Initial commit
BIN
example/demo/client/ui/products/hunting_box.png
Normal file
After Width: | Height: | Size: 106 KiB |
BIN
example/demo/client/ui/products/hunting_ss.png
Normal file
After Width: | Height: | Size: 126 KiB |
BIN
example/demo/client/ui/products/marbleblast_box.png
Normal file
After Width: | Height: | Size: 78 KiB |
BIN
example/demo/client/ui/products/marbleblast_ss.png
Normal file
After Width: | Height: | Size: 195 KiB |
BIN
example/demo/client/ui/products/orbz_box.png
Normal file
After Width: | Height: | Size: 72 KiB |
BIN
example/demo/client/ui/products/orbz_ss.png
Normal file
After Width: | Height: | Size: 182 KiB |
46
example/demo/client/ui/products/product_hunting.gui
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@ -0,0 +1,46 @@
|
||||
//--- OBJECT WRITE BEGIN ---
|
||||
new GuiControl(product_hunting) {
|
||||
profile = "GuiModelessDialogProfile";
|
||||
horizSizing = "right";
|
||||
vertSizing = "bottom";
|
||||
position = "0 0";
|
||||
extent = "640 480";
|
||||
minExtent = "8 2";
|
||||
visible = "1";
|
||||
helpTag = "0";
|
||||
title = "Trophy Hunting 5";
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||||
|
||||
new GuiScrollCtrl() {
|
||||
profile = "GuiBevelLoweredProfile";
|
||||
horizSizing = "width";
|
||||
vertSizing = "height";
|
||||
position = "30 106";
|
||||
extent = "580 270";
|
||||
minExtent = "8 8";
|
||||
visible = "1";
|
||||
helpTag = "0";
|
||||
willFirstRespond = "1";
|
||||
hScrollBar = "alwaysOff";
|
||||
vScrollBar = "alwaysOn";
|
||||
constantThumbHeight = "0";
|
||||
childMargin = "0 0";
|
||||
|
||||
new GuiMLTextCtrl() {
|
||||
profile = "GuiMLTextProfile";
|
||||
horizSizing = "width";
|
||||
vertSizing = "height";
|
||||
position = "2 2";
|
||||
extent = "553 514";
|
||||
minExtent = "8 2";
|
||||
visible = "1";
|
||||
helpTag = "0";
|
||||
lineSpacing = "2";
|
||||
allowColorChars = "0";
|
||||
maxChars = "-1";
|
||||
text = "main";
|
||||
fileName = "demo/client/ui/products/product_hunting.txt";
|
||||
};
|
||||
};
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
||||
|
9
example/demo/client/ui/products/product_hunting.txt
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@ -0,0 +1,9 @@
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||||
<lmargin%:2><just:right><bitmap:demo/client/ui/products/hunting_box><just:left>
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||||
<font:Arial Bold:24>Field & Stream: Trophy Hunting 5
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<font:Arial Bold:16>Developer:<font:Arial:16> Dynamix
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<font:Arial Bold:16>Publisher:<font:Arial:16> Vivendi/Universal Studios
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<font:Arial Bold:16>Availability:<font:Arial:16> Most retail and online stores.
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Trophy Hunting 5 was the most realistic hunting simulation available when released, and still remains a leader in the genre today. Developed at Dynamix in parallel with Tribes2, TH5 was released in the summer of 2000. The Trophy Hunting Team used the <font:Arial Bold:16>Torque Game Engine<font:Arial:16> virtually as is, adding only specialized tree and foliage rendering code to enable them to display densely populated forests with unprecedented visibility.
