forked from redo/BlockLua
Compare commits
6 Commits
e309e2427b
...
master
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
8399b11322 | ||
|
|
2191e004ad | ||
|
|
ae34bb8b7a | ||
|
|
b71bfdb73e | ||
|
|
7232ede09d | ||
|
|
76c758a47b |
BIN
BlockLua.dll
BIN
BlockLua.dll
Binary file not shown.
88
readme.md
88
readme.md
@@ -14,10 +14,10 @@ Lua scripting for Blockland
|
|||||||
### From TorqueScript
|
### From TorqueScript
|
||||||
`'print('hello world')` - Execute Lua in the console by prepending a `'` (single quote)
|
`'print('hello world')` - Execute Lua in the console by prepending a `'` (single quote)
|
||||||
`luaeval("code");` - Execute Lua code
|
`luaeval("code");` - Execute Lua code
|
||||||
`luacall("funcName", %args...);` - Call a Lua global function
|
`luacall("funcName", %args...);` - Call a Lua function (supports indexing tables and object methods)
|
||||||
`luaexec("fileName");` - Execute a Lua file. Path rules are the same as executing .cs files.
|
`luaexec("fileName");` - Execute a Lua file. Path rules are the same as when executing .cs files, relative paths are allowed.
|
||||||
`luaget("varName");` - Read a Lua global variable
|
`luaget("varName");` - Read a Lua global variable (supports indexing tables)
|
||||||
`luaset("varName", %value);` - Write a Lua global variable
|
`luaset("varName", %value);` - Write a Lua global variable (supports indexing tables)
|
||||||
|
|
||||||
### From Lua
|
### From Lua
|
||||||
`bl.eval('code')` - Eval TorqueScript code
|
`bl.eval('code')` - Eval TorqueScript code
|
||||||
@@ -35,7 +35,9 @@ Lua scripting for Blockland
|
|||||||
`object.key = value` - Associate Lua data with a Torque object
|
`object.key = value` - Associate Lua data with a Torque object
|
||||||
`object:method(args)` - Call a Torque object method
|
`object:method(args)` - Call a Torque object method
|
||||||
`object[index]` - Access a member of a Torque set or group
|
`object[index]` - Access a member of a Torque set or group
|
||||||
`for childIndex, child in object:members() do` - Iterate objects within of a Torque set or group. Indices start at 0 like in Torque.
|
`for child in object:members() do` - Iterate objects within of a Torque set or group. Indices start at 0 like in Torque.
|
||||||
|
`bl.isObject(object, objectID, or 'objectName')` - Check if an object exists
|
||||||
|
`object:exists()` - Check if an object exists
|
||||||
|
|
||||||
### Timing/Schedules
|
### Timing/Schedules
|
||||||
`sched = bl.schedule(timeMs, function, args...)` - Schedule a Lua function to be called later, similar to schedule in Torque
|
`sched = bl.schedule(timeMs, function, args...)` - Schedule a Lua function to be called later, similar to schedule in Torque
|
||||||
@@ -46,15 +48,25 @@ Lua scripting for Blockland
|
|||||||
`for object in bl.boxSearch(vector{centerX,y,z}, vector{sizeX,y,z}, 'objtype'/{'objtypes',...}) do` - Find all objects in the world of the specified type(s) whose bounding box overlaps with the specified box. See the Types section for a list of valid object types.
|
`for object in bl.boxSearch(vector{centerX,y,z}, vector{sizeX,y,z}, 'objtype'/{'objtypes',...}) do` - Find all objects in the world of the specified type(s) whose bounding box overlaps with the specified box. See the Types section for a list of valid object types.
|
||||||
`for object in bl.radiusSearch(vector{centerX,y,z}, radius, 'objtype'/{'objtypes',...}) do` - Find all objects of the specified type(s) whose bounding box overlaps with the specified sphere. See the Types section for a list of valid object types.
|
`for object in bl.radiusSearch(vector{centerX,y,z}, radius, 'objtype'/{'objtypes',...}) do` - Find all objects of the specified type(s) whose bounding box overlaps with the specified sphere. See the Types section for a list of valid object types.
|
||||||
|
|
||||||
|
### List of Object Classes (for raycasts and searches)
|
||||||
|
`'all'` - Any object
|
||||||
|
`'player'` - Players or bots
|
||||||
|
`'item'` - Items
|
||||||
|
`'vehicle'` - Vehicles
|
||||||
|
`'projectile'` - Projectiles
|
||||||
|
`'brick'` - Bricks with raycasting enabled
|
||||||
|
`'brickalways'` - All bricks including those with raycasting disabled
|
||||||
|
Other types: `'static'`, `'environment'`, `'terrain'`, `'water'`, `'trigger'`, `'marker'`, `'gamebase'`, `'shapebase'`, `'camera'`, `'staticshape'`, `'vehicleblocker'`, `'explosion'`, `'corpse'`, `'debris'`, `'physicalzone'`, `'staticts'`, `'staticrendered'`, `'damagableitem'`
|
||||||
|
|
||||||
### Server-Client Communication
|
### Server-Client Communication
|
||||||
`bl.addServerCmd('commandName', function(client, args...) yourCode end)` - Register a /command on the server
|
`bl.addServerCmd('commandName', function(client, args...) ... end)` - Register a /command on the server
|
||||||
`bl.addClientCmd('commandName', function(args...) yourCode end)` - Register a client command on the client
|
`bl.addClientCmd('commandName', function(args...) ... end)` - Register a client command on the client
|
||||||
`bl.commandToServer('commandName', args...)` - Execute a server command as a client
|
`bl.commandToServer('commandName', args...)` - As a client, execute a server command
|
||||||
`bl.commandToClient('commandName', args...)` - As the server, execute a client command on a specific client
|
`bl.commandToClient(client, 'commandName', args...)` - As the server, execute a client command on a specific client
|
||||||
`bl.commandToAll('commandName', args...)` - As the server, execute a client command on all clients
|
`bl.commandToAll('commandName', args...)` - As the server, execute a client command on all clients
|
||||||
|
|
||||||
### Packages/Hooks
|
### Packages/Hooks
|
||||||
`bl.hook('packageName', 'functionName', 'before'/'after', function(args) yourCode end)` - Hook a Torque function with a Lua function.
|
`bl.hook('packageName', 'functionName', 'before'/'after', function(args) ... end)` - Hook a Torque function with a Lua function.
|
||||||
`args` is an array containing the arguments provided to the function. If the hook is `before`, these can be modified before being passed to the parent function.
|
`args` is an array containing the arguments provided to the function. If the hook is `before`, these can be modified before being passed to the parent function.
|
||||||
If `args._return` is set to anything other than nil by a `before` hook, the parent function will not be called, and the function will simply return that value. Also in this case, any `after` hook will not be executed.
|
If `args._return` is set to anything other than nil by a `before` hook, the parent function will not be called, and the function will simply return that value. Also in this case, any `after` hook will not be executed.
|
||||||
In an `after` hook, `args._return` is set to the value returned by the parent function, and can be modified.
|
In an `after` hook, `args._return` is set to the value returned by the parent function, and can be modified.
|
||||||
@@ -101,10 +113,11 @@ When reading from outside ZIPs, binary files are fully supported.
|
|||||||
`bl.type('className::funcName', 'type')` - Register the return type of a Torque object method.
|
`bl.type('className::funcName', 'type')` - Register the return type of a Torque object method.
|
||||||
`bl.class('className')` - Register an existing Torque class to be used from Lua. Already done for all built-in classes.
|
`bl.class('className')` - Register an existing Torque class to be used from Lua. Already done for all built-in classes.
|
||||||
`bl.class('className', 'parentClassName')` - Same as above, with inheritance
|
`bl.class('className', 'parentClassName')` - Same as above, with inheritance
|
||||||
`bl.boolean(thing)` - Manually convert a Torque boolean (0 or 1) into a Lua boolean.
|
`bl.boolean(arg)` - Manually convert a Torque boolean (0 or 1) into a Lua boolean.
|
||||||
`bl.object(thing)` - Manually convert a Torque object reference (object ID or name) into a Lua object.
|
`bl.object(arg)` - Manually convert a Torque object reference (object ID or name) into a Lua object.
|
||||||
|
`bl.string(arg)` - Manually convert any automatically-converted Torque value back into a string. This is not as reliable as using `bl.type` to specify the type as a string beforehand.
|
||||||
|
|
||||||
### Vectors
|
### Vector
|
||||||
`vec = vector{x,y,z}` - Create a vector. Can have any number of elements
|
`vec = vector{x,y,z}` - Create a vector. Can have any number of elements
|
||||||
`vec1 + vec2` - Add
|
`vec1 + vec2` - Add
|
||||||
`vec1 - vec2` - Subtract
|
`vec1 - vec2` - Subtract
|
||||||
@@ -129,15 +142,20 @@ When reading from outside ZIPs, binary files are fully supported.
|
|||||||
`vec1:distance(vec2)` - Distance between two points
|
`vec1:distance(vec2)` - Distance between two points
|
||||||
`vec2 = vec:copy()` - Clone a vector so its elements can be modified without affecting the original. Usually not needed - the builtin vector functions never modify vectors in-place.
|
`vec2 = vec:copy()` - Clone a vector so its elements can be modified without affecting the original. Usually not needed - the builtin vector functions never modify vectors in-place.
