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24 Commits

Author SHA1 Message Date
b328f0b21a Merge branch 'master' 2025-12-09 15:43:41 -05:00
71b73c816b ... 2025-12-08 15:29:41 -05:00
c5dc8b15f9 Delete BlockLua.dll 2025-12-08 15:26:53 -05:00
Redo
8399b11322 fix table.empty, from auios 2025-12-08 11:49:23 -05:00
d494f02fe3 fix table.empty being inverted 2025-12-08 03:32:56 -05:00
a7db0d8e81 Update lua-env.lua 2025-12-08 03:32:31 -05:00
33f5ec9bbe Ensure fn is a string path 2025-12-08 03:32:12 -05:00
f6bf18efaa Fix md formatting + remove trailing whitespace 2025-12-08 03:30:54 -05:00
4f42801da6 Update compiling.md 2025-12-08 03:22:47 -05:00
15f67e0eef Fix invalid escape sequence for 5.1 2025-12-08 03:12:03 -05:00
5885dcbed3 Update libbl.lua 2025-12-08 03:09:47 -05:00
d9a416f5d5 Merge branch 'master' 2025-12-08 03:09:44 -05:00
Redo
2191e004ad recompile 2025-12-07 12:02:56 -05:00
Redo
ae34bb8b7a fix commandToClient, handle net strings when passed to lua, misc readme additions 2025-12-07 11:52:40 -05:00
Redo
b71bfdb73e support more+empty args in hooks 2025-10-13 12:28:16 -05:00
Redo
7232ede09d make :members() not return index, add -DBLLUA_ALLOWFFI, allow reading modules/lualib/, bug fixes 2025-10-06 23:03:12 -05:00
ed5c254480 .clang-format updates 2025-10-06 17:00:12 -04:00
5718ba8e6b Merge branch 'master' 2025-10-06 13:16:24 -04:00
a4f78b7425 Merge branch 'master' 2025-10-06 13:11:57 -04:00
e47f6d4651 Fix all warnings and errors in C++ 2025-10-06 12:03:51 -04:00
93a47d54be make 2025-10-06 11:47:11 -04:00
Redo
76c758a47b allow luaget/luaset/luacall to access tables and methods, improve type conversion, add bl.string, begin adding matrix 2025-10-06 10:30:25 -05:00
87e199ea5c formatting 2025-10-06 10:08:17 -04:00
66ed695010 Update libbl.lua 2025-10-06 10:01:54 -04:00
32 changed files with 2764 additions and 2157 deletions

42
.clang-format Normal file
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@@ -0,0 +1,42 @@
BasedOnStyle: LLVM
# Include sorting and grouping
SortIncludes: CaseSensitive
IncludeBlocks: Preserve
IncludeCategories:
- Regex: '<Windows\.h>'
Priority: 1
- Regex: '<Psapi\.h>'
Priority: 2
- Regex: '"BlHooks\\.hpp"'
Priority: 3
- Regex: '"BlFuncs\\.hpp"'
Priority: 4
- Regex: ".*"
Priority: 5
# Indentation settings
IndentWidth: 2
UseTab: Never
IndentAccessModifiers: false
AccessModifierOffset: 0
NamespaceIndentation: All
# Line breaking and wrapping
ColumnLimit: 120
BreakBeforeTernaryOperators: false
BreakBeforeBinaryOperators: None
AlwaysBreakAfterReturnType: None
AlwaysBreakAfterDefinitionReturnType: None
# Alignment
AlignOperands: DontAlign
AlignAfterOpenBracket: AlwaysBreak
PointerAlignment: Left
# Parameter formatting
BinPackParameters: false
AllowAllParametersOfDeclarationOnNextLine: false
# Code organization
SeparateDefinitionBlocks: Always

1
.gitignore vendored
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@@ -1 +1,2 @@
build/ build/
.cache/

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@@ -5,8 +5,7 @@
"_bllua_on_unload" "_bllua_on_unload"
], ],
"Lua.runtime.version": "Lua 5.1", "Lua.runtime.version": "Lua 5.1",
"Lua.diagnostics.disable": [ "Lua.diagnostics.disable": ["lowercase-global", "undefined-global"],
"lowercase-global", "C_Cpp.default.compileCommands": "${workspaceFolder}/build/compile_commands.json",
"undefined-global" "C_Cpp.default.compilerPath": "C:/msys64/mingw32/bin/g++.exe"
]
} }

56
CMakeLists.txt Normal file
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@@ -0,0 +1,56 @@
cmake_minimum_required(VERSION 3.10)
project(BlockLua CXX)
# Export compile_commands.json for VSCode IntelliSense
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
# Output directories to mirror build.bat's build folder
set(OUTPUT_DIR ${CMAKE_SOURCE_DIR}/build)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${OUTPUT_DIR})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${OUTPUT_DIR})
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${OUTPUT_DIR})
# Global build options to mirror build.bat
add_compile_options(
-Wall
-Werror
-m32
-static-libgcc
-static-libstdc++
)
# Include paths
include_directories(
${CMAKE_SOURCE_DIR}/src
${CMAKE_SOURCE_DIR}/inc/tsfuncs
${CMAKE_SOURCE_DIR}/inc/lua
)
# Link directories (for -L.) and libraries from build.bat
link_directories(
${CMAKE_SOURCE_DIR}
)
# Safe DLL
add_library(BlockLua SHARED src/bllua4.cpp)
# Ensure output name matches build.bat
set_target_properties(BlockLua PROPERTIES OUTPUT_NAME "BlockLua")
# Linker flags and libraries
if(MSVC)
# Not expected with mingw, but keep placeholder
else()
target_link_libraries(BlockLua PRIVATE psapi lua5.1)
endif()
# Unsafe DLL (with BLLUA_UNSAFE definition)
add_library(BlockLuaUnsafe SHARED src/bllua4.cpp)
set_target_properties(BlockLuaUnsafe PROPERTIES OUTPUT_NAME "BlockLua-Unsafe")
target_compile_definitions(BlockLuaUnsafe PRIVATE BLLUA_UNSAFE)
if(MSVC)
# Not expected with mingw, but keep placeholder
else()
target_link_libraries(BlockLuaUnsafe PRIVATE psapi lua5.1)
endif()

27
build.bat Normal file
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@@ -0,0 +1,27 @@
@echo off
cd /d %~dp0
REM Ensure MinGW32 toolchain is first in PATH
set "PATH=C:\msys64\mingw32\bin;%PATH%"
REM Configure CMake (generate into build/)
cmake -S . -B build -G "MinGW Makefiles"
if errorlevel 1 goto :error
REM Build (Release by default)
cmake --build build --config Release -j
if errorlevel 1 goto :error
echo.
echo Build completed.
echo Outputs in .\build :
echo - BlockLua.dll
echo - BlockLua-Unsafe.dll
exit /b 0
:error
echo.
echo Build failed. See errors above.
exit /b 1

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@@ -1,13 +0,0 @@
@echo off
cd /d %~dp0
set "PATH=C:\msys64\mingw32\bin;%PATH%"
if not exist build mkdir build
set buildargs=-Wall -Werror -m32 -shared -Isrc -Iinc/tsfuncs -Iinc/lua -lpsapi -L. -llua5.1 -static-libgcc -static-libstdc++
echo on
g++ src/bllua4.cpp %buildargs% -o build\BlockLua.dll
g++ -DBLLUA_UNSAFE src/bllua4.cpp %buildargs% -o build\BlockLua-Unsafe.dll
@echo off

View File

@@ -27,7 +27,7 @@ What these packages are for:
- Run the script: - Run the script:
```powershell ```powershell
compile.bat build.bat
``` ```
What the script does: What the script does:
@@ -48,5 +48,5 @@ You should see `architecture: i386` in the output.
### Notes ### Notes
- Ensure you installed the i686 (32-bit) variants of the packages; x86_64 packages wont work for a 32-bit build. - Ensure you installed the i686 (32-bit) variants of the packages; x86_64 packages won't work for a 32-bit build.
- If the linker cannot find `-llua5.1`, confirm `mingw-w64-i686-lua51` is installed and you are using the `mingw32` toolchain (not `x86_64`). - If the linker cannot find `-llua5.1`, confirm `mingw-w64-i686-lua51` is installed and you are using the `mingw32` toolchain (not `x86_64`).

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@@ -4,17 +4,14 @@
** See Copyright Notice in lua.h ** See Copyright Notice in lua.h
*/ */
#ifndef lauxlib_h #ifndef lauxlib_h
#define lauxlib_h #define lauxlib_h
#include <stddef.h> #include <stddef.h>
#include <stdio.h> #include <stdio.h>
#include "lua.h" #include "lua.h"
/* extra error code for `luaL_load' */ /* extra error code for `luaL_load' */
#define LUA_ERRFILE (LUA_ERRERR + 1) #define LUA_ERRFILE (LUA_ERRERR + 1)
@@ -23,24 +20,19 @@ typedef struct luaL_Reg {
lua_CFunction func; lua_CFunction func;
} luaL_Reg; } luaL_Reg;
LUALIB_API void (luaL_openlib) (lua_State *L, const char *libname, LUALIB_API void(luaL_openlib)(lua_State* L, const char* libname, const luaL_Reg* l, int nup);
const luaL_Reg *l, int nup); LUALIB_API void(luaL_register)(lua_State* L, const char* libname, const luaL_Reg* l);
LUALIB_API void (luaL_register) (lua_State *L, const char *libname,
const luaL_Reg *l);
LUALIB_API int(luaL_getmetafield)(lua_State* L, int obj, const char* e); LUALIB_API int(luaL_getmetafield)(lua_State* L, int obj, const char* e);
LUALIB_API int(luaL_callmeta)(lua_State* L, int obj, const char* e); LUALIB_API int(luaL_callmeta)(lua_State* L, int obj, const char* e);
LUALIB_API int(luaL_typerror)(lua_State* L, int narg, const char* tname); LUALIB_API int(luaL_typerror)(lua_State* L, int narg, const char* tname);
LUALIB_API int(luaL_argerror)(lua_State* L, int numarg, const char* extramsg); LUALIB_API int(luaL_argerror)(lua_State* L, int numarg, const char* extramsg);
LUALIB_API const char *(luaL_checklstring) (lua_State *L, int numArg, LUALIB_API const char*(luaL_checklstring)(lua_State * L, int numArg, size_t* l);
size_t *l); LUALIB_API const char*(luaL_optlstring)(lua_State * L, int numArg, const char* def, size_t* l);
LUALIB_API const char *(luaL_optlstring) (lua_State *L, int numArg,
const char *def, size_t *l);
LUALIB_API lua_Number(luaL_checknumber)(lua_State* L, int numArg); LUALIB_API lua_Number(luaL_checknumber)(lua_State* L, int numArg);
LUALIB_API lua_Number(luaL_optnumber)(lua_State* L, int nArg, lua_Number def); LUALIB_API lua_Number(luaL_optnumber)(lua_State* L, int nArg, lua_Number def);
LUALIB_API lua_Integer(luaL_checkinteger)(lua_State* L, int numArg); LUALIB_API lua_Integer(luaL_checkinteger)(lua_State* L, int numArg);
LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int nArg, LUALIB_API lua_Integer(luaL_optinteger)(lua_State* L, int nArg, lua_Integer def);
lua_Integer def);
LUALIB_API void(luaL_checkstack)(lua_State* L, int sz, const char* msg); LUALIB_API void(luaL_checkstack)(lua_State* L, int sz, const char* msg);
LUALIB_API void(luaL_checktype)(lua_State* L, int narg, int t); LUALIB_API void(luaL_checktype)(lua_State* L, int narg, int t);
@@ -52,8 +44,7 @@ LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void(luaL_where)(lua_State* L, int lvl); LUALIB_API void(luaL_where)(lua_State* L, int lvl);
LUALIB_API int(luaL_error)(lua_State* L, const char* fmt, ...); LUALIB_API int(luaL_error)(lua_State* L, const char* fmt, ...);
LUALIB_API int (luaL_checkoption) (lua_State *L, int narg, const char *def, LUALIB_API int(luaL_checkoption)(lua_State* L, int narg, const char* def, const char* const lst[]);
const char *const lst[]);
/* pre-defined references */ /* pre-defined references */
#define LUA_NOREF (-2) #define LUA_NOREF (-2)
@@ -63,43 +54,33 @@ LUALIB_API int (luaL_ref) (lua_State *L, int t);
LUALIB_API void(luaL_unref)(lua_State* L, int t, int ref); LUALIB_API void(luaL_unref)(lua_State* L, int t, int ref);
LUALIB_API int(luaL_loadfile)(lua_State* L, const char* filename); LUALIB_API int(luaL_loadfile)(lua_State* L, const char* filename);
LUALIB_API int (luaL_loadbuffer) (lua_State *L, const char *buff, size_t sz, LUALIB_API int(luaL_loadbuffer)(lua_State* L, const char* buff, size_t sz, const char* name);
const char *name);
LUALIB_API int(luaL_loadstring)(lua_State* L, const char* s); LUALIB_API int(luaL_loadstring)(lua_State* L, const char* s);
LUALIB_API lua_State*(luaL_newstate)(void); LUALIB_API lua_State*(luaL_newstate)(void);
LUALIB_API const char*(luaL_gsub)(lua_State * L, const char* s, const char* p, const char* r);
LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p, LUALIB_API const char*(luaL_findtable)(lua_State * L, int idx, const char* fname, int szhint);
const char *r);
LUALIB_API const char *(luaL_findtable) (lua_State *L, int idx,
const char *fname, int szhint);
/* From Lua 5.2. */ /* From Lua 5.2. */
LUALIB_API int luaL_fileresult(lua_State* L, int stat, const char* fname); LUALIB_API int luaL_fileresult(lua_State* L, int stat, const char* fname);
LUALIB_API int luaL_execresult(lua_State* L, int stat); LUALIB_API int luaL_execresult(lua_State* L, int stat);
LUALIB_API int (luaL_loadfilex) (lua_State *L, const char *filename, LUALIB_API int(luaL_loadfilex)(lua_State* L, const char* filename, const char* mode);
const char *mode); LUALIB_API int(luaL_loadbufferx)(lua_State* L, const char* buff, size_t sz, const char* name, const char* mode);
LUALIB_API int (luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz, LUALIB_API void luaL_traceback(lua_State* L, lua_State* L1, const char* msg, int level);
const char *name, const char *mode);
LUALIB_API void luaL_traceback (lua_State *L, lua_State *L1, const char *msg,
int level);
LUALIB_API void(luaL_setfuncs)(lua_State* L, const luaL_Reg* l, int nup); LUALIB_API void(luaL_setfuncs)(lua_State* L, const luaL_Reg* l, int nup);
LUALIB_API void (luaL_pushmodule) (lua_State *L, const char *modname, LUALIB_API void(luaL_pushmodule)(lua_State* L, const char* modname, int sizehint);
int sizehint);
LUALIB_API void*(luaL_testudata)(lua_State * L, int ud, const char* tname); LUALIB_API void*(luaL_testudata)(lua_State * L, int ud, const char* tname);
LUALIB_API void(luaL_setmetatable)(lua_State* L, const char* tname); LUALIB_API void(luaL_setmetatable)(lua_State* L, const char* tname);
/* /*
** =============================================================== ** ===============================================================
** some useful macros ** some useful macros
** =============================================================== ** ===============================================================
*/ */
#define luaL_argcheck(L, cond,numarg,extramsg) \ #define luaL_argcheck(L, cond, numarg, extramsg) ((void)((cond) || luaL_argerror(L, (numarg), (extramsg))))
((void)((cond) || luaL_argerror(L, (numarg), (extramsg))))
#define luaL_checkstring(L, n) (luaL_checklstring(L, (n), NULL)) #define luaL_checkstring(L, n) (luaL_checklstring(L, (n), NULL))
#define luaL_optstring(L, n, d) (luaL_optlstring(L, (n), (d), NULL)) #define luaL_optstring(L, n, d) (luaL_optlstring(L, (n), (d), NULL))
#define luaL_checkint(L, n) ((int)luaL_checkinteger(L, (n))) #define luaL_checkint(L, n) ((int)luaL_checkinteger(L, (n)))
@@ -109,19 +90,16 @@ LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname);
#define luaL_typename(L, i) lua_typename(L, lua_type(L, (i))) #define luaL_typename(L, i) lua_typename(L, lua_type(L, (i)))
#define luaL_dofile(L, fn) \ #define luaL_dofile(L, fn) (luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
(luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_dostring(L, s) \ #define luaL_dostring(L, s) (luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
(luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_getmetatable(L, n) (lua_getfield(L, LUA_REGISTRYINDEX, (n))) #define luaL_getmetatable(L, n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
#define luaL_opt(L, f, n, d) (lua_isnoneornil(L, (n)) ? (d) : f(L, (n))) #define luaL_opt(L, f, n, d) (lua_isnoneornil(L, (n)) ? (d) : f(L, (n)))
/* From Lua 5.2. */ /* From Lua 5.2. */
#define luaL_newlibtable(L, l) \ #define luaL_newlibtable(L, l) lua_createtable(L, 0, sizeof(l) / sizeof((l)[0]) - 1)
lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1)
#define luaL_newlib(L, l) (luaL_newlibtable(L, l), luaL_setfuncs(L, l, 0)) #define luaL_newlib(L, l) (luaL_newlibtable(L, l), luaL_setfuncs(L, l, 0))
/* /*
@@ -130,8 +108,6 @@ LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname);
** ======================================================= ** =======================================================
*/ */
typedef struct luaL_Buffer { typedef struct luaL_Buffer {
char* p; /* current position in buffer */ char* p; /* current position in buffer */
int lvl; /* number of strings in the stack (level) */ int lvl; /* number of strings in the stack (level) */
@@ -140,8 +116,7 @@ typedef struct luaL_Buffer {
} luaL_Buffer; } luaL_Buffer;
#define luaL_addchar(B, c) \ #define luaL_addchar(B, c) \
((void)((B)->p < ((B)->buffer+LUAL_BUFFERSIZE) || luaL_prepbuffer(B)), \ ((void)((B)->p < ((B)->buffer + LUAL_BUFFERSIZE) || luaL_prepbuffer(B)), (*(B)->p++ = (char)(c)))
(*(B)->p++ = (char)(c)))
/* compatibility only */ /* compatibility only */
#define luaL_putchar(B, c) luaL_addchar(B, c) #define luaL_putchar(B, c) luaL_addchar(B, c)
@@ -155,7 +130,6 @@ LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
LUALIB_API void(luaL_addvalue)(luaL_Buffer* B); LUALIB_API void(luaL_addvalue)(luaL_Buffer* B);
LUALIB_API void(luaL_pushresult)(luaL_Buffer* B); LUALIB_API void(luaL_pushresult)(luaL_Buffer* B);
/* }====================================================== */ /* }====================================================== */
#endif #endif

