added everything

This commit is contained in:
Metario
2017-04-17 06:17:10 -06:00
commit 9c6ff74f19
6121 changed files with 1625704 additions and 0 deletions

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//--- OBJECT WRITE BEGIN ---
datablock sgMissionLightingFilterData(test) {
canSaveDynamicFields = "1";
className = "sgMissionLightingFilterData";
CinematicFilter = "1";
LightingIntensity = "1.24138";
LightingFilter = "1 1 1 1";
CinematicFilterAmount = "0.735632";
CinematicFilterReferenceIntensity = "0";
CinematicFilterReferenceColor = "1 1 1 1";
};
//--- OBJECT WRITE END ---

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//--- OBJECT WRITE BEGIN ---
datablock sgLightObjectData(CottageLight) {
canSaveDynamicFields = "1";
className = "sgLightObjectData";
LightOn = "1";
Radius = "15";
Brightness = "1";
Colour = "0.712644 0.45977 0.195402 1";
FlareOn = "0";
FlareTP = "1";
FlareColour = "1 1 1 1";
ConstantSizeOn = "0";
ConstantSize = "3";
NearSize = "3";
FarSize = "0.5";
NearDistance = "10";
FarDistance = "30";
FadeTime = "0.1";
BlendMode = "0";
AnimColour = "0";
AnimBrightness = "0";
AnimRadius = "0";
AnimOffsets = "0";
AnimRotation = "0";
LinkFlare = "1";
LinkFlareSize = "0";
MinColour = "0 0 0 1";
MaxColour = "0.712644 0.45977 0.195402 1";
MinBrightness = "0";
MaxBrightness = "1";
MinRadius = "0.1";
MaxRadius = "15";
StartOffset = "-5 0 0";
EndOffset = "5 0 0";
MinRotation = "0";
MaxRotation = "359";
SingleColourKeys = "1";
RedKeys = "AZA";
GreenKeys = "AZA";
BlueKeys = "AZA";
BrightnessKeys = "AZA";
RadiusKeys = "AZA";
OffsetKeys = "AZA";
RotationKeys = "AZA";
ColourTime = "5";
BrightnessTime = "5";
RadiusTime = "5";
OffsetTime = "5";
RotationTime = "5";
LerpColour = "1";
LerpBrightness = "1";
LerpRadius = "1";
LerpOffset = "1";
LerpRotation = "1";
StaticLight = "1";
SpotLight = "0";
SpotAngle = "1";
AdvancedLightingModel = "1";
EffectsDTSObjects = "1";
CastsShadows = "1";
DiffuseRestrictZone = "0";
AmbientRestrictZone = "0";
LocalAmbientAmount = "0";
SmoothSpotLight = "0";
DoubleSidedAmbient = "0";
UseNormals = "1";
MountPoint = "0";
MountPosition = "0 0 0";
MountRotation = "1 0 0 0";
};
//--- OBJECT WRITE END ---

