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lib/openal/OpenBSD/AL/al.h Executable file
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#ifndef __al_h_
#define __al_h_
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2000 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include <AL/altypes.h>
#ifdef __cplusplus
extern "C" {
#endif
#ifdef _WIN32
#define ALAPI __declspec(dllexport)
#define ALAPIENTRY __cdecl
#define AL_CALLBACK
#else /* _WIN32 */
#define ALAPI
#define ALAPIENTRY
#define AL_CALLBACK
#endif /* _WIN32 */
#ifndef AL_NO_PROTOTYPES
/**
* OpenAL Maintenance Functions
* State Management and Query.
* Error Handling.
* Extension Support.
*/
/** Renderer State management. */
ALAPI void ALAPIENTRY alEnable( ALenum capability );
ALAPI void ALAPIENTRY alDisable( ALenum capability );
ALAPI ALboolean ALAPIENTRY alIsEnabled( ALenum capability );
/** Application preferences for driver performance choices. */
ALAPI void ALAPIENTRY alHint( ALenum target, ALenum mode );
/** State retrieval. */
ALAPI ALboolean ALAPIENTRY alGetBoolean( ALenum param );
/** State retrieval. */
ALAPI ALint ALAPIENTRY alGetInteger( ALenum param );
/** State retrieval. */
ALAPI ALfloat ALAPIENTRY alGetFloat( ALenum param );
/** State retrieval. */
ALAPI ALdouble ALAPIENTRY alGetDouble( ALenum param );
/** State retrieval. */
ALAPI void ALAPIENTRY alGetBooleanv( ALenum param, ALboolean* data );
/** State retrieval. */
ALAPI void ALAPIENTRY alGetIntegerv( ALenum param, ALint* data );
/** State retrieval. */
ALAPI void ALAPIENTRY alGetFloatv( ALenum param, ALfloat* data );
/** State retrieval. */
ALAPI void ALAPIENTRY alGetDoublev( ALenum param, ALdouble* data );
/** State retrieval. */
ALAPI const ALubyte* ALAPIENTRY alGetString( ALenum param );
/**
* Error support.
* Obtain the most recent error generated in the AL state machine.
*/
ALAPI ALenum ALAPIENTRY alGetError( ALvoid );
/**
* Extension support.
* Obtain the address of a function (usually an extension)
* with the name fname. All addresses are context-independent.
*/
ALAPI ALboolean ALAPIENTRY alIsExtensionPresent( const ALubyte* fname );
/**
* Extension support.
* Obtain the address of a function (usually an extension)
* with the name fname. All addresses are context-independent.
*/
ALAPI void* ALAPIENTRY alGetProcAddress( const ALubyte* fname );
/**
* Extension support.
* Obtain the integer value of an enumeration (usually an extension) with the name ename.
*/
ALAPI ALenum ALAPIENTRY alGetEnumValue( const ALubyte* ename );
/**
* LISTENER
* Listener is the sample position for a given context.
* The multi-channel (usually stereo) output stream generated
* by the mixer is parametrized by this Listener object:
* its position and velocity relative to Sources, within
* occluder and reflector geometry.
*/
/**
*
* Listener Gain: default 1.0f.
*/
ALAPI void ALAPIENTRY alListenerf( ALenum pname, ALfloat param );
/**
*
* Listener Position.
* Listener Velocity.
*/
ALAPI void ALAPIENTRY alListener3f( ALenum pname, ALfloat param1,
ALfloat param2,
ALfloat param3 );
/**
*
* Listener Position: ALfloat[3]
* Listener Velocity: ALfloat[3]
* Listener Orientation: ALfloat[6] (forward and up vector).
*/
ALAPI void ALAPIENTRY alListenerfv( ALenum pname, ALfloat* param );
/*
* Retrieve listener information.
*/
ALAPI void ALAPIENTRY alGetListeneri( ALenum pname, ALint* value );
ALAPI void ALAPIENTRY alGetListenerf( ALenum pname, ALfloat* values );
ALAPI void ALAPIENTRY alGetListenerfv( ALenum pname, ALfloat* values );
/**
* SOURCE
* Source objects are by default localized. Sources
* take the PCM data provided in the specified Buffer,
* apply Source-specific modifications, and then
* submit them to be mixed according to spatial
* arrangement etc.