View File

@@ -5,31 +5,26 @@
** See Copyright Notice at the end of this file ** See Copyright Notice at the end of this file
*/ */
#ifndef lua_h #ifndef lua_h
#define lua_h #define lua_h
#include <stdarg.h> #include <stdarg.h>
#include <stddef.h> #include <stddef.h>
#include "luaconf.h" #include "luaconf.h"
#define LUA_VERSION "Lua 5.1" #define LUA_VERSION "Lua 5.1"
#define LUA_RELEASE "Lua 5.1.4" #define LUA_RELEASE "Lua 5.1.4"
#define LUA_VERSION_NUM 501 #define LUA_VERSION_NUM 501
#define LUA_COPYRIGHT "Copyright (C) 1994-2008 Lua.org, PUC-Rio" #define LUA_COPYRIGHT "Copyright (C) 1994-2008 Lua.org, PUC-Rio"
#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo & W. Celes" #define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo & W. Celes"
/* mark for precompiled code (`<esc>Lua') */ /* mark for precompiled code (`<esc>Lua') */
#define LUA_SIGNATURE "\033Lua" #define LUA_SIGNATURE "\033Lua"
/* option for multiple returns in `lua_pcall' and `lua_call' */ /* option for multiple returns in `lua_pcall' and `lua_call' */
#define LUA_MULTRET (-1) #define LUA_MULTRET (-1)
/* /*
** pseudo-indices ** pseudo-indices
*/ */
@@ -38,7 +33,6 @@
#define LUA_GLOBALSINDEX (-10002) #define LUA_GLOBALSINDEX (-10002)
#define lua_upvalueindex(i) (LUA_GLOBALSINDEX - (i)) #define lua_upvalueindex(i) (LUA_GLOBALSINDEX - (i))
/* thread status */ /* thread status */
#define LUA_OK 0 #define LUA_OK 0
#define LUA_YIELD 1 #define LUA_YIELD 1
@@ -47,12 +41,10 @@
#define LUA_ERRMEM 4 #define LUA_ERRMEM 4
#define LUA_ERRERR 5 #define LUA_ERRERR 5
typedef struct lua_State lua_State; typedef struct lua_State lua_State;
typedef int (*lua_CFunction)(lua_State* L); typedef int (*lua_CFunction)(lua_State* L);
/* /*
** functions that read/write blocks when loading/dumping Lua chunks ** functions that read/write blocks when loading/dumping Lua chunks
*/ */
@@ -60,13 +52,11 @@ typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz);
typedef int (*lua_Writer)(lua_State* L, const void* p, size_t sz, void* ud); typedef int (*lua_Writer)(lua_State* L, const void* p, size_t sz, void* ud);
/* /*
** prototype for memory-allocation functions ** prototype for memory-allocation functions
*/ */
typedef void* (*lua_Alloc)(void* ud, void* ptr, size_t osize, size_t nsize); typedef void* (*lua_Alloc)(void* ud, void* ptr, size_t osize, size_t nsize);
/* /*
** basic types ** basic types
*/ */
@@ -82,12 +72,9 @@ typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
#define LUA_TUSERDATA 7 #define LUA_TUSERDATA 7
#define LUA_TTHREAD 8 #define LUA_TTHREAD 8
/* minimum Lua stack available to a C function */ /* minimum Lua stack available to a C function */
#define LUA_MINSTACK 20 #define LUA_MINSTACK 20
/* /*
** generic extra include file ** generic extra include file
*/ */
@@ -95,16 +82,12 @@ typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
#include LUA_USER_H #include LUA_USER_H
#endif #endif
/* type of numbers in Lua */ /* type of numbers in Lua */
typedef LUA_NUMBER lua_Number; typedef LUA_NUMBER lua_Number;
/* type for integer functions */ /* type for integer functions */
typedef LUA_INTEGER lua_Integer; typedef LUA_INTEGER lua_Integer;
/* /*
** state manipulation ** state manipulation
*/ */
@@ -114,7 +97,6 @@ LUA_API lua_State *(lua_newthread) (lua_State *L);
LUA_API lua_CFunction(lua_atpanic)(lua_State* L, lua_CFunction panicf); LUA_API lua_CFunction(lua_atpanic)(lua_State* L, lua_CFunction panicf);
/* /*
** basic stack manipulation ** basic stack manipulation
*/ */
@@ -128,7 +110,6 @@ LUA_API int (lua_checkstack) (lua_State *L, int sz);
LUA_API void(lua_xmove)(lua_State* from, lua_State* to, int n); LUA_API void(lua_xmove)(lua_State* from, lua_State* to, int n);
/* /*
** access functions (stack -> C) ** access functions (stack -> C)
*/ */
@@ -154,7 +135,6 @@ LUA_API void *(lua_touserdata) (lua_State *L, int idx);
LUA_API lua_State*(lua_tothread)(lua_State * L, int idx); LUA_API lua_State*(lua_tothread)(lua_State * L, int idx);
LUA_API const void*(lua_topointer)(lua_State * L, int idx); LUA_API const void*(lua_topointer)(lua_State * L, int idx);
/* /*
** push functions (C -> stack) ** push functions (C -> stack)
*/ */
@@ -163,15 +143,13 @@ LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n);
LUA_API void(lua_pushinteger)(lua_State* L, lua_Integer n); LUA_API void(lua_pushinteger)(lua_State* L, lua_Integer n);
LUA_API void(lua_pushlstring)(lua_State* L, const char* s, size_t l); LUA_API void(lua_pushlstring)(lua_State* L, const char* s, size_t l);
LUA_API void(lua_pushstring)(lua_State* L, const char* s); LUA_API void(lua_pushstring)(lua_State* L, const char* s);
LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt, LUA_API const char*(lua_pushvfstring)(lua_State * L, const char* fmt, va_list argp);
va_list argp);
LUA_API const char*(lua_pushfstring)(lua_State * L, const char* fmt, ...); LUA_API const char*(lua_pushfstring)(lua_State * L, const char* fmt, ...);
LUA_API void(lua_pushcclosure)(lua_State* L, lua_CFunction fn, int n); LUA_API void(lua_pushcclosure)(lua_State* L, lua_CFunction fn, int n);
LUA_API void(lua_pushboolean)(lua_State* L, int b); LUA_API void(lua_pushboolean)(lua_State* L, int b);
LUA_API void(lua_pushlightuserdata)(lua_State* L, void* p); LUA_API void(lua_pushlightuserdata)(lua_State* L, void* p);
LUA_API int(lua_pushthread)(lua_State* L); LUA_API int(lua_pushthread)(lua_State* L);
/* /*
** get functions (Lua -> stack) ** get functions (Lua -> stack)
*/ */
@@ -184,7 +162,6 @@ LUA_API void *(lua_newuserdata) (lua_State *L, size_t sz);
LUA_API int(lua_getmetatable)(lua_State* L, int objindex); LUA_API int(lua_getmetatable)(lua_State* L, int objindex);
LUA_API void(lua_getfenv)(lua_State* L, int idx); LUA_API void(lua_getfenv)(lua_State* L, int idx);
/* /*
** set functions (stack -> Lua) ** set functions (stack -> Lua)
*/ */
@@ -195,19 +172,16 @@ LUA_API void (lua_rawseti) (lua_State *L, int idx, int n);
LUA_API int(lua_setmetatable)(lua_State* L, int objindex); LUA_API int(lua_setmetatable)(lua_State* L, int objindex);
LUA_API int(lua_setfenv)(lua_State* L, int idx); LUA_API int(lua_setfenv)(lua_State* L, int idx);
/* /*
** `load' and `call' functions (load and run Lua code) ** `load' and `call' functions (load and run Lua code)
*/ */
LUA_API void(lua_call)(lua_State* L, int nargs, int nresults); LUA_API void(lua_call)(lua_State* L, int nargs, int nresults);
LUA_API int(lua_pcall)(lua_State* L, int nargs, int nresults, int errfunc); LUA_API int(lua_pcall)(lua_State* L, int nargs, int nresults, int errfunc);
LUA_API int(lua_cpcall)(lua_State* L, lua_CFunction func, void* ud); LUA_API int(lua_cpcall)(lua_State* L, lua_CFunction func, void* ud);
LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt, LUA_API int(lua_load)(lua_State* L, lua_Reader reader, void* dt, const char* chunkname);
const char *chunkname);
LUA_API int(lua_dump)(lua_State* L, lua_Writer writer, void* data); LUA_API int(lua_dump)(lua_State* L, lua_Writer writer, void* data);
/* /*
** coroutine functions ** coroutine functions
*/ */
@@ -231,7 +205,6 @@ LUA_API int (lua_status) (lua_State *L);
LUA_API int(lua_gc)(lua_State* L, int what, int data); LUA_API int(lua_gc)(lua_State* L, int what, int data);
/* /*
** miscellaneous functions ** miscellaneous functions
*/ */
@@ -245,8 +218,6 @@ LUA_API void (lua_concat) (lua_State *L, int n);
LUA_API lua_Alloc(lua_getallocf)(lua_State* L, void** ud); LUA_API lua_Alloc(lua_getallocf)(lua_State* L, void** ud);
LUA_API void lua_setallocf(lua_State* L, lua_Alloc f, void* ud); LUA_API void lua_setallocf(lua_State* L, lua_Alloc f, void* ud);
/* /*
** =============================================================== ** ===============================================================
** some useful macros ** some useful macros
@@ -272,16 +243,13 @@ LUA_API void lua_setallocf (lua_State *L, lua_Alloc f, void *ud);
#define lua_isnone(L, n) (lua_type(L, (n)) == LUA_TNONE) #define lua_isnone(L, n) (lua_type(L, (n)) == LUA_TNONE)
#define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0) #define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0)
#define lua_pushliteral(L, s) \ #define lua_pushliteral(L, s) lua_pushlstring(L, "" s, (sizeof(s) / sizeof(char)) - 1)
lua_pushlstring(L, "" s, (sizeof(s)/sizeof(char))-1)
#define lua_setglobal(L, s) lua_setfield(L, LUA_GLOBALSINDEX, (s)) #define lua_setglobal(L, s) lua_setfield(L, LUA_GLOBALSINDEX, (s))
#define lua_getglobal(L, s) lua_getfield(L, LUA_GLOBALSINDEX, (s)) #define lua_getglobal(L, s) lua_getfield(L, LUA_GLOBALSINDEX, (s))
#define lua_tostring(L, i) lua_tolstring(L, (i), NULL) #define lua_tostring(L, i) lua_tolstring(L, (i), NULL)
/* /*
** compatibility macros and functions ** compatibility macros and functions
*/ */
@@ -295,18 +263,15 @@ LUA_API void lua_setallocf (lua_State *L, lua_Alloc f, void *ud);
#define lua_Chunkreader lua_Reader #define lua_Chunkreader lua_Reader
#define lua_Chunkwriter lua_Writer #define lua_Chunkwriter lua_Writer
/* hack */ /* hack */
LUA_API void lua_setlevel(lua_State* from, lua_State* to); LUA_API void lua_setlevel(lua_State* from, lua_State* to);
/* /*
** {====================================================================== ** {======================================================================
** Debug API ** Debug API
** ======================================================================= ** =======================================================================
*/ */
/* /*
** Event codes ** Event codes
*/ */
@@ -316,7 +281,6 @@ LUA_API void lua_setlevel (lua_State *from, lua_State *to);
#define LUA_HOOKCOUNT 3 #define LUA_HOOKCOUNT 3
#define LUA_HOOKTAILRET 4 #define LUA_HOOKTAILRET 4
/* /*
** Event masks ** Event masks
*/ */
@@ -327,11 +291,9 @@ LUA_API void lua_setlevel (lua_State *from, lua_State *to);
typedef struct lua_Debug lua_Debug; /* activation record */ typedef struct lua_Debug lua_Debug; /* activation record */
/* Functions to be called by the debuger in specific events */ /* Functions to be called by the debuger in specific events */
typedef void (*lua_Hook)(lua_State* L, lua_Debug* ar); typedef void (*lua_Hook)(lua_State* L, lua_Debug* ar);
LUA_API int lua_getstack(lua_State* L, int level, lua_Debug* ar); LUA_API int lua_getstack(lua_State* L, int level, lua_Debug* ar);
LUA_API int lua_getinfo(lua_State* L, const char* what, lua_Debug* ar); LUA_API int lua_getinfo(lua_State* L, const char* what, lua_Debug* ar);
LUA_API const char* lua_getlocal(lua_State* L, const lua_Debug* ar, int n); LUA_API const char* lua_getlocal(lua_State* L, const lua_Debug* ar, int n);
@@ -346,8 +308,7 @@ LUA_API int lua_gethookcount (lua_State *L);
/* From Lua 5.2. */ /* From Lua 5.2. */
LUA_API void* lua_upvalueid(lua_State* L, int idx, int n); LUA_API void* lua_upvalueid(lua_State* L, int idx, int n);
LUA_API void lua_upvaluejoin(lua_State* L, int idx1, int n1, int idx2, int n2); LUA_API void lua_upvaluejoin(lua_State* L, int idx1, int n1, int idx2, int n2);
LUA_API int lua_loadx (lua_State *L, lua_Reader reader, void *dt, LUA_API int lua_loadx(lua_State* L, lua_Reader reader, void* dt, const char* chunkname, const char* mode);
const char *chunkname, const char *mode);
LUA_API const lua_Number* lua_version(lua_State* L); LUA_API const lua_Number* lua_version(lua_State* L);
LUA_API void lua_copy(lua_State* L, int fromidx, int toidx); LUA_API void lua_copy(lua_State* L, int fromidx, int toidx);
LUA_API lua_Number lua_tonumberx(lua_State* L, int idx, int* isnum); LUA_API lua_Number lua_tonumberx(lua_State* L, int idx, int* isnum);
@@ -356,7 +317,6 @@ LUA_API lua_Integer lua_tointegerx (lua_State *L, int idx, int *isnum);
/* From Lua 5.3. */ /* From Lua 5.3. */
LUA_API int lua_isyieldable(lua_State* L); LUA_API int lua_isyieldable(lua_State* L);
struct lua_Debug { struct lua_Debug {
int event; int event;
const char* name; /* (n) */ const char* name; /* (n) */
@@ -374,7 +334,6 @@ struct lua_Debug {
/* }====================================================================== */ /* }====================================================================== */
/****************************************************************************** /******************************************************************************
* Copyright (C) 1994-2008 Lua.org, PUC-Rio. All rights reserved. * Copyright (C) 1994-2008 Lua.org, PUC-Rio. All rights reserved.
* *
@@ -398,5 +357,4 @@ struct lua_Debug {
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
******************************************************************************/ ******************************************************************************/
#endif #endif

View File

@@ -1,9 +1,8 @@
// C++ wrapper for LuaJIT header files. // C++ wrapper for LuaJIT header files.
extern "C" { extern "C" {
#include "lua.h"
#include "lauxlib.h" #include "lauxlib.h"
#include "lualib.h" #include "lua.h"
#include "luajit.h" #include "luajit.h"
#include "lualib.h"
} }

View File

@@ -9,6 +9,7 @@
#ifndef WINVER #ifndef WINVER
#define WINVER 0x0501 #define WINVER 0x0501
#endif #endif
#include <limits.h> #include <limits.h>
#include <stddef.h> #include <stddef.h>
@@ -20,10 +21,8 @@
*/ */
#define LUA_LDIR "!\\lua\\" #define LUA_LDIR "!\\lua\\"
#define LUA_CDIR "!\\" #define LUA_CDIR "!\\"
#define LUA_PATH_DEFAULT \ #define LUA_PATH_DEFAULT ".\\?.lua;" LUA_LDIR "?.lua;" LUA_LDIR "?\\init.lua;"
".\\?.lua;" LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" #define LUA_CPATH_DEFAULT ".\\?.dll;" LUA_CDIR "?.dll;" LUA_CDIR "loadall.dll"
#define LUA_CPATH_DEFAULT \
".\\?.dll;" LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll"
#else #else
/* /*
** Note to distribution maintainers: do NOT patch the following lines! ** Note to distribution maintainers: do NOT patch the following lines!
@@ -77,9 +76,7 @@
#define LUA_PATH_MARK "?" #define LUA_PATH_MARK "?"
#define LUA_EXECDIR "!" #define LUA_EXECDIR "!"
#define LUA_IGMARK "-" #define LUA_IGMARK "-"
#define LUA_PATH_CONFIG \ #define LUA_PATH_CONFIG LUA_DIRSEP "\n" LUA_PATHSEP "\n" LUA_PATH_MARK "\n" LUA_EXECDIR "\n" LUA_IGMARK "\n"
LUA_DIRSEP "\n" LUA_PATHSEP "\n" LUA_PATH_MARK "\n" \
LUA_EXECDIR "\n" LUA_IGMARK "\n"
/* Quoting in error messages. */ /* Quoting in error messages. */
#define LUA_QL(x) "'" x "'" #define LUA_QL(x) "'" x "'"
@@ -144,9 +141,16 @@
#define lua_assert(x) assert(x) #define lua_assert(x) assert(x)
#endif #endif
#ifdef LUA_USE_APICHECK #ifdef LUA_USE_APICHECK
#define luai_apicheck(L, o) { (void)L; assert(o); } #define luai_apicheck(L, o) \
{ \
(void)L; \
assert(o); \
}
#else #else
#define luai_apicheck(L, o) { (void)L; } #define luai_apicheck(L, o) \
{ \
(void)L; \
}
#endif #endif
#endif #endif

View File

@@ -65,13 +65,10 @@ enum {
LUA_API int luaJIT_setmode(lua_State* L, int idx, int mode); LUA_API int luaJIT_setmode(lua_State* L, int idx, int mode);
/* Low-overhead profiling API. */ /* Low-overhead profiling API. */
typedef void (*luaJIT_profile_callback)(void *data, lua_State *L, typedef void (*luaJIT_profile_callback)(void* data, lua_State* L, int samples, int vmstate);
int samples, int vmstate); LUA_API void luaJIT_profile_start(lua_State* L, const char* mode, luaJIT_profile_callback cb, void* data);
LUA_API void luaJIT_profile_start(lua_State *L, const char *mode,
luaJIT_profile_callback cb, void *data);
LUA_API void luaJIT_profile_stop(lua_State* L); LUA_API void luaJIT_profile_stop(lua_State* L);
LUA_API const char *luaJIT_profile_dumpstack(lua_State *L, const char *fmt, LUA_API const char* luaJIT_profile_dumpstack(lua_State* L, const char* fmt, int depth, size_t* len);
int depth, size_t *len);
/* Enforce (dynamic) linker error for version mismatches. Call from main. */ /* Enforce (dynamic) linker error for version mismatches. Call from main. */
LUA_API void LUAJIT_VERSION_SYM(void); LUA_API void LUAJIT_VERSION_SYM(void);

