Load utilities in Lua
BlAddFunction(NULL, NULL, "_bllua_luacall", bll_ts_luacall,
"LuaCall(name, ...) - Call Lua function and return result", 2,
20);
BlEval(bll_fileTsEnv);
// Load utilities
BLL_LOAD_LUA(gL, bll_fileLuaStd); BLL_LOAD_LUA(gL, bll_fileLuaStd);
BLL_LOAD_LUA(gL, bll_fileLuaVector); BLL_LOAD_LUA(gL, bll_fileLuaVector);
BLL_LOAD_LUA(gL, bll_fileLuaMatrix); BLL_LOAD_LUA(gL, bll_fileLuaMatrix);
BLL_LOAD_LUA(gL, bll_fileLuaLibts); BLL_LOAD_LUA(gL, bll_fileLuaLibts);
BlEval(bll_fileTsLibts);
BLL_LOAD_LUA(gL, bll_fileLuaLibbl); BLL_LOAD_LUA(gL, bll_fileLuaLibbl);
BLL_LOAD_LUA(gL, bll_fileLuaLibblTypes); BLL_LOAD_LUA(gL, bll_fileLuaLibblTypes);
// Expose Lua API to TS
BlAddFunction(
NULL, NULL, "_bllua_luacall", bll_ts_luacall, "LuaCall(name, ...) - Call Lua function and return result", 2, 20);
BlEval(bll_fileTsEnv);
BlEval(bll_fileTsLibts);
BlEval(bll_fileTsLibblSupport); BlEval(bll_fileTsLibblSupport);
BlEval(bll_fileLoadaddons); BlEval(bll_fileLoadaddons);
@@ -90,8 +93,7 @@ bool init() {
bool deinit() { bool deinit() {
BlPrintf("BlockLua: Unloading"); BlPrintf("BlockLua: Unloading");
BlEval("deactivatePackage(_bllua_main);"); BlEval("$_bllua_active=0;deactivatePackage(_bllua_main);");
BlEval("$_bllua_active = 0;");
bll_LuaEval(gL, "for _,f in pairs(_bllua_on_unload) do f() end"); bll_LuaEval(gL, "for _,f in pairs(_bllua_on_unload) do f() end");
lua_close(gL); lua_close(gL);
@@ -103,7 +105,7 @@ bool deinit() {
return true; return true;
} }
bool __stdcall DllMain(HINSTANCE hinstance, DWORD reason, void *reserved) { bool __stdcall DllMain(HINSTANCE hinstance, DWORD reason, void* reserved) {
switch (reason) { switch (reason) {
case DLL_PROCESS_ATTACH: case DLL_PROCESS_ATTACH:
return init(); return init();