*/
/** Create Source objects. */
ALAPI void ALAPIENTRY alGenSources( ALsizei n, ALuint* sources );
/** Delete Source objects. */
ALAPI void ALAPIENTRY alDeleteSources( ALsizei n, ALuint* sources );
/** Verify a handle is a valid Source. */
ALAPI ALboolean ALAPIENTRY alIsSource( ALuint sid );
/** Set an integer parameter for a Source object. */
ALAPI void ALAPIENTRY alSourcei( ALuint sid, ALenum param, ALint value );
ALAPI void ALAPIENTRY alSourcef( ALuint sid, ALenum param, ALfloat value );
ALAPI void ALAPIENTRY alSource3f( ALuint sid, ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 );
ALAPI void ALAPIENTRY alSourcefv( ALuint sid, ALenum param, ALfloat* values );
/** Get an integer parameter for a Source object. */
ALAPI void ALAPIENTRY alGetSourcei( ALuint sid, ALenum pname, ALint* value );
ALAPI void ALAPIENTRY alGetSourcef( ALuint sid, ALenum pname, ALfloat* value );
ALAPI void ALAPIENTRY alGetSourcefv( ALuint sid, ALenum pname, ALfloat* values );
ALAPI void ALAPIENTRY alSourcePlayv( ALuint ns, ALuint *ids );
ALAPI void ALAPIENTRY alSourceStopv( ALuint ns, ALuint *ids );
/** Activate a source, start replay. */
ALAPI void ALAPIENTRY alSourcePlay( ALuint sid );
/**
* Pause a source,
* temporarily remove it from the mixer list.
*/
ALAPI void ALAPIENTRY alSourcePause( ALuint sid );
/**
* Stop a source,
* temporarily remove it from the mixer list,
* and reset its internal state to pre-Play.
* To remove a Source completely, it has to be
* deleted following Stop, or before Play.
*/
ALAPI void ALAPIENTRY alSourceStop( ALuint sid );
/**
* BUFFER
* Buffer objects are storage space for sample data.
* Buffers are referred to by Sources. There can be more than
* one Source using the same Buffer data. If Buffers have
* to be duplicated on a per-Source basis, the driver has to
* take care of allocation, copying, and deallocation as well
* as propagating buffer data changes.
*/
/** Buffer object generation. */
ALAPI void ALAPIENTRY alGenBuffers( ALsizei n, ALuint* samples );
ALAPI void ALAPIENTRY alDeleteBuffers( ALsizei n, ALuint* samples );
ALAPI ALboolean ALAPIENTRY alIsBuffer( ALuint buffer );
/**
* Specify the data to be filled into a buffer.
*/
ALAPI void ALAPIENTRY alBufferData( ALuint buffer,
ALenum format,
ALvoid* data,
ALsizei size,
ALsizei freq );
/**
* Specify data to be filled into a looping buffer.
* This takes the current position at the time of the
* call, and returns the number of samples written.
*/
ALsizei ALAPIENTRY alBufferAppendData( ALuint buffer,
ALenum format,
ALvoid* data,
ALsizei size,
ALsizei freq );
ALAPI void ALAPIENTRY alGetBufferi( ALuint buffer, ALenum param, ALint* value );
ALAPI void ALAPIENTRY alGetBufferf( ALuint buffer, ALenum param, ALfloat* value );
/**
* Frequency Domain Filters are band filters.
* Attenuation in Media (distance based)
* Reflection Material
* Occlusion Material (separating surface)
*
* Temporal Domain Filters:
* Early Reflections
* Late Reverb
*
*/
/**
* EXTENSION: IASIG Level 2 Environment.
* Environment object generation.
* This is an EXTension that describes the Environment/Reverb
* properties according to IASIG Level 2 specifications.
*/
/**
* Allocate n environment ids and store them in the array environs.
* Returns the number of environments actually allocated.
*/
ALAPI ALsizei ALAPIENTRY alGenEnvironmentIASIG( ALsizei n, ALuint* environs );
ALAPI void ALAPIENTRY alDeleteEnvironmentIASIG( ALsizei n, ALuint* environs );
ALAPI ALboolean ALAPIENTRY alIsEnvironmentIASIG( ALuint environ );
ALAPI void ALAPIENTRY alEnvironmentiIASIG( ALuint eid, ALenum param, ALint value );
ALAPI void ALAPIENTRY alEnvironmentfIASIG( ALuint eid, ALenum param, ALfloat value );
#else /* AL_NO_PROTOTYPES */
//
//
///** OpenAL Maintenance Functions */
//
// void (*alEnable)( ALenum capability );
// void (*alDisable)( ALenum capability );
// ALboolean (*alIsEnabled)( ALenum capability );
// void (*alHint)( ALenum target, ALenum mode );
// ALboolean (*alGetBoolean)( ALenum param );
// ALint (*alGetInteger)( ALenum param );
// ALfloat (*alGetFloat)( ALenum param );
// ALdouble (*alGetDouble)( ALenum param );
// void (*alGetBooleanv)( ALenum param,
// ALboolean* data );
// void (*alGetIntegerv)( ALenum param,
// ALint* data );
// void (*alGetFloatv)( ALenum param,
// ALfloat* data );
// void (*alGetDoublev)( ALenum param,
// ALdouble* data );
// const ALubyte* (*GetString)( ALenum param );
// ALenum (*alGetError)( ALvoid );
//
// /**
// * Extension support.