|
||||||
|
|
||||||
|
### Matrix
|
||||||
|
WIP
|
||||||
|
|
||||||
### Extended Standard Lua Library
|
### Extended Standard Lua Library
|
||||||
`string[index]`
|
`str[index]`
|
||||||
`string[{start,stop}]`
|
`str[{start,stop}]`
|
||||||
`string.split(str, separator='' (splits into chars), noregex=false)`
|
`string.split(str, separator='' (splits into chars), noregex=false)`
|
||||||
`string.bytes(str)`
|
`string.bytes(str)`
|
||||||
`string.trim(str, charsToTrim=' \t\r\n')`
|
`string.trim(str, charsToTrim=' \t\r\n')`
|
||||||
`table.empty`
|
`table.empty`
|
||||||
`table.map(func, ...)`
|
`table.map(func, ...)`
|
||||||
|
`table.mapk(func, ...)`
|
||||||
`table.map_list(func, ...)`
|
`table.map_list(func, ...)`
|
||||||
|
`table.mapi_list(func, ...)`
|
||||||
`table.swap(tbl)`
|
`table.swap(tbl)`
|
||||||
`table.reverse(list)`
|
`table.reverse(list)`
|
||||||
`table.islist(list)`
|
`table.islist(list)`
|
||||||
@@ -163,41 +181,39 @@ When reading from outside ZIPs, binary files are fully supported.
|
|||||||
## Type Conversion
|
## Type Conversion
|
||||||
When a TorqueScript function is called from Lua or vice-versa, the arguments and return value must be converted between the two languages' type systems.
|
When a TorqueScript function is called from Lua or vice-versa, the arguments and return value must be converted between the two languages' type systems.
|
||||||
TorqueScript stores no type information; all values in TorqueScript are strings. So it's necessary to make some inferences when converting values between the two languages.
|
TorqueScript stores no type information; all values in TorqueScript are strings. So it's necessary to make some inferences when converting values between the two languages.
|
||||||
### From TorqueScript to Lua
|
|
||||||
- Any numeric value becomes a Lua `number`, except as specified with `bl.type`, which may convert a value into a `boolean` or a Torque object container.
|
|
||||||
- The empty string "" becomes `nil`
|
|
||||||
- A string containing three numbers separated by spaces becomes a `vector`
|
|
||||||
- A string containing six numbers separated by spaces becomes a table of two vectors
|
|
||||||
- Any other string is passed directly as a `string`
|
|
||||||
### From Lua to TorqueScript
|
### From Lua to TorqueScript
|
||||||
- `nil` becomes the empty string ""
|
- `nil` becomes the empty string ""
|
||||||
- `true` and `false` become "1" and "0" respectively
|
- `true` and `false` become "1" and "0" respectively
|
||||||
- Torque containers become their object ID
|
- A Torque object container becomes its object ID
|
||||||
- A `vector` becomes a string containing three numbers separated by spaces
|
- A `vector` becomes a string containing three numbers separated by spaces
|
||||||
- A table of two vectors becomes a string containing six numbers separated by spaces
|
- A table of two `vector`s becomes a string containing six numbers separated by spaces
|
||||||
|
- (WIP) A `matrix` is converted into an axis-angle (a "transform"), a string containing seven numbers separated by spaces
|
||||||
- Any `string` is passed directly as a string
|
- Any `string` is passed directly as a string
|
||||||
- Tables cannot be passed and will throw an error
|
- Tables cannot be passed and will throw an error
|
||||||
|
|
||||||
|
### From TorqueScript to Lua
|
||||||
|
- The empty string "" becomes `nil`
|
||||||
|
- Any numeric value becomes a Lua `number`, except as specified with `bl.type`, which may convert a value into a `boolean` or a Torque object container.
|
||||||
|
- A string containing two or three numbers separated by single spaces becomes a `vector`
|
||||||
|
- A string containing six numbers separated by single spaces becomes a table of two vectors, usually defining the corners a bounding box
|
||||||
|
- (WIP) A string containing seven numbers separated by single spaces is treated as an axis-angle (a "transform"), and is converted into a `matrix` representing the translation and rotation
|
||||||
|
- Any other string is passed directly as a `string`
|
||||||
|
|
||||||
|
For scenarios where the automatic TorqueScript->Lua conversion rules are insufficient or incorrect, use `bl.type`.
|
||||||
|
To convert things by hand, use `bl.object`, `bl.boolean`, or `bl.string`.
|
||||||
|
|
||||||
## I/O and Safety
|
## I/O and Safety
|
||||||
All Lua code is sandboxed, and file access is confined to the default directories in the same way TorqueScript is.
|
All Lua code is sandboxed, and file access is confined to the default directories in the same way TorqueScript is.
|
||||||
BlockLua also has access to any C libraries installed in the `modules/lualib` folder, so be careful throwing things in there.
|
BlockLua also has access to any C libraries installed in the `modules/lualib` folder, so be careful throwing things in there.
|
||||||
### Unsafe Mode
|
### Unsafe Mode
|
||||||
BlockLua can be built in Unsafe Mode by specifying the `-DBLLUA_UNSAFE` compiler flag. This removes the sandboxing of Lua code, allowing it to access any file and use any library, including ffi.
|
BlockLua can be built in Unsafe Mode by specifying the `-DBLLUA_UNSAFE` compiler flag. This removes the sandboxing of Lua code, allowing it to access any file and use any library, including ffi.
|
||||||
Please do not publish add-ons that require unsafe mode.
|
A more limited option is `-DBLLUA_ALLOWFFI`, which allows the use of the `ffi` library. This can still be exploited to grant all the same access as full unsafe mode.
|
||||||
|
Please do not publish add-ons that require either of these.
|
||||||
### List of Object Types
|
|
||||||
`'all'` - Any object
|
|
||||||
`'player'` - Players or bots
|
|
||||||
`'item'` - Items
|
|
||||||
`'vehicle'` - Vehicles
|
|
||||||
`'projectile'` - Projectiles
|
|
||||||
`'brick'` - Bricks with raycasting enabled
|
|
||||||
`'brickalways'` - All bricks including those with raycasting disabled
|
|
||||||
Other types: `'static'`, `'environment'`, `'terrain'`, `'water'`, `'trigger'`, `'marker'`, `'gamebase'`, `'shapebase'`, `'camera'`, `'staticshape'`, `'vehicleblocker'`, `'explosion'`, `'corpse'`, `'debris'`, `'physicalzone'`, `'staticts'`, `'staticrendered'`, `'damagableitem'`
|
|
||||||
|
|
||||||
## Compiling
|
## Compiling
|
||||||
|
|
||||||
With any *32-bit* variant of GCC installed (such as MinGW or MSYS2), run the following command in the repo directory:
|
With any *32-bit* variant of GCC installed (such as MinGW or MSYS2), run the following command in the repo directory:
|
||||||
`g++ src/bllua4.cpp -o BlockLua.dll -m32 -shared -static-libgcc -Isrc -Iinc/tsfuncs -Iinc/lua -lpsapi -L. -llua5.1 src/bllua`
|
`g++ src/bllua4.cpp -o BlockLua.dll -m32 -shared -static-libgcc -Isrc -Iinc/tsfuncs -Iinc/lua -lpsapi -L. -llua5.1`
|
||||||
|
|
||||||
LuaJIT (lua5.1.dll) can be obtained from https://luajit.org/
|
LuaJIT (lua5.1.dll) can be obtained from https://luajit.org/
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// BlockLua (bllua4): Simple Lua interface for TorqueScript
|
// BlockLua (bllua4): Advanced Lua interface for TorqueScript
|
||||||
|
|
||||||
// Includes
|
// Includes
|
||||||
|
|
||||||
@@ -28,6 +28,7 @@ INCLUDE_BIN(bll_fileLuaEnv , "lua-env.lua");
|
|||||||
INCLUDE_BIN(bll_fileTsEnv , "ts-env.cs" );
|
INCLUDE_BIN(bll_fileTsEnv , "ts-env.cs" );
|
||||||
INCLUDE_BIN(bll_fileLuaStd , "util/std.lua");
|
INCLUDE_BIN(bll_fileLuaStd , "util/std.lua");
|
||||||
INCLUDE_BIN(bll_fileLuaVector , "util/vector.lua");
|
INCLUDE_BIN(bll_fileLuaVector , "util/vector.lua");
|
||||||
|
INCLUDE_BIN(bll_fileLuaMatrix , "util/matrix.lua");
|
||||||
INCLUDE_BIN(bll_fileLuaLibts , "util/libts-lua.lua");
|
INCLUDE_BIN(bll_fileLuaLibts , "util/libts-lua.lua");
|
||||||
INCLUDE_BIN(bll_fileTsLibts , "util/libts-ts.cs");
|
INCLUDE_BIN(bll_fileTsLibts , "util/libts-ts.cs");
|
||||||