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<just:center><bitmap:demo/client/ui/products/hunting_ss>
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46
example/demo/client/ui/products/product_main.gui
Executable file
@ -0,0 +1,46 @@
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//--- OBJECT WRITE BEGIN ---
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new GuiControl(product_main) {
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profile = "GuiModelessDialogProfile";
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||||
horizSizing = "right";
|
||||
vertSizing = "bottom";
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||||
position = "0 0";
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||||
extent = "640 480";
|
||||
minExtent = "8 2";
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||||
visible = "1";
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||||
helpTag = "0";
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||||
title = "Torque Products";
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||||
|
||||
new GuiScrollCtrl() {
|
||||
profile = "GuiBevelLoweredProfile";
|
||||
horizSizing = "width";
|
||||
vertSizing = "height";
|
||||
position = "30 106";
|
||||
extent = "580 270";
|
||||
minExtent = "8 8";
|
||||
visible = "1";
|
||||
helpTag = "0";
|
||||
willFirstRespond = "1";
|
||||
hScrollBar = "alwaysOff";
|
||||
vScrollBar = "alwaysOn";
|
||||
constantThumbHeight = "0";
|
||||
childMargin = "0 0";
|
||||
|
||||
new GuiMLTextCtrl() {
|
||||
profile = "GuiMLTextProfile";
|
||||
horizSizing = "width";
|
||||
vertSizing = "height";
|
||||
position = "2 2";
|
||||
extent = "553 514";
|
||||
minExtent = "8 2";
|
||||
visible = "1";
|
||||
helpTag = "0";
|
||||
lineSpacing = "2";
|
||||
allowColorChars = "0";
|
||||
maxChars = "-1";
|
||||
text = "main";
|
||||
fileName = "demo/client/ui/products/product_main.txt";
|
||||
};
|
||||
};
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
||||
|
9
example/demo/client/ui/products/product_main.txt
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@ -0,0 +1,9 @@
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||||
<lmargin%:2><just:right><bitmap:demo/client/ui/products/productsnew><just:left>
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||||
|
||||
<font:Arial Bold:24>Torque Products<font:Arial:16>
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||||
|
||||
While the Torque Game Engine is often referred to as a first person shooter engine because of the notoriety of Vivendi/Universal's AAA game, Tribes2, the Torque Game Engine is capable of much more...
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On the following pages and in the adjacent screenshots we highlight several products using the Torque Game Engine and show just how flexible the engine is. Developers are taking the Torque Game Engine and producing unique, high quality games in short order. Everything from robots to fishing, cartoon tennis to multiplayer first person shooters are all being developed with the same engine.
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You do not need reinvent the wheel to create your game. Leverage the dozens of man years of coding in the Torque Game Engine and focus on coding your game and making it FUN.
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46
example/demo/client/ui/products/product_marbleblast.gui
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@ -0,0 +1,46 @@
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//--- OBJECT WRITE BEGIN ---
|
||||
new GuiControl(product_marbleblast) {
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||||
profile = "GuiModelessDialogProfile";
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||||
horizSizing = "right";
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||||
vertSizing = "bottom";
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||||
position = "0 0";
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||||
extent = "640 480";
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||||
minExtent = "8 2";
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||||
visible = "1";
|
||||
helpTag = "0";
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||||
title = "MarbleBlast Gold";
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||||
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||||
new GuiScrollCtrl() {
|
||||
profile = "GuiBevelLoweredProfile";
|
||||
horizSizing = "width";
|
||||
vertSizing = "height";
|
||||
position = "30 106";
|
||||
extent = "580 270";
|
||||
minExtent = "8 8";
|
||||
visible = "1";
|
||||
helpTag = "0";
|
||||
willFirstRespond = "1";
|
||||
hScrollBar = "alwaysOff";
|
||||
vScrollBar = "alwaysOn";
|
||||
constantThumbHeight = "0";
|
||||
childMargin = "0 0";
|
||||
|
||||
new GuiMLTextCtrl() {
|
||||
profile = "GuiMLTextProfile";
|
||||
horizSizing = "width";
|
||||
vertSizing = "height";
|
||||
position = "2 2";
|
||||
extent = "553 514";
|
||||
minExtent = "8 2";
|
||||
visible = "1";
|
||||
helpTag = "0";
|
||||
lineSpacing = "2";
|
||||
allowColorChars = "0";
|
||||
maxChars = "-1";
|
||||
text = "main";
|
||||
fileName = "demo/client/ui/products/product_marbleblast.txt";
|
||||
};
|
||||
};
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
||||
|
9
example/demo/client/ui/products/product_marbleblast.txt
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@ -0,0 +1,9 @@
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||||
<lmargin%:2><just:right><bitmap:demo/client/ui/products/marbleblast_box><just:left>
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||||
<font:Arial Bold:24>MarbleBlast Gold
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||||
<font:Arial Bold:16>Developer:<font:Arial:16> GarageGames
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||||
<font:Arial Bold:16>Publisher:<font:Arial:16> GarageGames
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||||
<font:Arial Bold:16>Availability:<font:Arial:16> GarageGames.com, Gaming Portals, Xbox Live Arcade, and retail outlets.