View File

@@ -14,6 +14,7 @@ local old_require = require
local old_os = os local old_os = os
local old_debug = debug local old_debug = debug
local old_package = package local old_package = package
local old_allowffi = _bllua_allowffi
-- Remove all global variables except a whitelist -- Remove all global variables except a whitelist
local ok_names = tmap { local ok_names = tmap {
@@ -39,13 +40,10 @@ end
-- Sanitize file paths to point only to allowed files within the game directory -- Sanitize file paths to point only to allowed files within the game directory
-- List of allowed directories for reading/writing -- List of allowed directories for reading/writing
-- modules/lualib is also allowed as read-only
local allowed_dirs = tmap { local allowed_dirs = tmap {
'add-ons', 'base', 'config', 'saves', 'screenshots', 'shaders' 'add-ons', 'base', 'config', 'saves', 'screenshots', 'shaders'
} }
-- List of allowed directories for reading only
local allowed_dirs_readonly = tmap {
'lualib'
}
-- List of disallowed file extensions - basically executable file extensions -- List of disallowed file extensions - basically executable file extensions
-- Note that even without this protection, exploiting would still require somehow -- Note that even without this protection, exploiting would still require somehow
-- getting a file within the allowed directories to autorun, -- getting a file within the allowed directories to autorun,
@@ -64,6 +62,9 @@ local disallowed_exts = tmap {
-- Return: clean file path if allowed (or nil if disallowed), -- Return: clean file path if allowed (or nil if disallowed),
-- error string (or nil if allowed) -- error string (or nil if allowed)
local function safe_path(fn, readonly) local function safe_path(fn, readonly)
if type(fn) ~= 'string' then
return nil, 'Filename must be a string'
end
fn = fn:gsub('\\', '/') fn = fn:gsub('\\', '/')
fn = fn:gsub('^ +', '') fn = fn:gsub('^ +', '')
fn = fn:gsub(' +$', '') fn = fn:gsub(' +$', '')
@@ -81,14 +82,15 @@ local function safe_path(fn, readonly)
end end
-- allow only whitelisted dirs -- allow only whitelisted dirs
local dir = fn:match('^([^/]+)/') local dir = fn:match('^([^/]+)/')
if (not dir) or ( if not (dir and (
(not allowed_dirs[dir:lower()]) and allowed_dirs[dir:lower()] or
((not readonly) or (not allowed_dirs_readonly[dir:lower()]))) then (readonly and fn:find('^modules/lualib/'))))
return nil, 'filename is in disallowed directory ' .. (dir or 'nil') then
return nil, 'File is in disallowed directory ' .. (dir or 'nil')
end end
-- disallow blacklisted extensions or no extension -- disallow blacklisted extensions
local ext = fn:match('%.([^/%.]+)$') local ext = fn:match('%.([^/%.]+)$')
if (not ext) or (disallowed_exts[ext:lower()]) then if ext and disallowed_exts[ext:lower()] then
return nil, 'Filename \'' .. fn .. '\' has disallowed extension \'' .. return nil, 'Filename \'' .. fn .. '\' has disallowed extension \'' ..
(ext or '') .. '\'' (ext or '') .. '\''
end end
@@ -120,6 +122,7 @@ local disallowed_packages = tmap {
'ffi', 'debug', 'package', 'io', 'os', 'ffi', 'debug', 'package', 'io', 'os',
'_bllua_ts', '_bllua_ts',
} }
if old_allowffi then disallowed_packages['ffi'] = nil end
function _bllua_requiresecure(name) function _bllua_requiresecure(name)
if name:find('[^a-zA-Z0-9_%-%.]') or name:find('%.%.') or if name:find('[^a-zA-Z0-9_%-%.]') or name:find('%.%.') or
name:find('^%.') or name:find('%.$') then name:find('^%.') or name:find('%.$') then

View File

@@ -18,6 +18,8 @@ end
-- Called when pcall fails on a ts->lua call, used to print detailed error info -- Called when pcall fails on a ts->lua call, used to print detailed error info
function _bllua_on_error(err) function _bllua_on_error(err)
-- Convert error to string if it's not already
err = tostring(err)
err = err:match(': (.+)$') or err err = err:match(': (.+)$') or err
local tracelines = { err } local tracelines = { err }
local level = 2 local level = 2
@@ -25,7 +27,7 @@ function _bllua_on_error(err)
local info = debug.getinfo(level) local info = debug.getinfo(level)
if not info then break end if not info then break end
local filename = debug.getfilename(level) or info.short_src local filename = debug.getfilename(level) or info.short_src
local funcname = info.name local funcname = info.name or '<unknown>'
if funcname == 'dofile' then break end if funcname == 'dofile' then break end
table.insert(tracelines, string.format('%s:%s in function \'%s\'', table.insert(tracelines, string.format('%s:%s in function \'%s\'',
filename, filename,
@@ -37,5 +39,9 @@ function _bllua_on_error(err)
return table.concat(tracelines, '\n') return table.concat(tracelines, '\n')
end end
-- overridden in lua-env-safe.lua (executed if not BLLUA_UNSAFE)
_bllua_io_open = io.open
_bllua_requiresecure = require
print = _bllua_ts.echo print = _bllua_ts.echo
print(' Executed bllua-env.lua') print(' Executed bllua-env.lua')