View File

@@ -2,15 +2,18 @@
////////////////////////////////////////////////// //////////////////////////////////////////////////
// BlFuncs Version 1.0 // BlFuncs Version 1.0
// Includes // Includes
#ifndef WIN32_LEAN_AND_MEAN
#include "BlHooks.hpp" #define WIN32_LEAN_AND_MEAN
#endif
#include "BlFuncs.hpp" #include "BlFuncs.hpp"
#include <Windows.h>
#include "BlHooks.hpp"
#include <cstdarg>
#include <cstring>
#include <stdio.h> #include <stdio.h>
// Scanned structures // Scanned structures
ADDR tsf_mCacheSequence; ADDR tsf_mCacheSequence;
@@ -33,7 +36,6 @@ BlFunctionDefIntern(tsf_BlSimObject__getDataField );
BlFunctionDefIntern(tsf_BlSimObject__setDataField); BlFunctionDefIntern(tsf_BlSimObject__setDataField);
BlFunctionDefIntern(tsf_BlCon__getReturnBuffer); BlFunctionDefIntern(tsf_BlCon__getReturnBuffer);
// C->TS Args // C->TS Args
char* tsf_GetIntArg(signed int value) { char* tsf_GetIntArg(signed int value) {
@@ -41,21 +43,21 @@ char* tsf_GetIntArg(signed int value) {
snprintf(ret, 16, "%d", value); snprintf(ret, 16, "%d", value);
return ret; return ret;
} }
char* tsf_GetFloatArg(float value) { char* tsf_GetFloatArg(float value) {
char* ret = tsf_BlStringStack__getArgBuffer(32); char* ret = tsf_BlStringStack__getArgBuffer(32);
snprintf(ret, 32, "%g", value); snprintf(ret, 32, "%g", value);
return ret; return ret;
} }
char* tsf_GetStringArg(char* value) { char* tsf_GetStringArg(char* value) {
int len = strlen(value) + 1; int len = strlen(value) + 1;
char* ret = tsf_BlStringStack__getArgBuffer(len); char* ret = tsf_BlStringStack__getArgBuffer(len);
memcpy(ret, value, len); memcpy(ret, value, len);
return ret; return ret;
} }
char* tsf_GetThisArg(ADDR obj) {
return tsf_GetIntArg(*(signed int *)(obj + 32));
}
char* tsf_GetThisArg(ADDR obj) { return tsf_GetIntArg(*(signed int*)(obj + 32)); }
// Eval // Eval
@@ -74,24 +76,23 @@ const char* tsf_Evalf(const char *fmt, ...) {
return tsf_Eval((const char*)code); return tsf_Eval((const char*)code);
} }
// Objects // Objects
ADDR tsf_FindObject(unsigned int id) { ADDR tsf_FindObject(unsigned int id) {
ADDR obj = *(ADDR*)(*(ADDR*)(tsf_gIdDictionary) + 4 * (id & 0xFFF)); ADDR obj = *(ADDR*)(*(ADDR*)(tsf_gIdDictionary) + 4 * (id & 0xFFF));
if(!obj) return 0; if (!obj)
return 0;
while (obj && *(unsigned int*)(obj + 32) != id) { while (obj && *(unsigned int*)(obj + 32) != id) {
obj = *(ADDR*)(obj + 16); obj = *(ADDR*)(obj + 16);
if(!obj) return 0; if (!obj)
return 0;
} }
return obj; return obj;
} }
ADDR tsf_FindObject(const char* name) { ADDR tsf_FindObject(const char* name) { return (ADDR)tsf_BlSim__findObject_name(name); }
return (ADDR)tsf_BlSim__findObject_name(name);
}
ADDR tsf_LookupNamespace(const char* ns, const char* package) { ADDR tsf_LookupNamespace(const char* ns, const char* package) {
const char* ste_package; const char* ste_package;
@@ -108,10 +109,8 @@ ADDR tsf_LookupNamespace(const char* ns, const char* package) {
return tsf_BlNamespace__find(nullptr, ste_package); return tsf_BlNamespace__find(nullptr, ste_package);
} }
} }
ADDR tsf_LookupNamespace(const char* ns) {
return tsf_LookupNamespace(ns, nullptr);
}
ADDR tsf_LookupNamespace(const char* ns) { return tsf_LookupNamespace(ns, nullptr); }
// Object Fields // Object Fields
@@ -137,34 +136,32 @@ void tsf_SetDataField(ADDR simObject, const char* slotName, const char* array, c
tsf_BlSimObject__setDataField(simObject, ste_slotName, array, value); tsf_BlSimObject__setDataField(simObject, ste_slotName, array, value);
} }
// TS Global Variables // TS Global Variables
const char *tsf_GetVar(const char* name) { const char* tsf_GetVar(const char* name) { return tsf_BlCon__getVariable(name); }
return tsf_BlCon__getVariable(name);
}
void tsf_AddVarInternal(const char* name, signed int varType, void* data) { void tsf_AddVarInternal(const char* name, signed int varType, void* data) {
tsf_BlDictionary__addVariable((ADDR*)tsf_gEvalState_globalVars, name, varType, data); tsf_BlDictionary__addVariable((ADDR*)tsf_gEvalState_globalVars, name, varType, data);
} }
void tsf_AddVar(const char* name, const char** data) { void tsf_AddVar(const char* name, const char** data) { tsf_AddVarInternal(name, 10, data); }
tsf_AddVarInternal(name, 10, data);
}
void tsf_AddVar(const char* name, signed int* data) {
tsf_AddVarInternal(name, 4, data);
}
void tsf_AddVar(const char* name, float* data) {
tsf_AddVarInternal(name, 8, data);
}
void tsf_AddVar(const char* name, bool* data) {
tsf_AddVarInternal(name, 6, data);
}
void tsf_AddVar(const char* name, signed int* data) { tsf_AddVarInternal(name, 4, data); }
void tsf_AddVar(const char* name, float* data) { tsf_AddVarInternal(name, 8, data); }
void tsf_AddVar(const char* name, bool* data) { tsf_AddVarInternal(name, 6, data); }
// TS->C Functions // TS->C Functions
ADDR tsf_AddConsoleFuncInternal(const char* pname, const char* cname, const char* fname, signed int cbtype, const char* usage, signed int mina, signed int maxa) { ADDR tsf_AddConsoleFuncInternal(
const char* pname,
const char* cname,
const char* fname,
signed int cbtype,
const char* usage,
signed int mina,
signed int maxa) {
const char* ste_fname = tsf_BlStringTable__insert(fname, 0); const char* ste_fname = tsf_BlStringTable__insert(fname, 0);
ADDR ns = tsf_LookupNamespace(cname, pname); ADDR ns = tsf_LookupNamespace(cname, pname);
ADDR ent = tsf_BlNamespace__createLocalEntry(ns, ste_fname); ADDR ent = tsf_BlNamespace__createLocalEntry(ns, ste_fname);
@@ -180,50 +177,121 @@ ADDR tsf_AddConsoleFuncInternal(const char* pname, const char* cname, const char
return ent; return ent;
} }
void tsf_AddConsoleFunc(const char* pname, const char* cname, const char* fname, tsf_StringCallback sc, const char* usage, signed int mina, signed int maxa) { void tsf_AddConsoleFunc(
const char* pname,
const char* cname,
const char* fname,
tsf_StringCallback sc,
const char* usage,
signed int mina,
signed int maxa) {
ADDR ent = tsf_AddConsoleFuncInternal(pname, cname, fname, 1, usage, mina, maxa); ADDR ent = tsf_AddConsoleFuncInternal(pname, cname, fname, 1, usage, mina, maxa);
*(tsf_StringCallback*)(ent + 40) = sc; *(tsf_StringCallback*)(ent + 40) = sc;
} }
void tsf_AddConsoleFunc(const char* pname, const char* cname, const char* fname, tsf_IntCallback ic, const char* usage, signed int mina, signed int maxa) {
void tsf_AddConsoleFunc(
const char* pname,
const char* cname,
const char* fname,
tsf_IntCallback ic,
const char* usage,
signed int mina,
signed int maxa) {
ADDR ent = tsf_AddConsoleFuncInternal(pname, cname, fname, 2, usage, mina, maxa); ADDR ent = tsf_AddConsoleFuncInternal(pname, cname, fname, 2, usage, mina, maxa);
*(tsf_IntCallback*)(ent + 40) = ic; *(tsf_IntCallback*)(ent + 40) = ic;
} }
void tsf_AddConsoleFunc(const char* pname, const char* cname, const char* fname, tsf_FloatCallback fc, const char* usage, signed int mina, signed int maxa) {
void tsf_AddConsoleFunc(
const char* pname,
const char* cname,
const char* fname,
tsf_FloatCallback fc,
const char* usage,
signed int mina,
signed int maxa) {
ADDR ent = tsf_AddConsoleFuncInternal(pname, cname, fname, 3, usage, mina, maxa); ADDR ent = tsf_AddConsoleFuncInternal(pname, cname, fname, 3, usage, mina, maxa);
*(tsf_FloatCallback*)(ent + 40) = fc; *(tsf_FloatCallback*)(ent + 40) = fc;
} }
void tsf_AddConsoleFunc(const char* pname, const char* cname, const char* fname, tsf_VoidCallback vc, const char* usage, signed int mina, signed int maxa) {
void tsf_AddConsoleFunc(
const char* pname,
const char* cname,
const char* fname,
tsf_VoidCallback vc,
const char* usage,
signed int mina,
signed int maxa) {
ADDR ent = tsf_AddConsoleFuncInternal(pname, cname, fname, 4, usage, mina, maxa); ADDR ent = tsf_AddConsoleFuncInternal(pname, cname, fname, 4, usage, mina, maxa);
*(tsf_VoidCallback*)(ent + 40) = vc; *(tsf_VoidCallback*)(ent + 40) = vc;
} }
void tsf_AddConsoleFunc(const char* pname, const char* cname, const char* fname, tsf_BoolCallback bc, const char* usage, signed int mina, signed int maxa) {
void tsf_AddConsoleFunc(
const char* pname,
const char* cname,
const char* fname,
tsf_BoolCallback bc,
const char* usage,
signed int mina,
signed int maxa) {
ADDR ent = tsf_AddConsoleFuncInternal(pname, cname, fname, 5, usage, mina, maxa); ADDR ent = tsf_AddConsoleFuncInternal(pname, cname, fname, 5, usage, mina, maxa);
*(tsf_BoolCallback*)(ent + 40) = bc; *(tsf_BoolCallback*)(ent + 40) = bc;
} }
// Initialization // Initialization
bool tsf_InitInternal() { bool tsf_InitInternal() {
BlScanFunctionText(tsf_BlStringTable__insert, "83 EC 0C 80 3D ? ? ? ? ?"); BlScanFunctionText(tsf_BlStringTable__insert, "83 EC 0C 80 3D ? ? ? ? ?");
BlScanFunctionText(tsf_BlNamespace__find , "55 8B EC 6A FF 68 ? ? ? ? 64 A1 ? ? ? ? 50 83 EC 0C 53 56 57 A1 ? ? ? ? 33 C5 50 8D 45 F4 64 A3 ? ? ? ? 8B DA 8B D1" ); BlScanFunctionText(
BlScanFunctionText(tsf_BlNamespace__createLocalEntry, "55 8B EC 6A FF 68 ? ? ? ? 64 A1 ? ? ? ? 50 83 EC 08 53 56 57 A1 ? ? ? ? 33 C5 50 8D 45 F4 64 A3 ? ? ? ? 89 4D F0" ); tsf_BlNamespace__find,
BlScanFunctionText(tsf_BlDataChunker__freeBlocks , "55 8B EC 6A FF 68 ? ? ? ? 64 A1 ? ? ? ? 50 51 53 56 57 A1 ? ? ? ? 33 C5 50 8D 45 F4 64 A3 ? ? ? ? 8B D9 8B 33" ); "55 8B EC 6A FF 68 ? ? ? ? 64 A1 ? ? ? ? 50 83 EC 0C 53 56 57 A1 ? ? ? ? "
BlScanFunctionText(tsf_BlCon__evaluate , "55 8B EC 6A FF 68 ? ? ? ? 64 A1 ? ? ? ? 50 56 57 A1 ? ? ? ? 33 C5 50 8D 45 F4 64 A3 ? ? ? ? 8B 75 10" ); "33 C5 50 8D 45 F4 64 A3 ? ? ? ? 8B DA 8B D1");
BlScanFunctionText(tsf_BlCon__executef , "81 EC ? ? ? ? A1 ? ? ? ? 33 C4 89 84 24 ? ? ? ? 53 55 56 8B B4 24 ? ? ? ? 33 C9" ); BlScanFunctionText(
BlScanFunctionText(tsf_BlCon__executefSimObj , "81 EC ? ? ? ? A1 ? ? ? ? 33 C4 89 84 24 ? ? ? ? 53 56 8B B4 24 ? ? ? ? 33 C9" ); tsf_BlNamespace__createLocalEntry,
"55 8B EC 6A FF 68 ? ? ? ? 64 A1 ? ? ? ? 50 83 EC 08 53 56 57 A1 ? ? ? ? "
"33 C5 50 8D 45 F4 64 A3 ? ? ? ? 89 4D F0");
BlScanFunctionText(
tsf_BlDataChunker__freeBlocks,
"55 8B EC 6A FF 68 ? ? ? ? 64 A1 ? ? ? ? 50 51 53 56 57 "
"A1 ? ? ? ? 33 C5 50 8D 45 F4 64 A3 ? ? ? ? 8B D9 8B 33");
BlScanFunctionText(
tsf_BlCon__evaluate,
"55 8B EC 6A FF 68 ? ? ? ? 64 A1 ? ? ? ? 50 56 57 A1 ? ? "
"? ? 33 C5 50 8D 45 F4 64 A3 ? ? ? ? 8B 75 10");
BlScanFunctionText(
tsf_BlCon__executef,
"81 EC ? ? ? ? A1 ? ? ? ? 33 C4 89 84 24 ? ? ? ? 53 55 56 "
"8B B4 24 ? ? ? ? 33 C9");
BlScanFunctionText(
tsf_BlCon__executefSimObj,
"81 EC ? ? ? ? A1 ? ? ? ? 33 C4 89 84 24 ? ? ? ? 53 56 8B "
"B4 24 ? ? ? ? 33 C9");
BlScanFunctionText(tsf_BlCon__getVariable, "53 56 8B F1 57 85 F6 0F 84 ? ? ? ?"); BlScanFunctionText(tsf_BlCon__getVariable, "53 56 8B F1 57 85 F6 0F 84 ? ? ? ?");
BlScanFunctionText(tsf_BlDictionary__addVariable, "8B 44 24 04 56 57 8B F9"); BlScanFunctionText(tsf_BlDictionary__addVariable, "8B 44 24 04 56 57 8B F9");
BlScanFunctionText(tsf_BlSim__findObject_name, "57 8B F9 8A 17"); BlScanFunctionText(tsf_BlSim__findObject_name, "57 8B F9 8A 17");
BlScanFunctionText(tsf_BlStringStack__getArgBuffer , "55 8B EC 83 E4 F8 8B 0D ? ? ? ? A1 ? ? ? ? 56 57 8B 7D 08 8D 14 01 03 D7 3B 15 ? ? ? ? 72 2C 8B 0D" ); BlScanFunctionText(
tsf_BlStringStack__getArgBuffer,
"55 8B EC 83 E4 F8 8B 0D ? ? ? ? A1 ? ? ? ? 56 57 8B 7D "
"08 8D 14 01 03 D7 3B 15 ? ? ? ? 72 2C 8B 0D");
BlScanFunctionText(tsf_BlSimObject__getDataField, "51 53 8B D9 55 56 8B 74 24 14"); BlScanFunctionText(tsf_BlSimObject__getDataField, "51 53 8B D9 55 56 8B 74 24 14");
BlScanFunctionText(tsf_BlSimObject__setDataField , "81 EC ? ? ? ? A1 ? ? ? ? 33 C4 89 84 24 ? ? ? ? 8B 84 24 ? ? ? ? 53 8B D9 89 44 24 04" ); BlScanFunctionText(
tsf_BlSimObject__setDataField,
"81 EC ? ? ? ? A1 ? ? ? ? 33 C4 89 84 24 ? ? ? ? 8B 84 24 "
"? ? ? ? 53 8B D9 89 44 24 04");
BlScanFunctionText(tsf_BlCon__getReturnBuffer, "81 F9 ? ? ? ? 76 2B"); BlScanFunctionText(tsf_BlCon__getReturnBuffer, "81 F9 ? ? ? ? 76 2B");
ADDR BlScanText (tsf_mCacheSequenceLoc , "FF 05 ? ? ? ? B9 ? ? ? ? 8B F8 E8 ? ? ? ? 8B 44 24 1C 89 47 18 8B 44 24 14" ); ADDR BlScanText(
ADDR BlScanText (tsf_mCacheAllocatorLoc , "89 35 ? ? ? ? C7 06 ? ? ? ? A1 ? ? ? ? 68 ? ? ? ? C7 40 ? ? ? ? ? E8 ? ? ? ? 83 C4 04 8B 4D F4 64 89 0D ? ? ? ? 59 5E 8B E5 5D C3"); tsf_mCacheSequenceLoc,
"FF 05 ? ? ? ? B9 ? ? ? ? 8B F8 E8 ? ? ? ? 8B 44 24 1C 89 47 "
"18 8B 44 24 14");
ADDR BlScanText(
tsf_mCacheAllocatorLoc,
"89 35 ? ? ? ? C7 06 ? ? ? ? A1 ? ? ? ? 68 ? ? ? ? C7 40 ? ? ? ? ? E8 ? "
"? ? ? 83 C4 04 8B 4D F4 64 89 0D ? ? ? ? 59 5E 8B E5 5D C3");
ADDR BlScanText(tsf_gIdDictionaryLoc, "89 15 ? ? ? ? E8 ? ? ? ? 8B F0 89 75 F0"); ADDR BlScanText(tsf_gIdDictionaryLoc, "89 15 ? ? ? ? E8 ? ? ? ? 8B F0 89 75 F0");
ADDR BlScanText (tsf_gEvalState_globalVarsLoc , "B9 ? ? ? ? E8 ? ? ? ? 68 ? ? ? ? 6A 0A 68 ? ? ? ? B9 ? ? ? ? E8 ? ? ? ? E8 ? ? ? ?" ); ADDR BlScanText(
tsf_gEvalState_globalVarsLoc,
"B9 ? ? ? ? E8 ? ? ? ? 68 ? ? ? ? 6A 0A 68 ? ? ? ? B9 ? ? ? "
"? E8 ? ? ? ? E8 ? ? ? ?");
tsf_mCacheSequence = *(ADDR*)(tsf_mCacheSequenceLoc + 2); tsf_mCacheSequence = *(ADDR*)(tsf_mCacheSequenceLoc + 2);
tsf_mCacheAllocator = *(ADDR*)(tsf_mCacheAllocatorLoc + 2); tsf_mCacheAllocator = *(ADDR*)(tsf_mCacheAllocatorLoc + 2);
@@ -233,6 +301,4 @@ bool tsf_InitInternal() {
return true; return true;
} }
bool tsf_DeinitInternal() { bool tsf_DeinitInternal() { return true; }
return true;
}

View File

@@ -5,10 +5,10 @@
#ifndef _H_BLFUNCS #ifndef _H_BLFUNCS
#define _H_BLFUNCS #define _H_BLFUNCS
// Require BlHooks to be included before this header // Ensure BlHooks is available (include it if not already included)
#ifndef _H_BLHOOKS #ifndef _H_BLHOOKS
#error "BlFuncs.hpp: You must include BlHooks.hpp first" #include "BlHooks.hpp"
#else #endif
typedef const char* (*tsf_StringCallback)(ADDR, signed int, const char*[]); typedef const char* (*tsf_StringCallback)(ADDR, signed int, const char*[]);
typedef signed int (*tsf_IntCallback)(ADDR, signed int, const char*[]); typedef signed int (*tsf_IntCallback)(ADDR, signed int, const char*[]);
@@ -71,7 +71,6 @@ BlFunctionDefExtern(const char *, __thiscall, tsf_BlSimObject__getDataField, ADD
BlFunctionDefExtern(void, __thiscall, tsf_BlSimObject__setDataField, ADDR, const char*, const char*, const char*); BlFunctionDefExtern(void, __thiscall, tsf_BlSimObject__setDataField, ADDR, const char*, const char*, const char*);
BlFunctionDefExtern(char*, __fastcall, tsf_BlCon__getReturnBuffer, unsigned int); BlFunctionDefExtern(char*, __fastcall, tsf_BlCon__getReturnBuffer, unsigned int);
// Function short names // Function short names
#define BlEval tsf_Eval #define BlEval tsf_Eval
@@ -94,16 +93,21 @@ BlFunctionDefExtern(char *, __fastcall, tsf_BlCon__getReturnBuffer, unsigned int
#define BlAddFunction tsf_AddConsoleFunc #define BlAddFunction tsf_AddConsoleFunc
#define __22ND_ARGUMENT(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21, a22, ...) a22 #define __22ND_ARGUMENT( \
#define __NUM_LIST(...) __22ND_ARGUMENT(dummy, ##__VA_ARGS__, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0) a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21, a22, ...) \
#define BlCall(...) \ a22
tsf_BlCon__executef(__NUM_LIST(__VA_ARGS__), __VA_ARGS__) #define __NUM_LIST(...) \
#define BlCallObj(obj, ...) \ __22ND_ARGUMENT(dummy, ##__VA_ARGS__, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0)
tsf_BlCon__executefSimObj((ADDR*)obj, __NUM_LIST(__VA_ARGS__), __VA_ARGS__) #define BlCall(...) tsf_BlCon__executef(__NUM_LIST(__VA_ARGS__), __VA_ARGS__)
#define BlCallObj(obj, ...) tsf_BlCon__executefSimObj((ADDR*)obj, __NUM_LIST(__VA_ARGS__), __VA_ARGS__)
#define BlFuncsInit() if(!tsf_InitInternal()) { return false; }
#define BlFuncsDeinit() if(!tsf_DeinitInternal()) { return false; }
#define BlFuncsInit() \
if (!tsf_InitInternal()) { \
return false; \
}
#define BlFuncsDeinit() \
if (!tsf_DeinitInternal()) { \
return false; \
}
#endif #endif
#endif

View File

@@ -2,21 +2,22 @@
////////////////////////////////////////////////// //////////////////////////////////////////////////
// RedoBlHooks Version 3.0 // RedoBlHooks Version 3.0
// Includes // Includes
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#include <cstdlib>
#endif
#include <Windows.h> #include <Windows.h>
#include <Psapi.h> #include <Psapi.h>
// #include <map> // #include <map>
#include "BlHooks.hpp" #include "BlHooks.hpp"
// Scanned structures // Scanned structures
BlFunctionDefIntern(tsh_BlPrintf); BlFunctionDefIntern(tsh_BlPrintf);
// Sig Scanning // Sig Scanning
ADDR ImageBase; ADDR ImageBase;
@@ -87,7 +88,6 @@ void tsh_i_PatternTextToCode(char* text, char** opatt, char** omask) {
*omask = mask; *omask = mask;
} }
// Public functions for sig scanning // Public functions for sig scanning
// Scan using code-style pattern // Scan using code-style pattern
@@ -109,7 +109,6 @@ ADDR tsh_ScanText(char* text) {
return res; return res;
} }
// Call Patching and Hooking // Call Patching and Hooking
// Remove protection from address // Remove protection from address
@@ -127,21 +126,13 @@ void tsh_PatchBytes(ADDR length, ADDR location, BYTE* repl) {
memcpy((void*)location, (void*)repl, (size_t)length); memcpy((void*)location, (void*)repl, (size_t)length);
} }
void tsh_PatchByte(ADDR location, BYTE value) { void tsh_PatchByte(ADDR location, BYTE value) { tsh_PatchBytes(location, 1, &value); }
tsh_PatchBytes(location, 1, &value);
}
void tsh_ReplaceInt(ADDR addr, int rval) { void tsh_ReplaceInt(ADDR addr, int rval) { tsh_PatchBytes(4, addr, (BYTE*)(&rval)); }
tsh_PatchBytes(4, addr, (BYTE*)(&rval));
}
int tsh_i_CallOffset(ADDR instr, ADDR func) { int tsh_i_CallOffset(ADDR instr, ADDR func) { return func - (instr + 4); }
return func - (instr+4);
}
void tsh_i_ReplaceCall(ADDR instr, ADDR target) { void tsh_i_ReplaceCall(ADDR instr, ADDR target) { tsh_ReplaceInt(instr, tsh_i_CallOffset(instr, target)); }
tsh_ReplaceInt(instr, tsh_i_CallOffset(instr, target));
}
void tsh_i_PatchCopy(ADDR dest, ADDR src, unsigned int len) { void tsh_i_PatchCopy(ADDR dest, ADDR src, unsigned int len) {
for (unsigned int i = 0; i < len; i++) { for (unsigned int i = 0; i < len; i++) {
@@ -165,7 +156,8 @@ int tsh_PatchAllMatchesCode(ADDR len, char* patt, char* mask, char* replace, boo
int numpatched = 0; int numpatched = 0;
for (ADDR i = ImageBase; i < ImageBase + ImageSize - len; i++) { for (ADDR i = ImageBase; i < ImageBase + ImageSize - len; i++) {
if (tsh_i_CompareData((BYTE*)i, (BYTE*)patt, mask)) { if (tsh_i_CompareData((BYTE*)i, (BYTE*)patt, mask)) {
if(debugprint) BlPrintf("RedoBlHooks: Patching call at %08x", i); if (debugprint)
BlPrintf("RedoBlHooks: Patching call at %08x", i);
numpatched++; numpatched++;
tsh_DeprotectAddress(i, len); tsh_DeprotectAddress(i, len);
@@ -190,7 +182,6 @@ int tsh_PatchAllMatchesHex(ADDR len, char* text, char* replace, bool debugprint)
return res; return res;
} }
// Initialization // Initialization
bool tsh_InitInternal() { bool tsh_InitInternal() {
@@ -201,7 +192,4 @@ bool tsh_InitInternal(){
return true; return true;
} }
bool tsh_DeinitInternal() { bool tsh_DeinitInternal() { return true; }
return true;
}