// * Query existance of extension
// */
// ALboolean (*alIsExtensionPresent)(const ALubyte* fname );
//
// /**
// * Extension support.
// * Obtain the address of a function (usually an extension)
// * with the name fname. All addresses are context-independent.
// */
// void* (*alGetProcAddress)( const ALubyte* fname );
//
//
// /**
// * Extension support.
// * Obtain the integer value of an enumeration (usually an extension) with the name ename.
// */
// ALenum (*alGetEnumValue)( const ALubyte* ename );
//
///**
// * LISTENER
// * Listener is the sample position for a given context.
// * The multi-channel (usually stereo) output stream generated
// * by the mixer is parametrized by this Listener object:
// * its position and velocity relative to Sources, within
// * occluder and reflector geometry.
// */
// /**
// *
// * Listener Gain: default 1.0f.
// */
// void (*alListenerf)( ALenum pname, ALfloat param );
//
// /**
// *
// * Listener Position.
// * Listener Velocity.
// */
// void (*alListener3f)( ALenum pname,
// ALfloat param1, ALfloat param2, ALfloat param3);
//
// /**
// *
// * Listener Position: ALfloat[3]
// * Listener Velocity: ALfloat[3]
// * Listener Orientation: ALfloat[6] (forward and up vector).
// */
// void (*alListenerfv)( ALenum pname, ALfloat* param );
//
///**
// * SOURCE
// * Source objects are by default localized. Sources
// * take the PCM data provided in the specified Buffer,
// * apply Source-specific modifications, and then
// * submit them to be mixed according to spatial
// * arrangement etc.
// */
//
// /** Create Source objects. */
// void (*alGenSources)( ALsizei n, ALuint* sources );
//
// /** Delete Source objects. */
// void (*alDeleteSources)( ALsizei n, ALuint* sources );
//
// /** Verify a handle is a valid Source. */
// ALboolean (*alIsSource)( ALuint sid );
//
// /** Set an integer parameter for a Source object. */
// void (*alSourcei)( ALuint sid, ALenum param, ALint value);
//
// /** Set a float parameter for a Source object. */
// void (*alSourcef)( ALuint sid, ALenum param, ALfloat value);
//
// /** Set a 3-float parameter for a Source object. */
// void (*alSource3f)( ALuint sid, ALenum param,
// ALfloat v1, ALfloat v2, ALfloat v3 );
//
// /** Set a float vector parameter for a Source object. */
// void (*alSourcefv)( ALuint sid, ALenum param,
// ALfloat* values );
//
// /** Get an integer parameter for a Source object. */
// void (*alGetSourcei)( ALuint sid,
// ALenum pname, ALint* value );
// /** Get a float parameter for a Source object. */
// void (*alGetSourcef)( ALuint sid,
// ALenum pname, ALfloat* value );
// /** Get a float vector parameter for a Source object. */
// void (*alGetSourcefv)( ALuint sid,
// ALenum pname, ALfloat* values );
//
// /** Activate a source, start replay. */
// void (*alSourcePlay)( ALuint sid );
//
// /**
// * Pause a source,
// * temporarily remove it from the mixer list.
// */
// void (*alSourcePause)( ALuint sid );
//
// /**
// * Stop a source,
// * temporarily remove it from the mixer list,
// * and reset its internal state to pre-Play.
// * To remove a Source completely, it has to be
// * deleted following Stop, or before Play.
// */
// void (*alSourceStop)( ALuint sid );
//
///**
// * BUFFER
// * Buffer objects are storage space for sample data.
// * Buffers are referred to by Sources. There can be more than
// * one Source using the same Buffer data. If Buffers have
// * to be duplicated on a per-Source basis, the driver has to
// * take care of allocation, copying, and deallocation as well
// * as propagating buffer data changes.
// */
//
// /** Buffer object generation. */
// void (*alGenBuffers)( ALsizei n, ALuint* samples );
// void (*alDeleteBuffers)( ALsizei n, ALuint* samples );
// ALboolean (*alIsBuffer)( ALuint buffer );
//
// /**
// * Specify the data to be filled into a buffer.
// */
// void (*alBufferData)( ALuint buffer,
// ALenum format,
// ALvoid* data,
// ALsizei size,
// ALsizei freq );
//
// /**
// * Specify data to be filled into a looping buffer.
// * This takes the current position at the time of the
// * call, and returns the number of samples written.
// */
// ALsizei (*alBufferAppendData)( ALuint buffer,
// ALenum format,
// ALvoid* data,
// ALsizei size,
// ALsizei freq );
// void (*alGetBufferi)( ALuint buffer,
// ALenum param, ALint* value );
// void (*alGetBufferf)( ALuint buffer,
// ALenum param, ALfloat* value );
//
///**
// * EXTENSION: IASIG Level 2 Environment.
// * Environment object generation.
// * This is an EXTension that describes the Environment/Reverb
// * properties according to IASIG Level 2 specifications.