View File

@@ -6,7 +6,7 @@
#include "lua.h" #include "lua.h"
#include <cstring> #include <cstring>
int bll_error_handler(lua_State *L) { int bll_error_handler(lua_State* L) {
lua_getfield(L, LUA_GLOBALSINDEX, "_bllua_on_error"); lua_getfield(L, LUA_GLOBALSINDEX, "_bllua_on_error");
if (!lua_isfunction(L, -1)) { if (!lua_isfunction(L, -1)) {
BlPrintf(" Lua error handler: _bllua_on_error not defined."); BlPrintf(" Lua error handler: _bllua_on_error not defined.");
@@ -21,7 +21,8 @@ int bll_error_handler(lua_State *L) {
lua_pcall(L, 1, 1, 0); lua_pcall(L, 1, 1, 0);
return 1; return 1;
} }
int bll_pcall(lua_State *L, int nargs, int nret) {
int bll_pcall(lua_State* L, int nargs, int nret) {
// calculate stack position for message handler // calculate stack position for message handler
int hpos = lua_gettop(L) - nargs; int hpos = lua_gettop(L) - nargs;
// push custom error message handler // push custom error message handler
@@ -36,7 +37,7 @@ int bll_pcall(lua_State *L, int nargs, int nret) {
} }
// Display the last Lua error in the BL console // Display the last Lua error in the BL console
void bll_printError(lua_State *L, const char *operation, const char *item) { void bll_printError(lua_State* L, const char* operation, const char* item) {
// error_handler(L); // error_handler(L);
BlPrintf("\x03Lua error: %s", lua_tostring(L, -1)); BlPrintf("\x03Lua error: %s", lua_tostring(L, -1));
BlPrintf("\x03 (%s: %s)", operation, item); BlPrintf("\x03 (%s: %s)", operation, item);
@@ -44,7 +45,7 @@ void bll_printError(lua_State *L, const char *operation, const char *item) {
} }
// Eval a string of Lua code // Eval a string of Lua code
bool bll_LuaEval(lua_State *L, const char *str) { bool bll_LuaEval(lua_State* L, const char* str) {
if (luaL_loadbuffer(L, str, strlen(str), "input") || bll_pcall(L, 0, 1)) { if (luaL_loadbuffer(L, str, strlen(str), "input") || bll_pcall(L, 0, 1)) {
bll_printError(L, "eval", str); bll_printError(L, "eval", str);
return false; return false;
@@ -55,9 +56,10 @@ bool bll_LuaEval(lua_State *L, const char *str) {
// Convert a Lua stack entry into a string for providing to TS // Convert a Lua stack entry into a string for providing to TS
// Use static buffer to avoid excessive malloc // Use static buffer to avoid excessive malloc
char bll_arg_buffer[BLL_ARG_COUNT][BLL_ARG_MAX]; char bll_arg_buffer[BLL_ARG_COUNT][BLL_ARG_MAX];
bool bll_toarg(lua_State *L, char *buf, int i, bool err) {
bool bll_toarg(lua_State* L, char* buf, int i, bool err) {
if (lua_isstring(L, i)) { if (lua_isstring(L, i)) {
const char *str = lua_tostring(L, i); const char* str = lua_tostring(L, i);
if (strlen(str) >= BLL_ARG_MAX) { if (strlen(str) >= BLL_ARG_MAX) {
if (err) if (err)
luaL_error(L, "argument to TS is too long - max length is 8192"); luaL_error(L, "argument to TS is too long - max length is 8192");

View File

@@ -8,10 +8,10 @@
#define BLL_ARG_MAX 8192 #define BLL_ARG_MAX 8192
extern char bll_arg_buffer[BLL_ARG_COUNT][BLL_ARG_MAX]; extern char bll_arg_buffer[BLL_ARG_COUNT][BLL_ARG_MAX];
bool bll_toarg(lua_State *L, char *buf, int i, bool err); bool bll_toarg(lua_State* L, char* buf, int i, bool err);
int bll_pcall(lua_State *L, int nargs, int nret); int bll_pcall(lua_State* L, int nargs, int nret);
void bll_printError(lua_State *L, const char *operation, const char *item); void bll_printError(lua_State* L, const char* operation, const char* item);
extern lua_State *gL; extern lua_State* gL;
#endif #endif