View File

@@ -5,13 +5,11 @@
#ifndef _H_BLHOOKS #ifndef _H_BLHOOKS
#define _H_BLHOOKS #define _H_BLHOOKS
// Typedefs // Typedefs
typedef unsigned char BYTE; typedef unsigned char BYTE;
typedef unsigned int ADDR; typedef unsigned int ADDR;
// Prototypes // Prototypes
bool tsh_InitInternal(); bool tsh_InitInternal();
@@ -25,7 +23,6 @@ void tsh_PatchByte(ADDR, BYTE);
void tsh_PatchBytes(unsigned int, ADDR, BYTE*); void tsh_PatchBytes(unsigned int, ADDR, BYTE*);
void tsh_PatchInt(ADDR, int); void tsh_PatchInt(ADDR, int);
// Debug print settings // Debug print settings
#ifndef TSH_NO_DEBUG_PRINT #ifndef TSH_NO_DEBUG_PRINT
@@ -34,29 +31,31 @@ void tsh_PatchInt(ADDR, int);
#define tsh_DEBUGPRINT true #define tsh_DEBUGPRINT true
#endif #endif
// Function short names // Function short names
// Use in code when the def is not shared in a header // Use in code when the def is not shared in a header
#define BlFunctionDef(returnType, convention, name, ...) \ #define BlFunctionDef(returnType, convention, name, ...) \
typedef returnType(convention* tsh_##name##FnT)(__VA_ARGS__); \ typedef returnType(convention* tsh_##name##FnT)(__VA_ARGS__); \
tsh_##name##FnT name; tsh_##name##FnT name;
// Use in header for shared function defs when a BlFunctionDefIntern exists in code // Use in header for shared function defs when a BlFunctionDefIntern exists in
// code
#define BlFunctionDefExtern(returnType, convention, name, ...) \ #define BlFunctionDefExtern(returnType, convention, name, ...) \
typedef returnType(convention* tsh_##name##FnT)(__VA_ARGS__); \ typedef returnType(convention* tsh_##name##FnT)(__VA_ARGS__); \
extern tsh_##name##FnT name; extern tsh_##name##FnT name;
// Use in code for shared function defs when a BlFunctionDefExtern exists in header // Use in code for shared function defs when a BlFunctionDefExtern exists in
#define BlFunctionDefIntern(name) \ // header
tsh_##name##FnT name; #define BlFunctionDefIntern(name) tsh_##name##FnT name;
// Scan for and assign the pattern to the variable, or err and return if not found // Scan for and assign the pattern to the variable, or err and return if not
// found
#define BlScanFunctionCode(target, patt, mask) \ #define BlScanFunctionCode(target, patt, mask) \
target = (tsh_##target##FnT)tsh_ScanCode((char*)patt, (char*)mask); \ target = (tsh_##target##FnT)tsh_ScanCode((char*)patt, (char*)mask); \
if (!target) { \ if (!target) { \
BlPrintf("RedoBlHooks | Cannot find function " #target "!"); \ BlPrintf("RedoBlHooks | Cannot find function " #target "!"); \
return false; \ return false; \
} else { \ } else { \
if(tsh_DEBUGPRINT) BlPrintf("RedoBlHooks | Found function "#target" at %08x", (int)target); \ if (tsh_DEBUGPRINT) \
BlPrintf("RedoBlHooks | Found function " #target " at %08x", (int)target); \
} }
#define BlScanFunctionText(target, text) \ #define BlScanFunctionText(target, text) \
target = (tsh_##target##FnT)tsh_ScanText((char*)text); \ target = (tsh_##target##FnT)tsh_ScanText((char*)text); \
@@ -64,7 +63,8 @@ void tsh_PatchInt(ADDR, int);
BlPrintf("RedoBlHooks | Cannot find function " #target "!"); \ BlPrintf("RedoBlHooks | Cannot find function " #target "!"); \
return false; \ return false; \
} else { \ } else { \
if(tsh_DEBUGPRINT) BlPrintf("RedoBlHooks | Found function "#target" at %08x", (int)target); \ if (tsh_DEBUGPRINT) \
BlPrintf("RedoBlHooks | Found function " #target " at %08x", (int)target); \
} }
#define BlScanCode(target, patt, mask) \ #define BlScanCode(target, patt, mask) \
target = tsh_ScanCode((char*)patt, (char*)mask); \ target = tsh_ScanCode((char*)patt, (char*)mask); \
@@ -72,7 +72,8 @@ void tsh_PatchInt(ADDR, int);
BlPrintf("RedoBlHooks | Cannot find pattern " #target "!"); \ BlPrintf("RedoBlHooks | Cannot find pattern " #target "!"); \
return false; \ return false; \
} else { \ } else { \
if(tsh_DEBUGPRINT) BlPrintf("RedoBlHooks | Found "#target" at %08x", (int)target); \ if (tsh_DEBUGPRINT) \
BlPrintf("RedoBlHooks | Found " #target " at %08x", (int)target); \
} }
#define BlScanText(target, text) \ #define BlScanText(target, text) \
target = tsh_ScanText((char*)text); \ target = tsh_ScanText((char*)text); \
@@ -80,7 +81,8 @@ void tsh_PatchInt(ADDR, int);
BlPrintf("RedoBlHooks | Cannot find " #target "!"); \ BlPrintf("RedoBlHooks | Cannot find " #target "!"); \
return false; \ return false; \
} else { \ } else { \
if(tsh_DEBUGPRINT) BlPrintf("RedoBlHooks | Found "#target" at %08x", (int)target); \ if (tsh_DEBUGPRINT) \
BlPrintf("RedoBlHooks | Found " #target " at %08x", (int)target); \
} }
// Use in code to define the data and functions for hooking a function // Use in code to define the data and functions for hooking a function
@@ -100,23 +102,30 @@ void tsh_PatchInt(ADDR, int);
tsh_PatchAllMatchesCode((ADDR)len, (char*)text, (char*)repl, tsh_DEBUGPRINT); tsh_PatchAllMatchesCode((ADDR)len, (char*)text, (char*)repl, tsh_DEBUGPRINT);
// Deprotect and replace one byte // Deprotect and replace one byte
#define BlPatchByte(addr, byte) \ #define BlPatchByte(addr, byte) tsh_PatchByte((ADDR)addr, (BYTE)byte);
tsh_PatchByte((ADDR)addr, (BYTE)byte);
// Deprotect and replace a byte string // Deprotect and replace a byte string
#define BlPatchBytes(len, addr, repl) \ #define BlPatchBytes(len, addr, repl) tsh_PatchBytes((ADDR)len, (ADDR)addr, (BYTE*)repl);
tsh_PatchBytes((ADDR)len, (ADDR)addr, (BYTE*)repl);
// BlPrintf(char* format, ...) // BlPrintf(char* format, ...)
#define BlPrintf(...) if(tsh_BlPrintf) { tsh_BlPrintf(__VA_ARGS__); } #define BlPrintf(...) \
if (tsh_BlPrintf) { \
tsh_BlPrintf(__VA_ARGS__); \
}
// BlHooksInit() -> bool: success // BlHooksInit() -> bool: success
#define BlHooksInit() if(!tsh_InitInternal()) { BlPrintf("BlHooksInit failed"); return false; } #define BlHooksInit() \
if (!tsh_InitInternal()) { \
BlPrintf("BlHooksInit failed"); \
return false; \
}
// BlHooksDeinit() -> bool: success // BlHooksDeinit() -> bool: success
#define BlHooksDeinit() if(!tsh_DeinitInternal()) { BlPrintf("BlHooksDeinit failed"); return false; } #define BlHooksDeinit() \
if (!tsh_DeinitInternal()) { \
BlPrintf("BlHooksDeinit failed"); \
return false; \
}
// Scanned structures // Scanned structures
BlFunctionDefExtern(void, , tsh_BlPrintf, const char*, ...); BlFunctionDefExtern(void, , tsh_BlPrintf, const char*, ...);
#endif #endif

115
readme.md
View File

@@ -1,25 +1,26 @@
# BlockLua # BlockLua
Lua scripting for Blockland Lua scripting for Blockland
## How to Install ## How to Install
- Install RedBlocklandLoader - Install RedBlocklandLoader
- Copy `lua5.1.dll` into your Blockland install folder, next to `Blockland.exe` - Copy `lua5.1.dll` into your Blockland install folder, next to `Blockland.exe`
- Copy `BlockLua.dll` into the `modules` folder within the Blockland folder - Copy `BlockLua.dll` into the `modules` folder within the Blockland folder
## Quick Reference ## Quick Reference
### From TorqueScript ### From TorqueScript
`'print('hello world')` - Execute Lua in the console by prepending a `'` (single quote) `'print('hello world')` - Execute Lua in the console by prepending a `'` (single quote)
`luaeval("code");` - Execute Lua code `luaeval("code");` - Execute Lua code
`luacall("funcName", %args...);` - Call a Lua global function `luacall("funcName", %args...);` - Call a Lua function (supports indexing tables and object methods)
`luaexec("fileName");` - Execute a Lua file. Path rules are the same as executing .cs files. `luaexec("fileName");` - Execute a Lua file. Path rules are the same as when executing .cs files, relative paths are allowed.
`luaget("varName");` - Read a Lua global variable `luaget("varName");` - Read a Lua global variable (supports indexing tables)
`luaset("varName", %value);` - Write a Lua global variable `luaset("varName", %value);` - Write a Lua global variable (supports indexing tables)
### From Lua ### From Lua
`bl.eval('code')` - Eval TorqueScript code `bl.eval('code')` - Eval TorqueScript code
`bl.funcName(args)` - Call a TorqueScript function `bl.funcName(args)` - Call a TorqueScript function
`bl.varName` - Read a TorqueScript global variable `bl.varName` - Read a TorqueScript global variable
@@ -28,6 +29,7 @@ Lua scripting for Blockland
`bl['namespaceName::funcName'](args)` - Call a namespaced TorqueScript function `bl['namespaceName::funcName'](args)` - Call a namespaced TorqueScript function
### Accessing Torque Objects from Lua ### Accessing Torque Objects from Lua
`bl.objectName` - Access a Torque object by name `bl.objectName` - Access a Torque object by name
`bl[objectID]` - Access a Torque object by ID (or name) `bl[objectID]` - Access a Torque object by ID (or name)
`object.fieldOrKey` - Read a field or Lua key from a Torque object `object.fieldOrKey` - Read a field or Lua key from a Torque object
@@ -35,26 +37,43 @@ Lua scripting for Blockland
`object.key = value` - Associate Lua data with a Torque object `object.key = value` - Associate Lua data with a Torque object
`object:method(args)` - Call a Torque object method `object:method(args)` - Call a Torque object method
`object[index]` - Access a member of a Torque set or group `object[index]` - Access a member of a Torque set or group
`for childIndex, child in object:members() do` - Iterate objects within of a Torque set or group. Indices start at 0 like in Torque. `for child in object:members() do` - Iterate objects within of a Torque set or group. Indices start at 0 like in Torque.
`bl.isObject(object, objectID, or 'objectName')` - Check if an object exists
`object:exists()` - Check if an object exists
### Timing/Schedules ### Timing/Schedules
`sched = bl.schedule(timeMs, function, args...)` - Schedule a Lua function to be called later, similar to schedule in Torque `sched = bl.schedule(timeMs, function, args...)` - Schedule a Lua function to be called later, similar to schedule in Torque
`sched:cancel()` - Cancel a previously scheduled timer `sched:cancel()` - Cancel a previously scheduled timer
### Raycasts and Searches ### Raycasts and Searches
`hitObject, hitPos, hitNormal = bl.raycast(vector{startPosX,y,z}, vector{endPosX,y,z}, 'objtype'/{'objtypes',...}, ignoreObjects...?)` - Cast a ray in the world over objects of the specified type(s) (possibly excluding some objects), and return the object hit, the position of the hit, and the normal vector to the surface hit. See the Types section for a list of valid object types. `hitObject, hitPos, hitNormal = bl.raycast(vector{startPosX,y,z}, vector{endPosX,y,z}, 'objtype'/{'objtypes',...}, ignoreObjects...?)` - Cast a ray in the world over objects of the specified type(s) (possibly excluding some objects), and return the object hit, the position of the hit, and the normal vector to the surface hit. See the Types section for a list of valid object types.
`for object in bl.boxSearch(vector{centerX,y,z}, vector{sizeX,y,z}, 'objtype'/{'objtypes',...}) do` - Find all objects in the world of the specified type(s) whose bounding box overlaps with the specified box. See the Types section for a list of valid object types. `for object in bl.boxSearch(vector{centerX,y,z}, vector{sizeX,y,z}, 'objtype'/{'objtypes',...}) do` - Find all objects in the world of the specified type(s) whose bounding box overlaps with the specified box. See the Types section for a list of valid object types.
`for object in bl.radiusSearch(vector{centerX,y,z}, radius, 'objtype'/{'objtypes',...}) do` - Find all objects of the specified type(s) whose bounding box overlaps with the specified sphere. See the Types section for a list of valid object types. `for object in bl.radiusSearch(vector{centerX,y,z}, radius, 'objtype'/{'objtypes',...}) do` - Find all objects of the specified type(s) whose bounding box overlaps with the specified sphere. See the Types section for a list of valid object types.
### List of Object Classes (for raycasts and searches)
`'all'` - Any object
`'player'` - Players or bots
`'item'` - Items
`'vehicle'` - Vehicles
`'projectile'` - Projectiles
`'brick'` - Bricks with raycasting enabled
`'brickalways'` - All bricks including those with raycasting disabled
Other types: `'static'`, `'environment'`, `'terrain'`, `'water'`, `'trigger'`, `'marker'`, `'gamebase'`, `'shapebase'`, `'camera'`, `'staticshape'`, `'vehicleblocker'`, `'explosion'`, `'corpse'`, `'debris'`, `'physicalzone'`, `'staticts'`, `'staticrendered'`, `'damagableitem'`
### Server-Client Communication ### Server-Client Communication
`bl.addServerCmd('commandName', function(client, args...) yourCode end)` - Register a /command on the server
`bl.addClientCmd('commandName', function(args...) yourCode end)` - Register a client command on the client `bl.addServerCmd('commandName', function(client, args...) ... end)` - Register a /command on the server
`bl.commandToServer('commandName', args...)` - Execute a server command as a client `bl.addClientCmd('commandName', function(args...) ... end)` - Register a client command on the client
`bl.commandToClient('commandName', args...)` - As the server, execute a client command on a specific client `bl.commandToServer('commandName', args...)` - As a client, execute a server command
`bl.commandToClient(client, 'commandName', args...)` - As the server, execute a client command on a specific client
`bl.commandToAll('commandName', args...)` - As the server, execute a client command on all clients `bl.commandToAll('commandName', args...)` - As the server, execute a client command on all clients
### Packages/Hooks ### Packages/Hooks
`bl.hook('packageName', 'functionName', 'before'/'after', function(args) yourCode end)` - Hook a Torque function with a Lua function.
`bl.hook('packageName', 'functionName', 'before'/'after', function(args) ... end)` - Hook a Torque function with a Lua function.
`args` is an array containing the arguments provided to the function. If the hook is `before`, these can be modified before being passed to the parent function. `args` is an array containing the arguments provided to the function. If the hook is `before`, these can be modified before being passed to the parent function.
If `args._return` is set to anything other than nil by a `before` hook, the parent function will not be called, and the function will simply return that value. Also in this case, any `after` hook will not be executed. If `args._return` is set to anything other than nil by a `before` hook, the parent function will not be called, and the function will simply return that value. Also in this case, any `after` hook will not be executed.
In an `after` hook, `args._return` is set to the value returned by the parent function, and can be modified. In an `after` hook, `args._return` is set to the value returned by the parent function, and can be modified.
@@ -63,10 +82,12 @@ In an `after` hook, `args._return` is set to the value returned by the parent fu
`bl.unhook('packageName')` - Remove any previously defined hooks within the package `bl.unhook('packageName')` - Remove any previously defined hooks within the package
### Modules and Dependencies ### Modules and Dependencies
`dofile('Add-Ons/Path/file.lua')` - Execute a Lua file. Relative paths (`./file.lua`) are allowed. `..` is not allowed. `dofile('Add-Ons/Path/file.lua')` - Execute a Lua file. Relative paths (`./file.lua`) are allowed. `..` is not allowed.
`require('modulePath.moduleName')` - Load a Lua file or external library. `require('modulePath.moduleName')` - Load a Lua file or external library.
`require` replaces `.` with `/` in the path, and then searches for files in the following order: `require` replaces `.` with `/` in the path, and then searches for files in the following order:
- `./modulePath/moduleName.lua` - `./modulePath/moduleName.lua`
- `./modulePath/moduleName/init.lua` - `./modulePath/moduleName/init.lua`
- `modulePath/moduleName.lua` (Relative to game directory) - `modulePath/moduleName.lua` (Relative to game directory)
@@ -78,6 +99,7 @@ In an `after` hook, `args._return` is set to the value returned by the parent fu
Like in standard Lua, modules loaded using `require` are only executed the first time `require` is called with that path (from anywhere). Subsequent calls simply return the result from the initial execution. To allow hot reloading, use `dofile`. Like in standard Lua, modules loaded using `require` are only executed the first time `require` is called with that path (from anywhere). Subsequent calls simply return the result from the initial execution. To allow hot reloading, use `dofile`.
### File I/O ### File I/O
Lua's builtin file I/O is emulated, and is confined to the same directories as TorqueScript file I/O. Lua's builtin file I/O is emulated, and is confined to the same directories as TorqueScript file I/O.
Relative paths (`./`) are allowed. `..` is not allowed. Relative paths (`./`) are allowed. `..` is not allowed.
`file = io.open('./file.txt', 'r'/'w'/'a'/'rb'/'wb'/'ab')` - Open a file `file = io.open('./file.txt', 'r'/'w'/'a'/'rb'/'wb'/'ab')` - Open a file
@@ -88,6 +110,7 @@ Reading files from ZIPs is supported, with caveats. Null characters are not allo
When reading from outside ZIPs, binary files are fully supported. When reading from outside ZIPs, binary files are fully supported.
### Object Creation ### Object Creation
`bl.new('className')` - Create a new Torque object `bl.new('className')` - Create a new Torque object
`bl.new('className', {fieldName = value, ...})` - Create a new Torque object with the given fields `bl.new('className', {fieldName = value, ...})` - Create a new Torque object with the given fields
`bl.new('className objectName', fields?)` - Create a new named Torque object `bl.new('className objectName', fields?)` - Create a new named Torque object
@@ -96,15 +119,18 @@ When reading from outside ZIPs, binary files are fully supported.
`bl.datablock('datablockClassName datablockName:parentDatablockName', fields?)` - Create a new datablock with inheritance `bl.datablock('datablockClassName datablockName:parentDatablockName', fields?)` - Create a new datablock with inheritance
### Classes and Types ### Classes and Types
`bl.type('varName', 'type')` - Register the type of a Torque global variable, for conversion when accessing from Lua. Valid types are 'boolean', 'object', 'string' (prevents automatic conversion), and nil (default, applies automatic conversion). `bl.type('varName', 'type')` - Register the type of a Torque global variable, for conversion when accessing from Lua. Valid types are 'boolean', 'object', 'string' (prevents automatic conversion), and nil (default, applies automatic conversion).
`bl.type('funcName', 'type')` - Register the return type of a Torque function, for conversion when calling from Lua. Valid types are 'bool', 'object', and nil - all other conversion is automatic. Already done for all default functions. `bl.type('funcName', 'type')` - Register the return type of a Torque function, for conversion when calling from Lua. Valid types are 'bool', 'object', and nil - all other conversion is automatic. Already done for all default functions.
`bl.type('className::funcName', 'type')` - Register the return type of a Torque object method. `bl.type('className::funcName', 'type')` - Register the return type of a Torque object method.
`bl.class('className')` - Register an existing Torque class to be used from Lua. Already done for all built-in classes. `bl.class('className')` - Register an existing Torque class to be used from Lua. Already done for all built-in classes.
`bl.class('className', 'parentClassName')` - Same as above, with inheritance `bl.class('className', 'parentClassName')` - Same as above, with inheritance
`bl.boolean(thing)` - Manually convert a Torque boolean (0 or 1) into a Lua boolean. `bl.boolean(arg)` - Manually convert a Torque boolean (0 or 1) into a Lua boolean.
`bl.object(thing)` - Manually convert a Torque object reference (object ID or name) into a Lua object. `bl.object(arg)` - Manually convert a Torque object reference (object ID or name) into a Lua object.
`bl.string(arg)` - Manually convert any automatically-converted Torque value back into a string. This is not as reliable as using `bl.type` to specify the type as a string beforehand.
### Vector
### Vectors
`vec = vector{x,y,z}` - Create a vector. Can have any number of elements `vec = vector{x,y,z}` - Create a vector. Can have any number of elements
`vec1 + vec2` - Add `vec1 + vec2` - Add
`vec1 - vec2` - Subtract `vec1 - vec2` - Subtract
@@ -129,15 +155,22 @@ When reading from outside ZIPs, binary files are fully supported.
`vec1:distance(vec2)` - Distance between two points `vec1:distance(vec2)` - Distance between two points
`vec2 = vec:copy()` - Clone a vector so its elements can be modified without affecting the original. Usually not needed - the builtin vector functions never modify vectors in-place. `vec2 = vec:copy()` - Clone a vector so its elements can be modified without affecting the original. Usually not needed - the builtin vector functions never modify vectors in-place.
### Matrix
WIP
### Extended Standard Lua Library ### Extended Standard Lua Library
`string[index]`
`string[{start,stop}]` `str[index]`
`str[{start,stop}]`
`string.split(str, separator='' (splits into chars), noregex=false)` `string.split(str, separator='' (splits into chars), noregex=false)`
`string.bytes(str)` `string.bytes(str)`
`string.trim(str, charsToTrim=' \t\r\n')` `string.trim(str, charsToTrim=' \t\r\n')`
`table.empty` `table.empty`
`table.map(func, ...)` `table.map(func, ...)`
`table.mapk(func, ...)`
`table.map_list(func, ...)` `table.map_list(func, ...)`
`table.mapi_list(func, ...)`
`table.swap(tbl)` `table.swap(tbl)`
`table.reverse(list)` `table.reverse(list)`
`table.islist(list)` `table.islist(list)`
@@ -161,43 +194,47 @@ When reading from outside ZIPs, binary files are fully supported.
`math.clamp(num, min, max)` `math.clamp(num, min, max)`
## Type Conversion ## Type Conversion
When a TorqueScript function is called from Lua or vice-versa, the arguments and return value must be converted between the two languages' type systems. When a TorqueScript function is called from Lua or vice-versa, the arguments and return value must be converted between the two languages' type systems.
TorqueScript stores no type information; all values in TorqueScript are strings. So it's necessary to make some inferences when converting values between the two languages. TorqueScript stores no type information; all values in TorqueScript are strings. So it's necessary to make some inferences when converting values between the two languages.
### From TorqueScript to Lua
- Any numeric value becomes a Lua `number`, except as specified with `bl.type`, which may convert a value into a `boolean` or a Torque object container.
- The empty string "" becomes `nil`
- A string containing three numbers separated by spaces becomes a `vector`
- A string containing six numbers separated by spaces becomes a table of two vectors
- Any other string is passed directly as a `string`
### From Lua to TorqueScript ### From Lua to TorqueScript
- `nil` becomes the empty string "" - `nil` becomes the empty string ""
- `true` and `false` become "1" and "0" respectively - `true` and `false` become "1" and "0" respectively
- Torque containers become their object ID - A Torque object container becomes its object ID
- A `vector` becomes a string containing three numbers separated by spaces - A `vector` becomes a string containing three numbers separated by spaces
- A table of two vectors becomes a string containing six numbers separated by spaces - A table of two `vector`s becomes a string containing six numbers separated by spaces
- (WIP) A `matrix` is converted into an axis-angle (a "transform"), a string containing seven numbers separated by spaces
- Any `string` is passed directly as a string - Any `string` is passed directly as a string
- Tables cannot be passed and will throw an error - Tables cannot be passed and will throw an error
### From TorqueScript to Lua
- The empty string "" becomes `nil`
- Any numeric value becomes a Lua `number`, except as specified with `bl.type`, which may convert a value into a `boolean` or a Torque object container.
- A string containing two or three numbers separated by single spaces becomes a `vector`
- A string containing six numbers separated by single spaces becomes a table of two vectors, usually defining the corners a bounding box
- (WIP) A string containing seven numbers separated by single spaces is treated as an axis-angle (a "transform"), and is converted into a `matrix` representing the translation and rotation
- Any other string is passed directly as a `string`
For scenarios where the automatic TorqueScript->Lua conversion rules are insufficient or incorrect, use `bl.type`.
To convert things by hand, use `bl.object`, `bl.boolean`, or `bl.string`.
## I/O and Safety ## I/O and Safety
All Lua code is sandboxed, and file access is confined to the default directories in the same way TorqueScript is. All Lua code is sandboxed, and file access is confined to the default directories in the same way TorqueScript is.
BlockLua also has access to any C libraries installed in the `modules/lualib` folder, so be careful throwing things in there. BlockLua also has access to any C libraries installed in the `modules/lualib` folder, so be careful throwing things in there.
### Unsafe Mode
BlockLua can be built in Unsafe Mode by specifying the `-DBLLUA_UNSAFE` compiler flag. This removes the sandboxing of Lua code, allowing it to access any file and use any library, including ffi.
Please do not publish add-ons that require unsafe mode.
### List of Object Types ### Unsafe Mode
`'all'` - Any object
`'player'` - Players or bots BlockLua can be built in Unsafe Mode by specifying the `-DBLLUA_UNSAFE` compiler flag. This removes the sandboxing of Lua code, allowing it to access any file and use any library, including ffi.
`'item'` - Items A more limited option is `-DBLLUA_ALLOWFFI`, which allows the use of the `ffi` library. This can still be exploited to grant all the same access as full unsafe mode.
`'vehicle'` - Vehicles Please do not publish add-ons that require either of these.
`'projectile'` - Projectiles
`'brick'` - Bricks with raycasting enabled
`'brickalways'` - All bricks including those with raycasting disabled
Other types: `'static'`, `'environment'`, `'terrain'`, `'water'`, `'trigger'`, `'marker'`, `'gamebase'`, `'shapebase'`, `'camera'`, `'staticshape'`, `'vehicleblocker'`, `'explosion'`, `'corpse'`, `'debris'`, `'physicalzone'`, `'staticts'`, `'staticrendered'`, `'damagableitem'`
## Compiling ## Compiling
With any *32-bit* variant of GCC installed (such as MinGW or MSYS2), run the following command in the repo directory: With any _32-bit_ variant of GCC installed (such as MinGW or MSYS2), run the following command in the repo directory:
`g++ src/bllua4.cpp -o BlockLua.dll -m32 -shared -static-libgcc -Isrc -Iinc/tsfuncs -Iinc/lua -lpsapi -L. -llua5.1 src/bllua` `g++ src/bllua4.cpp -o BlockLua.dll -m32 -shared -static-libgcc -Isrc -Iinc/tsfuncs -Iinc/lua -lpsapi -L. -llua5.1`
LuaJIT (lua5.1.dll) can be obtained from https://luajit.org/ LuaJIT (lua5.1.dll) can be obtained from https://luajit.org/