INCLUDE_BIN(bll_fileLuaLibbl , "util/libbl.lua" );
|
INCLUDE_BIN(bll_fileLuaLibbl , "util/libbl.lua" );
|
||||||
@@ -56,21 +57,26 @@ bool init() {
|
|||||||
|
|
||||||
// Set up Lua environment
|
// Set up Lua environment
|
||||||
BLL_LOAD_LUA(gL, bll_fileLuaEnv);
|
BLL_LOAD_LUA(gL, bll_fileLuaEnv);
|
||||||
|
#ifdef BLLUA_ALLOWFFI
|
||||||
|
lua_pushboolean(gL, true);
|
||||||
|
lua_setglobal(gL, "_bllua_allowffi");
|
||||||
|
#endif
|
||||||
#ifndef BLLUA_UNSAFE
|
#ifndef BLLUA_UNSAFE
|
||||||
BLL_LOAD_LUA(gL, bll_fileLuaEnvSafe);
|
BLL_LOAD_LUA(gL, bll_fileLuaEnvSafe);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
// Load utilities in Lua
|
||||||
|
BLL_LOAD_LUA(gL, bll_fileLuaStd);
|
||||||
|
BLL_LOAD_LUA(gL, bll_fileLuaVector);
|
||||||
|
BLL_LOAD_LUA(gL, bll_fileLuaMatrix);
|
||||||
|
BLL_LOAD_LUA(gL, bll_fileLuaLibts);
|
||||||
|
BLL_LOAD_LUA(gL, bll_fileLuaLibbl);
|
||||||
|
BLL_LOAD_LUA(gL, bll_fileLuaLibblTypes);
|
||||||
|
|
||||||
// Expose Lua API to TS
|
// Expose Lua API to TS
|
||||||
BlAddFunction(NULL, NULL, "_bllua_luacall", bll_ts_luacall, "LuaCall(name, ...) - Call Lua function and return result", 2, 20);
|
BlAddFunction(NULL, NULL, "_bllua_luacall", bll_ts_luacall, "LuaCall(name, ...) - Call Lua function and return result", 2, 20);
|
||||||
BlEval(bll_fileTsEnv);
|
BlEval(bll_fileTsEnv);
|
||||||
|
|
||||||
// Load utilities
|
|
||||||
BLL_LOAD_LUA(gL, bll_fileLuaStd);
|
|
||||||
BLL_LOAD_LUA(gL, bll_fileLuaVector);
|
|
||||||
BLL_LOAD_LUA(gL, bll_fileLuaLibts);
|
|
||||||
BlEval(bll_fileTsLibts);
|
BlEval(bll_fileTsLibts);
|
||||||
BLL_LOAD_LUA(gL, bll_fileLuaLibbl);
|
|
||||||
BLL_LOAD_LUA(gL, bll_fileLuaLibblTypes);
|
|
||||||
BlEval(bll_fileTsLibblSupport);
|
BlEval(bll_fileTsLibblSupport);
|
||||||
BlEval(bll_fileLoadaddons);
|
BlEval(bll_fileLoadaddons);
|
||||||
|
|
||||||
@@ -83,8 +89,7 @@ bool init() {
|
|||||||
bool deinit() {
|
bool deinit() {
|
||||||
BlPrintf("BlockLua: Unloading");
|
BlPrintf("BlockLua: Unloading");
|
||||||
|
|
||||||
BlEval("deactivatePackage(_bllua_main);");
|
BlEval("$_bllua_active=0;deactivatePackage(_bllua_main);");
|
||||||
BlEval("$_bllua_active = 0;");
|
|
||||||
bll_LuaEval(gL, "for _,f in pairs(_bllua_on_unload) do f() end");
|
bll_LuaEval(gL, "for _,f in pairs(_bllua_on_unload) do f() end");
|
||||||
|
|
||||||
lua_close(gL);
|
lua_close(gL);
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ local old_require = require
|
|||||||
local old_os = os
|
local old_os = os
|
||||||
local old_debug = debug
|
local old_debug = debug
|
||||||
local old_package = package
|
local old_package = package
|
||||||
|
local old_allowffi = _bllua_allowffi
|
||||||
|
|
||||||
-- Remove all global variables except a whitelist
|
-- Remove all global variables except a whitelist
|
||||||
local ok_names = tmap {
|
local ok_names = tmap {
|
||||||
@@ -37,13 +38,10 @@ end
|
|||||||
|
|
||||||
-- Sanitize file paths to point only to allowed files within the game directory
|
-- Sanitize file paths to point only to allowed files within the game directory
|
||||||
-- List of allowed directories for reading/writing
|
-- List of allowed directories for reading/writing
|
||||||
|
-- modules/lualib is also allowed as read-only
|
||||||
local allowed_dirs = tmap {
|
local allowed_dirs = tmap {
|
||||||
'add-ons', 'base', 'config', 'saves', 'screenshots', 'shaders'
|
'add-ons', 'base', 'config', 'saves', 'screenshots', 'shaders'
|
||||||
}
|
}
|
||||||
-- List of allowed directories for reading only
|
|
||||||
local allowed_dirs_readonly = tmap {
|
|
||||||
'lualib'
|
|
||||||
}
|
|
||||||
-- List of disallowed file extensions - basically executable file extensions
|
-- List of disallowed file extensions - basically executable file extensions
|
||||||
-- Note that even without this protection, exploiting would still require somehow
|
-- Note that even without this protection, exploiting would still require somehow
|
||||||
-- getting a file within the allowed directories to autorun,
|
-- getting a file within the allowed directories to autorun,
|
||||||
@@ -79,14 +77,15 @@ local function safe_path(fn, readonly)
|
|||||||
end
|
end
|
||||||
-- allow only whitelisted dirs
|
-- allow only whitelisted dirs
|
||||||
local dir = fn:match('^([^/]+)/')
|
local dir = fn:match('^([^/]+)/')
|
||||||
if (not dir) or (
|
if not (dir and (
|
||||||
(not allowed_dirs[dir:lower()]) and
|
allowed_dirs[dir:lower()] or
|
||||||
((not readonly) or (not allowed_dirs_readonly[dir:lower()])) ) then
|
( readonly and fn:find('^modules/lualib/') ) ))
|
||||||
return nil, 'filename is in disallowed directory '..(dir or 'nil')
|
then
|
||||||
|
return nil, 'File is in disallowed directory '..(dir or 'nil')
|
||||||
end
|
end
|
||||||
-- disallow blacklisted extensions or no extension
|
-- disallow blacklisted extensions
|
||||||
local ext = fn:match('%.([^/%.]+)$')
|
local ext = fn:match('%.([^/%.]+)$')
|
||||||
if (not ext) or (disallowed_exts[ext:lower()]) then
|
if ext and disallowed_exts[ext:lower()] then
|
||||||
return nil, 'Filename \''..fn..'\' has disallowed extension \''..
|
return nil, 'Filename \''..fn..'\' has disallowed extension \''..
|
||||||
(ext or '')..'\''
|
(ext or '')..'\''
|
||||||
end
|
end
|
||||||
@@ -117,6 +116,7 @@ local disallowed_packages = tmap {
|
|||||||
'ffi', 'debug', 'package', 'io', 'os',
|
'ffi', 'debug', 'package', 'io', 'os',
|
||||||
'_bllua_ts',
|
'_bllua_ts',
|
||||||
}
|
}
|
||||||
|
if old_allowffi then disallowed_packages['ffi'] = nil end
|
||||||
function _bllua_requiresecure(name)
|
function _bllua_requiresecure(name)
|
||||||
if name:find('[^a-zA-Z0-9_%-%.]') or name:find('%.%.') or
|
if name:find('[^a-zA-Z0-9_%-%.]') or name:find('%.%.') or
|
||||||
name:find('^%.') or name:find('%.$') then
|
name:find('^%.') or name:find('%.$') then
|
||||||
@@ -139,4 +139,5 @@ debug = {
|
|||||||
getfilename = old_debug.getfilename, -- defined in lua.env.lua
|
getfilename = old_debug.getfilename, -- defined in lua.env.lua
|
||||||
}
|
}
|
||||||
|
|
||||||
_bllua_ts.echo(' Executed bllua-env-safe.lua')
|
print = _bllua_ts.echo
|
||||||
|
print(' Executed bllua-env-safe.lua')
|
||||||
|
|||||||
@@ -37,4 +37,9 @@ function _bllua_on_error(err)
|
|||||||
return table.concat(tracelines, '\n')
|
return table.concat(tracelines, '\n')
|
||||||
end
|
end
|
||||||
|
|
||||||
_bllua_ts.echo(' Executed bllua-env.lua')
|
-- overridden in lua-env-safe.lua (executed if not BLLUA_UNSAFE)
|
||||||
|
_bllua_io_open = io.open
|
||||||
|
_bllua_requiresecure = require
|
||||||
|
|
||||||
|
print = _bllua_ts.echo
|
||||||
|
print(' Executed bllua-env.lua')
|
||||||
|
|||||||
@@ -42,4 +42,26 @@ package _bllua_objectDeletionHook {
|
|||||||
};
|
};
|
||||||
activatePackage(_bllua_objectDeletionHook);
|
activatePackage(_bllua_objectDeletionHook);
|
||||||
|
|
||||||
|
// Public Lua library for TS
|
||||||
|
function luacall(%func, %a,%b,%c,%d,%e,%f,%g,%h,%i,%j,%k,%l,%m,%n,%o,%p) {
|
||||||
|
if($_bllua_active)
|
||||||
|
return _bllua_luacall("_bllua_call", %func, %a,%b,%c,%d,%e,%f,%g,%h,%i,%j,%k,%l,%m,%n,%o,%p);
|
||||||
|
}
|
||||||
|
function luaexec(%fn) {
|
||||||
|
if($_bllua_active)
|
||||||
|
return _bllua_luacall("_bllua_exec", %fn);
|
||||||
|
}
|
||||||
|
function luaeval(%code) {
|
||||||
|
if($_bllua_active)
|
||||||
|
return _bllua_luacall("_bllua_eval", %code);
|
||||||
|
}
|
||||||
|
function luaget(%name) {
|
||||||
|
if($_bllua_active)
|
||||||
|
return _bllua_luacall("_bllua_getvar", %name);
|
||||||
|
}
|
||||||
|
function luaset(%name, %val) {
|
||||||
|
if($_bllua_active)
|
||||||
|
_bllua_luacall("_bllua_setvar", %name, %val);
|
||||||
|
}
|
||||||
|
|
||||||
echo(" Executed libbl-support.cs");
|
echo(" Executed libbl-support.cs");
|
||||||
|
|||||||
@@ -2,23 +2,36 @@
|
|||||||
-- Main lua-side functionality of bllua,
|
-- Main lua-side functionality of bllua,
|
||||||
-- provided through the global table 'bl.'