// */
// /**
// * Allocate n environment ids and store them in the array environs.
// * Returns the number of environments actually allocated.
// */
// ALsizei (*alGenEnvironmentIASIG)( ALsizei n, ALuint* environs );
// void (*alDeleteEnvironmentIASIG)(ALsizei n,
// ALuint* environs);
// ALboolean (*alIsEnvironmentIASIG)( ALuint environ );
// void (*alEnvironmentiIASIG)( ALuint eid,
// ALenum param, ALint value );
// void (*alEnvironmentfIASIG)( ALuint eid,
// ALenum param, ALuint value );
//
///**
// * Frequency Domain Filters are band filters.
// * Attenuation in Media (distance based)
// * Reflection Material
// * Occlusion Material (separating surface)
// *
// * Temporal Domain Filters:
// * Early Reflections
// * Late Reverb
// *
// */
//
#endif /* AL_NO_PROTOTYPES */
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* __al_h_ */

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lib/openal/OpenBSD/AL/alc.h Executable file
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#ifndef ALC_CONTEXT_H_
#define ALC_CONTEXT_H_
#include <AL/alctypes.h>
#ifdef __cplusplus
extern "C" {
#endif
#define ALC_VERSION_0_1 1
#ifdef _WIN32
#define ALAPI __declspec(dllexport)
#define ALAPIENTRY __cdecl
#else /* _WIN32 */
#define ALAPI
#define ALAPIENTRY
#define AL_CALLBACK
#endif /* _WIN32 */
#ifndef AL_NO_PROTOTYPES
ALAPI void * ALAPIENTRY alcCreateContext( ALint* attrlist );
/**
* There is no current context, as we can mix
* several active contexts. But al* calls
* only affect the current context.
*/
ALAPI ALCenum ALAPIENTRY alcMakeContextCurrent( ALvoid *alcHandle );
/** ??? */
ALAPI void * ALAPIENTRY alcUpdateContext( ALvoid *alcHandle );
ALAPI ALCenum ALAPIENTRY alcDestroyContext( ALvoid *alcHandle );
ALAPI ALCenum ALAPIENTRY alcGetError( ALvoid );
ALAPI const ALubyte * ALAPIENTRY alcGetErrorString(ALenum param);
ALAPI void * ALAPIENTRY alcGetCurrentContext( ALvoid );
#else
//
// void * (*alcCreateContext)( ALint* attrlist );
//
// /**
// * There is no current context, as we can mix
// * several active contexts. But al* calls
// * only affect the current context.
// */
// ALCenum (*alcMakeContextCurrent)( ALvoid *alcHandle );
//
// /** ??? */
// void * (*alcUpdateContext)( ALvoid *alcHandle );
//
// ALCenum (*alcDestroyContext)( ALvoid *alcHandle );
//
// ALCenum (*alcGetError) ( ALvoid );
//
// const ALubyte *(*alcGetErrorString)(ALenum param);
//
// void * (*alcGetCurrentContext)( ALvoid );
//
#endif /* AL_NO_PROTOTYPES */
#ifdef __cplusplus
}
#endif
#endif /* ALC_CONTEXT_H_ */

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#ifndef _ALCTYPES_H_
#define _ALCTYPES_H_
typedef enum {
ALC_INVALID,
ALC_FREQUENCY, /* followed by <int> Hz */
ALC_RESOLUTION, /* followed by <int> bits */
ALC_BUFFERSIZE, /* followed by <int> bytes */
ALC_CHANNELS, /* followed by <int> hardware channels */
/* Angst: differentiate channels by categories */
ALC_REFRESH, /* followed by <int> Hz */
ALC_MIXAHEAD, /* followed by <int> msec */
ALC_SOURCES, /* followed by ### of sources */
ALC_BUFFERS, /* followed by ### of buffers */
ALC_CD, /* do we want to control the CD? */
ALC_SYNC, /* synchronous (need alcUpdateContext) */
/* errors */
ALC_NO_ERROR,
ALC_INVALID_DEVICE, /* No device */
ALC_INVALID_CONTEXT /* invalid context ID */
} ALCenum;
#endif /* _ALCTYPES_H */

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lib/openal/OpenBSD/AL/altypes.h Executable file
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#ifndef _AL_TYPES_H_
#define _AL_TYPES_H_
/** OpenAL bool type. */
typedef char ALboolean;
/** OpenAL 8bit signed byte. */
typedef signed char ALbyte;
/** OpenAL 8bit unsigned byte. */
typedef unsigned char ALubyte;
/** OpenAL 16bit signed short integer type. */
typedef short ALshort;
/** OpenAL 16bit unsigned short integer type. */
typedef unsigned short ALushort;
/** OpenAL 32bit unsigned integer type. */
typedef unsigned int ALuint;
/** OpenAL 32bit signed integer type. */
typedef int ALint;
/** OpenAL 32bit floating point type. */
typedef float ALfloat;
/** OpenAL 64bit double point type. */
typedef double ALdouble;
/** OpenAL 32bit type. */
typedef signed int ALsizei;
/** OpenAL void type (for params, not returns). */
typedef void ALvoid;
/** OpenAL enumerations. */
typedef int ALenum;
/* Enumerant values begin at column 50. No tabs. */
/* bad value */
#define AL_INVALID -1
/* Boolean False. */
#define AL_FALSE 0
/** Boolean True. */
#define AL_TRUE 1
/**
* Indicate the type of AL_SOURCE.