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||||
|
||||
MarbleBlast Gold is the first game developed internally by GarageGames and uses the <font:Arial Bold:16>Torque Game Engine<font:Arial:16>. MarbleBlast Gold is a marble based action/arcade game with dozens of challenging levels with moving platforms, hazards and power ups. GarageGames created MarbleBlast Gold in just under 6 months with only minor modifications to the <font:Arial Bold:16>Torque Game Engine<font:Arial:16>. The most notable changes were the addition of smooth shading to interior objects and custom marble physics. MarbleBlast Gold was originally released on Windows, Mac OS X, and Linux computer platforms. Since then MarbleBlast Gold has been bundled with every Apple computer sold and brought to the original Xbox Live Arcade. It is also a launch title for the new Microsoft Xbox 360 Live Arcade with exciting new multiplayer marble mayhem.
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||||
<just:center><bitmap:demo/client/ui/products/marbleblast_ss>
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46
example/demo/client/ui/products/product_marbleblastultra.gui
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@ -0,0 +1,46 @@
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||||
//--- OBJECT WRITE BEGIN ---
|
||||
new GuiControl(product_marbleblastultra) {
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||||
profile = "GuiModelessDialogProfile";
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||||
horizSizing = "right";
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||||
vertSizing = "bottom";
|
||||
position = "0 0";
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||||
extent = "640 480";
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||||
minExtent = "8 2";
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||||
visible = "1";
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||||
helpTag = "0";
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||||
title = "MarbleBlast Ultra";
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||||
|
||||
new GuiScrollCtrl() {
|
||||
profile = "GuiBevelLoweredProfile";
|
||||
horizSizing = "width";
|
||||
vertSizing = "height";
|
||||
position = "30 106";
|
||||
extent = "580 270";
|
||||
minExtent = "8 8";
|
||||
visible = "1";
|
||||
helpTag = "0";
|
||||
willFirstRespond = "1";
|
||||
hScrollBar = "alwaysOff";
|
||||
vScrollBar = "alwaysOn";
|
||||
constantThumbHeight = "0";
|
||||
childMargin = "0 0";
|
||||
|
||||
new GuiMLTextCtrl() {
|
||||
profile = "GuiMLTextProfile";
|
||||
horizSizing = "width";
|
||||
vertSizing = "height";
|
||||
position = "2 2";
|
||||
extent = "553 514";
|
||||
minExtent = "8 2";
|
||||
visible = "1";
|
||||
helpTag = "0";
|
||||
lineSpacing = "2";
|
||||
allowColorChars = "0";
|
||||
maxChars = "-1";
|
||||
text = "main";
|
||||
fileName = "demo/client/ui/products/product_marbleblastultra.txt";
|
||||
};
|
||||
};
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
||||
|
11
example/demo/client/ui/products/product_marbleblastultra.txt
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@ -0,0 +1,11 @@
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||||
<lmargin%:2><just:right><bitmap:demo/client/ui/products/marbleblast_box><just:left>
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||||
<font:Arial Bold:24>MarbleBlast Ultra
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||||
<font:Arial Bold:16>Developer:<font:Arial:16> GarageGames
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||||
<font:Arial Bold:16>Publisher:<font:Arial:16> GarageGames
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||||
<font:Arial Bold:16>Availability:<font:Arial:16> GarageGames.com, Gaming Portals, Xbox Live Arcade, and retail outlets.