|
-- provided through the global table 'bl.'
|
||||||
|
|
||||||
-- todo: set
|
|
||||||
|
|
||||||
local _bllua_ts = ts
|
local _bllua_ts = ts
|
||||||
|
|
||||||
bl = bl or {}
|
bl = bl or {}
|
||||||
|
|
||||||
|
-- Config
|
||||||
|
local tsMaxArgs = 16
|
||||||
|
local tsArgsLocal = '%a,%b,%c,%d,%e,%f,%g,%h,%i,%j,%k,%l,%m,%n,%o,%p'
|
||||||
|
local tsArgsGlobal =
|
||||||
|
'$_bllua_hook_arg1,$_bllua_hook_arg2,$_bllua_hook_arg3,$_bllua_hook_arg4,'..
|
||||||
|
'$_bllua_hook_arg5,$_bllua_hook_arg6,$_bllua_hook_arg7,$_bllua_hook_arg8,'..
|
||||||
|
'$_bllua_hook_arg9,$_bllua_hook_arg10,$_bllua_hook_arg11,$_bllua_hook_arg12,'..
|
||||||
|
'$_bllua_hook_arg13,$_bllua_hook_arg14,$_bllua_hook_arg15,$_bllua_hook_arg16'
|
||||||
|
|
||||||
-- Misc
|
-- Misc
|
||||||
-- Apply a function to each element in a list, building a new list from the returns
|
local function ipairsNilable(t)
|
||||||
local function map(t,f)
|
local maxk = 0
|
||||||
local u = {}
|
for k,_ in pairs(t) do
|
||||||
for i,v in ipairs(t) do
|
if k>maxk then maxk = k end
|
||||||
u[i] = f(v)
|
end
|
||||||
|
local i = 0
|
||||||
|
return function()
|
||||||
|
i = i+1
|
||||||
|
if i>maxk then return nil
|
||||||
|
else return i, t[i] end
|
||||||
end
|
end
|
||||||
return u
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Validation
|
||||||
local function isValidFuncName(name)
|
local function isValidFuncName(name)
|
||||||
return type(name)=='string' and name:find('^[a-zA-Z0-9_]+$')
|
return type(name)=='string' and name:find('^[a-zA-Z_][a-zA-Z0-9_]*$')
|
||||||
end
|
end
|
||||||
local function isValidFuncNameNs(name)
|
local function isValidFuncNameNs(name)
|
||||||
return type(name)=='string' and (
|
return type(name)=='string' and (
|
||||||
@@ -76,7 +89,7 @@ for k,v in pairs(tsTypesByName) do
|
|||||||
tsTypesByNum[v] = k
|
tsTypesByNum[v] = k
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Type conversion
|
-- Type conversion from Lua to TS
|
||||||
local toTsObject
|
local toTsObject
|
||||||
-- Convert a string from TS into a boolean
|
-- Convert a string from TS into a boolean
|
||||||
-- Note: Nonempty nonnumeric strings evaluate to 1, unlike in TS
|
-- Note: Nonempty nonnumeric strings evaluate to 1, unlike in TS
|
||||||
@@ -100,35 +113,77 @@ local function valToTs(val)
|
|||||||
-- box - > 6 numbers
|
-- box - > 6 numbers
|
||||||
return table.concat(val[1], ' ')..' '..table.concat(val[2], ' ')
|
return table.concat(val[1], ' ')..' '..table.concat(val[2], ' ')
|
||||||
else
|
else
|
||||||
error('valToTs: could not convert table', 3)
|
error('valToTs: cannot pass Lua tables to TorqueScript.', 3)
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
error('valToTs: could not convert '..type(val), 3)
|
error('valToTs: could not convert value to TorqueScript: '..tostring(val), 3)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Type conversion from TS to Lua
|
||||||
local fromTsForceTypes = {
|
local fromTsForceTypes = {
|
||||||
['boolean'] = tsBool,
|
['boolean'] = function(val) return tsBool(val) end,
|
||||||
['object'] = function(val) toTsObject(val) end, -- toTsObject not defined yet
|
['object'] = function(val) return toTsObject(val) end, -- wrap because toTsObject not defined yet
|
||||||
['string'] = tostring,
|
['string'] = function(val) return val end,
|
||||||
}
|
}
|
||||||
local function convertValFromTs(val, typ)
|
local function forceValFromTs(val, typ)
|
||||||
return fromTsForceTypes[typ](val) or
|
local func = fromTsForceTypes[typ]
|
||||||
error('valFromTs: invalid force type '..typ, 4)
|
if not func then error('valFromTs: invalid force type \''..typ..'\'', 4) end
|
||||||
|
return func(val)
|
||||||
|
end
|
||||||
|
local function vectorFromTs(val)
|
||||||
|
local xS,yS,zS = val:match('^(%-?[0-9%.e]+) (%-?[0-9%.e]+) (%-?[0-9%.e]+)$')
|
||||||
|
if xS then return vector{tonumber(xS),tonumber(yS),tonumber(zS)}
|
||||||
|
else return nil end
|
||||||
|
end
|
||||||
|
local function boxFromTs(val)
|
||||||
|
local x1S,y1S,z1S,x2S,y2S,z2S = val:match(
|
||||||
|
'^(%-?[0-9%.e]+) (%-?[0-9%.e]+) (%-?[0-9%.e]+) '..
|
||||||
|
'(%-?[0-9%.e]+) (%-?[0-9%.e]+) (%-?[0-9%.e]+)$')
|
||||||
|
if x1S then return {
|
||||||
|
vector{tonumber(x1S),tonumber(y1S),tonumber(z1S)},
|
||||||
|
vector{tonumber(x2S),tonumber(y2S),tonumber(z2S)} }
|
||||||
|
else return nil end
|
||||||
|
end
|
||||||
|
local function multinumericFromTs(val)
|
||||||
|
local tsNumPat = '%-?[0-9]+%.?[0-9]*e?[0-9]*'
|
||||||
|
if val:find('^'..tsNumPat) then
|
||||||
|
local nums = {}
|
||||||
|
for _,part in ipairs(val:split(' ')) do
|
||||||
|
if part:find('^'..tsNumPat..'$') then
|
||||||
|
table.insert(nums, tonumber(part))
|
||||||
|
else
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if #nums==2 or #nums==3 then
|
||||||
|
return vector(nums)
|
||||||
|
elseif #nums==6 then -- box
|
||||||
|
return {
|
||||||
|
vector{nums[1], nums[2], nums[3]},
|
||||||
|
vector{nums[4], nums[5], nums[6]} }
|
||||||
|
elseif #nums==7 then -- axis
|
||||||
|
return nil --return matrix(nums)
|
||||||
|
else
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
bl._forceType = bl._forceType or {}
|
bl._forceType = bl._forceType or {}
|
||||||
local function valFromTs(val, name, name2) -- todo: ensure name and name2 are already lowercase
|
-- todo: ensure name and name2 are already lowercase
|
||||||
|
local function valFromTs(val, name, name2)
|
||||||
if type(val)~='string' then
|
if type(val)~='string' then
|
||||||
error('valFromTs: expected string, got '..type(val), 3) end
|
error('valFromTs: expected string, got '..type(val), 3) end
|
||||||
if name then
|
if name then
|
||||||
name = name:lower()
|
name = name:lower()
|
||||||
if bl._forceType[name] then
|
if bl._forceType[name] then
|
||||||
return convertValFromTs(val, bl._forceType[name])
|
return forceValFromTs(val, bl._forceType[name])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if name2 then
|
if name2 then
|
||||||
name2 = name2:lower()
|
name2 = name2:lower()
|
||||||
if bl._forceType[name2] then
|
if bl._forceType[name2] then
|
||||||
return convertValFromTs(val, bl._forceType[name2])
|
return forceValFromTs(val, bl._forceType[name2])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
-- '' -> nil
|
-- '' -> nil
|
||||||
@@ -136,28 +191,29 @@ local function valFromTs(val, name, name2) -- todo: ensure name and name2 are al
|
|||||||
-- number
|
-- number
|
||||||
local num = tonumber(val)
|
local num = tonumber(val)
|
||||||
if num then return num end
|
if num then return num end
|
||||||
-- vector
|
-- vector, box, or axis->matrix
|
||||||
local xS,yS,zS = val:match('^(%-?[0-9%.e]+) (%-?[0-9%.e]+) (%-?[0-9%.e]+)$')
|
local vec = multinumericFromTs(val)
|
||||||
if xS then return vector{tonumber(xS),tonumber(yS),tonumber(zS)} end
|
if vec then return vec end
|
||||||
local x1S,y1S,z1S,x2S,y2S,z2S = val:match(
|
-- net string
|
||||||
'^(%-?[0-9%.e]+) (%-?[0-9%.e]+) (%-?[0-9%.e]+) '..