View File

@@ -9,8 +9,7 @@
#include "lua.h" #include "lua.h"
#include "luainterp.hpp" #include "luainterp.hpp"
int bll_TsCall(lua_State *L, const char *oname, const char *fname, int argc, int bll_TsCall(lua_State* L, const char* oname, const char* fname, int argc, int ofs) {
int ofs) {
ADDR obj = (ADDR)NULL; ADDR obj = (ADDR)NULL;
if (oname) { if (oname) {
obj = BlObject(oname); obj = BlObject(oname);
@@ -23,15 +22,15 @@ int bll_TsCall(lua_State *L, const char *oname, const char *fname, int argc,
return luaL_error(L, "Lua->TS call: Too many arguments (Max is 19)"); return luaL_error(L, "Lua->TS call: Too many arguments (Max is 19)");
} }
char *argv[BLL_ARG_COUNT]; char* argv[BLL_ARG_COUNT];
for (int i = 0; i < argc; i++) { for (int i = 0; i < argc; i++) {
char *argbuf = bll_arg_buffer[i]; char* argbuf = bll_arg_buffer[i];
argv[i] = argbuf; argv[i] = argbuf;
bll_toarg(L, argbuf, i + ofs + 1, true); bll_toarg(L, argbuf, i + ofs + 1, true);
} }
// /:^| / // /:^| /
const char *res; const char* res;
if (obj) { if (obj) {
switch (argc) { switch (argc) {
case 0: case 0:
@@ -56,71 +55,65 @@ int bll_TsCall(lua_State *L, const char *oname, const char *fname, int argc,
res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4]); res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4]);
break; break;
case 7: case 7:
res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5]);
argv[5]);
break; break;
case 8: case 8:
res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6]);
argv[5], argv[6]);
break; break;
case 9: case 9:
res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7]);
argv[5], argv[6], argv[7]);
break; break;
case 10: case 10:
res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8]);
argv[5], argv[6], argv[7], argv[8]);
break; break;
case 11: case 11:
res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], res = BlCallObj(
argv[5], argv[6], argv[7], argv[8], argv[9]); obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9]);
break; break;
case 12: case 12:
res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], res = BlCallObj(
argv[5], argv[6], argv[7], argv[8], argv[9], argv[10]); obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9],
argv[10]);
break; break;
case 13: case 13:
res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], res = BlCallObj(
argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9],
argv[11]); argv[10], argv[11]);
break; break;
case 14: case 14:
res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], res = BlCallObj(
argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9],
argv[11], argv[12]); argv[10], argv[11], argv[12]);
break; break;
case 15: case 15:
res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], res = BlCallObj(
argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9],
argv[11], argv[12], argv[13]); argv[10], argv[11], argv[12], argv[13]);
break; break;
case 16: case 16:
res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], res = BlCallObj(
argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9],
argv[11], argv[12], argv[13], argv[14]); argv[10], argv[11], argv[12], argv[13], argv[14]);
break; break;
case 17: case 17:
res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], res = BlCallObj(
argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9],
argv[11], argv[12], argv[13], argv[14], argv[15]); argv[10], argv[11], argv[12], argv[13], argv[14], argv[15]);
break; break;
case 18: case 18:
res = res = BlCallObj(
BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9],
argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], argv[10], argv[11], argv[12], argv[13], argv[14], argv[15], argv[16]);
argv[11], argv[12], argv[13], argv[14], argv[15], argv[16]);
break; break;
case 19: case 19:
res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], res = BlCallObj(
argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9],
argv[11], argv[12], argv[13], argv[14], argv[15], argv[10], argv[11], argv[12], argv[13], argv[14], argv[15], argv[16], argv[17]);
argv[16], argv[17]);
break; break;
case 20: case 20:
res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], res = BlCallObj(
argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9],
argv[11], argv[12], argv[13], argv[14], argv[15], argv[10], argv[11], argv[12], argv[13], argv[14], argv[15], argv[16], argv[17], argv[18]);
argv[16], argv[17], argv[18]);
break; break;
default: default:
res = ""; res = "";
@@ -150,64 +143,60 @@ int bll_TsCall(lua_State *L, const char *oname, const char *fname, int argc,
res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5]); res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5]);
break; break;
case 7: case 7:
res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6]);
argv[6]);
break; break;
case 8: case 8:
res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7]);
argv[6], argv[7]);
break; break;
case 9: case 9:
res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8]);
argv[6], argv[7], argv[8]);
break; break;
case 10: case 10:
res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9]);
argv[6], argv[7], argv[8], argv[9]);
break; break;
case 11: case 11:
res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], res = BlCall(
argv[6], argv[7], argv[8], argv[9], argv[10]); fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10]);
break; break;
case 12: case 12:
res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], res = BlCall(
argv[6], argv[7], argv[8], argv[9], argv[10], argv[11]); fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10],
argv[11]);
break; break;
case 13: case 13:
res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], res = BlCall(
argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10],
argv[12]); argv[11], argv[12]);
break; break;
case 14: case 14:
res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], res = BlCall(
argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10],