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||||
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||||
MarbleBlast Ultra
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||||
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||||
<just:center><bitmap:demo/client/ui/products/marbleblast_ss>
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||||
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||||
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46
example/demo/client/ui/products/product_orbz.gui
Normal file
@ -0,0 +1,46 @@
|
||||
//--- OBJECT WRITE BEGIN ---
|
||||
new GuiControl(product_orbz) {
|
||||
profile = "GuiModelessDialogProfile";
|
||||
horizSizing = "right";
|
||||
vertSizing = "bottom";
|
||||
position = "0 0";
|
||||
extent = "640 480";
|
||||
minExtent = "8 2";
|
||||
visible = "1";
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||||
helpTag = "0";
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||||
title = "Orbz";
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||||
|
||||
new GuiScrollCtrl() {
|
||||
profile = "GuiBevelLoweredProfile";
|
||||
horizSizing = "width";
|
||||
vertSizing = "height";
|
||||
position = "30 106";
|
||||
extent = "580 270";
|
||||
minExtent = "8 8";
|
||||
visible = "1";
|
||||
helpTag = "0";
|
||||
willFirstRespond = "1";
|
||||
hScrollBar = "alwaysOff";
|
||||
vScrollBar = "alwaysOn";
|
||||
constantThumbHeight = "0";
|
||||
childMargin = "0 0";
|
||||
|
||||
new GuiMLTextCtrl() {
|
||||
profile = "GuiMLTextProfile";
|
||||
horizSizing = "width";
|
||||
vertSizing = "height";
|
||||
position = "2 2";
|
||||
extent = "553 514";
|
||||
minExtent = "8 2";
|
||||
visible = "1";
|
||||
helpTag = "0";
|
||||
lineSpacing = "2";
|
||||
allowColorChars = "0";
|
||||
maxChars = "-1";
|
||||
text = "main";
|
||||
fileName = "demo/client/ui/products/product_orbz.txt";
|
||||
};
|
||||
};
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
||||
|
9
example/demo/client/ui/products/product_orbz.txt
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@ -0,0 +1,9 @@
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||||
<lmargin%:2><just:right><bitmap:demo/client/ui/products/orbz_box><just:left>
|
||||
<font:Arial Bold:24>Orbz
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||||
<font:Arial Bold:16>Developer:<font:Arial:16> 21-6 Productions
|
||||
<font:Arial Bold:16>Publisher:<font:Arial:16> GarageGames
|
||||
<font:Arial Bold:16>Availability:<font:Arial:16> GarageGames.com, Shockwave, Real, Xbox Live Arcade
|
||||
|
||||
Orbz is an action/arcade game set in colorful 3D environments where the goal is to hit targets located throughout 14 distinct courses in a race to score the most points. Strategic solo challenges and intense online action are successfully combined in this Torque title from independent developer, 21-6 Productions. Orbz uses every aspect of the <font:Arial Bold:16>Torque Game Engine<font:Arial:16>, including; terrain, interiors, water, particle effects, multiplayer networking, audio, multi-platform support (Mac, Linux, Windows), and dedicated server support. Custom orb physics, artificial intelligence (botz), and online servers were added to complete this innovative title in just less than 6 months with a 5-person team.
|
||||
|
||||
<just:center><bitmap:demo/client/ui/products/orbz_ss>
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46
example/demo/client/ui/products/product_tenniscritters.gui
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@ -0,0 +1,46 @@
|
||||
//--- OBJECT WRITE BEGIN ---
|
||||
new GuiControl(product_tenniscritters) {
|
||||
profile = "GuiModelessDialogProfile";
|
||||
horizSizing = "right";
|
||||
vertSizing = "bottom";
|
||||
position = "0 0";
|
||||
extent = "640 480";
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||||
minExtent = "8 2";
|
||||
visible = "1";
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||||
helpTag = "0";
|
||||
title = "RocketBowl Plus";
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||||
|
||||
new GuiScrollCtrl() {
|
||||
profile = "GuiBevelLoweredProfile";
|
||||
horizSizing = "width";
|
||||
vertSizing = "height";
|
||||
position = "30 106";
|
||||
extent = "580 270";
|
||||
minExtent = "8 8";
|
||||
visible = "1";
|
||||
helpTag = "0";
|
||||
willFirstRespond = "1";
|
||||
hScrollBar = "alwaysOff";
|
||||
vScrollBar = "alwaysOn";
|
||||
constantThumbHeight = "0";
|
||||
childMargin = "0 0";
|
||||
|
||||
new GuiMLTextCtrl() {
|
||||
profile = "GuiMLTextProfile";
|
||||
horizSizing = "width";
|
||||
vertSizing = "height";
|
||||
position = "2 2";
|
||||
extent = "553 514";
|
||||
minExtent = "8 2";
|
||||
visible = "1";
|
||||
helpTag = "0";
|
||||
lineSpacing = "2";
|
||||
allowColorChars = "0";
|
||||
maxChars = "-1";
|
||||
text = "main";
|
||||
fileName = "demo/client/ui/products/product_tenniscritters.txt";
|
||||
};
|
||||
};
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
||||
|
@ -0,0 +1,9 @@
|
||||
<lmargin%:2><just:right><bitmap:demo/client/ui/products/rocketbowl_box><just:left>
|
||||
<font:Arial Bold:24>RocketBowl Plus
|
||||
<font:Arial Bold:16>Developer:<font:Arial:16> Large Animal
|
||||
<font:Arial Bold:16>Publisher:<font:Arial:16> GarageGames
|
||||
<font:Arial Bold:16>Availability:<font:Arial:16> GarageGames.com
|
||||
|
||||
RocketBowl Plus puts a futuristic twist on the traditional bowling experience. Bowl across the rolling contours of the RocketBowl Dome at the 1958 Kalamazoo Worlds Fair. Use special rocket-powered bowling balls to curve, boost, and hop your way over hills, around water traps, across bridges, and through winding chutes, all at a fun and relaxing pace. Knock over special 'dollar pins', collect bonus coins, and wager on matches against local pros to fatten your wallet and buy more advanced RocketBowl balls.