* Sources can be spatialized
*/
#define AL_SOURCE_TYPE 0x0200
/** Indicate Source has relative coordinates. */
#define AL_SOURCE_RELATIVE 0x0202
/**
* Directional source, inner cone angle, in degrees.
* Range: [0-360]
* Default: 360
*/
#define AL_CONE_INNER_ANGLE 0x1001
/**
* Directional source, outer cone angle, in degrees.
* Range: [0-360]
* Default: 360
*/
#define AL_CONE_OUTER_ANGLE 0x1002
/**
* Specify the pitch to be applied, either at source,
* or on mixer results, at listener.
* Range: [0.5-2.0]
* Default: 1.0
*/
#define AL_PITCH 0x1003
/**
* Specify the current location in three dimensional space.
* OpenAL, like OpenGL, uses a right handed coordinate system,
* where in a frontal default view X (thumb) points right,
* Y points up (index finger), and Z points towards the
* viewer/camera (middle finger).
* To switch from a left handed coordinate system, flip the
* sign on the Z coordinate.
* Listener position is always in the world coordinate system.
*/
#define AL_POSITION 0x1004
/** Specify the current direction. */
#define AL_DIRECTION 0x1005
/** Specify the current velocity in three dimensional space. */
#define AL_VELOCITY 0x1006
/**
* Indicate whether source is looping.
* Type: ALboolean?
* Range: [AL_TRUE, AL_FALSE]
* Default: FALSE.
*/
#define AL_SOURCE_LOOPING 0x1007
/**
* Indicate whether source is meant to be streaming.
* Type: ALboolean?
* Range: [AL_TRUE, AL_FALSE]
* Default: FALSE.
*/
#define AL_STREAMING 0x1008
/**
* Indicate the buffer to provide sound samples.
* Type: ALuint.
* Range: any valid Buffer id.
*/
#define AL_BUFFER 0x1009
/**
* Indicate the gain (volume amplification) applied.
* Type: ALfloat.
* Range: ]0.0- ]
* A value of 1.0 means un-attenuated/unchanged.
* Each division by 2 equals an attenuation of -6dB.
* Each multiplicaton with 2 equals an amplification of +6dB.
* A value of 0.0 is meaningless with respect to a logarithmic
* scale; it is interpreted as zero volume - the channel
* is effectively disabled.
*/
#define AL_GAIN 0x100A
/**
* Indicate the gain (volume amplification) applied, in a
* normalized linear scale. This affects the value retrieved
* by AL_GAIN.
*
* Type: ALfloat.
* Range: ]0.0- ]
* A value of 1.0 means un-attenuated/unchanged.
* A value of 0.0 is interpreted as zero volume - the channel
* is effectively disabled.
*/
#define AL_GAIN_LINEAR 0x100B
/* byte offset into source (in canon format). -1 if source
* is not playing. Don't set this, get this.
*
* Type: ALint
* Range: -1 - +inf
*/
#define AL_BYTE_LOKI 0x100C
/*
* Indicate minimum source attenuation
* Type: ALfloat
* Range: [0.0 - 1.0]
*
*/
#define AL_SOURCE_ATTENUATION_MIN 0x100D
/*
* Indicate maximum source attenuation
* Type: ALfloat
* Range: [0.0 - 1.0]
*
*/
#define AL_SOURCE_ATTENUATION_MAX 0x100E
/*
* Indicate listener orientation.
*
* at/up
*/
#define AL_ORIENTATION 0x100F
/*
* Source state information.
*/
#define AL_SOURCE_STATE 0x1010
#define AL_INITIAL 0x1011
#define AL_PLAYING 0x1012
#define AL_PAUSED 0x1013
#define AL_STOPPED 0x1014
/** Sound samples: format specifier. */
#define AL_FORMAT_MONO8 0x1100
#define AL_FORMAT_MONO16 0x1101
#define AL_FORMAT_STEREO8 0x1102
#define AL_FORMAT_STEREO16 0x1103
/**
* Sound samples: frequency, in units of Hertz [Hz].
* This is the number of samples per second. Half of the
* sample frequency marks the maximum significant
* frequency component.