|
if val:sub(1,1)=='\x01' then
|
||||||
'(%-?[0-9%.e]+) (%-?[0-9%.e]+) (%-?[0-9%.e]+)$')
|
return _bllua_ts.call('getTaggedString', val)
|
||||||
-- box (2 vectors)
|
end
|
||||||
if x1S then return {
|
|
||||||
vector{tonumber(x1S),tonumber(y1S),tonumber(z1S)},
|
|
||||||
vector{tonumber(x2S),tonumber(y2S),tonumber(z2S)} } end
|
|
||||||
-- string
|
-- string
|
||||||
return val
|
return val
|
||||||
end
|
end
|
||||||
local function arglistFromTs(name, argsS)
|
local function arglistFromTs(name, argsS)
|
||||||
local args = {}
|
local args = {}
|
||||||
for i,arg in ipairs(argsS) do
|
for i,arg in ipairsNilable(argsS) do
|
||||||
args[i] = valFromTs(arg, name..':'..i)
|
args[i] = valFromTs(arg, name..':'..i)
|
||||||
end
|
end
|
||||||
return args
|
return args
|
||||||
end
|
end
|
||||||
local function arglistToTs(args)
|
local function arglistToTs(args)
|
||||||
return map(args, valToTs)
|
local argsS = {}
|
||||||
|
for i,v in ipairsNilable(args) do
|
||||||
|
table.insert(argsS, valToTs(v))
|
||||||
|
end
|
||||||
|
return argsS
|
||||||
end
|
end
|
||||||
local function classFromForceTypeStr(name)
|
local function classFromForceTypeStr(name)
|
||||||
local class, rest = name:match('^([a-zA-Z0-9_]+)(::.+)$')
|
local class, rest = name:match('^([a-zA-Z0-9_]+)(::.+)$')
|
||||||
@@ -189,13 +245,33 @@ setForceType = function(ftname, typ)
|
|||||||
end
|
end
|
||||||
bl.type = setForceType
|
bl.type = setForceType
|
||||||
|
|
||||||
|
-- Type conversion TS->Lua backwards, convert back to string
|
||||||
|
local function numFromTsTostring(val)
|
||||||
|
-- todo: as-good-as-possible scientific notation for numbers
|
||||||
|
return tostring(val)
|
||||||
|
end
|
||||||
|
local function valFromTsTostring(val)
|
||||||
|
if type(val)=='string' then
|
||||||
|
return val
|
||||||
|
elseif type(val)=='number' then
|
||||||
|
return numFromTsTostring(val)
|
||||||
|
elseif type(val)=='table' then
|
||||||
|
if val.__is_vector then
|
||||||
|
local strs = {}
|
||||||
|
for i=1,#val do strs[i] = numFromTsTostring(val[i]) end
|
||||||
|
return table.concat(strs, ' ')
|
||||||
|
elseif val.__is_matrix then
|
||||||
|
-- todo: matrix back to axis-angle string
|
||||||
|
error('bl.string: matrix not yet supported', 3)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
error('bl.string: cannot convert \''..type(val)..'\'', 3)
|
||||||
|
end
|
||||||
|
|
||||||
-- Value detection
|
-- Getting info from TS about functions and objects
|
||||||
|
|
||||||
local function isTsObject(t)
|
local function isTsObject(t)
|
||||||
return type(t)=='table' and t._tsObjectId~=nil
|
return type(t)=='table' and t._tsObjectId~=nil
|
||||||
end
|
end
|
||||||
|
|
||||||
local function tsIsObject(name) return tsBool(_bllua_ts.call('isObject', name)) end
|
local function tsIsObject(name) return tsBool(_bllua_ts.call('isObject', name)) end
|
||||||
local function tsIsFunction(name) return tsBool(_bllua_ts.call('isFunction', name)) end
|
local function tsIsFunction(name) return tsBool(_bllua_ts.call('isFunction', name)) end
|
||||||
local function tsIsFunctionNs(ns, name) return tsBool(_bllua_ts.call('isFunction', ns, name)) end
|
local function tsIsFunctionNs(ns, name) return tsBool(_bllua_ts.call('isFunction', ns, name)) end
|
||||||
@@ -204,27 +280,31 @@ local function tsIsFunctionNsname(nsname)
|
|||||||
if ns then return tsIsFunctionNs(ns, name)
|
if ns then return tsIsFunctionNs(ns, name)
|
||||||
else return tsIsFunction(nsname) end
|
else return tsIsFunction(nsname) end
|
||||||
end
|
end
|
||||||
|
-- sanity check to make sure objects that don't isObject are always marked as ._deleted
|
||||||
|
-- can be removed later
|
||||||
|
local function assertTsObjectExists(obj)
|
||||||
|
local is = tsIsObject(obj._tsObjectId)
|
||||||
|
if not is then
|
||||||
|
print('Warning: TS object :exists or isobject from lua but no longer exists') end
|
||||||
|
return is
|
||||||
|
end
|
||||||
function bl.isObject(obj)
|
function bl.isObject(obj)
|
||||||
if isTsObject(obj) then
|
if type(obj)=='number' then -- object id
|
||||||
obj = obj._tsObjectId
|
return tsIsObject(tostring(obj))
|
||||||
elseif type(obj)=='number' then
|
elseif type(obj)=='string' then -- object name
|
||||||
obj = tostring(obj)
|
return tsIsObject(obj)
|
||||||
elseif type(obj)~='string' then
|
elseif isTsObject(obj) then -- lua object
|
||||||
|
if obj._deleted then
|
||||||
|
return false
|
||||||
|
else
|
||||||
|
return assertTsObjectExists(obj)
|
||||||
|
end
|
||||||
|
else
|
||||||
error('bl.isObject: argument #1: expected torque object, number, or string', 2)
|
error('bl.isObject: argument #1: expected torque object, number, or string', 2)
|
||||||
end
|
end
|
||||||
return tsIsObject(obj)
|
|
||||||
end
|
end
|
||||||
function bl.isFunction(a1, a2)
|
function bl.isFunction(name)
|
||||||
if type(a1)~='string' then
|
return tsIsFunctionNsname(name)
|
||||||
error('bl.isFunction: argument #1: expected string', 2) end
|
|
||||||
if a2 then
|
|
||||||
if type(a2)~='string' then
|
|
||||||
error('bl.isFunction: argument #2: expected string', 2) end
|
|
||||||
return tsIsFunctionNs(a1, a2)
|
|
||||||
else
|
|
||||||
return tsIsFunction(a1)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Torque object pseudo-class
|
-- Torque object pseudo-class
|
||||||
@@ -307,17 +387,19 @@ local tsObjectMeta = {
|
|||||||
tsIsFunctionNs(rawget(t,'_tsNamespace'), name) or
|
tsIsFunctionNs(rawget(t,'_tsNamespace'), name) or
|
||||||
tsIsFunctionNs(rawget(t,'_tsName'), name)
|
tsIsFunctionNs(rawget(t,'_tsName'), name)
|
||||||
then
|
then
|
||||||
return function(t, ...)
|
return function(t2, ...)
|
||||||
local args = {...}
|
if t2==nil or type(t2)~='table' or not t2._tsObjectId then
|
||||||
local argsS = arglistToTs(args)
|
error('ts object method: be sure to use :func() not .func()', 2) end
|
||||||
return valFromTs(
|
local argsS = arglistToTs({...})
|
||||||
_bllua_ts.callobj(rawget(t,'_tsObjectId'), name, unpack(argsS)),
|
local res =
|
||||||
rawget(t,'_tsName') and rawget(t,'_tsName')..'::'..name,
|
_bllua_ts.callobj(t2._tsObjectId, name, unpack(argsS))
|
||||||
rawget(t,'_tsNamespace')..'::'..name)
|
return valFromTs(res,
|
||||||
|
t2._tsName and t2._tsName..'::'..name,
|
||||||
|
t2._tsNamespace..'::'..name)
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
return valFromTs(
|
local res = _bllua_ts.getfield(rawget(t,'_tsObjectId'), name)
|
||||||
_bllua_ts.getfield(rawget(t,'_tsObjectId'), name),
|
return valFromTs(res,
|
||||||
rawget(t,'_tsName') and rawget(t,'_tsName')..'.'..name,
|
rawget(t,'_tsName') and rawget(t,'_tsName')..'.'..name,
|
||||||
rawget(t,'_tsNamespace')..'.'..name)
|
rawget(t,'_tsNamespace')..'.'..name)
|
||||||
end
|
end
|
||||||
@@ -350,7 +432,8 @@ local tsObjectMeta = {
|
|||||||
-- Display a nice info string
|
-- Display a nice info string
|
||||||
__tostring = function(t)
|
__tostring = function(t)
|
||||||
return 'torque:'..t._tsNamespace..':'..t._tsObjectId..
|
return 'torque:'..t._tsNamespace..':'..t._tsObjectId..
|
||||||
(t._tsName~='' and ('('..t._tsName..')') or '')
|
(t._tsName~='' and ('('..t._tsName..')') or '')..