View File

@@ -1,13 +1,16 @@
// BlockLua (bllua4): Simple Lua interface for TorqueScript // BlockLua (bllua4): Advanced Lua interface for TorqueScript
// Includes // Includes
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <Windows.h> #include <Windows.h>
#include <Psapi.h> #include <Psapi.h>
#include "lua.hpp"
#include "BlHooks.cpp"
#include "BlFuncs.cpp" #include "BlFuncs.cpp"
#include "BlHooks.cpp"
#include "lua.hpp"
#include "luainterp.cpp" #include "luainterp.cpp"
#include "lualibts.cpp" #include "lualibts.cpp"
@@ -28,6 +31,7 @@ INCLUDE_BIN(bll_fileLuaEnv , "lua-env.lua");
INCLUDE_BIN(bll_fileTsEnv, "ts-env.cs"); INCLUDE_BIN(bll_fileTsEnv, "ts-env.cs");
INCLUDE_BIN(bll_fileLuaStd, "util/std.lua"); INCLUDE_BIN(bll_fileLuaStd, "util/std.lua");
INCLUDE_BIN(bll_fileLuaVector, "util/vector.lua"); INCLUDE_BIN(bll_fileLuaVector, "util/vector.lua");
INCLUDE_BIN(bll_fileLuaMatrix, "util/matrix.lua");
INCLUDE_BIN(bll_fileLuaLibts, "util/libts-lua.lua"); INCLUDE_BIN(bll_fileLuaLibts, "util/libts-lua.lua");
INCLUDE_BIN(bll_fileTsLibts, "util/libts-ts.cs"); INCLUDE_BIN(bll_fileTsLibts, "util/libts-ts.cs");
INCLUDE_BIN(bll_fileLuaLibbl, "util/libbl.lua"); INCLUDE_BIN(bll_fileLuaLibbl, "util/libbl.lua");
@@ -56,21 +60,27 @@ bool init() {
// Set up Lua environment // Set up Lua environment
BLL_LOAD_LUA(gL, bll_fileLuaEnv); BLL_LOAD_LUA(gL, bll_fileLuaEnv);
#ifdef BLLUA_ALLOWFFI
lua_pushboolean(gL, true);
lua_setglobal(gL, "_bllua_allowffi");
#endif
#ifndef BLLUA_UNSAFE #ifndef BLLUA_UNSAFE
BLL_LOAD_LUA(gL, bll_fileLuaEnvSafe); BLL_LOAD_LUA(gL, bll_fileLuaEnvSafe);
#endif #endif
// Expose Lua API to TS // Load utilities in Lua
BlAddFunction(NULL, NULL, "_bllua_luacall", bll_ts_luacall, "LuaCall(name, ...) - Call Lua function and return result", 2, 20);
BlEval(bll_fileTsEnv);
// Load utilities
BLL_LOAD_LUA(gL, bll_fileLuaStd); BLL_LOAD_LUA(gL, bll_fileLuaStd);
BLL_LOAD_LUA(gL, bll_fileLuaVector); BLL_LOAD_LUA(gL, bll_fileLuaVector);
BLL_LOAD_LUA(gL, bll_fileLuaMatrix);
BLL_LOAD_LUA(gL, bll_fileLuaLibts); BLL_LOAD_LUA(gL, bll_fileLuaLibts);
BlEval(bll_fileTsLibts);
BLL_LOAD_LUA(gL, bll_fileLuaLibbl); BLL_LOAD_LUA(gL, bll_fileLuaLibbl);
BLL_LOAD_LUA(gL, bll_fileLuaLibblTypes); BLL_LOAD_LUA(gL, bll_fileLuaLibblTypes);
// Expose Lua API to TS
BlAddFunction(
NULL, NULL, "_bllua_luacall", bll_ts_luacall, "LuaCall(name, ...) - Call Lua function and return result", 2, 20);
BlEval(bll_fileTsEnv);
BlEval(bll_fileTsLibts);
BlEval(bll_fileTsLibblSupport); BlEval(bll_fileTsLibblSupport);
BlEval(bll_fileLoadaddons); BlEval(bll_fileLoadaddons);
@@ -83,8 +93,7 @@ bool init() {
bool deinit() { bool deinit() {
BlPrintf("BlockLua: Unloading"); BlPrintf("BlockLua: Unloading");
BlEval("deactivatePackage(_bllua_main);"); BlEval("$_bllua_active=0;deactivatePackage(_bllua_main);");
BlEval("$_bllua_active = 0;");
bll_LuaEval(gL, "for _,f in pairs(_bllua_on_unload) do f() end"); bll_LuaEval(gL, "for _,f in pairs(_bllua_on_unload) do f() end");
lua_close(gL); lua_close(gL);
@@ -98,8 +107,11 @@ bool deinit() {
bool __stdcall DllMain(HINSTANCE hinstance, DWORD reason, void* reserved) { bool __stdcall DllMain(HINSTANCE hinstance, DWORD reason, void* reserved) {
switch (reason) { switch (reason) {
case DLL_PROCESS_ATTACH: return init(); case DLL_PROCESS_ATTACH:
case DLL_PROCESS_DETACH: return deinit(); return init();
default : return true; case DLL_PROCESS_DETACH:
return deinit();
default:
return true;
} }
} }

View File

@@ -14,6 +14,7 @@ local old_require = require
local old_os = os local old_os = os
local old_debug = debug local old_debug = debug
local old_package = package local old_package = package
local old_allowffi = _bllua_allowffi
-- Remove all global variables except a whitelist -- Remove all global variables except a whitelist
local ok_names = tmap { local ok_names = tmap {
@@ -39,13 +40,10 @@ end
-- Sanitize file paths to point only to allowed files within the game directory -- Sanitize file paths to point only to allowed files within the game directory
-- List of allowed directories for reading/writing -- List of allowed directories for reading/writing
-- modules/lualib is also allowed as read-only
local allowed_dirs = tmap { local allowed_dirs = tmap {
'add-ons', 'base', 'config', 'saves', 'screenshots', 'shaders' 'add-ons', 'base', 'config', 'saves', 'screenshots', 'shaders'
} }
-- List of allowed directories for reading only
local allowed_dirs_readonly = tmap {
'lualib'
}
-- List of disallowed file extensions - basically executable file extensions -- List of disallowed file extensions - basically executable file extensions
-- Note that even without this protection, exploiting would still require somehow -- Note that even without this protection, exploiting would still require somehow
-- getting a file within the allowed directories to autorun, -- getting a file within the allowed directories to autorun,
@@ -64,6 +62,9 @@ local disallowed_exts = tmap {
-- Return: clean file path if allowed (or nil if disallowed), -- Return: clean file path if allowed (or nil if disallowed),
-- error string (or nil if allowed) -- error string (or nil if allowed)
local function safe_path(fn, readonly) local function safe_path(fn, readonly)
if type(fn) ~= 'string' then
return nil, 'Filename must be a string'
end
fn = fn:gsub('\\', '/') fn = fn:gsub('\\', '/')
fn = fn:gsub('^ +', '') fn = fn:gsub('^ +', '')
fn = fn:gsub(' +$', '') fn = fn:gsub(' +$', '')
@@ -81,14 +82,15 @@ local function safe_path(fn, readonly)
end end
-- allow only whitelisted dirs -- allow only whitelisted dirs
local dir = fn:match('^([^/]+)/') local dir = fn:match('^([^/]+)/')
if (not dir) or ( if not (dir and (
(not allowed_dirs[dir:lower()]) and allowed_dirs[dir:lower()] or
((not readonly) or (not allowed_dirs_readonly[dir:lower()]))) then (readonly and fn:find('^modules/lualib/'))))
return nil, 'filename is in disallowed directory ' .. (dir or 'nil') then
return nil, 'File is in disallowed directory ' .. (dir or 'nil')
end end
-- disallow blacklisted extensions or no extension -- disallow blacklisted extensions
local ext = fn:match('%.([^/%.]+)$') local ext = fn:match('%.([^/%.]+)$')
if (not ext) or (disallowed_exts[ext:lower()]) then if ext and disallowed_exts[ext:lower()] then
return nil, 'Filename \'' .. fn .. '\' has disallowed extension \'' .. return nil, 'Filename \'' .. fn .. '\' has disallowed extension \'' ..
(ext or '') .. '\'' (ext or '') .. '\''
end end
@@ -120,6 +122,7 @@ local disallowed_packages = tmap {
'ffi', 'debug', 'package', 'io', 'os', 'ffi', 'debug', 'package', 'io', 'os',
'_bllua_ts', '_bllua_ts',
} }
if old_allowffi then disallowed_packages['ffi'] = nil end
function _bllua_requiresecure(name) function _bllua_requiresecure(name)
if name:find('[^a-zA-Z0-9_%-%.]') or name:find('%.%.') or if name:find('[^a-zA-Z0-9_%-%.]') or name:find('%.%.') or
name:find('^%.') or name:find('%.$') then name:find('^%.') or name:find('%.$') then
@@ -143,4 +146,5 @@ debug = {
getfilename = old_debug.getfilename, -- defined in lua.env.lua getfilename = old_debug.getfilename, -- defined in lua.env.lua
} }
_bllua_ts.echo(' Executed bllua-env-safe.lua') print = _bllua_ts.echo
print(' Executed bllua-env-safe.lua')

View File

@@ -18,6 +18,8 @@ end
-- Called when pcall fails on a ts->lua call, used to print detailed error info -- Called when pcall fails on a ts->lua call, used to print detailed error info
function _bllua_on_error(err) function _bllua_on_error(err)
-- Convert error to string if it's not already
err = tostring(err)
err = err:match(': (.+)$') or err err = err:match(': (.+)$') or err
local tracelines = { err } local tracelines = { err }
local level = 2 local level = 2
@@ -25,7 +27,7 @@ function _bllua_on_error(err)
local info = debug.getinfo(level) local info = debug.getinfo(level)
if not info then break end if not info then break end
local filename = debug.getfilename(level) or info.short_src local filename = debug.getfilename(level) or info.short_src
local funcname = info.name local funcname = info.name or '<unknown>'
if funcname == 'dofile' then break end if funcname == 'dofile' then break end
table.insert(tracelines, string.format('%s:%s in function \'%s\'', table.insert(tracelines, string.format('%s:%s in function \'%s\'',
filename, filename,
@@ -37,4 +39,9 @@ function _bllua_on_error(err)
return table.concat(tracelines, '\n') return table.concat(tracelines, '\n')
end end
_bllua_ts.echo(' Executed bllua-env.lua') -- overridden in lua-env-safe.lua (executed if not BLLUA_UNSAFE)
_bllua_io_open = io.open
_bllua_requiresecure = require
print = _bllua_ts.echo
print(' Executed bllua-env.lua')

View File

@@ -1,5 +1,11 @@
// Handle errors with a Lua function, defined in lua-env.lua // Handle errors with a Lua function, defined in lua-env.lua
#include "luainterp.hpp"
#include "BlHooks.hpp"
#include "lauxlib.h"
#include "lua.h"
#include <cstring>
int bll_error_handler(lua_State* L) { int bll_error_handler(lua_State* L) {
lua_getfield(L, LUA_GLOBALSINDEX, "_bllua_on_error"); lua_getfield(L, LUA_GLOBALSINDEX, "_bllua_on_error");
if (!lua_isfunction(L, -1)) { if (!lua_isfunction(L, -1)) {
@@ -15,6 +21,7 @@ int bll_error_handler(lua_State *L) {
lua_pcall(L, 1, 1, 0); lua_pcall(L, 1, 1, 0);
return 1; return 1;
} }
int bll_pcall(lua_State* L, int nargs, int nret) { int bll_pcall(lua_State* L, int nargs, int nret) {
// calculate stack position for message handler // calculate stack position for message handler
int hpos = lua_gettop(L) - nargs; int hpos = lua_gettop(L) - nargs;
@@ -48,21 +55,27 @@ bool bll_LuaEval(lua_State* L, const char* str) {
// Convert a Lua stack entry into a string for providing to TS // Convert a Lua stack entry into a string for providing to TS
// Use static buffer to avoid excessive malloc // Use static buffer to avoid excessive malloc
#define BLL_ARG_COUNT 20
#define BLL_ARG_MAX 8192
char bll_arg_buffer[BLL_ARG_COUNT][BLL_ARG_MAX]; char bll_arg_buffer[BLL_ARG_COUNT][BLL_ARG_MAX];
bool bll_toarg(lua_State* L, char* buf, int i, bool err) { bool bll_toarg(lua_State* L, char* buf, int i, bool err) {
if (lua_isstring(L, i)) { if (lua_isstring(L, i)) {
const char* str = lua_tostring(L, i); const char* str = lua_tostring(L, i);
if (strlen(str) >= BLL_ARG_MAX) { if (strlen(str) >= BLL_ARG_MAX) {
if(err) luaL_error(L, "argument to TS is too long - max length is 8192"); if (err)
luaL_error(L, "argument to TS is too long - max length is 8192");
return true; return true;
} else { } else {
strcpy(buf, str); #ifdef _MSC_VER
strncpy_s(buf, BLL_ARG_MAX, str, _TRUNCATE);
#else
strncpy(buf, str, BLL_ARG_MAX - 1);
buf[BLL_ARG_MAX - 1] = '\0';
#endif
return false; return false;
} }
} else { } else {
if(err) luaL_error(L, "argument to TS must be a string"); if (err)
luaL_error(L, "argument to TS must be a string");
return true; return true;
} }
} }

17
src/luainterp.hpp Normal file
View File

@@ -0,0 +1,17 @@
// Shared declarations for Lua <-> TS argument handling
#ifndef _H_LUAINTERP_SHARED
#define _H_LUAINTERP_SHARED
#include "lua.h"
#define BLL_ARG_COUNT 20
#define BLL_ARG_MAX 8192
extern char bll_arg_buffer[BLL_ARG_COUNT][BLL_ARG_MAX];
bool bll_toarg(lua_State* L, char* buf, int i, bool err);
int bll_pcall(lua_State* L, int nargs, int nret);
void bll_printError(lua_State* L, const char* operation, const char* item);
extern lua_State* gL;
#endif