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//-----------------------------------------------
// Copyright <20> Synapse Gaming 2003
// Written by John Kabus
//-----------------------------------------------
//--- OBJECT WRITE BEGIN ---
datablock sgUniversalStaticLightData(sgBlueLightDataBlock) {
canSaveDynamicFields = "1";
className = "sgUniversalStaticLightData";
LightOn = "0";
Radius = "2";
Brightness = "1";
Colour = "0.654902 0.690196 1 1";
FlareOn = "0";
FlareTP = "1";
FlareColour = "1 1 1 1";
ConstantSizeOn = "0";
ConstantSize = "3";
NearSize = "3";
FarSize = "0.5";
NearDistance = "10";
FarDistance = "30";
FadeTime = "0.1";
BlendMode = "0";
AnimColour = "0";
AnimBrightness = "0";
AnimRadius = "0";
AnimOffsets = "0";
AnimRotation = "0";
LinkFlare = "1";
LinkFlareSize = "0";
MinColour = "0 0 0 1";
MaxColour = "0.654902 0.690196 1 1";
MinBrightness = "0";
MaxBrightness = "1";
MinRadius = "0.1";
MaxRadius = "2";
StartOffset = "-5 0 0";
EndOffset = "5 0 0";
MinRotation = "0";
MaxRotation = "359";
SingleColourKeys = "1";
RedKeys = "AZA";
GreenKeys = "AZA";
BlueKeys = "AZA";
BrightnessKeys = "AZA";
RadiusKeys = "AZA";
OffsetKeys = "AZA";
RotationKeys = "AZA";
ColourTime = "5";
BrightnessTime = "5";
RadiusTime = "5";
OffsetTime = "5";
RotationTime = "5";
LerpColour = "1";
LerpBrightness = "1";
LerpRadius = "1";
LerpOffset = "1";
LerpRotation = "1";
StaticLight = "1";
SpotLight = "0";
SpotAngle = "1";
AdvancedLightingModel = "0";
EffectsDTSObjects = "0";
CastsShadows = "1";
DiffuseRestrictZone = "0";
AmbientRestrictZone = "0";
LocalAmbientAmount = "0";
SmoothSpotLight = "0";
DoubleSidedAmbient = "0";
UseNormals = "1";
MountPoint = "0";
MountPosition = "0 0 0";
MountRotation = "1 0 0 0";
};
//--- OBJECT WRITE END ---

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//-----------------------------------------------
// Copyright <20> Synapse Gaming 2003
// Written by John Kabus
//-----------------------------------------------
//--- OBJECT WRITE BEGIN ---
datablock sgUniversalStaticLightData(sgDefaultLightDataBlock) {
className = "sgUniversalStaticLightData";
LightOn = "1";
Radius = "10";
Brightness = "1";
Colour = "1.000000 1.000000 1.000000 1.000000";
FlareOn = "0";
FlareTP = "1";
FlareColour = "1.000000 1.000000 1.000000 1.000000";
ConstantSizeOn = "0";
ConstantSize = "1";
NearSize = "3";
FarSize = "0.5";
NearDistance = "10";
FarDistance = "30";
FadeTime = "0.1";
BlendMode = "0";
AnimColour = "0";
AnimBrightness = "0";
AnimRadius = "0";
AnimOffsets = "0";
AnimRotation = "0";
LinkFlare = "1";
LinkFlareSize = "0";
MinColour = "0.000000 0.000000 0.000000 1.000000";
MaxColour = "1.000000 1.000000 1.000000 1.000000";
MinBrightness = "0";
MaxBrightness = "1";
MinRadius = "0.1";
MaxRadius = "20";
StartOffset = "-5 0 0";
EndOffset = "5 0 0";
MinRotation = "0";
MaxRotation = "359";
SingleColourKeys = "1";
RedKeys = "AZA";
GreenKeys = "AZA";
BlueKeys = "AZA";
BrightnessKeys = "AZA";
RadiusKeys = "AZA";
OffsetKeys = "AZA";
RotationKeys = "AZA";
ColourTime = "5";
BrightnessTime = "5";
RadiusTime = "5";
OffsetTime = "5";
RotationTime = "5";
LerpColour = "1";
LerpBrightness = "1";
LerpRadius = "1";
LerpOffset = "1";
LerpRotation = "1";
StaticLight = "0";
SpotLight = "0";
SpotAngle = "1";
AdvancedLightingModel = "1";
EffectsDTSObjects = "1";
};
//--- OBJECT WRITE END ---