|
||||||
|
(t._deleted and '(deleted)' or '')
|
||||||
end,
|
end,
|
||||||
-- #object
|
-- #object
|
||||||
-- If the object has a getCount method, return its count
|
-- If the object has a getCount method, return its count
|
||||||
@@ -381,7 +464,8 @@ local tsObjectMeta = {
|
|||||||
local obj = toTsObject(_bllua_ts.callobj(t._tsObjectId,
|
local obj = toTsObject(_bllua_ts.callobj(t._tsObjectId,
|
||||||
'getObject', tostring(idx)))
|
'getObject', tostring(idx)))
|
||||||
idx = idx+1
|
idx = idx+1
|
||||||
return idx-1, obj
|
--return idx-1, obj
|
||||||
|
return obj
|
||||||
else
|
else
|
||||||
return nil
|
return nil
|
||||||
end
|
end
|
||||||
@@ -430,8 +514,10 @@ local tsObjectMeta = {
|
|||||||
if t==nil then
|
if t==nil then
|
||||||
error('ts object method: be sure to use :func() not .func()', 2) end
|
error('ts object method: be sure to use :func() not .func()', 2) end
|
||||||
if t._deleted then
|
if t._deleted then
|
||||||
return false end
|
return false
|
||||||
return tsIsObject(t._tsObjectId)
|
else
|
||||||
|
return assertTsObjectExists(t)
|
||||||
|
end
|
||||||
end,
|
end,
|
||||||
}
|
}
|
||||||
-- Weak-values table for caching Torque object references
|
-- Weak-values table for caching Torque object references
|
||||||
@@ -464,7 +550,7 @@ toTsObject = function(idiS)
|
|||||||
idiS = idiS:lower()
|
idiS = idiS:lower()
|
||||||
if bl._objectsWeak[idiS] then return bl._objectsWeak[idiS] end
|
if bl._objectsWeak[idiS] then return bl._objectsWeak[idiS] end
|
||||||
|
|
||||||
if not tsBool(_bllua_ts.call('isObject', idiS)) then
|
if not tsIsObject(idiS) then
|
||||||
--error('toTsObject: object \''..idiS..'\' does not exist', 2) end
|
--error('toTsObject: object \''..idiS..'\' does not exist', 2) end
|
||||||
return nil end
|
return nil end
|
||||||
|
|
||||||
@@ -486,14 +572,13 @@ end
|
|||||||
local function safeNamespaceName(name)
|
local function safeNamespaceName(name)
|
||||||
return tostring(name:gsub(':', '_'))
|
return tostring(name:gsub(':', '_'))
|
||||||
end
|
end
|
||||||
local nscallArgStr = '%a,%b,%c,%d,%e,%f,%g,%h'
|
|
||||||
bl._cachedNamespaceCalls = {}
|
bl._cachedNamespaceCalls = {}
|
||||||
local function tsNamespacedCallTfname(name)
|
local function tsNamespacedCallTfname(name)
|
||||||
local tfname = bl._cachedNamespaceCalls[name]
|
local tfname = bl._cachedNamespaceCalls[name]
|
||||||
if not tfname then
|
if not tfname then
|
||||||
tfname = '_bllua_nscall_'..safeNamespaceName(name)
|
tfname = '_bllua_nscall_'..safeNamespaceName(name)
|
||||||
local tfcode = 'function '..tfname..'('..nscallArgStr..'){'..
|
local tfcode = 'function '..tfname..'('..tsArgsLocal..'){'..
|
||||||
name..'('..nscallArgStr..');}'
|
name..'('..tsArgsLocal..');}'
|
||||||
_bllua_ts.eval(tfcode)
|
_bllua_ts.eval(tfcode)
|
||||||
bl._cachedNamespaceCalls[name] = tfname
|
bl._cachedNamespaceCalls[name] = tfname
|
||||||
end
|
end
|
||||||
@@ -501,9 +586,9 @@ local function tsNamespacedCallTfname(name)
|
|||||||
end
|
end
|
||||||
local function tsCallGen(name)
|
local function tsCallGen(name)
|
||||||
return function(...)
|
return function(...)
|
||||||
local args = {...}
|
local argsS = arglistToTs({...})
|
||||||
local argsS = arglistToTs(args)
|
local res = _bllua_ts.call(name, unpack(argsS))
|
||||||
return valFromTs(_bllua_ts.call(name, unpack(argsS)), name)
|
return valFromTs(res, name)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -529,14 +614,16 @@ local tsMeta = {
|
|||||||
if not rest:find('::') and tsIsFunctionNs(ns, rest) then
|
if not rest:find('::') and tsIsFunctionNs(ns, rest) then
|
||||||
return tsCallGen(tsNamespacedCallTfname(name))
|
return tsCallGen(tsNamespacedCallTfname(name))
|
||||||
else
|
else
|
||||||
return valFromTs(_bllua_ts.getvar(name), name)
|
local res = _bllua_ts.getvar(name)
|
||||||
|
return valFromTs(res, name)
|
||||||
end
|
end
|
||||||
elseif tsIsFunction(name) then
|
elseif tsIsFunction(name) then
|
||||||
return tsCallGen(name)
|
return tsCallGen(name)
|
||||||
elseif tsIsObject(name) then
|
elseif tsIsObject(name) then
|
||||||
return toTsObject(name)
|
return toTsObject(name)
|
||||||
else
|
else
|
||||||
return valFromTs(_bllua_ts.getvar(name), name)
|
local res = _bllua_ts.getvar(name)
|
||||||
|
return valFromTs(res, name)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
@@ -555,10 +642,16 @@ function bl.call(func, ...)
|
|||||||
return _bllua_ts.call(func, unpack(argsS))
|
return _bllua_ts.call(func, unpack(argsS))
|
||||||
end
|
end
|
||||||
function bl.eval(code)
|
function bl.eval(code)
|
||||||
return valFromTs(_bllua_ts.eval(code))
|
local res = _bllua_ts.eval(code)
|
||||||
|
return valFromTs(res)
|
||||||
end
|
end
|
||||||
function bl.exec(file)
|
function bl.exec(file)
|
||||||
return valFromTs(_bllua_ts.call('exec', file))
|
local res = _bllua_ts.call('exec', file)
|
||||||
|
return valFromTs(res)
|
||||||
|
end
|
||||||
|
function bl.array(name, ...)
|
||||||
|
local rest = {...}
|
||||||
|
return name..table.concat(rest, '_')
|
||||||
end
|
end
|
||||||
function bl.boolean(val)
|
function bl.boolean(val)
|
||||||
return val~=nil and
|
return val~=nil and
|
||||||
@@ -576,18 +669,63 @@ function bl.object(id)
|
|||||||
error('bl.object: id must be a ts object, number, or string', 2)
|
error('bl.object: id must be a ts object, number, or string', 2)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
function bl.array(name, ...)
|
function bl.string(val)
|
||||||
local rest = {...}
|
return valFromTsTostring(val)
|
||||||
return name..table.concat(rest, '_')
|
|
||||||
end
|
end
|
||||||
function _bllua_call(fnameS, ...)
|
|
||||||
local args = arglistFromTs('lua:'..fnameS:lower(), {...}) -- todo: allow this though bl.type
|
-- Lua calling from TS
|
||||||
if not _G[fnameS] then
|
local luaLookup
|
||||||
error('luacall: no global lua function named \''..fnameS..'\'') end
|
luaLookup = function(tbl, name, set, val)
|
||||||
-- todo: library fields and object methods
|
if name:find('%.') then
|
||||||
local res = _G[fnameS](unpack(args))
|
local first, rest = name:match('^([^%.:]+)%.(.+)$')
|
||||||
|
if not isValidFuncName(first) then
|
||||||
|
error('luaLookup: invalid name \''..tostring(first)..'\'', 3) end
|
||||||
|
if tbl[first]==nil then
|
||||||
|
if set then tbl[first] = {}
|
||||||
|
else return nil end
|
||||||
|
end
|
||||||
|
return luaLookup(tbl[first], rest, set, val)
|
||||||
|
elseif name:find(':') then
|
||||||
|
local first, rest = name:match('^([^%.:]+):(.*)$')
|
||||||
|
if rest:find('[%.:]') then
|
||||||
|
error('luacall: cannot have : or . after :', 3) end
|
||||||
|
if not isValidFuncName(first) then
|
||||||
|
error('luacall: invalid name \''..tostring(first)..'\'', 3) end
|
||||||
|
if not isValidFuncName(rest) then
|
||||||
|
error('luacall: invalid method name \''..tostring(first)..'\'', 3) end
|
||||||
|
if not tbl[first] then
|
||||||
|
error('luacall: no object named \''..rest..'\'', 3) end
|
||||||
|
if tbl[first][rest]==nil then
|
||||||
|
error('luacall: no method named \''..rest..'\'', 3) end
|
||||||
|
return function(...)
|
||||||
|
tbl[first][rest](tbl[first], ...)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if set then
|
||||||
|
tbl[name] = val
|
||||||
|
else
|
||||||
|
return tbl[name]
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- Todo: similar deep access for luaget and luaset
|
||||||
|
function _bllua_call(fname, ...)
|
||||||
|
local args = arglistFromTs(fname:lower(), {...}) -- todo: separate lua from ts func names?