View File

@@ -3,14 +3,24 @@
// TS -> Lua API // TS -> Lua API
// Call a TS function from Lua, push the result to Lua stack // Call a TS function from Lua, push the result to Lua stack
#include "BlFuncs.hpp"
#include "BlHooks.hpp"
#include "lauxlib.h"
#include "lua.h"
#include "luainterp.hpp"
int bll_TsCall(lua_State* L, const char* oname, const char* fname, int argc, int ofs) { int bll_TsCall(lua_State* L, const char* oname, const char* fname, int argc, int ofs) {
ADDR obj = (ADDR)NULL; ADDR obj = (ADDR)NULL;
if (oname) { if (oname) {
obj = BlObject(oname); obj = BlObject(oname);
if(!obj) { return luaL_error(L, "Lua->TS call: Object not found"); } if (!obj) {
return luaL_error(L, "Lua->TS call: Object not found");
}
} }
if(argc > BLL_ARG_COUNT) { return luaL_error(L, "Lua->TS call: Too many arguments (Max is 19)"); } if (argc > BLL_ARG_COUNT) {
return luaL_error(L, "Lua->TS call: Too many arguments (Max is 19)");
}
char* argv[BLL_ARG_COUNT]; char* argv[BLL_ARG_COUNT];
for (int i = 0; i < argc; i++) { for (int i = 0; i < argc; i++) {
@@ -23,52 +33,174 @@ int bll_TsCall(lua_State* L, const char* oname, const char* fname, int argc, int
const char* res; const char* res;
if (obj) { if (obj) {
switch (argc) { switch (argc) {
case 0: res = BlCallObj(obj, fname); break; // no idea why this happens sometimes, it shouldnt be possible case 0:
case 1: res = BlCallObj(obj, fname); break; res = BlCallObj(obj, fname);
case 2: res = BlCallObj(obj, fname, argv[0]); break; break; // no idea why this happens sometimes, it shouldnt be possible
case 3: res = BlCallObj(obj, fname, argv[0], argv[1]); break; case 1:
case 4: res = BlCallObj(obj, fname, argv[0], argv[1], argv[2]); break; res = BlCallObj(obj, fname);
case 5: res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3]); break; break;
case 6: res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4]); break; case 2:
case 7: res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5]); break; res = BlCallObj(obj, fname, argv[0]);
case 8: res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6]); break; break;
case 9: res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7]); break; case 3:
case 10: res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8]); break; res = BlCallObj(obj, fname, argv[0], argv[1]);
case 11: res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9]); break; break;
case 12: res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10]); break; case 4:
case 13: res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], argv[11]); break; res = BlCallObj(obj, fname, argv[0], argv[1], argv[2]);
case 14: res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], argv[12]); break; break;
case 15: res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], argv[12], argv[13]); break; case 5:
case 16: res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], argv[12], argv[13], argv[14]); break; res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3]);
case 17: res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], argv[12], argv[13], argv[14], argv[15]); break; break;
case 18: res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], argv[12], argv[13], argv[14], argv[15], argv[16]); break; case 6:
case 19: res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], argv[12], argv[13], argv[14], argv[15], argv[16], argv[17]); break; res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4]);
case 20: res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], argv[12], argv[13], argv[14], argv[15], argv[16], argv[17], argv[18]); break; break;
default: res = ""; luaL_error(L, "Lua->TS object call: Too many arguments (Max is 19)"); case 7:
res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5]);
break;
case 8:
res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6]);
break;
case 9:
res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7]);
break;
case 10:
res = BlCallObj(obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8]);
break;
case 11:
res = BlCallObj(
obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9]);
break;
case 12:
res = BlCallObj(
obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9],
argv[10]);
break;
case 13:
res = BlCallObj(
obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9],
argv[10], argv[11]);
break;
case 14:
res = BlCallObj(
obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9],
argv[10], argv[11], argv[12]);
break;
case 15:
res = BlCallObj(
obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9],
argv[10], argv[11], argv[12], argv[13]);
break;
case 16:
res = BlCallObj(
obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9],
argv[10], argv[11], argv[12], argv[13], argv[14]);
break;
case 17:
res = BlCallObj(
obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9],
argv[10], argv[11], argv[12], argv[13], argv[14], argv[15]);
break;
case 18:
res = BlCallObj(
obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9],
argv[10], argv[11], argv[12], argv[13], argv[14], argv[15], argv[16]);
break;
case 19:
res = BlCallObj(
obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9],
argv[10], argv[11], argv[12], argv[13], argv[14], argv[15], argv[16], argv[17]);
break;
case 20:
res = BlCallObj(
obj, fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9],
argv[10], argv[11], argv[12], argv[13], argv[14], argv[15], argv[16], argv[17], argv[18]);
break;
default:
res = "";
luaL_error(L, "Lua->TS object call: Too many arguments (Max is 19)");
} }
} else { } else {
switch (argc) { switch (argc) {
case 0: res = BlCall(fname); break; case 0:
case 1: res = BlCall(fname, argv[0]); break; res = BlCall(fname);
case 2: res = BlCall(fname, argv[0], argv[1]); break; break;
case 3: res = BlCall(fname, argv[0], argv[1], argv[2]); break; case 1:
case 4: res = BlCall(fname, argv[0], argv[1], argv[2], argv[3]); break; res = BlCall(fname, argv[0]);
case 5: res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4]); break; break;
case 6: res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5]); break; case 2:
case 7: res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6]); break; res = BlCall(fname, argv[0], argv[1]);
case 8: res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7]); break; break;
case 9: res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8]); break; case 3:
case 10: res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9]); break; res = BlCall(fname, argv[0], argv[1], argv[2]);
case 11: res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10]); break; break;
case 12: res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], argv[11]); break; case 4:
case 13: res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], argv[12]); break; res = BlCall(fname, argv[0], argv[1], argv[2], argv[3]);
case 14: res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], argv[12], argv[13]); break; break;
case 15: res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], argv[12], argv[13], argv[14]); break; case 5:
case 16: res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], argv[12], argv[13], argv[14], argv[15]); break; res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4]);
case 17: res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], argv[12], argv[13], argv[14], argv[15], argv[16]); break; break;
case 18: res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], argv[12], argv[13], argv[14], argv[15], argv[16], argv[17]); break; case 6:
case 19: res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], argv[12], argv[13], argv[14], argv[15], argv[16], argv[17], argv[18]); break; res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5]);
default: res = ""; luaL_error(L, "Lua->TS call: Too many arguments (Max is 19)"); break;
case 7:
res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6]);
break;
case 8:
res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7]);
break;
case 9:
res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8]);
break;
case 10:
res = BlCall(fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9]);
break;
case 11:
res = BlCall(
fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10]);
break;
case 12:
res = BlCall(
fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10],
argv[11]);
break;
case 13:
res = BlCall(
fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10],
argv[11], argv[12]);
break;
case 14:
res = BlCall(
fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10],
argv[11], argv[12], argv[13]);
break;
case 15:
res = BlCall(
fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10],
argv[11], argv[12], argv[13], argv[14]);
break;
case 16:
res = BlCall(
fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10],
argv[11], argv[12], argv[13], argv[14], argv[15]);
break;
case 17:
res = BlCall(
fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10],
argv[11], argv[12], argv[13], argv[14], argv[15], argv[16]);
break;
case 18:
res = BlCall(
fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10],
argv[11], argv[12], argv[13], argv[14], argv[15], argv[16], argv[17]);
break;
case 19:
res = BlCall(
fname, argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10],
argv[11], argv[12], argv[13], argv[14], argv[15], argv[16], argv[17], argv[18]);
break;
default:
res = "";
luaL_error(L, "Lua->TS call: Too many arguments (Max is 19)");
} }
} }
@@ -76,19 +208,23 @@ int bll_TsCall(lua_State* L, const char* oname, const char* fname, int argc, int
return 1; return 1;
} }
// Lua lib function: ts.call // Lua lib function: ts.call
int bll_lua_tscall(lua_State* L) { int bll_lua_tscall(lua_State* L) {
int argc = lua_gettop(L) - 1; // number of arguments after function name int argc = lua_gettop(L) - 1; // number of arguments after function name
if(argc < 0) return luaL_error(L, "_bllua_ts.call: Must provide a function name"); if (argc < 0)
return luaL_error(L, "_bllua_ts.call: Must provide a function name");
const char* fname = luaL_checkstring(L, 1); const char* fname = luaL_checkstring(L, 1);
return bll_TsCall(L, NULL, fname, argc, 1); return bll_TsCall(L, NULL, fname, argc, 1);
} }
// Lua lib function: ts.callobj // Lua lib function: ts.callobj
int bll_lua_tscallobj(lua_State* L) { int bll_lua_tscallobj(lua_State* L) {
int argc = lua_gettop(L) - 2; // number of arguments after function name and object? int argc = lua_gettop(L) - 2; // number of arguments after function name and object?
if(argc < 0) return luaL_error(L, "_bllua_ts.callobj: Must provide an object and function name"); if (argc < 0)
return luaL_error(L, "_bllua_ts.callobj: Must provide an object and function name");
const char* oname = luaL_checkstring(L, 1); const char* oname = luaL_checkstring(L, 1);
const char* fname = luaL_checkstring(L, 2); const char* fname = luaL_checkstring(L, 2);
@@ -110,19 +246,24 @@ int bll_lua_tsgetfield(lua_State* L) {
const char* oname = luaL_checkstring(L, 1); const char* oname = luaL_checkstring(L, 1);
const char* vname = luaL_checkstring(L, 2); const char* vname = luaL_checkstring(L, 2);
ADDR obj = BlObject(oname); ADDR obj = BlObject(oname);
if(!obj) { return luaL_error(L, "_bllua_ts.getfield: Object not found"); } if (!obj) {
return luaL_error(L, "_bllua_ts.getfield: Object not found");
}
const char* val = BlGetField(obj, vname, NULL); const char* val = BlGetField(obj, vname, NULL);
lua_pushstring(L, val); lua_pushstring(L, val);
return 1; return 1;
} }
// Lua lib function: ts.setfield // Lua lib function: ts.setfield
int bll_lua_tssetfield(lua_State* L) { int bll_lua_tssetfield(lua_State* L) {
const char* oname = luaL_checkstring(L, 1); const char* oname = luaL_checkstring(L, 1);
const char* vname = luaL_checkstring(L, 2); const char* vname = luaL_checkstring(L, 2);
const char* val = luaL_checkstring(L, 3); const char* val = luaL_checkstring(L, 3);
ADDR obj = BlObject(oname); ADDR obj = BlObject(oname);
if(!obj) { return luaL_error(L, "_bllua_ts.setfield: Object not found"); } if (!obj) {
return luaL_error(L, "_bllua_ts.setfield: Object not found");
}
BlSetField(obj, vname, NULL, val); BlSetField(obj, vname, NULL, val);
return 0; return 0;
@@ -145,15 +286,10 @@ int bll_lua_tsecho(lua_State* L) {
} }
const luaL_Reg bll_lua_reg[] = { const luaL_Reg bll_lua_reg[] = {
{"call" , bll_lua_tscall }, {"call", bll_lua_tscall}, {"callobj", bll_lua_tscallobj},
{"callobj" , bll_lua_tscallobj }, {"getvar", bll_lua_tsgetvar}, {"getfield", bll_lua_tsgetfield},
{"getvar" , bll_lua_tsgetvar }, {"setfield", bll_lua_tssetfield}, {"eval", bll_lua_tseval},
{"getfield", bll_lua_tsgetfield}, {"echo", bll_lua_tsecho}, {NULL, NULL},
{"setfield", bll_lua_tssetfield},
{"eval" , bll_lua_tseval },
{"echo" , bll_lua_tsecho },
{NULL, NULL},
}; };
void llibbl_init(lua_State* L) {
luaL_register(L, "_bllua_ts", bll_lua_reg); void llibbl_init(lua_State* L) { luaL_register(L, "_bllua_ts", bll_lua_reg); }
}

View File

@@ -1,5 +1,10 @@
// Call a Lua function from TS, return true if success - result will be on Lua stack // Call a Lua function from TS, return true if success - result will be on Lua
// stack
#include "BlFuncs.hpp"
#include "BlHooks.hpp"
#include "luainterp.hpp"
bool bll_LuaCall(const char* fname, int argc, const char* argv[]) { bool bll_LuaCall(const char* fname, int argc, const char* argv[]) {
lua_getglobal(gL, fname); lua_getglobal(gL, fname);
for (int i = 0; i < argc; i++) { for (int i = 0; i < argc; i++) {
@@ -14,9 +19,12 @@ bool bll_LuaCall(const char* fname, int argc, const char* argv[]) {
// TS lib function: luacall // TS lib function: luacall
const char* bll_ts_luacall(ADDR obj, int argc, const char* argv[]) { const char* bll_ts_luacall(ADDR obj, int argc, const char* argv[]) {
if(argc<2) return ""; if (argc < 2)
return "";
if(!bll_LuaCall(argv[1], argc-2, &argv[2])) { return ""; } if (!bll_LuaCall(argv[1], argc - 2, &argv[2])) {
return "";
}
char* retbuf = BlReturnBuffer(BLL_ARG_MAX); char* retbuf = BlReturnBuffer(BLL_ARG_MAX);
bll_toarg(gL, retbuf, -1, false); // provide returned value to ts bll_toarg(gL, retbuf, -1, false); // provide returned value to ts

View File

@@ -42,4 +42,26 @@ package _bllua_objectDeletionHook {
}; };
activatePackage(_bllua_objectDeletionHook); activatePackage(_bllua_objectDeletionHook);
// Public Lua library for TS
function luacall(%func, %a,%b,%c,%d,%e,%f,%g,%h,%i,%j,%k,%l,%m,%n,%o,%p) {
if($_bllua_active)
return _bllua_luacall("_bllua_call", %func, %a,%b,%c,%d,%e,%f,%g,%h,%i,%j,%k,%l,%m,%n,%o,%p);
}
function luaexec(%fn) {
if($_bllua_active)
return _bllua_luacall("_bllua_exec", %fn);
}
function luaeval(%code) {
if($_bllua_active)
return _bllua_luacall("_bllua_eval", %code);
}
function luaget(%name) {
if($_bllua_active)
return _bllua_luacall("_bllua_getvar", %name);
}
function luaset(%name, %val) {
if($_bllua_active)
_bllua_luacall("_bllua_setvar", %name, %val);
}
echo(" Executed libbl-support.cs"); echo(" Executed libbl-support.cs");