*/
#define AL_FREQUENCY 0x2001
#define AL_BITS 0x2002
#define AL_CHANNELS 0x2003
#define AL_SIZE 0x2004
/** Errors: No Error. */
#define AL_NO_ERROR AL_FALSE
/**
* Invalid Name paramater passed to AL call.
*/
#define AL_INVALID_NAME 0xA001
/**
* Invalid parameter passed to AL call.
*/
#define AL_ILLEGAL_ENUM 0xA002
/**
* Invalid enum parameter value.
*/
#define AL_INVALID_VALUE 0xA003
/**
* Illegal call.
*/
#define AL_ILLEGAL_COMMAND 0xA004
/**
* No mojo.
*/
#define AL_OUT_OF_MEMORY 0xA005
/** Context strings: Vendor Name. */
#define AL_VENDOR 0xB001
#define AL_VERSION 0xB002
#define AL_RENDERER 0xB003
#define AL_EXTENSIONS 0xB004
/** IASIG Level 2 Environment. */
/**
* Parameter: IASIG ROOM blah
* Type: intgeger
* Range: [-10000, 0]
* Default: -10000
*/
#define AL_ENV_ROOM_IASIG 0x3001
/**
* Parameter: IASIG ROOM_HIGH_FREQUENCY
* Type: integer
* Range: [-10000, 0]
* Default: 0
*/
#define AL_ENV_ROOM_HIGH_FREQUENCY_IASIG 0x3002
/**
* Parameter: IASIG ROOM_ROLLOFF_FACTOR
* Type: float
* Range: [0.0, 10.0]
* Default: 0.0
*/
#define AL_ENV_ROOM_ROLLOFF_FACTOR_IASIG 0x3003
/**
* Parameter: IASIG DECAY_TIME
* Type: float
* Range: [0.1, 20.0]
* Default: 1.0
*/
#define AL_ENV_DECAY_TIME_IASIG 0x3004
/**
* Parameter: IASIG DECAY_HIGH_FREQUENCY_RATIO
* Type: float
* Range: [0.1, 2.0]
* Default: 0.5
*/
#define AL_ENV_DECAY_HIGH_FREQUENCY_RATIO_IASIG 0x3005
/**
* Parameter: IASIG REFLECTIONS
* Type: integer
* Range: [-10000, 1000]
* Default: -10000
*/
#define AL_ENV_REFLECTIONS_IASIG 0x3006
/**
* Parameter: IASIG REFLECTIONS_DELAY
* Type: float
* Range: [0.0, 0.3]
* Default: 0.02
*/
#define AL_ENV_REFLECTIONS_DELAY_IASIG 0x3006
/**
* Parameter: IASIG REVERB
* Type: integer
* Range: [-10000,2000]
* Default: -10000
*/
#define AL_ENV_REVERB_IASIG 0x3007
/**
* Parameter: IASIG REVERB_DELAY
* Type: float
* Range: [0.0, 0.1]
* Default: 0.04
*/
#define AL_ENV_REVERB_DELAY_IASIG 0x3008
/**
* Parameter: IASIG DIFFUSION
* Type: float
* Range: [0.0, 100.0]
* Default: 100.0
*/
#define AL_ENV_DIFFUSION_IASIG 0x3009
/**
* Parameter: IASIG DENSITY
* Type: float
* Range: [0.0, 100.0]
* Default: 100.0
*/
#define AL_ENV_DENSITY_IASIG 0x300A
/**
* Parameter: IASIG HIGH_FREQUENCY_REFERENCE
* Type: float
* Range: [20.0, 20000.0]
* Default: 5000.0
*/
#define AL_ENV_HIGH_FREQUENCY_REFERENCE_IASIG 0x300B
#endif

37
lib/openal/OpenBSD/AL/alu.h Executable file
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#ifndef __alu_h_
#define __alu_h_
#ifdef _WIN32
#define ALAPI __declspec(dllexport)
#define ALAPIENTRY __cdecl
#else /* _WIN32 */
#define ALAPI
#define ALAPIENTRY
#define AL_CALLBACK
#endif /* _WIN32 */
#include <AL/al.h>
#include <AL/alutypes.h>
#ifdef __cplusplus
extern "C" {
#endif
#ifndef AL_NO_PROTOTYPES
#else
#endif /* AL_NO_PROTOTYPES */
#ifdef __cplusplus
}
#endif
#endif /* __alu_h_ */

53
lib/openal/OpenBSD/AL/alut.h Executable file
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#ifndef _ALUT_H_
#define _ALUT_H_
#include <AL/altypes.h>
#include <AL/aluttypes.h>
#ifdef _WIN32
#define ALAPI __declspec(dllexport)
#define ALAPIENTRY __cdecl
#define AL_CALLBACK
#else /* _WIN32 */
#define ALAPI
#define ALAPIENTRY
#define AL_CALLBACK
#endif /* _WIN32 */
#ifdef __cplusplus
extern "C" {
#endif
#ifndef AL_NO_PROTOTYPES
ALAPI void ALAPIENTRY alutInit(int *argc, char *argv[]);
ALAPI void ALAPIENTRY alutExit(ALvoid);
ALAPI ALboolean ALAPIENTRY alutLoadWAV( const char *fname,
ALvoid **wave,
ALsizei *format,
ALsizei *size,
ALsizei *bits,
ALsizei *freq );
#else
//