|
||||
|
||||
<just:center><bitmap:demo/client/ui/products/rocketbowl_ss>
|
46
example/demo/client/ui/products/product_thinktanks.gui
Normal file
@ -0,0 +1,46 @@
|
||||
//--- OBJECT WRITE BEGIN ---
|
||||
new GuiControl(product_thinktanks) {
|
||||
profile = "GuiModelessDialogProfile";
|
||||
horizSizing = "right";
|
||||
vertSizing = "bottom";
|
||||
position = "0 0";
|
||||
extent = "640 480";
|
||||
minExtent = "8 2";
|
||||
visible = "1";
|
||||
helpTag = "0";
|
||||
title = "ThinkTanks";
|
||||
|
||||
new GuiScrollCtrl() {
|
||||
profile = "GuiBevelLoweredProfile";
|
||||
horizSizing = "width";
|
||||
vertSizing = "height";
|
||||
position = "30 106";
|
||||
extent = "580 270";
|
||||
minExtent = "8 8";
|
||||
visible = "1";
|
||||
helpTag = "0";
|
||||
willFirstRespond = "1";
|
||||
hScrollBar = "alwaysOff";
|
||||
vScrollBar = "alwaysOn";
|
||||
constantThumbHeight = "0";
|
||||
childMargin = "0 0";
|
||||
|
||||
new GuiMLTextCtrl() {
|
||||
profile = "GuiMLTextProfile";
|
||||
horizSizing = "width";
|
||||
vertSizing = "height";
|
||||
position = "2 2";
|
||||
extent = "553 514";
|
||||
minExtent = "8 2";
|
||||
visible = "1";
|
||||
helpTag = "0";
|
||||
lineSpacing = "2";
|
||||
allowColorChars = "0";
|
||||
maxChars = "-1";
|
||||
text = "main";
|
||||
fileName = "demo/client/ui/products/product_thinktanks.txt";
|
||||
};
|
||||
};
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
||||
|
9
example/demo/client/ui/products/product_thinktanks.txt
Normal file
@ -0,0 +1,9 @@
|
||||
<lmargin%:2><just:right><bitmap:demo/client/ui/products/thinktanks_box><just:left>
|
||||
<font:Arial Bold:24>ThinkTanks
|
||||
<font:Arial Bold:16>Developer:<font:Arial:16> BraveTree
|
||||
<font:Arial Bold:16>Publisher:<font:Arial:16> GarageGames
|
||||
<font:Arial Bold:16>Availability:<font:Arial:16> GarageGames.com, Gaming Portals, and Xbox Live Arcade
|
||||
|
||||
Developed by BraveTree Productions using the <font:Arial Bold:16>Torque Game Engine<font:Arial:16> this three person team was able to complete ThinkTanks in just 6 months. ThinkTanks is a lighthearted multi-player tank combat game designed to be a blast for the new and experienced gamer alike. The most notable engine changes BraveTree made for ThinkTanks was the addition of tank style vehicles and specialized rendering optimizations.