View File

@@ -2,23 +2,39 @@
-- Main lua-side functionality of bllua, -- Main lua-side functionality of bllua,
-- provided through the global table 'bl.' -- provided through the global table 'bl.'
-- todo: set
local _bllua_ts = ts local _bllua_ts = ts
bl = bl or {} bl = bl or {}
-- Config
local tsMaxArgs = 16
local tsArgsLocal = '%a,%b,%c,%d,%e,%f,%g,%h,%i,%j,%k,%l,%m,%n,%o,%p'
local tsArgsGlobal =
'$_bllua_hook_arg1,$_bllua_hook_arg2,$_bllua_hook_arg3,$_bllua_hook_arg4,' ..
'$_bllua_hook_arg5,$_bllua_hook_arg6,$_bllua_hook_arg7,$_bllua_hook_arg8,' ..
'$_bllua_hook_arg9,$_bllua_hook_arg10,$_bllua_hook_arg11,$_bllua_hook_arg12,' ..
'$_bllua_hook_arg13,$_bllua_hook_arg14,$_bllua_hook_arg15,$_bllua_hook_arg16'
-- Misc -- Misc
-- Apply a function to each element in a list, building a new list from the returns local function ipairsNilable(t)
local function map(t,f) local maxk = 0
local u = {} for k, _ in pairs(t) do
for i,v in ipairs(t) do if k > maxk then maxk = k end
u[i] = f(v)
end end
return u local i = 0
return function()
i = i + 1
if i > maxk then
return nil
else
return i, t[i]
end end
end
end
-- Validation
local function isValidFuncName(name) local function isValidFuncName(name)
return type(name)=='string' and name:find('^[a-zA-Z0-9_]+$') return type(name) == 'string' and name:find('^[a-zA-Z_][a-zA-Z0-9_]*$')
end end
local function isValidFuncNameNs(name) local function isValidFuncNameNs(name)
return type(name) == 'string' and ( return type(name) == 'string' and (
@@ -76,7 +92,7 @@ for k,v in pairs(tsTypesByName) do
tsTypesByNum[v] = k tsTypesByNum[v] = k
end end
-- Type conversion -- Type conversion from Lua to TS
local toTsObject local toTsObject
-- Convert a string from TS into a boolean -- Convert a string from TS into a boolean
-- Note: Nonempty nonnumeric strings evaluate to 1, unlike in TS -- Note: Nonempty nonnumeric strings evaluate to 1, unlike in TS
@@ -100,35 +116,84 @@ local function valToTs(val)
-- box - > 6 numbers -- box - > 6 numbers
return table.concat(val[1], ' ') .. ' ' .. table.concat(val[2], ' ') return table.concat(val[1], ' ') .. ' ' .. table.concat(val[2], ' ')
else else
error('valToTs: could not convert table', 3) error('valToTs: cannot pass Lua tables to TorqueScript.', 3)
end end
else else
error('valToTs: could not convert '..type(val), 3) error('valToTs: could not convert value to TorqueScript: ' .. tostring(val), 3)
end end
end end
-- Type conversion from TS to Lua
local fromTsForceTypes = { local fromTsForceTypes = {
['boolean'] = tsBool, ['boolean'] = function(val) return tsBool(val) end,
['object'] = function(val) toTsObject(val) end, -- toTsObject not defined yet ['object'] = function(val) return toTsObject(val) end, -- wrap because toTsObject not defined yet
['string'] = tostring, ['string'] = function(val) return val end,
} }
local function convertValFromTs(val, typ) local function forceValFromTs(val, typ)
return fromTsForceTypes[typ](val) or local func = fromTsForceTypes[typ]
error('valFromTs: invalid force type '..typ, 4) if not func then error('valFromTs: invalid force type \'' .. typ .. '\'', 4) end
return func(val)
end
local function vectorFromTs(val)
local xS, yS, zS = val:match('^(%-?[0-9%.e]+) (%-?[0-9%.e]+) (%-?[0-9%.e]+)$')
if xS then
return vector { tonumber(xS), tonumber(yS), tonumber(zS) }
else
return nil
end
end
local function boxFromTs(val)
local x1S, y1S, z1S, x2S, y2S, z2S = val:match(
'^(%-?[0-9%.e]+) (%-?[0-9%.e]+) (%-?[0-9%.e]+) ' ..
'(%-?[0-9%.e]+) (%-?[0-9%.e]+) (%-?[0-9%.e]+)$')
if x1S then
return {
vector { tonumber(x1S), tonumber(y1S), tonumber(z1S) },
vector { tonumber(x2S), tonumber(y2S), tonumber(z2S) } }
else
return nil
end
end
local function multinumericFromTs(val)
local tsNumPat = '%-?[0-9]+%.?[0-9]*e?[0-9]*'
if val:find('^' .. tsNumPat) then
local nums = {}
for _, part in ipairs(val:split(' ')) do
if part:find('^' .. tsNumPat .. '$') then
table.insert(nums, tonumber(part))
else
return nil
end
end
if #nums == 2 or #nums == 3 then
return vector(nums)
elseif #nums == 6 then -- box
return {
vector { nums[1], nums[2], nums[3] },
vector { nums[4], nums[5], nums[6] } }
elseif #nums == 7 then -- axis
return nil --return matrix(nums)
else
return nil
end
end
end end
bl._forceType = bl._forceType or {} bl._forceType = bl._forceType or {}
local function valFromTs(val, name, name2) -- todo: ensure name and name2 are already lowercase -- todo: ensure name and name2 are already lowercase
local function valFromTs(val, name, name2)
if type(val) ~= 'string' then if type(val) ~= 'string' then
error('valFromTs: expected string, got '..type(val), 3) end error('valFromTs: expected string, got ' .. type(val), 3)
end
if name then if name then
name = name:lower() name = name:lower()
if bl._forceType[name] then if bl._forceType[name] then
return convertValFromTs(val, bl._forceType[name]) return forceValFromTs(val, bl._forceType[name])
end end
end end
if name2 then if name2 then
name2 = name2:lower() name2 = name2:lower()
if bl._forceType[name2] then if bl._forceType[name2] then
return convertValFromTs(val, bl._forceType[name2]) return forceValFromTs(val, bl._forceType[name2])
end end
end end
-- '' -> nil -- '' -> nil
@@ -136,41 +201,45 @@ local function valFromTs(val, name, name2) -- todo: ensure name and name2 are al
-- number -- number
local num = tonumber(val) local num = tonumber(val)
if num then return num end if num then return num end
-- vector -- vector, box, or axis->matrix
local xS,yS,zS = val:match('^(%-?[0-9%.e]+) (%-?[0-9%.e]+) (%-?[0-9%.e]+)$') local vec = multinumericFromTs(val)
if xS then return vector{tonumber(xS),tonumber(yS),tonumber(zS)} end if vec then return vec end
local x1S,y1S,z1S,x2S,y2S,z2S = val:match( -- net string
'^(%-?[0-9%.e]+) (%-?[0-9%.e]+) (%-?[0-9%.e]+) '.. if val:sub(1, 1) == '\001' then
'(%-?[0-9%.e]+) (%-?[0-9%.e]+) (%-?[0-9%.e]+)$') return _bllua_ts.call('getTaggedString', val)
-- box (2 vectors) end
if x1S then return {
vector{tonumber(x1S),tonumber(y1S),tonumber(z1S)},
vector{tonumber(x2S),tonumber(y2S),tonumber(z2S)} } end
-- string -- string
return val return val
end end
local function arglistFromTs(name, argsS) local function arglistFromTs(name, argsS)
local args = {} local args = {}
for i,arg in ipairs(argsS) do for i, arg in ipairsNilable(argsS) do
args[i] = valFromTs(arg, name .. ':' .. i) args[i] = valFromTs(arg, name .. ':' .. i)
end end
return args return args
end end
local function arglistToTs(args) local function arglistToTs(args)
return map(args, valToTs) local argsS = {}
for i, v in ipairsNilable(args) do
table.insert(argsS, valToTs(v))
end
return argsS
end end
local function classFromForceTypeStr(name) local function classFromForceTypeStr(name)
local class, rest = name:match('^([a-zA-Z0-9_]+)(::.+)$') local class, rest = name:match('^([a-zA-Z0-9_]+)(::.+)$')
if not class then if not class then
class, rest = name:match('^([a-zA-Z0-9_]+)(%..+)$') end class, rest = name:match('^([a-zA-Z0-9_]+)(%..+)$')
end
return class, rest return class, rest
end end
local setForceType local setForceType
setForceType = function(ftname, typ) setForceType = function(ftname, typ)
if typ ~= nil and not fromTsForceTypes[typ] then if typ ~= nil and not fromTsForceTypes[typ] then
error('bl.type: invalid type \''..typ..'\'', 2) end error('bl.type: invalid type \'' .. typ .. '\'', 2)
end
if not isValidFuncNameNsArgn(ftname) then if not isValidFuncNameNsArgn(ftname) then
error('bl.type: invalid function or variable name \''..ftname..'\'', 2) end error('bl.type: invalid function or variable name \'' .. ftname .. '\'', 2)
end
ftname = ftname:lower() ftname = ftname:lower()
@@ -189,42 +258,71 @@ setForceType = function(ftname, typ)
end end
bl.type = setForceType bl.type = setForceType
-- Type conversion TS->Lua backwards, convert back to string
local function numFromTsTostring(val)
-- todo: as-good-as-possible scientific notation for numbers
return tostring(val)
end
local function valFromTsTostring(val)
if type(val) == 'string' then
return val
elseif type(val) == 'number' then
return numFromTsTostring(val)
elseif type(val) == 'table' then
if val.__is_vector then
local strs = {}
for i = 1, #val do strs[i] = numFromTsTostring(val[i]) end
return table.concat(strs, ' ')
elseif val.__is_matrix then
-- todo: matrix back to axis-angle string
error('bl.string: matrix not yet supported', 3)
end
end
error('bl.string: cannot convert \'' .. type(val) .. '\'', 3)
end
-- Value detection -- Getting info from TS about functions and objects
local function isTsObject(t) local function isTsObject(t)
return type(t) == 'table' and t._tsObjectId ~= nil return type(t) == 'table' and t._tsObjectId ~= nil
end end
local function tsIsObject(name) return tsBool(_bllua_ts.call('isObject', name)) end local function tsIsObject(name) return tsBool(_bllua_ts.call('isObject', name)) end
local function tsIsFunction(name) return tsBool(_bllua_ts.call('isFunction', name)) end local function tsIsFunction(name) return tsBool(_bllua_ts.call('isFunction', name)) end
local function tsIsFunctionNs(ns, name) return tsBool(_bllua_ts.call('isFunction', ns, name)) end local function tsIsFunctionNs(ns, name) return tsBool(_bllua_ts.call('isFunction', ns, name)) end
local function tsIsFunctionNsname(nsname) local function tsIsFunctionNsname(nsname)
local ns, name = nsname:match('^([^:]+)::([^:]+)$') local ns, name = nsname:match('^([^:]+)::([^:]+)$')
if ns then return tsIsFunctionNs(ns, name) if ns then
else return tsIsFunction(nsname) end return tsIsFunctionNs(ns, name)
else
return tsIsFunction(nsname)
end
end
-- sanity check to make sure objects that don't isObject are always marked as ._deleted
-- can be removed later
local function assertTsObjectExists(obj)
local is = tsIsObject(obj._tsObjectId)
if not is then
print('Warning: TS object :exists or isobject from lua but no longer exists')
end
return is
end end
function bl.isObject(obj) function bl.isObject(obj)
if isTsObject(obj) then if type(obj) == 'number' then -- object id
obj = obj._tsObjectId return tsIsObject(tostring(obj))
elseif type(obj)=='number' then elseif type(obj) == 'string' then -- object name
obj = tostring(obj) return tsIsObject(obj)
elseif type(obj)~='string' then elseif isTsObject(obj) then -- lua object
if obj._deleted then
return false
else
return assertTsObjectExists(obj)
end
else
error('bl.isObject: argument #1: expected torque object, number, or string', 2) error('bl.isObject: argument #1: expected torque object, number, or string', 2)
end end
return tsIsObject(obj)
end
function bl.isFunction(a1, a2)
if type(a1)~='string' then
error('bl.isFunction: argument #1: expected string', 2) end
if a2 then
if type(a2)~='string' then
error('bl.isFunction: argument #2: expected string', 2) end
return tsIsFunctionNs(a1, a2)
else
return tsIsFunction(a1)
end end
function bl.isFunction(name)
return tsIsFunctionNsname(name)
end end
-- Torque object pseudo-class -- Torque object pseudo-class
@@ -237,9 +335,11 @@ local tsClassMeta = {
bl._objectUserMetas = bl._objectUserMetas or {} bl._objectUserMetas = bl._objectUserMetas or {}
function bl.class(cname, inhname) function bl.class(cname, inhname)
if not (type(cname) == 'string' and isValidFuncName(cname)) then if not (type(cname) == 'string' and isValidFuncName(cname)) then
error('bl.class: argument #1: invalid class name', 2) end error('bl.class: argument #1: invalid class name', 2)
end
if not (inhname == nil or (type(inhname) == 'string' and isValidFuncName(inhname))) then if not (inhname == nil or (type(inhname) == 'string' and isValidFuncName(inhname))) then
error('bl.class: argument #2: inherit name must be a string or nil', 2) end error('bl.class: argument #2: inherit name must be a string or nil', 2)
end
cname = cname:lower() cname = cname:lower()
local met = bl._objectUserMetas[cname] or { local met = bl._objectUserMetas[cname] or {
@@ -254,15 +354,18 @@ function bl.class(cname, inhname)
inhname = inhname:lower() inhname = inhname:lower()
local inh = bl._objectUserMetas[inhname] local inh = bl._objectUserMetas[inhname]
if not inh then error('bl.class: argument #2: \''..inhname..'\' is not the '.. if not inh then
'name of an existing class', 2) end error('bl.class: argument #2: \'' .. inhname .. '\' is not the ' ..
'name of an existing class', 2)
end
inh._children[cname] = true inh._children[cname] = true
local inhI = met._inherit local inhI = met._inherit
if inhI and inhI ~= inh then if inhI and inhI ~= inh then
error('bl.class: argument #2: class already exists and ' .. error('bl.class: argument #2: class already exists and ' ..
'inherits a different parent.', 2) end 'inherits a different parent.', 2)
end
met._inherit = inh met._inherit = inh
-- apply inherited method and field types -- apply inherited method and field types
@@ -274,6 +377,7 @@ function bl.class(cname, inhname)
end end
end end
end end
local function objectInheritedMetas(name) local function objectInheritedMetas(name)
local inh = bl._objectUserMetas[name:lower()] local inh = bl._objectUserMetas[name:lower()]
return function() return function()
@@ -288,15 +392,18 @@ local tsObjectMeta = {
-- Return torque member function or value -- Return torque member function or value
__index = function(t, name) __index = function(t, name)
if rawget(t, '_deleted') then if rawget(t, '_deleted') then
error('ts object index: object no longer exists', 2) end error('ts object index: object no longer exists', 2)
end
if type(name) ~= 'string' and type(name) ~= 'number' then if type(name) ~= 'string' and type(name) ~= 'number' then
error('ts object index: index must be a string or number', 2) end error('ts object index: index must be a string or number', 2)
end
if getmetatable(t)[name] then if getmetatable(t)[name] then
return getmetatable(t)[name] return getmetatable(t)[name]
elseif type(name) == 'number' then elseif type(name) == 'number' then
if not tsIsFunctionNs(rawget(t, '_tsNamespace'), 'getObject') then if not tsIsFunctionNs(rawget(t, '_tsNamespace'), 'getObject') then
error('ts object __index: index is number, but object does not have ' .. error('ts object __index: index is number, but object does not have ' ..
'getObject method', 2) end 'getObject method', 2)
end
return toTsObject(_bllua_ts.callobj(t._tsObjectId, 'getObject', return toTsObject(_bllua_ts.callobj(t._tsObjectId, 'getObject',
tostring(name))) tostring(name)))
else else
@@ -307,17 +414,20 @@ local tsObjectMeta = {
tsIsFunctionNs(rawget(t, '_tsNamespace'), name) or tsIsFunctionNs(rawget(t, '_tsNamespace'), name) or
tsIsFunctionNs(rawget(t, '_tsName'), name) tsIsFunctionNs(rawget(t, '_tsName'), name)
then then
return function(t, ...) return function(t2, ...)
local args = {...} if t2 == nil or type(t2) ~= 'table' or not t2._tsObjectId then
local argsS = arglistToTs(args) error('ts object method: be sure to use :func() not .func()', 2)
return valFromTs( end
_bllua_ts.callobj(rawget(t,'_tsObjectId'), name, unpack(argsS)), local argsS = arglistToTs({ ... })
rawget(t,'_tsName') and rawget(t,'_tsName')..'::'..name, local res =
rawget(t,'_tsNamespace')..'::'..name) _bllua_ts.callobj(t2._tsObjectId, name, unpack(argsS))
return valFromTs(res,
t2._tsName and t2._tsName .. '::' .. name,
t2._tsNamespace .. '::' .. name)
end end
else else
return valFromTs( local res = _bllua_ts.getfield(rawget(t, '_tsObjectId'), name)
_bllua_ts.getfield(rawget(t,'_tsObjectId'), name), return valFromTs(res,
rawget(t, '_tsName') and rawget(t, '_tsName') .. '.' .. name, rawget(t, '_tsName') and rawget(t, '_tsName') .. '.' .. name,
rawget(t, '_tsNamespace') .. '.' .. name) rawget(t, '_tsNamespace') .. '.' .. name)
end end
@@ -328,9 +438,11 @@ local tsObjectMeta = {
-- Use :set() to set Torque data -- Use :set() to set Torque data
__newindex = function(t, name, val) __newindex = function(t, name, val)
if rawget(t, '_deleted') then if rawget(t, '_deleted') then
error('ts object newindex: object no longer exists', 2) end error('ts object newindex: object no longer exists', 2)
end
if type(name) ~= 'string' then if type(name) ~= 'string' then
error('ts object newindex: index must be a string', 2) end error('ts object newindex: index must be a string', 2)
end
rawset(t, name, val) rawset(t, name, val)
-- create strong reference since it's now storing lua data -- create strong reference since it's now storing lua data
bl._objectsStrong[rawget(t, '_tsObjectId')] = t bl._objectsStrong[rawget(t, '_tsObjectId')] = t
@@ -339,26 +451,32 @@ local tsObjectMeta = {
-- Use to set torque data -- Use to set torque data
set = function(t, name, val) set = function(t, name, val)
if t == nil or type(t) ~= 'table' or not t._tsObjectId then if t == nil or type(t) ~= 'table' or not t._tsObjectId then
error('ts object method: be sure to use :func() not .func()', 2) end error('ts object method: be sure to use :func() not .func()', 2)
end
if t._deleted then if t._deleted then
error('ts object method: object no longer exists', 2) end error('ts object method: object no longer exists', 2)
end
if type(name) ~= 'string' then if type(name) ~= 'string' then
error('ts object :set(): index must be a string', 2) end error('ts object :set(): index must be a string', 2)
end
_bllua_ts.setfield(t._tsObjectId, name, valToTs(val)) _bllua_ts.setfield(t._tsObjectId, name, valToTs(val))
end, end,
-- __tostring: Called when printing -- __tostring: Called when printing
-- Display a nice info string -- Display a nice info string
__tostring = function(t) __tostring = function(t)
return 'torque:' .. t._tsNamespace .. ':' .. t._tsObjectId .. return 'torque:' .. t._tsNamespace .. ':' .. t._tsObjectId ..
(t._tsName~='' and ('('..t._tsName..')') or '') (t._tsName ~= '' and ('(' .. t._tsName .. ')') or '') ..
(t._deleted and '(deleted)' or '')
end, end,
-- #object -- #object
-- If the object has a getCount method, return its count -- If the object has a getCount method, return its count
__len = function(t) __len = function(t)
if t._deleted then if t._deleted then
error('ts object __len: object no longer exists', 2) end error('ts object __len: object no longer exists', 2)
end
if not tsIsFunctionNs(t._tsNamespace, 'getCount') then if not tsIsFunctionNs(t._tsNamespace, 'getCount') then
error('ts object __len: object has no getCount method', 2) end error('ts object __len: object has no getCount method', 2)
end
return tonumber(_bllua_ts.callobj(t._tsObjectId, 'getCount')) return tonumber(_bllua_ts.callobj(t._tsObjectId, 'getCount'))
end, end,
-- object:members() -- object:members()
@@ -366,14 +484,17 @@ local tsObjectMeta = {
-- for index, object in group:members() do ... end -- for index, object in group:members() do ... end
members = function(t) members = function(t)
if t == nil then if t == nil then
error('ts object method: be sure to use :func() not .func()', 2) end error('ts object method: be sure to use :func() not .func()', 2)
end
if t._deleted then if t._deleted then
error('ts object method: object no longer exists', 2) end error('ts object method: object no longer exists', 2)
end
if not ( if not (
tsIsFunctionNs(t._tsNamespace, 'getCount') and tsIsFunctionNs(t._tsNamespace, 'getCount') and
tsIsFunctionNs(t._tsNamespace, 'getObject')) then tsIsFunctionNs(t._tsNamespace, 'getObject')) then
error('ts object :members() - ' .. error('ts object :members() - ' ..
'Object does not have getCount and getObject methods', 2) end 'Object does not have getCount and getObject methods', 2)
end
local count = tonumber(_bllua_ts.callobj(t._tsObjectId, 'getCount')) local count = tonumber(_bllua_ts.callobj(t._tsObjectId, 'getCount'))
local idx = 0 local idx = 0
return function() return function()
@@ -381,7 +502,8 @@ local tsObjectMeta = {
local obj = toTsObject(_bllua_ts.callobj(t._tsObjectId, local obj = toTsObject(_bllua_ts.callobj(t._tsObjectId,
'getObject', tostring(idx))) 'getObject', tostring(idx)))
idx = idx + 1 idx = idx + 1
return idx-1, obj --return idx-1, obj
return obj
else else
return nil return nil
end end
@@ -390,23 +512,29 @@ local tsObjectMeta = {
-- Wrap some Torque functions for performance and error checking -- Wrap some Torque functions for performance and error checking
getName = function(t) getName = function(t)
if t == nil then if t == nil then
error('ts object method: be sure to use :func() not .func()', 2) end error('ts object method: be sure to use :func() not .func()', 2)
end
if t._deleted then if t._deleted then
error('ts object method: object no longer exists', 2) end error('ts object method: object no longer exists', 2)
end
return t._tsName return t._tsName
end, end,
getId = function(t) getId = function(t)
if t == nil then if t == nil then
error('ts object method: be sure to use :func() not .func()', 2) end error('ts object method: be sure to use :func() not .func()', 2)
end
if t._deleted then if t._deleted then
error('ts object method: object no longer exists', 2) end error('ts object method: object no longer exists', 2)
end
return tonumber(t._tsObjectId) return tonumber(t._tsObjectId)
end, end,
getType = function(t) getType = function(t)
if t == nil then if t == nil then
error('ts object method: be sure to use :func() not .func()', 2) end error('ts object method: be sure to use :func() not .func()', 2)
end
if t._deleted then if t._deleted then
error('ts object method: object no longer exists', 2) end error('ts object method: object no longer exists', 2)
end
return tsTypesByNum[_bllua_ts.callobj(t._tsObjectId, 'getType')] return tsTypesByNum[_bllua_ts.callobj(t._tsObjectId, 'getType')]
end, end,
---- Schedule method for objects ---- Schedule method for objects
@@ -428,10 +556,13 @@ local tsObjectMeta = {
--end, --end,
exists = function(t) exists = function(t)
if t == nil then if t == nil then
error('ts object method: be sure to use :func() not .func()', 2) end error('ts object method: be sure to use :func() not .func()', 2)
end
if t._deleted then if t._deleted then
return false end return false
return tsIsObject(t._tsObjectId) else
return assertTsObjectExists(t)
end
end, end,
} }
-- Weak-values table for caching Torque object references -- Weak-values table for caching Torque object references
@@ -460,13 +591,15 @@ end
-- Return a Torque object for the object ID string, or create one if none exists -- Return a Torque object for the object ID string, or create one if none exists
toTsObject = function(idiS) toTsObject = function(idiS)
if type(idiS) ~= 'string' then if type(idiS) ~= 'string' then
error('toTsObject: input must be a string', 2) end error('toTsObject: input must be a string', 2)
end
idiS = idiS:lower() idiS = idiS:lower()
if bl._objectsWeak[idiS] then return bl._objectsWeak[idiS] end if bl._objectsWeak[idiS] then return bl._objectsWeak[idiS] end
if not tsBool(_bllua_ts.call('isObject', idiS)) then if not tsIsObject(idiS) then
--error('toTsObject: object \''..idiS..'\' does not exist', 2) end --error('toTsObject: object \''..idiS..'\' does not exist', 2) end
return nil end return nil
end
local className = _bllua_ts.callobj(idiS, 'getClassName') local className = _bllua_ts.callobj(idiS, 'getClassName')
local obj = { local obj = {
@@ -486,14 +619,13 @@ end
local function safeNamespaceName(name) local function safeNamespaceName(name)
return tostring(name:gsub(':', '_')) return tostring(name:gsub(':', '_'))
end end
local nscallArgStr = '%a,%b,%c,%d,%e,%f,%g,%h'
bl._cachedNamespaceCalls = {} bl._cachedNamespaceCalls = {}
local function tsNamespacedCallTfname(name) local function tsNamespacedCallTfname(name)
local tfname = bl._cachedNamespaceCalls[name] local tfname = bl._cachedNamespaceCalls[name]
if not tfname then if not tfname then
tfname = '_bllua_nscall_' .. safeNamespaceName(name) tfname = '_bllua_nscall_' .. safeNamespaceName(name)
local tfcode = 'function '..tfname..'('..nscallArgStr..'){'.. local tfcode = 'function ' .. tfname .. '(' .. tsArgsLocal .. '){' ..
name..'('..nscallArgStr..');}' name .. '(' .. tsArgsLocal .. ');}'
_bllua_ts.eval(tfcode) _bllua_ts.eval(tfcode)
bl._cachedNamespaceCalls[name] = tfname bl._cachedNamespaceCalls[name] = tfname
end end
@@ -501,9 +633,9 @@ local function tsNamespacedCallTfname(name)
end end
local function tsCallGen(name) local function tsCallGen(name)
return function(...) return function(...)
local args = {...} local argsS = arglistToTs({ ... })
local argsS = arglistToTs(args) local res = _bllua_ts.call(name, unpack(argsS))
return valFromTs(_bllua_ts.call(name, unpack(argsS)), name) return valFromTs(res, name)
end end
end end
@@ -529,14 +661,16 @@ local tsMeta = {
if not rest:find('::') and tsIsFunctionNs(ns, rest) then if not rest:find('::') and tsIsFunctionNs(ns, rest) then
return tsCallGen(tsNamespacedCallTfname(name)) return tsCallGen(tsNamespacedCallTfname(name))
else else
return valFromTs(_bllua_ts.getvar(name), name) local res = _bllua_ts.getvar(name)
return valFromTs(res, name)
end end
elseif tsIsFunction(name) then elseif tsIsFunction(name) then
return tsCallGen(name) return tsCallGen(name)
elseif tsIsObject(name) then elseif tsIsObject(name) then
return toTsObject(name) return toTsObject(name)
else else
return valFromTs(_bllua_ts.getvar(name), name) local res = _bllua_ts.getvar(name)
return valFromTs(res, name)
end end
end end
end, end,
@@ -554,12 +688,22 @@ function bl.call(func, ...)
local argsS = arglistToTs(args) local argsS = arglistToTs(args)
return _bllua_ts.call(func, unpack(argsS)) return _bllua_ts.call(func, unpack(argsS))
end end
function bl.eval(code) function bl.eval(code)
return valFromTs(_bllua_ts.eval(code)) local res = _bllua_ts.eval(code)
return valFromTs(res)
end end
function bl.exec(file) function bl.exec(file)
return valFromTs(_bllua_ts.call('exec', file)) local res = _bllua_ts.call('exec', file)
return valFromTs(res)
end end
function bl.array(name, ...)
local rest = { ... }
return name .. table.concat(rest, '_')
end
function bl.boolean(val) function bl.boolean(val)
return val ~= nil and return val ~= nil and
val ~= false and val ~= false and
@@ -567,6 +711,7 @@ function bl.boolean(val)
--val~='0' and --val~='0' and
val ~= 0 val ~= 0
end end
function bl.object(id) function bl.object(id)
if type(id) == 'table' and id._tsObjectId then if type(id) == 'table' and id._tsObjectId then
return id return id
@@ -576,19 +721,78 @@ function bl.object(id)
error('bl.object: id must be a ts object, number, or string', 2) error('bl.object: id must be a ts object, number, or string', 2)
end end
end end
function bl.array(name, ...)
local rest = {...} function bl.string(val)
return name..table.concat(rest, '_') return valFromTsTostring(val)
end end
function _bllua_call(fnameS, ...)
local args = arglistFromTs('lua:'..fnameS:lower(), {...}) -- todo: allow this though bl.type -- Lua calling from TS
if not _G[fnameS] then local luaLookup
error('luacall: no global lua function named \''..fnameS..'\'') end luaLookup = function(tbl, name, set, val)
-- todo: library fields and object methods if name:find('%.') then
local res = _G[fnameS](unpack(args)) local first, rest = name:match('^([^%.:]+)%.(.+)$')
if not isValidFuncName(first) then
error('luaLookup: invalid name \'' .. tostring(first) .. '\'', 3)
end
if tbl[first] == nil then
if set then
tbl[first] = {}
else
return nil
end
end
return luaLookup(tbl[first], rest, set, val)
elseif name:find(':') then
local first, rest = name:match('^([^%.:]+):(.*)$')
if rest:find('[%.:]') then
error('luacall: cannot have : or . after :', 3)
end
if not isValidFuncName(first) then
error('luacall: invalid name \'' .. tostring(first) .. '\'', 3)
end
if not isValidFuncName(rest) then
error('luacall: invalid method name \'' .. tostring(first) .. '\'', 3)
end
if not tbl[first] then
error('luacall: no object named \'' .. rest .. '\'', 3)
end
if tbl[first][rest] == nil then
error('luacall: no method named \'' .. rest .. '\'', 3)
end
return function(...)
tbl[first][rest](tbl[first], ...)
end
else
if set then
tbl[name] = val
else
return tbl[name]
end
end
end
-- Todo: similar deep access for luaget and luaset
function _bllua_call(fname, ...)
local args = arglistFromTs(fname:lower(), { ... }) -- todo: separate lua from ts func names?
local func = luaLookup(_G, fname)
if not func then
error('luacall: no global in lua named \'' .. fname .. '\'', 2)
end
local res = func(unpack(args))
return valToTs(res) return valToTs(res)
end end
function _bllua_getvar(vname)
return valToTs(luaLookup(_G, vname))
end
function _bllua_setvar(vname, valS)
return valToTs(luaLookup(_G, vname, true, valFromTs(valS, vname))) -- todo: separate lua from ts var names?
end
function _bllua_eval(code) return loadstring(code)() end
function _bllua_exec(fn) return dofile(fn, 2) end
-- bl.schedule: Use TS's schedule function to schedule lua calls -- bl.schedule: Use TS's schedule function to schedule lua calls
-- bl.schedule(time, function, args...) -- bl.schedule(time, function, args...)
bl._scheduleTable = bl._scheduleTable or {} bl._scheduleTable = bl._scheduleTable or {}
@@ -615,6 +819,7 @@ function bl.schedule(time, cb, ...)
bl._scheduleTable[id] = sch bl._scheduleTable[id] = sch
return sch return sch
end end
function _bllua_schedule_callback(idS) function _bllua_schedule_callback(idS)
local id = tonumber(idS) or local id = tonumber(idS) or
error('_bllua_schedule_callback: invalid id: ' .. tostring(idS)) error('_bllua_schedule_callback: invalid id: ' .. tostring(idS))
@@ -633,19 +838,21 @@ function _bllua_process_cmd(cmdS, ...)
if not func then error('_bllua_process_cmd: no cmd named \'' .. cmd .. '\'') end if not func then error('_bllua_process_cmd: no cmd named \'' .. cmd .. '\'') end
func(unpack(args)) --pcall(func, unpack(args)) func(unpack(args)) --pcall(func, unpack(args))
end end
local function addCmd(cmd, func) local function addCmd(cmd, func)
if not isValidFuncName(cmd) then if not isValidFuncName(cmd) then
error('addCmd: invalid function name \''..tostring(cmd)..'\'') end error('addCmd: invalid function name \'' .. tostring(cmd) .. '\'')
end
bl._cmds[cmd] = func bl._cmds[cmd] = func
local arglist = '%a,%b,%c,%d,%e,%f,%g,%h,%i,%j,%k,%l,%m,%n,%o,%p' _bllua_ts.eval('function ' .. cmd .. '(' .. tsArgsLocal .. '){' ..
_bllua_ts.eval('function '..cmd..'('..arglist..'){'.. '_bllua_luacall(_bllua_process_cmd,"' .. cmd .. '",' .. tsArgsLocal .. ');}')
'_bllua_luacall(_bllua_process_cmd,"'..cmd..'",'..arglist..');}')
end end
function bl.addServerCmd(name, func) function bl.addServerCmd(name, func)
name = name:lower() name = name:lower()
addCmd('servercmd' .. name, func) addCmd('servercmd' .. name, func)
bl._forceType['servercmd' .. name .. ':1'] = 'object' bl._forceType['servercmd' .. name .. ':1'] = 'object'
end end
function bl.addClientCmd(name, func) function bl.addClientCmd(name, func)
name = name:lower() name = name:lower()
addCmd('clientcmd' .. name, func) addCmd('clientcmd' .. name, func)
@@ -657,11 +864,14 @@ function bl.commandToServer(cmd, ...)
_bllua_ts.call('addTaggedString', cmd), _bllua_ts.call('addTaggedString', cmd),
unpack(arglistToTs({ ... }))) unpack(arglistToTs({ ... })))
end end
function bl.commandToClient(cmd, ...)
function bl.commandToClient(client, cmd, ...)
_bllua_ts.call('commandToClient', _bllua_ts.call('commandToClient',
valToTs(client),
_bllua_ts.call('addTaggedString', cmd), _bllua_ts.call('addTaggedString', cmd),
unpack(arglistToTs({ ... }))) unpack(arglistToTs({ ... })))
end end
function bl.commandToAll(cmd, ...) function bl.commandToAll(cmd, ...)
_bllua_ts.call('commandToAll', _bllua_ts.call('commandToAll',
_bllua_ts.call('addTaggedString', cmd), _bllua_ts.call('addTaggedString', cmd),
@@ -687,26 +897,25 @@ local function deactivatePackage(pkg)
_bllua_ts.call('deactivatePackage', pkg) _bllua_ts.call('deactivatePackage', pkg)
end end
end end
local hookNargs = 8
local hookArglistLocal = '%a,%b,%c,%d,%e,%f,%g,%h'
local hookArglistGlobal = '$_bllua_hook_arg1,$_bllua_hook_arg2,$_bllua_hook_arg3,$_bllua_hook_arg4,$_bllua_hook_arg5,$_bllua_hook_arg6,$_bllua_hook_arg7,$_bllua_hook_arg8'
bl._hooks = bl._hooks or {} bl._hooks = bl._hooks or {}
function _bllua_process_hook_before(pkgS, nameS, ...) function _bllua_process_hook_before(pkgS, nameS, ...)
local args = arglistFromTs(nameS, { ... }) local args = arglistFromTs(nameS, { ... })
local func = bl._hooks[pkgS] and bl._hooks[pkgS][nameS] and local func = bl._hooks[pkgS] and bl._hooks[pkgS][nameS] and
bl._hooks[pkgS][nameS].before bl._hooks[pkgS][nameS].before
if not func then if not func then
error('_bllua_process_hook_before: no hook for '..pkgs..':'..nameS) end error('_bllua_process_hook_before: no hook for ' .. pkgs .. ':' .. nameS)
end
_bllua_ts.setvar('_bllua_hook_abort', '0') _bllua_ts.setvar('_bllua_hook_abort', '0')
func(args) --pcall(func, args) func(args) --pcall(func, args)
if args._return then if args._return then
_bllua_ts.setvar('_bllua_hook_abort', '1') _bllua_ts.setvar('_bllua_hook_abort', '1')
_bllua_ts.setvar('_bllua_hook_return', valToTs(args._return)) _bllua_ts.setvar('_bllua_hook_return', valToTs(args._return))
end end
for i=1,hookNargs do for i = 1, tsMaxArgs do
_bllua_ts.setvar('_bllua_hook_arg' .. i, valToTs(args[i])) _bllua_ts.setvar('_bllua_hook_arg' .. i, valToTs(args[i]))
end end
end end
function _bllua_process_hook_after(pkgS, nameS, resultS, ...) function _bllua_process_hook_after(pkgS, nameS, resultS, ...)
nameS = nameS:lower() nameS = nameS:lower()
local args = arglistFromTs(nameS, { ... }) local args = arglistFromTs(nameS, { ... })
@@ -714,15 +923,17 @@ function _bllua_process_hook_after(pkgS, nameS, resultS, ...)
local func = bl._hooks[pkgS] and bl._hooks[pkgS][nameS] and local func = bl._hooks[pkgS] and bl._hooks[pkgS][nameS] and
bl._hooks[pkgS][nameS].after bl._hooks[pkgS][nameS].after
if not func then if not func then
error('_bllua_process_hook_after: no hook for '..pkgs..':'..nameS) end error('_bllua_process_hook_after: no hook for ' .. pkgs .. ':' .. nameS)
end
func(args) --pcall(func, args) func(args) --pcall(func, args)
return valToTs(args._return) return valToTs(args._return)
end end
local function updateHook(pkg, name, hk) local function updateHook(pkg, name, hk)
local beforeCode = hk.before and local beforeCode = hk.before and
('_bllua_luacall("_bllua_process_hook_before","' .. pkg .. '","' .. name .. ('_bllua_luacall("_bllua_process_hook_before","' .. pkg .. '","' .. name ..
'",'..hookArglistLocal..');') or '' '",' .. tsArgsLocal .. ');') or ''
local arglist = (hk.before and hookArglistGlobal or hookArglistLocal) local arglist = (hk.before and tsArgsGlobal or tsArgsLocal)
local parentCode = local parentCode =
tsIsFunctionNsname(name) and -- only call parent if it exists tsIsFunctionNsname(name) and -- only call parent if it exists
(hk.before and (hk.before and
@@ -735,21 +946,26 @@ local function updateHook(pkg, name, hk)
arglist .. ');') or '' arglist .. ');') or ''
local code = local code =
'package ' .. pkg .. '{' .. 'package ' .. pkg .. '{' ..
'function '..name..'('..hookArglistLocal..'){'.. 'function ' .. name .. '(' .. tsArgsLocal .. '){' ..
beforeCode .. parentCode .. afterCode .. beforeCode .. parentCode .. afterCode ..
'}' .. '}' ..
'};' '};'
print('bl.hook eval output: [[' .. code .. ']]')
_bllua_ts.eval(code) _bllua_ts.eval(code)
end end
function bl.hook(pkg, name, time, func) function bl.hook(pkg, name, time, func)
if not isValidFuncName(pkg) then if not isValidFuncName(pkg) then
error('bl.hook: argument #1: invalid package name \''..tostring(pkg)..'\'', 2) end error('bl.hook: argument #1: invalid package name \'' .. tostring(pkg) .. '\'', 2)
end
if not isValidFuncNameNs(name) then if not isValidFuncNameNs(name) then
error('bl.hook: argument #2: invalid function name \''..tostring(name)..'\'', 2) end error('bl.hook: argument #2: invalid function name \'' .. tostring(name) .. '\'', 2)
end
if time ~= 'before' and time ~= 'after' then if time ~= 'before' and time ~= 'after' then
error('bl.hook: argument #3: time must be \'before\' or \'after\'', 2) end error('bl.hook: argument #3: time must be \'before\' or \'after\'', 2)
end
if type(func) ~= 'function' then if type(func) ~= 'function' then
error('bl.hook: argument #4: expected a function', 2) end error('bl.hook: argument #4: expected a function', 2)
end
bl._hooks[pkg] = bl._hooks[pkg] or {} bl._hooks[pkg] = bl._hooks[pkg] or {}
bl._hooks[pkg][name] = bl._hooks[pkg][name] or {} bl._hooks[pkg][name] = bl._hooks[pkg][name] or {}
@@ -758,16 +974,20 @@ function bl.hook(pkg, name, time, func)
updateHook(pkg, name, bl._hooks[pkg][name]) updateHook(pkg, name, bl._hooks[pkg][name])
activatePackage(pkg) activatePackage(pkg)
end end
local function tableEmpty(t) local function tableEmpty(t)
return next(t) ~= nil return next(t) ~= nil
end end
function bl.unhook(pkg, name, time) function bl.unhook(pkg, name, time)
if not isValidFuncName(pkg) then if not isValidFuncName(pkg) then
error('bl.unhook: argument #1: invalid package name \''..tostring(pkg)..'\'', 2) end error('bl.unhook: argument #1: invalid package name \'' .. tostring(pkg) .. '\'', 2)
if not isValidFuncNameNs(name) then end
error('bl.unhook: argument #2: invalid function name \''..tostring(name)..'\'', 2) end if name and not isValidFuncNameNs(name) then
if time~='before' and time~='after' then error('bl.unhook: argument #2: invalid function name \'' .. tostring(name) .. '\'', 2)
error('bl.unhook: argument #3: time must be \'before\' or \'after\'', 2) end end
if time and time ~= 'before' and time ~= 'after' then
error('bl.unhook: argument #3: time must be \'before\' or \'after\'', 2)
end
if not name then if not name then
if bl._hooks[pkg] then if bl._hooks[pkg] then
@@ -791,12 +1011,16 @@ function bl.unhook(pkg, name, time)
updateHook(pkg, name, {}) updateHook(pkg, name, {})
else else
if time ~= 'before' and time ~= 'after' then if time ~= 'before' and time ~= 'after' then
error('bl.unhook: argument #3: time must be nil, \'before\', or \'after\'', 2) end error('bl.unhook: argument #3: time must be nil, \'before\', or \'after\'', 2)
end
bl._hooks[pkg][name][time] = nil bl._hooks[pkg][name][time] = nil
if tableEmpty(bl._hooks[pkg][name]) and tableEmpty(bl._hooks[pkg]) then if tableEmpty(bl._hooks[pkg][name]) then
bl._hooks[pkg][name] = nil
end
if tableEmpty(bl._hooks[pkg]) then
bl._hooks[pkg] = nil bl._hooks[pkg] = nil
deactivatePackage(pkg)
updateHook(pkg, name, {}) updateHook(pkg, name, {})
deactivatePackage(pkg)
else else
updateHook(pkg, name, bl._hooks[pkg][name]) updateHook(pkg, name, bl._hooks[pkg][name])
end end
@@ -811,14 +1035,16 @@ end
-- Container search/raycast -- Container search/raycast
local function vecToTs(v) local function vecToTs(v)
if not isTsVector(v) then if not isTsVector(v) then
error('vecToTs: argument is not a vector', 3) end error('vecToTs: argument is not a vector', 3)
end
return table.concat(v, ' ') return table.concat(v, ' ')
end end
local function maskToTs(mask) local function maskToTs(mask)
if type(mask) == 'string' then if type(mask) == 'string' then
local val = tsTypesByName[mask:lower()] local val = tsTypesByName[mask:lower()]
if not val then if not val then
error('maskToTs: invalid mask \''..mask..'\'', 3) end error('maskToTs: invalid mask \'' .. mask .. '\'', 3)
end
return tostring(val) return tostring(val)
elseif type(mask) == 'table' then elseif type(mask) == 'table' then
local tval = 0 local tval = 0
@@ -828,7 +1054,8 @@ local function maskToTs(mask)
local val = tsTypesByName[v:lower()] local val = tsTypesByName[v:lower()]
if not val then if not val then
error('maskToTs: invalid mask \'' .. v .. error('maskToTs: invalid mask \'' .. v ..
'\' at index '..i..' in mask list', 3) end '\' at index ' .. i .. ' in mask list', 3)
end
tval = tval + val tval = tval + val
seen[v] = true seen[v] = true
end end
@@ -852,7 +1079,7 @@ function bl.raycast(start, stop, mask, ignores)
local stopS = vecToTs(start) local stopS = vecToTs(start)
local maskS = maskToTs(mask) local maskS = maskToTs(mask)
local ignoresS = {} local ignoresS = {}
for _,v in ipairs(ignores) do for _, v in ipairsNilable(ignores) do
table.insert(ignoresS, objToTs(v)) table.insert(ignoresS, objToTs(v))
end end
@@ -870,6 +1097,7 @@ function bl.raycast(start, stop, mask, ignores)
return hit, pos, norm return hit, pos, norm
end end
end end
local function tsContainerSearchIterator() local function tsContainerSearchIterator()
local retS = _bllua_ts.call('containerSearchNext') local retS = _bllua_ts.call('containerSearchNext')
if retS == '0' then if retS == '0' then
@@ -886,10 +1114,12 @@ function bl.boxSearch(pos, size, mask)
_bllua_ts.call('initContainerBoxSearch', posS, sizeS, maskS) _bllua_ts.call('initContainerBoxSearch', posS, sizeS, maskS)
return tsContainerSearchIterator return tsContainerSearchIterator
end end
function bl.radiusSearch(pos, radius, mask) function bl.radiusSearch(pos, radius, mask)
local posS = vecToTs(pos) local posS = vecToTs(pos)
if type(radius) ~= 'number' then if type(radius) ~= 'number' then
error('bl.radiusSearch: argument #2: radius must be a number', 2) end error('bl.radiusSearch: argument #2: radius must be a number', 2)
end
local radiusS = tostring(radius) local radiusS = tostring(radius)
local maskS = maskToTs(mask) local maskS = maskToTs(mask)
@@ -901,7 +1131,7 @@ end
local maxTsArgLen = 8192 local maxTsArgLen = 8192
local function valsToString(vals) local function valsToString(vals)
local strs = {} local strs = {}
for i,v in ipairs(vals) do for i, v in ipairsNilable(vals) do
local tstr = table.tostring(v) local tstr = table.tostring(v)
if #tstr > maxTsArgLen then if #tstr > maxTsArgLen then
tstr = tostring(v) tstr = tostring(v)
@@ -927,7 +1157,8 @@ local function createTsObj(keyword, class, name, inherit, props)
if props then if props then
for k, v in pairs(props) do for k, v in pairs(props) do
if not isValidFuncName(k) then if not isValidFuncName(k) then
error('bl.new/bl.datablock: invalid property name \''..k..'\'') end error('bl.new/bl.datablock: invalid property name \'' .. k .. '\'')
end
table.insert(propsT, k .. '="' .. valToTs(v) .. '";') table.insert(propsT, k .. '="' .. valToTs(v) .. '";')
end end
end end
@@ -938,7 +1169,8 @@ local function createTsObj(keyword, class, name, inherit, props)
table.concat(propsT) .. '};') table.concat(propsT) .. '};')
local obj = toTsObject(objS) local obj = toTsObject(objS)
if not obj then if not obj then
error('bl.new/bl.datablock: failed to create object', 3) end error('bl.new/bl.datablock: failed to create object', 3)
end
return obj return obj
end end
@@ -963,13 +1195,15 @@ local function parseTsDecl(decl)
(inherit == nil or isValidFuncName(inherit))) then (inherit == nil or isValidFuncName(inherit))) then
error('bl.new/bl.datablock: invalid decl \'' .. decl .. '\'\n' .. error('bl.new/bl.datablock: invalid decl \'' .. decl .. '\'\n' ..
'must be of the format: \'className\', \'className name\', ' .. 'must be of the format: \'className\', \'className name\', ' ..
'\'className :inherit\', or \'className name:inherit\'', 3) end '\'className :inherit\', or \'className name:inherit\'', 3)
end
return class, name, inherit return class, name, inherit
end end
function bl.new(decl, props) function bl.new(decl, props)
local class, name, inherit = parseTsDecl(decl) local class, name, inherit = parseTsDecl(decl)
return createTsObj('new', class, name, inherit, props) return createTsObj('new', class, name, inherit, props)
end end
function bl.datablock(decl, props) function bl.datablock(decl, props)
local class, name, inherit = parseTsDecl(decl) local class, name, inherit = parseTsDecl(decl)
if not name then error('bl.datablock: must specify a name', 2) end if not name then error('bl.datablock: must specify a name', 2) end