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//-----------------------------------------------
// Copyright <20> Synapse Gaming 2003
// Written by John Kabus
//-----------------------------------------------
//--- OBJECT WRITE BEGIN ---
datablock sgUniversalStaticLightData(sgDynamicFireDataBlock) {
className = "sgUniversalStaticLightData";
LightOn = "1";
Radius = "3.5";
Brightness = "0.448276";
Colour = "1.000000 0.368627 0.000000 1.000000";
FlareOn = "1";
FlareTP = "1";
FlareBitmap = "common/lighting/lightFalloffMono";
FlareColour = "1.000000 1.000000 1.000000 1.000000";
ConstantSizeOn = "0";
ConstantSize = "2";
NearSize = "2";
FarSize = "0.5";
NearDistance = "2";
FarDistance = "1000";
FadeTime = "0.01";
BlendMode = "0";
AnimColour = "0";
AnimBrightness = "0";
AnimRadius = "0";
AnimOffsets = "0";
AnimRotation = "0";
LinkFlare = "1";
LinkFlareSize = "0";
MinColour = "0.000000 0.000000 0.000000 1.000000";
MaxColour = "1.000000 0.368627 0.000000 1.000000";
MinBrightness = "0";
MaxBrightness = "0.448276";
MinRadius = "0.1";
MaxRadius = "3.5";
StartOffset = "-5 0 0";
EndOffset = "5 0 0";
MinRotation = "0";
MaxRotation = "359";
SingleColourKeys = "1";
RedKeys = "AZA";
GreenKeys = "AZA";
BlueKeys = "AZA";
BrightnessKeys = "AZA";
RadiusKeys = "AZA";
OffsetKeys = "AZA";
RotationKeys = "AZA";
ColourTime = "5";
BrightnessTime = "5";
RadiusTime = "5";
OffsetTime = "5";
RotationTime = "5";
LerpColour = "1";
LerpBrightness = "1";
LerpRadius = "1";
LerpOffset = "1";
LerpRotation = "1";
StaticLight = "0";
SpotLight = "0";
SpotAngle = "1";
AdvancedLightingModel = "0";
EffectsDTSObjects = "1";
CastsShadows = "1";
DiffuseRestrictZone = "0";
AmbientRestrictZone = "0";
LocalAmbientAmount = "0";
SmoothSpotLight = "0";
DoubleSidedAmbient = "0";
LightingModelName = "SG - Original Stock (Lighting Pack)";
};
//--- OBJECT WRITE END ---

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//--- OBJECT WRITE BEGIN ---
datablock sgUniversalStaticLightData(sgFirePitPSDataBlock) {
className = "sgUniversalStaticLightData";
LightOn = "1";
Radius = "3.25";
Brightness = "1";
Colour = "1.000000 1.000000 1.000000 1.000000";
FlareOn = "0";
FlareTP = "1";
FlareColour = "1.000000 1.000000 1.000000 1.000000";
ConstantSizeOn = "0";
ConstantSize = "1";
NearSize = "3";
FarSize = "0.5";
NearDistance = "10";
FarDistance = "30";
FadeTime = "0.1";
BlendMode = "0";
AnimColour = "0";
AnimBrightness = "0";
AnimRadius = "0";
AnimOffsets = "0";
AnimRotation = "0";
LinkFlare = "1";
LinkFlareSize = "0";
MinColour = "0.000000 0.000000 0.000000 1.000000";
MaxColour = "1.000000 1.000000 1.000000 1.000000";
MinBrightness = "0";
MaxBrightness = "1";
MinRadius = "0.1";
MaxRadius = "20";
StartOffset = "-5 0 0";
EndOffset = "5 0 0";
MinRotation = "0";
MaxRotation = "359";
SingleColourKeys = "1";
RedKeys = "AZA";
GreenKeys = "AZA";
BlueKeys = "AZA";
BrightnessKeys = "AZA";
RadiusKeys = "AZA";
OffsetKeys = "AZA";
RotationKeys = "AZA";
ColourTime = "5";
BrightnessTime = "5";
RadiusTime = "5";
OffsetTime = "5";
RotationTime = "5";
LerpColour = "1";
LerpBrightness = "1";
LerpRadius = "1";
LerpOffset = "1";
LerpRotation = "1";
StaticLight = "0";
SpotLight = "0";
SpotAngle = "1";
EffectsDTSObjects = "1";
CastsShadows = "1";
DiffuseRestrictZone = "0";
AmbientRestrictZone = "0";
LocalAmbientAmount = "0";
SmoothSpotLight = "0";
DoubleSidedAmbient = "0";
LightingModelName = "SG - Original Stock (Lighting Pack)";
};
//--- OBJECT WRITE END ---