argv[12], argv[13]); argv[11], argv[12], argv[13]);
break; break;
case 15: case 15:
res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], res = BlCall(
argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10],
argv[12], argv[13], argv[14]); argv[11], argv[12], argv[13], argv[14]);
break; break;
case 16: case 16:
res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], res = BlCall(
argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10],
argv[12], argv[13], argv[14], argv[15]); argv[11], argv[12], argv[13], argv[14], argv[15]);
break; break;
case 17: case 17:
res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], res = BlCall(
argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10],
argv[12], argv[13], argv[14], argv[15], argv[16]); argv[11], argv[12], argv[13], argv[14], argv[15], argv[16]);
break; break;
case 18: case 18:
res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], res = BlCall(
argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10],
argv[12], argv[13], argv[14], argv[15], argv[16], argv[17]); argv[11], argv[12], argv[13], argv[14], argv[15], argv[16], argv[17]);
break; break;
case 19: case 19:
res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], res = BlCall(
argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10],
argv[12], argv[13], argv[14], argv[15], argv[16], argv[17], argv[11], argv[12], argv[13], argv[14], argv[15], argv[16], argv[17], argv[18]);
argv[18]);
break; break;
default: default:
res = ""; res = "";
@@ -219,57 +208,58 @@ int bll_TsCall(lua_State *L, const char *oname, const char *fname, int argc,
return 1; return 1;
} }
// Lua lib function: ts.call // Lua lib function: ts.call
int bll_lua_tscall(lua_State *L) { int bll_lua_tscall(lua_State* L) {
int argc = lua_gettop(L) - 1; // number of arguments after function name int argc = lua_gettop(L) - 1; // number of arguments after function name
if (argc < 0) if (argc < 0)
return luaL_error(L, "_bllua_ts.call: Must provide a function name"); return luaL_error(L, "_bllua_ts.call: Must provide a function name");
const char *fname = luaL_checkstring(L, 1); const char* fname = luaL_checkstring(L, 1);
return bll_TsCall(L, NULL, fname, argc, 1); return bll_TsCall(L, NULL, fname, argc, 1);
} }
// Lua lib function: ts.callobj
int bll_lua_tscallobj(lua_State *L) {
int argc =
lua_gettop(L) - 2; // number of arguments after function name and object?
if (argc < 0)
return luaL_error(
L, "_bllua_ts.callobj: Must provide an object and function name");
const char *oname = luaL_checkstring(L, 1); // Lua lib function: ts.callobj
const char *fname = luaL_checkstring(L, 2); int bll_lua_tscallobj(lua_State* L) {
int argc = lua_gettop(L) - 2; // number of arguments after function name and object?
if (argc < 0)
return luaL_error(L, "_bllua_ts.callobj: Must provide an object and function name");
const char* oname = luaL_checkstring(L, 1);
const char* fname = luaL_checkstring(L, 2);
return bll_TsCall(L, oname, fname, argc, 2); return bll_TsCall(L, oname, fname, argc, 2);
} }
// Lua lib function: ts.getvar // Lua lib function: ts.getvar
int bll_lua_tsgetvar(lua_State *L) { int bll_lua_tsgetvar(lua_State* L) {
const char *vname = luaL_checkstring(L, 1); const char* vname = luaL_checkstring(L, 1);
const char *var = BlGetVar(vname); const char* var = BlGetVar(vname);
lua_pushstring(L, var); lua_pushstring(L, var);
return 1; return 1;
} }
// Lua lib function: ts.getfield // Lua lib function: ts.getfield
int bll_lua_tsgetfield(lua_State *L) { int bll_lua_tsgetfield(lua_State* L) {
const char *oname = luaL_checkstring(L, 1); const char* oname = luaL_checkstring(L, 1);
const char *vname = luaL_checkstring(L, 2); const char* vname = luaL_checkstring(L, 2);
ADDR obj = BlObject(oname); ADDR obj = BlObject(oname);
if (!obj) { if (!obj) {
return luaL_error(L, "_bllua_ts.getfield: Object not found"); return luaL_error(L, "_bllua_ts.getfield: Object not found");
} }
const char *val = BlGetField(obj, vname, NULL); const char* val = BlGetField(obj, vname, NULL);
lua_pushstring(L, val); lua_pushstring(L, val);
return 1; return 1;
} }
// Lua lib function: ts.setfield // Lua lib function: ts.setfield
int bll_lua_tssetfield(lua_State *L) { int bll_lua_tssetfield(lua_State* L) {
const char *oname = luaL_checkstring(L, 1); const char* oname = luaL_checkstring(L, 1);
const char *vname = luaL_checkstring(L, 2); const char* vname = luaL_checkstring(L, 2);
const char *val = luaL_checkstring(L, 3); const char* val = luaL_checkstring(L, 3);
ADDR obj = BlObject(oname); ADDR obj = BlObject(oname);
if (!obj) { if (!obj) {
return luaL_error(L, "_bllua_ts.setfield: Object not found"); return luaL_error(L, "_bllua_ts.setfield: Object not found");
@@ -280,17 +270,17 @@ int bll_lua_tssetfield(lua_State *L) {
} }
// Lua lib function: ts.eval // Lua lib function: ts.eval
int bll_lua_tseval(lua_State *L) { int bll_lua_tseval(lua_State* L) {
const char *str = luaL_checkstring(L, 1); const char* str = luaL_checkstring(L, 1);
const char *res = BlEval(str); const char* res = BlEval(str);
lua_pushstring(L, res); lua_pushstring(L, res);
return 1; return 1;
} }
// Lua lib function: ts.echo // Lua lib function: ts.echo
// Print to BL console - used in Lua print implementation // Print to BL console - used in Lua print implementation
int bll_lua_tsecho(lua_State *L) { int bll_lua_tsecho(lua_State* L) {
const char *str = luaL_checkstring(L, 1); const char* str = luaL_checkstring(L, 1);
BlPrintf("%s", str); BlPrintf("%s", str);
return 0; return 0;
} }
@@ -301,4 +291,5 @@ const luaL_Reg bll_lua_reg[] = {
{"setfield", bll_lua_tssetfield}, {"eval", bll_lua_tseval}, {"setfield", bll_lua_tssetfield}, {"eval", bll_lua_tseval},
{"echo", bll_lua_tsecho}, {NULL, NULL}, {"echo", bll_lua_tsecho}, {NULL, NULL},
}; };
void llibbl_init(lua_State *L) { luaL_register(L, "_bllua_ts", bll_lua_reg); }
void llibbl_init(lua_State* L) { luaL_register(L, "_bllua_ts", bll_lua_reg); }