|
||||||
|
local func = luaLookup(_G, fname)
|
||||||
|
if not func then
|
||||||
|
error('luacall: no global in lua named \''..fname..'\'', 2) end
|
||||||
|
local res = func(unpack(args))
|
||||||
return valToTs(res)
|
return valToTs(res)
|
||||||
end
|
end
|
||||||
|
function _bllua_getvar(vname)
|
||||||
|
return valToTs(luaLookup(_G, vname))
|
||||||
|
end
|
||||||
|
function _bllua_setvar(vname, valS)
|
||||||
|
return valToTs(luaLookup(_G, vname, true, valFromTs(valS, vname))) -- todo: separate lua from ts var names?
|
||||||
|
end
|
||||||
|
function _bllua_eval(code) return loadstring(code)() end
|
||||||
|
function _bllua_exec(fn) return dofile(fn, 2) end
|
||||||
|
|
||||||
|
|
||||||
-- bl.schedule: Use TS's schedule function to schedule lua calls
|
-- bl.schedule: Use TS's schedule function to schedule lua calls
|
||||||
-- bl.schedule(time, function, args...)
|
-- bl.schedule(time, function, args...)
|
||||||
@@ -637,9 +775,8 @@ local function addCmd(cmd, func)
|
|||||||
if not isValidFuncName(cmd) then
|
if not isValidFuncName(cmd) then
|
||||||
error('addCmd: invalid function name \''..tostring(cmd)..'\'') end
|
error('addCmd: invalid function name \''..tostring(cmd)..'\'') end
|
||||||
bl._cmds[cmd] = func
|
bl._cmds[cmd] = func
|
||||||
local arglist = '%a,%b,%c,%d,%e,%f,%g,%h,%i,%j,%k,%l,%m,%n,%o,%p'
|
_bllua_ts.eval('function '..cmd..'('..tsArgsLocal..'){'..
|
||||||
_bllua_ts.eval('function '..cmd..'('..arglist..'){'..
|
'_bllua_luacall(_bllua_process_cmd,"'..cmd..'",'..tsArgsLocal..');}')
|
||||||
'_bllua_luacall(_bllua_process_cmd,"'..cmd..'",'..arglist..');}')
|
|
||||||
end
|
end
|
||||||
function bl.addServerCmd(name, func)
|
function bl.addServerCmd(name, func)
|
||||||
name = name:lower()
|
name = name:lower()
|
||||||
@@ -657,8 +794,9 @@ function bl.commandToServer(cmd, ...)
|
|||||||
_bllua_ts.call('addTaggedString', cmd),
|
_bllua_ts.call('addTaggedString', cmd),
|
||||||
unpack(arglistToTs({...})))
|
unpack(arglistToTs({...})))
|
||||||
end
|
end
|
||||||
function bl.commandToClient(cmd, ...)
|
function bl.commandToClient(client, cmd, ...)
|
||||||
_bllua_ts.call('commandToClient',
|
_bllua_ts.call('commandToClient',
|
||||||
|
valToTs(client),
|
||||||
_bllua_ts.call('addTaggedString', cmd),
|
_bllua_ts.call('addTaggedString', cmd),
|
||||||
unpack(arglistToTs({...})))
|
unpack(arglistToTs({...})))
|
||||||
end
|
end
|
||||||
@@ -687,9 +825,6 @@ local function deactivatePackage(pkg)
|
|||||||
_bllua_ts.call('deactivatePackage', pkg)
|
_bllua_ts.call('deactivatePackage', pkg)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
local hookNargs = 8
|
|
||||||
local hookArglistLocal = '%a,%b,%c,%d,%e,%f,%g,%h'
|
|
||||||
local hookArglistGlobal = '$_bllua_hook_arg1,$_bllua_hook_arg2,$_bllua_hook_arg3,$_bllua_hook_arg4,$_bllua_hook_arg5,$_bllua_hook_arg6,$_bllua_hook_arg7,$_bllua_hook_arg8'
|
|
||||||
bl._hooks = bl._hooks or {}
|
bl._hooks = bl._hooks or {}
|
||||||
function _bllua_process_hook_before(pkgS, nameS, ...)
|
function _bllua_process_hook_before(pkgS, nameS, ...)
|
||||||
local args = arglistFromTs(nameS, {...})
|
local args = arglistFromTs(nameS, {...})
|
||||||
@@ -703,7 +838,7 @@ function _bllua_process_hook_before(pkgS, nameS, ...)
|
|||||||
_bllua_ts.setvar('_bllua_hook_abort', '1')
|
_bllua_ts.setvar('_bllua_hook_abort', '1')
|
||||||
_bllua_ts.setvar('_bllua_hook_return', valToTs(args._return))
|
_bllua_ts.setvar('_bllua_hook_return', valToTs(args._return))
|
||||||
end
|
end
|
||||||
for i=1,hookNargs do
|
for i=1,tsMaxArgs do
|
||||||
_bllua_ts.setvar('_bllua_hook_arg'..i, valToTs(args[i]))
|
_bllua_ts.setvar('_bllua_hook_arg'..i, valToTs(args[i]))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -720,13 +855,13 @@ function _bllua_process_hook_after(pkgS, nameS, resultS, ...)
|
|||||||
end
|
end
|
||||||
local function updateHook(pkg, name, hk)
|
local function updateHook(pkg, name, hk)
|
||||||
local beforeCode = hk.before and
|
local beforeCode = hk.before and
|
||||||
('_bllua_luacall("_bllua_process_hook_before", "'..pkg..'","'..name..
|
('_bllua_luacall("_bllua_process_hook_before","'..pkg..'","'..name..
|
||||||
'",'..hookArglistLocal..');') or ''
|
'",'..tsArgsLocal..');') or ''
|
||||||
local arglist = (hk.before and hookArglistGlobal or hookArglistLocal)
|
local arglist = (hk.before and tsArgsGlobal or tsArgsLocal)
|
||||||
local parentCode =
|
local parentCode =
|
||||||
tsIsFunctionNsname(name) and -- only call parent if it exists
|
tsIsFunctionNsname(name) and -- only call parent if it exists
|
||||||
(hk.before and
|
(hk.before and
|
||||||
'if($_bllua_hook_abort)return $_bllua_hook_return; else ' or '')..
|
'if($_bllua_hook_abort)return $_bllua_hook_return;else ' or '')..
|
||||||
((hk.after and '%result=' or 'return ')..
|
((hk.after and '%result=' or 'return ')..
|
||||||
'parent::'..name:match('[^:]+$')..
|
'parent::'..name:match('[^:]+$')..
|
||||||
'('..arglist..');') or ''
|
'('..arglist..');') or ''
|
||||||
@@ -735,10 +870,11 @@ local function updateHook(pkg, name, hk)
|
|||||||
arglist..');') or ''
|
arglist..');') or ''
|
||||||
local code =
|
local code =
|
||||||
'package '..pkg..'{'..
|
'package '..pkg..'{'..
|
||||||
'function '..name..'('..hookArglistLocal..'){'..
|
'function '..name..'('..tsArgsLocal..'){'..
|
||||||
beforeCode..parentCode..afterCode..
|
beforeCode..parentCode..afterCode..
|
||||||
'}'..
|
'}'..
|
||||||
'};'
|
'};'
|
||||||
|
print('bl.hook eval output: [['..code..']]')