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//--- OBJECT WRITE BEGIN ---
datablock sgUniversalStaticLightData(sgFirePitStaticPSDataBlock) {
className = "sgUniversalStaticLightData";
LightOn = "1";
Radius = "30";
Brightness = "0.666667";
Colour = "0.908046 0.459770 0.000000 1.000000";
FlareOn = "0";
FlareTP = "1";
FlareColour = "1.000000 1.000000 1.000000 1.000000";
ConstantSizeOn = "0";
ConstantSize = "1";
NearSize = "3";
FarSize = "0.5";
NearDistance = "10";
FarDistance = "30";
FadeTime = "0.1";
BlendMode = "0";
AnimColour = "0";
AnimBrightness = "0";
AnimRadius = "0";
AnimOffsets = "0";
AnimRotation = "0";
LinkFlare = "1";
LinkFlareSize = "0";
MinColour = "0.000000 0.000000 0.000000 1.000000";
MaxColour = "1.000000 1.000000 1.000000 1.000000";
MinBrightness = "0";
MaxBrightness = "1";
MinRadius = "0.1";
MaxRadius = "20";
StartOffset = "-5 0 0";
EndOffset = "5 0 0";
MinRotation = "0";
MaxRotation = "359";
SingleColourKeys = "1";
RedKeys = "AZA";
GreenKeys = "AZA";
BlueKeys = "AZA";
BrightnessKeys = "AZA";
RadiusKeys = "AZA";
OffsetKeys = "AZA";
RotationKeys = "AZA";
ColourTime = "5";
BrightnessTime = "5";
RadiusTime = "5";
OffsetTime = "5";
RotationTime = "5";
LerpColour = "1";
LerpBrightness = "1";
LerpRadius = "1";
LerpOffset = "1";
LerpRotation = "1";
StaticLight = "1";
SpotLight = "0";
SpotAngle = "1";
AdvancedLightingModel = "0";
EffectsDTSObjects = "0";
CastsShadows = "1";
DiffuseRestrictZone = "0";
AmbientRestrictZone = "0";
LocalAmbientAmount = "0";
SmoothSpotLight = "0";
DoubleSidedAmbient = "0";
LightingModelName = "SG - Original Advanced (Lighting Pack)";
};
//--- OBJECT WRITE END ---