|
||||
|
||||
<just:center><bitmap:demo/client/ui/products/thinktanks_ss>
|
46
example/demo/client/ui/products/product_tribes2.gui
Normal file
@ -0,0 +1,46 @@
|
||||
//--- OBJECT WRITE BEGIN ---
|
||||
new GuiControl(product_tribes2) {
|
||||
profile = "GuiModelessDialogProfile";
|
||||
horizSizing = "right";
|
||||
vertSizing = "bottom";
|
||||
position = "0 0";
|
||||
extent = "640 480";
|
||||
minExtent = "8 2";
|
||||
visible = "1";
|
||||
helpTag = "0";
|
||||
title = "Tribes 2";
|
||||
|
||||
new GuiScrollCtrl() {
|
||||
profile = "GuiBevelLoweredProfile";
|
||||
horizSizing = "width";
|
||||
vertSizing = "height";
|
||||
position = "30 106";
|
||||
extent = "580 270";
|
||||
minExtent = "8 8";
|
||||
visible = "1";
|
||||
helpTag = "0";
|
||||
willFirstRespond = "1";
|
||||
hScrollBar = "alwaysOff";
|
||||
vScrollBar = "alwaysOn";
|
||||
constantThumbHeight = "0";
|
||||
childMargin = "0 0";
|
||||
|
||||
new GuiMLTextCtrl() {
|
||||
profile = "GuiMLTextProfile";
|
||||
horizSizing = "width";
|
||||
vertSizing = "height";
|
||||
position = "2 2";
|
||||
extent = "553 514";
|
||||
minExtent = "8 2";
|
||||
visible = "1";
|
||||
helpTag = "0";
|
||||
lineSpacing = "2";
|
||||
allowColorChars = "0";
|
||||
maxChars = "-1";
|
||||
text = "main";
|
||||
fileName = "demo/client/ui/products/product_tribes2.txt";
|
||||
};
|
||||
};
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
||||
|
9
example/demo/client/ui/products/product_tribes2.txt
Normal file
@ -0,0 +1,9 @@
|
||||
<lmargin%:2><just:right><bitmap:demo/client/ui/products/tribes2_box><just:left>
|
||||
<font:Arial Bold:24>Tribes 2
|
||||
<font:Arial Bold:16>Developer:<font:Arial:16> Dynamix
|
||||
<font:Arial Bold:16>Publisher:<font:Arial:16> Vivendi/Universal Studios
|
||||
<font:Arial Bold:16>Availability:<font:Arial:16> Most retail and online stores.
|
||||
|
||||
This AAA title was developed by Dynamix and released in the spring of 2001. Tribes2 quickly became one of the top first person shooters in its genre, receiving many awards for its superb team based game-play and superior networking code. If you want to play a game that uses every square inch of the <font:Arial Bold:16>Torque Game Engine<font:Arial:16>, this is the game to play.
|
||||
|
||||
<just:center><bitmap:demo/client/ui/products/tribes2_ss>
|
BIN
example/demo/client/ui/products/products.png
Normal file
After Width: | Height: | Size: 310 KiB |
13
example/demo/client/ui/products/products_main.gui
Normal file
@ -0,0 +1,13 @@
|
||||
//--- OBJECT WRITE BEGIN ---
|
||||
new GuiControl(products_main) {
|
||||
profile = "GuiModelessDialogProfile";
|
||||
horizSizing = "right";
|
||||
vertSizing = "bottom";
|
||||
position = "0 0";
|
||||
extent = "640 480";
|
||||
minExtent = "8 2";
|
||||
visible = "1";
|
||||
helpTag = "0";
|
||||
title = "Torque Games";
|
||||
};
|
||||
//--- OBJECT WRITE END ---
|
BIN
example/demo/client/ui/products/productsnew.png
Normal file
After Width: | Height: | Size: 900 KiB |
BIN
example/demo/client/ui/products/rocketbowl_box.png
Normal file
After Width: | Height: | Size: 236 KiB |
BIN
example/demo/client/ui/products/rocketbowl_ss.png
Normal file
After Width: | Height: | Size: 326 KiB |
BIN
example/demo/client/ui/products/tenniscritters_box.png
Normal file
After Width: | Height: | Size: 97 KiB |
BIN
example/demo/client/ui/products/tenniscritters_ss.png
Normal file
After Width: | Height: | Size: 140 KiB |
BIN
example/demo/client/ui/products/thinktanks_box.png
Normal file
After Width: | Height: | Size: 90 KiB |
BIN
example/demo/client/ui/products/thinktanks_ss.png
Normal file
After Width: | Height: | Size: 178 KiB |
BIN
example/demo/client/ui/products/tribes2_box.png
Normal file
After Width: | Height: | Size: 111 KiB |
BIN
example/demo/client/ui/products/tribes2_ss.png
Normal file
After Width: | Height: | Size: 205 KiB |