View File

@@ -93,11 +93,15 @@ local allowed_zip_dirs = tflip {
local function io_open_absolute(fn, mode) local function io_open_absolute(fn, mode)
-- if file exists, use original mode -- if file exists, use original mode
local res, err = _bllua_io_open(fn, mode) local res, err = _bllua_io_open(fn, mode)
if res then return res end if res then
return res
elseif err and not err:find('No such file or directory$') then
return nil, err
end
-- otherwise, if TS sees file but Lua doesn't, it must be in a zip, so use TS reader -- otherwise, if TS sees file but Lua doesn't, it must be in a zip, so use TS reader
local dir = fn:match('^[^/]+') local dir = fn:match('^[^/]+')
if not allowed_zip_dirs[dir:lower()] then return nil, 'File is not in one of the allowed directories' end if not allowed_zip_dirs[dir:lower()] then return nil, 'Zip is not in one of the allowed directories' end
local exist = _bllua_ts.call('isFile', fn) == '1' local exist = _bllua_ts.call('isFile', fn) == '1'
if not exist then return nil, err end if not exist then return nil, err end
@@ -204,15 +208,6 @@ function require(mod)
return _bllua_requiresecure(mod) return _bllua_requiresecure(mod)
end end
-- Exposure to TS
function _bllua_getvar(name) return _G[name] end
function _bllua_setvar(name, val) _G[name] = val end
function _bllua_eval(code) return loadstring(code)() end
function _bllua_exec(fn) return dofile(fn, 2) end
local function isValidCode(code) local function isValidCode(code)
local f, e = loadstring(code) local f, e = loadstring(code)
return f ~= nil return f ~= nil

View File

@@ -49,26 +49,4 @@ function _bllua_set_var(%name, %val) {
return ""; return "";
} }
// Public Lua library for TS
function luacall(%func, %a,%b,%c,%d,%e,%f,%g,%h,%i,%j,%k,%l,%m,%n,%o,%p) {
if($_bllua_active)
return _bllua_luacall("_bllua_call", %func, %a,%b,%c,%d,%e,%f,%g,%h,%i,%j,%k,%l,%m,%n,%o,%p);
}
function luaexec(%fn) {
if($_bllua_active)
return _bllua_luacall("_bllua_exec", %fn);
}
function luaeval(%code) {
if($_bllua_active)
return _bllua_luacall("_bllua_eval", %code);
}
function luaget(%name) {
if($_bllua_active)
return _bllua_luacall("_bllua_getvar", %name);
}
function luaset(%name, %val) {
if($_bllua_active)
_bllua_luacall("_bllua_setvar", %name, %val);
}
echo(" Executed libts-ts.cs"); echo(" Executed libts-ts.cs");

6
src/util/matrix.lua Normal file
View File

@@ -0,0 +1,6 @@
-- todo
-- Matrix class with math operators
print(' Executed matrix.lua')

View File

@@ -4,7 +4,7 @@
-- Table / List -- Table / List
-- Whether a table contains no keys -- Whether a table contains no keys
function table.empty(t) function table.empty(t)
return next(t) ~= nil return next(t) == nil
end end
-- Apply a function to each key in a table -- Apply a function to each key in a table
@@ -13,8 +13,19 @@ function table.map(f, ...)
local u = {} local u = {}
for k, _ in pairs(ts[1]) do for k, _ in pairs(ts[1]) do
local args = {} local args = {}
for j = 1, #ts do args[j] = ts[j][i] end for j = 1, #ts do args[j] = ts[j][k] end
u[i] = f(unpack(args)) u[k] = f(unpack(args))
end
return u
end
function table.mapk(f, ...)
local ts = { ... }
local u = {}
for k, _ in pairs(ts[1]) do
local args = {}
for j = 1, #ts do args[j] = ts[j][k] end
u[k] = f(k, unpack(args))
end end
return u return u
end end
@@ -30,6 +41,17 @@ function table.map_list(f, ...)
return u return u
end end
function table.mapi_list(f, ...)
local ts = { ... }
local u = {}
for i = 1, #ts[1] do
local args = {}
for j = 1, #ts do args[j] = ts[j][i] end
u[i] = f(i, unpack(args))
end
return u
end
-- Swap keys/values -- Swap keys/values
function table.swap(t) function table.swap(t)
local u = {} local u = {}
@@ -193,7 +215,7 @@ valueToString = function(v, tabLevel, seen)
return tostring(v) return tostring(v)
else else
--error('table.tostring: table contains a '..t..' value, cannot serialize') --error('table.tostring: table contains a '..t..' value, cannot serialize')
return 'nil --[[ cannot serialize ' .. t .. ': ' .. tostring(v) .. ' ]]' return 'nil --[[ ' .. tostring(v) .. ' ]]'
end end
end end
function table.tostring(t) function table.tostring(t)
@@ -372,3 +394,5 @@ end
function math.clamp(v, n, x) function math.clamp(v, n, x)
return math.min(x, math.max(v, n)) return math.min(x, math.max(v, n))
end end
print(' Executed std.lua')

View File

@@ -235,4 +235,7 @@ vector_new = function(vi)
end end
vector = vector_new vector = vector_new
print(' Executed vector.lua')
return vector_new return vector_new