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//-----------------------------------------------
// Copyright <20> Synapse Gaming 2003
// Written by John Kabus
//-----------------------------------------------
//--- OBJECT WRITE BEGIN ---
datablock sgUniversalStaticLightData(sgGooDataBlock) {
className = "sgUniversalStaticLightData";
LightOn = "1";
Radius = "48";
Brightness = "0.885057";
Colour = "0.301961 0.898039 0.301961 1.000000";
FlareOn = "0";
FlareTP = "1";
FlareColour = "1.000000 1.000000 1.000000 1.000000";
ConstantSizeOn = "0";
ConstantSize = "3";
NearSize = "3";
FarSize = "0.5";
NearDistance = "10";
FarDistance = "30";
FadeTime = "0.1";
BlendMode = "0";
AnimColour = "0";
AnimBrightness = "0";
AnimRadius = "0";
AnimOffsets = "0";
AnimRotation = "0";
LinkFlare = "1";
LinkFlareSize = "0";
MinColour = "0.000000 0.000000 0.000000 1.000000";
MaxColour = "0.301961 0.898039 0.301961 1.000000";
MinBrightness = "0";
MaxBrightness = "0.885057";
MinRadius = "0.1";
MaxRadius = "48";
StartOffset = "-5 0 0";
EndOffset = "5 0 0";
MinRotation = "0";
MaxRotation = "359";
SingleColourKeys = "1";
RedKeys = "AZA";
GreenKeys = "AZA";
BlueKeys = "AZA";
BrightnessKeys = "AZA";
RadiusKeys = "AZA";
OffsetKeys = "AZA";
RotationKeys = "AZA";
ColourTime = "5";
BrightnessTime = "5";
RadiusTime = "5";
OffsetTime = "5";
RotationTime = "5";
LerpColour = "1";
LerpBrightness = "1";
LerpRadius = "1";
LerpOffset = "1";
LerpRotation = "1";
StaticLight = "1";
SpotLight = "0";
SpotAngle = "1";
AdvancedLightingModel = "1";
EffectsDTSObjects = "0";
CastsShadows = "1";
DiffuseRestrictZone = "0";
AmbientRestrictZone = "0";
LocalAmbientAmount = "0.241379";
SmoothSpotLight = "0";
DoubleSidedAmbient = "1";
LightingModelName = "SG - Original Advanced (Lighting Pack)";
UseNormals = "1";
RestrictZoneDiffuse = "0";
RestrictZoneAmbient = "0";
RestrictZone = "0";
};
//--- OBJECT WRITE END ---

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//--- OBJECT WRITE BEGIN ---
datablock sgUniversalStaticLightData(sgLanternPSDataBlock) {
className = "sgUniversalStaticLightData";
LightOn = "1";
Radius = "9";
Brightness = "1";
Colour = "1.000000 1.000000 1.000000 1.000000";
FlareOn = "0";
FlareTP = "1";
FlareColour = "1.000000 1.000000 1.000000 1.000000";
ConstantSizeOn = "0";
ConstantSize = "1";
NearSize = "3";
FarSize = "0.5";
NearDistance = "10";
FarDistance = "30";
FadeTime = "0.1";
BlendMode = "0";
AnimColour = "0";
AnimBrightness = "0";
AnimRadius = "0";
AnimOffsets = "0";
AnimRotation = "0";
LinkFlare = "1";
LinkFlareSize = "0";
MinColour = "0.000000 0.000000 0.000000 1.000000";
MaxColour = "1.000000 1.000000 1.000000 1.000000";
MinBrightness = "0";
MaxBrightness = "1";
MinRadius = "0.1";
MaxRadius = "20";
StartOffset = "-5 0 0";
EndOffset = "5 0 0";
MinRotation = "0";
MaxRotation = "359";
SingleColourKeys = "1";
RedKeys = "AZA";
GreenKeys = "AZA";
BlueKeys = "AZA";
BrightnessKeys = "AZA";
RadiusKeys = "AZA";
OffsetKeys = "AZA";
RotationKeys = "AZA";
ColourTime = "5";
BrightnessTime = "5";
RadiusTime = "5";
OffsetTime = "5";
RotationTime = "5";
LerpColour = "1";
LerpBrightness = "1";
LerpRadius = "1";
LerpOffset = "1";
LerpRotation = "1";
StaticLight = "0";
SpotLight = "0";
SpotAngle = "1";
AdvancedLightingModel = "0";
EffectsDTSObjects = "1";
CastsShadows = "1";
DiffuseRestrictZone = "0";
AmbientRestrictZone = "0";
LocalAmbientAmount = "0";
SmoothSpotLight = "0";
DoubleSidedAmbient = "0";
LightingModelName = "SG - Original Advanced (Lighting Pack)";
};
//--- OBJECT WRITE END ---