// void (*alutInit)(int *argc, char *argv[]);
// void (*alutExit)(ALvoid);
//
// ALboolean (*alutLoadWAV)( const char *fname,
// ALvoid **wave,
// ALsizei *format,
// ALsizei *size,
// ALsizei *bits,
// ALsizei *freq );
//
//
#endif /* AL_NO_PROTOTYPES */
#ifdef __cplusplus
}
#endif
#endif

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#ifndef _ALUTTYPES_H_
#define _ALUTTYPES_H_
#endif /* _ALUTTYPES_H_ */

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#ifndef _ALUTYPES_H_
#define _ALUTYPES_H_
#endif /* _ALUTYPES_H_ */

101
lib/openal/OpenBSD/openALFn.h Executable file
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#ifndef AL_FUNCTION
#define AL_FUNCTION(fn_return, fn_name, fn_args);
#endif
#ifndef AL_EXTENSION
#define AL_EXTENSION(ext_name)
#endif
#ifndef AL_EXT_FUNCTION
#define AL_EXT_FUNCTION(ext_name, fn_return, fn_name, fn_args)
#endif
// AL functions
AL_FUNCTION(ALvoid, alEnable, ( ALenum capability ))
AL_FUNCTION(ALvoid, alDisable, ( ALenum capability ))
AL_FUNCTION(ALboolean, alIsEnabled, ( ALenum capability ))
AL_FUNCTION(ALvoid, alHint, ( ALenum target, ALenum mode ))
AL_FUNCTION(ALboolean, alGetBoolean, ( ALenum param ))
AL_FUNCTION(ALint, alGetInteger, ( ALenum param ))
AL_FUNCTION(ALfloat, alGetFloat, ( ALenum param ))
AL_FUNCTION(ALdouble, alGetDouble, ( ALenum param ))
AL_FUNCTION(ALvoid, alGetBooleanv, ( ALenum param, ALboolean* data ))
AL_FUNCTION(ALvoid, alGetIntegerv, ( ALenum param, ALint* data ))
AL_FUNCTION(ALvoid, alGetFloatv, ( ALenum param, ALfloat* data ))
AL_FUNCTION(ALvoid, alGetDoublev, ( ALenum param, ALdouble* data ))
AL_FUNCTION(const ALubyte*, alGetString, ( ALenum param ))
AL_FUNCTION(ALenum, alGetError, ( ALvoid ))
AL_FUNCTION(ALboolean, alIsExtensionPresent, ( const ALubyte* fname ))
AL_FUNCTION(ALvoid*, alGetProcAddress, ( const ALubyte* fname ))
AL_FUNCTION(ALenum, alGetEnumValue, ( const ALubyte* ename ))
AL_FUNCTION(ALvoid, alListenerf, ( ALenum pname, ALfloat param ))
AL_FUNCTION(ALvoid, alListener3f, ( ALenum pname, ALfloat param1, ALfloat param2, ALfloat param3 ))
AL_FUNCTION(ALvoid, alListenerfv, ( ALenum pname, ALfloat* param ))
AL_FUNCTION(ALvoid, alGetListeneri, ( ALenum pname, ALint* value ))
AL_FUNCTION(ALvoid, alGetListenerf, ( ALenum pname, ALfloat* values ))
AL_FUNCTION(ALvoid, alGetListenerfv, ( ALenum pname, ALfloat* values ))
AL_FUNCTION(ALvoid, alGenSources, ( ALsizei n, ALuint* sources ))
AL_FUNCTION(ALvoid, alDeleteSources, ( ALsizei n, ALuint* sources ))
AL_FUNCTION(ALboolean, alIsSource, ( ALuint sid ))
AL_FUNCTION(ALvoid, alSourcei, ( ALuint sid, ALenum param, ALint value ))
AL_FUNCTION(ALvoid, alSourcef, ( ALuint sid, ALenum param, ALfloat value ))
AL_FUNCTION(ALvoid, alSource3f, ( ALuint sid, ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ))
AL_FUNCTION(ALvoid, alSourcefv, ( ALuint sid, ALenum param, ALfloat* values ))
AL_FUNCTION(ALvoid, alGetSourcei, ( ALuint sid, ALenum pname, ALint* value ))
AL_FUNCTION(ALvoid, alGetSourcef, ( ALuint sid, ALenum pname, ALfloat* value ))
AL_FUNCTION(ALvoid, alGetSourcefv, ( ALuint sid, ALenum pname, ALfloat* values ))
AL_FUNCTION(ALvoid, alSourcePlayv, ( ALuint ns, ALuint* ids ))
AL_FUNCTION(ALvoid, alSourceStopv, ( ALuint ns, ALuint* ids ))
AL_FUNCTION(ALvoid, alSourcePlay, ( ALuint sid ))
AL_FUNCTION(ALvoid, alSourcePause, ( ALuint sid ))
AL_FUNCTION(ALvoid, alSourceStop, ( ALuint sid ))
AL_FUNCTION(ALvoid, alGenBuffers, ( ALsizei n, ALuint* samples ))
AL_FUNCTION(ALvoid, alDeleteBuffers, ( ALsizei n, ALuint* samples ))