View File

@@ -5,7 +5,7 @@
#include "BlHooks.hpp" #include "BlHooks.hpp"
#include "luainterp.hpp" #include "luainterp.hpp"
bool bll_LuaCall(const char *fname, int argc, const char *argv[]) { bool bll_LuaCall(const char* fname, int argc, const char* argv[]) {
lua_getglobal(gL, fname); lua_getglobal(gL, fname);
for (int i = 0; i < argc; i++) { for (int i = 0; i < argc; i++) {
lua_pushstring(gL, argv[i]); lua_pushstring(gL, argv[i]);
@@ -18,7 +18,7 @@ bool bll_LuaCall(const char *fname, int argc, const char *argv[]) {
} }
// TS lib function: luacall // TS lib function: luacall
const char *bll_ts_luacall(ADDR obj, int argc, const char *argv[]) { const char* bll_ts_luacall(ADDR obj, int argc, const char* argv[]) {
if (argc < 2) if (argc < 2)
return ""; return "";
@@ -26,7 +26,7 @@ const char *bll_ts_luacall(ADDR obj, int argc, const char *argv[]) {
return ""; return "";
} }
char *retbuf = BlReturnBuffer(BLL_ARG_MAX); char* retbuf = BlReturnBuffer(BLL_ARG_MAX);
bll_toarg(gL, retbuf, -1, false); // provide returned value to ts bll_toarg(gL, retbuf, -1, false); // provide returned value to ts
lua_pop(gL, 1); // pop returned value lua_pop(gL, 1); // pop returned value
return retbuf; return retbuf;