|
||||||
_bllua_ts.eval(code)
|
_bllua_ts.eval(code)
|
||||||
end
|
end
|
||||||
function bl.hook(pkg, name, time, func)
|
function bl.hook(pkg, name, time, func)
|
||||||
@@ -764,9 +900,9 @@ end
|
|||||||
function bl.unhook(pkg, name, time)
|
function bl.unhook(pkg, name, time)
|
||||||
if not isValidFuncName(pkg) then
|
if not isValidFuncName(pkg) then
|
||||||
error('bl.unhook: argument #1: invalid package name \''..tostring(pkg)..'\'', 2) end
|
error('bl.unhook: argument #1: invalid package name \''..tostring(pkg)..'\'', 2) end
|
||||||
if not isValidFuncNameNs(name) then
|
if name and not isValidFuncNameNs(name) then
|
||||||
error('bl.unhook: argument #2: invalid function name \''..tostring(name)..'\'', 2) end
|
error('bl.unhook: argument #2: invalid function name \''..tostring(name)..'\'', 2) end
|
||||||
if time~='before' and time~='after' then
|
if time and time~='before' and time~='after' then
|
||||||
error('bl.unhook: argument #3: time must be \'before\' or \'after\'', 2) end
|
error('bl.unhook: argument #3: time must be \'before\' or \'after\'', 2) end
|
||||||
|
|
||||||
if not name then
|
if not name then
|
||||||
@@ -793,10 +929,13 @@ function bl.unhook(pkg, name, time)
|
|||||||
if time~='before' and time~='after' then
|
if time~='before' and time~='after' then
|
||||||
error('bl.unhook: argument #3: time must be nil, \'before\', or \'after\'', 2) end
|
error('bl.unhook: argument #3: time must be nil, \'before\', or \'after\'', 2) end
|
||||||
bl._hooks[pkg][name][time] = nil
|
bl._hooks[pkg][name][time] = nil
|
||||||
if tableEmpty(bl._hooks[pkg][name]) and tableEmpty(bl._hooks[pkg]) then
|
if tableEmpty(bl._hooks[pkg][name]) then
|
||||||
|
bl._hooks[pkg][name] = nil
|
||||||
|
end
|
||||||
|
if tableEmpty(bl._hooks[pkg]) then
|
||||||
bl._hooks[pkg] = nil
|
bl._hooks[pkg] = nil
|
||||||
deactivatePackage(pkg)
|
|
||||||
updateHook(pkg, name, {})
|
updateHook(pkg, name, {})
|
||||||
|
deactivatePackage(pkg)
|
||||||
else
|
else
|
||||||
updateHook(pkg, name, bl._hooks[pkg][name])
|
updateHook(pkg, name, bl._hooks[pkg][name])
|
||||||
end
|
end
|
||||||
@@ -852,7 +991,7 @@ function bl.raycast(start, stop, mask, ignores)
|
|||||||
local stopS = vecToTs(start)
|
local stopS = vecToTs(start)
|
||||||
local maskS = maskToTs(mask)
|
local maskS = maskToTs(mask)
|
||||||
local ignoresS = {}
|
local ignoresS = {}
|
||||||
for _,v in ipairs(ignores) do
|
for _,v in ipairsNilable(ignores) do
|
||||||
table.insert(ignoresS, objToTs(v))
|
table.insert(ignoresS, objToTs(v))
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -901,7 +1040,7 @@ end
|
|||||||
local maxTsArgLen = 8192
|
local maxTsArgLen = 8192
|
||||||
local function valsToString(vals)
|
local function valsToString(vals)
|
||||||
local strs = {}
|
local strs = {}
|
||||||
for i,v in ipairs(vals) do
|
for i,v in ipairsNilable(vals) do
|
||||||
local tstr = table.tostring(v)
|
local tstr = table.tostring(v)
|
||||||
if #tstr>maxTsArgLen then
|
if #tstr>maxTsArgLen then
|
||||||
tstr = tostring(v)
|
tstr = tostring(v)
|
||||||
|
|||||||
@@ -89,11 +89,12 @@ local allowed_zip_dirs = tflip{
|
|||||||
local function io_open_absolute(fn, mode)
|
local function io_open_absolute(fn, mode)
|
||||||
-- if file exists, use original mode
|
-- if file exists, use original mode
|
||||||
local res, err = _bllua_io_open(fn, mode)
|
local res, err = _bllua_io_open(fn, mode)
|
||||||
if res then return res end
|
if res then return res
|
||||||
|
elseif err and not err:find('No such file or directory$') then return nil, err end
|
||||||
|
|
||||||
-- otherwise, if TS sees file but Lua doesn't, it must be in a zip, so use TS reader
|
-- otherwise, if TS sees file but Lua doesn't, it must be in a zip, so use TS reader
|
||||||
local dir = fn:match('^[^/]+')
|
local dir = fn:match('^[^/]+')
|
||||||
if not allowed_zip_dirs[dir:lower()] then return nil, 'File is not in one of the allowed directories' end
|
if not allowed_zip_dirs[dir:lower()] then return nil, 'Zip is not in one of the allowed directories' end
|
||||||
local exist = _bllua_ts.call('isFile', fn) == '1'
|
local exist = _bllua_ts.call('isFile', fn) == '1'
|
||||||
if not exist then return nil, err end
|
if not exist then return nil, err end
|
||||||
|
|
||||||
@@ -192,12 +193,6 @@ function require(mod)
|
|||||||
return _bllua_requiresecure(mod)
|
return _bllua_requiresecure(mod)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Exposure to TS
|
|
||||||
function _bllua_getvar(name) return _G[name] end
|
|
||||||
function _bllua_setvar(name, val) _G[name] = val end
|
|
||||||
function _bllua_eval(code) return loadstring(code)() end
|
|
||||||
function _bllua_exec(fn) return dofile(fn, 2) end
|
|
||||||
|
|
||||||
local function isValidCode(code)
|
local function isValidCode(code)
|
||||||
local f,e = loadstring(code)
|
local f,e = loadstring(code)
|
||||||
return f~=nil
|
return f~=nil
|
||||||
|
|||||||
@@ -49,26 +49,4 @@ function _bllua_set_var(%name, %val) {
|
|||||||
return "";
|
return "";
|
||||||
}
|
}
|
||||||
|
|
||||||
// Public Lua library for TS
|
|
||||||
function luacall(%func, %a,%b,%c,%d,%e,%f,%g,%h,%i,%j,%k,%l,%m,%n,%o,%p) {
|
|
||||||
if($_bllua_active)
|
|
||||||
return _bllua_luacall("_bllua_call", %func, %a,%b,%c,%d,%e,%f,%g,%h,%i,%j,%k,%l,%m,%n,%o,%p);
|
|
||||||
}
|
|
||||||
function luaexec(%fn) {
|
|
||||||
if($_bllua_active)
|
|
||||||
return _bllua_luacall("_bllua_exec", %fn);
|
|
||||||
}
|
|
||||||
function luaeval(%code) {
|
|
||||||
if($_bllua_active)
|
|
||||||
return _bllua_luacall("_bllua_eval", %code);
|
|
||||||
}
|
|
||||||
function luaget(%name) {
|
|
||||||
if($_bllua_active)
|
|
||||||
return _bllua_luacall("_bllua_getvar", %name);
|
|
||||||
}
|
|
||||||
function luaset(%name, %val) {
|
|
||||||
if($_bllua_active)
|
|
||||||
_bllua_luacall("_bllua_setvar", %name, %val);
|
|
||||||
}
|
|
||||||
|
|
||||||
echo(" Executed libts-ts.cs");
|
echo(" Executed libts-ts.cs");
|
||||||
|
|||||||
7
src/util/matrix.lua
Normal file
7
src/util/matrix.lua
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
|
||||||
|
-- todo
|
||||||
|
-- Matrix class with math operators
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
print(' Executed matrix.lua')
|
||||||
@@ -5,7 +5,7 @@
|
|||||||
-- Table / List
|
-- Table / List
|
||||||
-- Whether a table contains no keys
|
-- Whether a table contains no keys
|
||||||
function table.empty(t)
|
function table.empty(t)
|
||||||
return next(t)~=nil
|
return next(t)==nil
|
||||||
end
|
end
|
||||||
-- Apply a function to each key in a table
|
-- Apply a function to each key in a table
|
||||||
function table.map(f, ...)
|
function table.map(f, ...)
|
||||||
@@ -13,8 +13,18 @@ function table.map(f, ...)
|
|||||||
local u = {}
|
local u = {}
|
||||||
for k,_ in pairs(ts[1]) do
|
for k,_ in pairs(ts[1]) do
|
||||||
local args = {}
|
local args = {}
|
||||||
for j=1,#ts do args[j] = ts[j][i] end
|
for j=1,#ts do args[j] = ts[j][k] end
|
||||||
u[i] = f(unpack(args))
|
u[k] = f(unpack(args))
|
||||||
|
end
|
||||||
|
return u
|
||||||
|
end
|
||||||
|
function table.mapk(f, ...)
|
||||||
|
local ts = {...}
|
||||||
|
local u = {}
|
||||||
|
for k,_ in pairs(ts[1]) do
|
||||||
|
local args = {}
|
||||||
|
for j=1,#ts do args[j] = ts[j][k] end
|
||||||
|
u[k] = f(k, unpack(args))
|
||||||
end
|
end
|
||||||
return u
|
return u
|
||||||
end
|
end
|
||||||
@@ -28,6 +38,16 @@ function table.map_list(f, ...)
|
|||||||
end
|
end
|
||||||
return u
|
return u
|
||||||
end
|
end
|
||||||
|
function table.mapi_list(f, ...)
|
||||||
|
local ts = {...}
|
||||||
|
local u = {}
|
||||||
|
for i=1,#ts[1] do
|
||||||
|
local args = {}
|
||||||
|
for j=1,#ts do args[j] = ts[j][i] end
|
||||||
|
u[i] = f(i, unpack(args))
|
||||||
|
end
|
||||||
|
return u
|
||||||
|
end
|
||||||
-- Swap keys/values
|
-- Swap keys/values
|
||||||
function table.swap(t)
|
function table.swap(t)
|
||||||
local u = {}
|
local u = {}
|
||||||
@@ -179,7 +199,7 @@ valueToString = function(v, tabLevel, seen)
|
|||||||
return tostring(v)
|
return tostring(v)
|
||||||
else
|
else
|
||||||
--error('table.tostring: table contains a '..t..' value, cannot serialize')
|
--error('table.tostring: table contains a '..t..' value, cannot serialize')
|
||||||
return 'nil --[[ cannot serialize '..t..': '..tostring(v)..' ]]'
|
return 'nil --[[ '..tostring(v)..' ]]'
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
function table.tostring(t)
|
function table.tostring(t)
|
||||||
@@ -345,3 +365,6 @@ end
|
|||||||
function math.clamp(v, n, x)
|
function math.clamp(v, n, x)
|
||||||
return math.min(x, math.max(v, n))
|
return math.min(x, math.max(v, n))
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
print(' Executed std.lua')
|
||||||
|
|||||||
@@ -216,4 +216,7 @@ vector_new = function(vi)
|
|||||||
end
|
end
|
||||||
|
|
||||||
vector = vector_new
|
vector = vector_new
|
||||||
|
|
||||||
|
print(' Executed vector.lua')
|
||||||
|
|
||||||
return vector_new
|
return vector_new
|
||||||
|
|||||||
Reference in New Issue
Block a user