AL_FUNCTION(ALboolean, alIsBuffer, ( ALuint buffer ))
AL_FUNCTION(ALvoid, alBufferData, ( ALuint buffer, ALenum format, ALvoid* data, ALsizei size, ALsizei freq ))
AL_FUNCTION(ALsizei, alBufferAppendData, ( ALuint buffer, ALenum format, ALvoid* data, ALsizei size, ALsizei freq ))
AL_FUNCTION(ALvoid, alGetBufferi, ( ALuint buffer, ALenum param, ALint* value ))
AL_FUNCTION(ALvoid, alGetBufferf, ( ALuint buffer, ALenum param, ALfloat* value ))
// ALC functions
AL_FUNCTION(ALvoid*, alcCreateContext, ( ALint* attrlist ))
AL_FUNCTION(ALCenum, alcMakeContextCurrent, ( ALvoid* context ))
AL_FUNCTION(ALvoid*, alcUpdateContext, ( ALvoid* context ))
AL_FUNCTION(ALCenum, alcDestroyContext, ( ALvoid* context ))
AL_FUNCTION(ALCenum, alcGetError, ( ALvoid ))
AL_FUNCTION(const ALubyte *, alcGetErrorString, ( ALvoid ))
AL_FUNCTION(ALvoid*, alcGetCurrentContext, ( ALvoid ))
// ALUT functions
AL_FUNCTION(void, alutInit, ( int* argc, char** argv ))
AL_FUNCTION(void, alutExit, ( ALvoid ))
AL_FUNCTION(ALboolean, alutLoadWAV, ( const char* fname, ALvoid** data, ALsizei* format, ALsizei* size, ALsizei* bits, ALsizei* freq ))
// Extensions
AL_EXTENSION(AL_EXT_IASIG)
AL_EXT_FUNCTION(AL_EXT_IASIG, ALvoid, alGenEnvironmentIASIG, ( ALsizei n, ALuint* environs ))
AL_EXT_FUNCTION(AL_EXT_IASIG, ALvoid, alDeleteEnvironmentIASIG, ( ALsizei n, ALuint* environs ))
AL_EXT_FUNCTION(AL_EXT_IASIG, ALboolean, alIsEnvironmentIASIG, ( ALuint environment ))
AL_EXT_FUNCTION(AL_EXT_IASIG, ALvoid, alEnvironmentiIASIG, ( ALuint eid, ALenum param, ALint value ))
AL_EXTENSION(AL_EXT_DYNAMIX)
AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alBufferi_EXT, ( ALuint buffer, ALenum pname, ALint value ))
AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alBufferSyncData_EXT, ( ALuint buffer, ALenum format, ALvoid* data, ALsizei size, ALsizei freq ))
AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alBufferStreamFile_EXT, ( ALuint buffer, const ALubyte* filename ))
AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alSourceCallback_EXT, ( ALuint source, ALvoid* callback ))
AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALvoid, alSourceResetEnvironment_EXT, ( ALuint source ))
AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alContexti_EXT, ( ALenum pname, ALint value ))
AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alGetContexti_EXT, ( ALenum pname, ALint* value ))
AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alGetContextstr_EXT, ( ALenum pname, ALuint idx, ALubyte** value ))
AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alCaptureInit_EXT, ( ALenum format, ALuint rate, ALsizei bufferSize ))
AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alCaptureDestroy_EXT, ( ALvoid ))
AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alCaptureStart_EXT, ( ALvoid ))
AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALboolean, alCaptureStop_EXT, ( ALvoid ))
AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALsizei, alCaptureGetData_EXT, ( ALvoid* data, ALsizei n, ALenum format, ALuint rate ))
AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALvoid, alEnvironmentfIASIG, ( ALuint eid, ALenum param, ALfloat value ))
AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALvoid, alGetEnvironmentiIASIG_EXT, ( ALuint eid, ALenum param, ALint * value ))
AL_EXT_FUNCTION(AL_EXT_DYNAMIX, ALvoid, alGetEnvironmentfIASIG_EXT, ( ALuint eid, ALenum param, ALfloat * value ))
#undef AL_EXTENSION
#undef AL_FUNCTION
#undef AL_EXT_FUNCTION