File diff suppressed because it is too large Load Diff

View File

@@ -93,11 +93,15 @@ local allowed_zip_dirs = tflip {
local function io_open_absolute(fn, mode) local function io_open_absolute(fn, mode)
-- if file exists, use original mode -- if file exists, use original mode
local res, err = _bllua_io_open(fn, mode) local res, err = _bllua_io_open(fn, mode)
if res then return res end if res then
return res
elseif err and not err:find('No such file or directory$') then
return nil, err
end
-- otherwise, if TS sees file but Lua doesn't, it must be in a zip, so use TS reader -- otherwise, if TS sees file but Lua doesn't, it must be in a zip, so use TS reader
local dir = fn:match('^[^/]+') local dir = fn:match('^[^/]+')
if not allowed_zip_dirs[dir:lower()] then return nil, 'File is not in one of the allowed directories' end if not allowed_zip_dirs[dir:lower()] then return nil, 'Zip is not in one of the allowed directories' end
local exist = _bllua_ts.call('isFile', fn) == '1' local exist = _bllua_ts.call('isFile', fn) == '1'
if not exist then return nil, err end if not exist then return nil, err end
@@ -142,9 +146,9 @@ end
---@diagnostic disable-next-line: duplicate-set-field ---@diagnostic disable-next-line: duplicate-set-field
function io.type(f) function io.type(f)
---@diagnostic disable-next-line: undefined-field ---@diagnostic disable-next-line: undefined-field
if type(f) == 'table' and f._is_file then if type(f) == 'table' and f._is_file then
---@diagnostic disable-next-line: undefined-field ---@diagnostic disable-next-line: undefined-field
return f._is_open and 'file' or 'closed file' return f._is_open and 'file' or 'closed file'
else else
return _bllua_io_type(f) return _bllua_io_type(f)

View File

@@ -4,7 +4,7 @@
-- Table / List -- Table / List
-- Whether a table contains no keys -- Whether a table contains no keys
function table.empty(t) function table.empty(t)
return next(t) ~= nil return next(t) == nil
end end
-- Apply a function to each key in a table -- Apply a function to each key in a table
@@ -13,8 +13,19 @@ function table.map(f, ...)
local u = {} local u = {}
for k, _ in pairs(ts[1]) do for k, _ in pairs(ts[1]) do
local args = {} local args = {}
for j = 1, #ts do args[j] = ts[j][i] end for j = 1, #ts do args[j] = ts[j][k] end
u[i] = f(unpack(args)) u[k] = f(unpack(args))
end
return u
end
function table.mapk(f, ...)
local ts = { ... }
local u = {}
for k, _ in pairs(ts[1]) do
local args = {}
for j = 1, #ts do args[j] = ts[j][k] end
u[k] = f(k, unpack(args))
end end
return u return u
end end
@@ -30,6 +41,17 @@ function table.map_list(f, ...)
return u return u
end end
function table.mapi_list(f, ...)
local ts = { ... }
local u = {}
for i = 1, #ts[1] do
local args = {}
for j = 1, #ts do args[j] = ts[j][i] end
u[i] = f(i, unpack(args))
end
return u
end
-- Swap keys/values -- Swap keys/values
function table.swap(t) function table.swap(t)
local u = {} local u = {}
@@ -193,7 +215,7 @@ valueToString = function(v, tabLevel, seen)
return tostring(v) return tostring(v)
else else
--error('table.tostring: table contains a '..t..' value, cannot serialize') --error('table.tostring: table contains a '..t..' value, cannot serialize')
return 'nil --[[ cannot serialize ' .. tostring(v) .. ' ]]' return 'nil --[[ ' .. tostring(v) .. ' ]]'
end end
end end
function table.tostring(t) function table.tostring(t)