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//--- OBJECT WRITE BEGIN ---
datablock sgUniversalStaticLightData(sgMountLight) {
className = "sgUniversalStaticLightData";
LightOn = "1";
Radius = "0.85";
Brightness = "0.37931";
Colour = "1.000000 0.976471 0.941177 1.000000";
FlareOn = "0";
FlareTP = "1";
FlareBitmap = "common/lighting/corona";
FlareColour = "1.000000 1.000000 1.000000 1.000000";
ConstantSizeOn = "0";
ConstantSize = "0.4";
NearSize = "0.4";
FarSize = "0.6";
NearDistance = "3";
FarDistance = "10";
FadeTime = "0.1";
BlendMode = "0";
AnimColour = "0";
AnimBrightness = "0";
AnimRadius = "0";
AnimOffsets = "0";
AnimRotation = "0";
LinkFlare = "1";
LinkFlareSize = "0";
MinColour = "0.000000 0.000000 0.000000 1.000000";
MaxColour = "1.000000 0.976471 0.941177 1.000000";
MinBrightness = "0";
MaxBrightness = "0.37931";
MinRadius = "0.1";
MaxRadius = "0.85";
StartOffset = "-5 0 0";
EndOffset = "5 0 0";
MinRotation = "0";
MaxRotation = "359";
SingleColourKeys = "1";
RedKeys = "AZA";
GreenKeys = "AZA";
BlueKeys = "AZA";
BrightnessKeys = "AZA";
RadiusKeys = "AZA";
OffsetKeys = "AZA";
RotationKeys = "AZA";
ColourTime = "5";
BrightnessTime = "5";
RadiusTime = "5";
OffsetTime = "5";
RotationTime = "5";
LerpColour = "1";
LerpBrightness = "1";
LerpRadius = "1";
LerpOffset = "1";
LerpRotation = "1";
StaticLight = "0";
SpotLight = "1";
SpotAngle = "120";
AdvancedLightingModel = "0";
EffectsDTSObjects = "1";
CastsShadows = "1";
DiffuseRestrictZone = "1";
AmbientRestrictZone = "0";
LocalAmbientAmount = "0";
SmoothSpotLight = "0";
DoubleSidedAmbient = "0";
LightingModelName = "SG - Original Stock (Lighting Pack)";
UseNormals = "1";
MountPoint = "0";
MountPosition = "0 0 0";
MountRotation = "-1 0 0 90";
};
//--- OBJECT WRITE END ---

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//-----------------------------------------------
// Copyright <20> Synapse Gaming 2003
// Written by John Kabus
//-----------------------------------------------
//--- OBJECT WRITE BEGIN ---
datablock sgUniversalStaticLightData(sgRedLightDataBlock) {
canSaveDynamicFields = "1";
className = "sgUniversalStaticLightData";
LightOn = "1";
Radius = "10";
Brightness = "1";
Colour = "0.804598 0.586207 0.321839 1";
FlareOn = "0";
FlareTP = "1";
FlareColour = "1 1 1 1";
ConstantSizeOn = "0";
ConstantSize = "3";
NearSize = "3";
FarSize = "0.5";
NearDistance = "10";
FarDistance = "30";
FadeTime = "0.1";
BlendMode = "0";
AnimColour = "0";
AnimBrightness = "0";
AnimRadius = "0";
AnimOffsets = "0";
AnimRotation = "0";
LinkFlare = "1";
LinkFlareSize = "0";
MinColour = "0 0 0 1";
MaxColour = "0.804598 0.586207 0.321839 1";
MinBrightness = "0";
MaxBrightness = "1";
MinRadius = "0.1";
MaxRadius = "10";
StartOffset = "-5 0 0";
EndOffset = "5 0 0";
MinRotation = "0";
MaxRotation = "359";
SingleColourKeys = "1";
RedKeys = "AZA";
GreenKeys = "AZA";
BlueKeys = "AZA";
BrightnessKeys = "AZA";
RadiusKeys = "AZA";
OffsetKeys = "AZA";
RotationKeys = "AZA";
ColourTime = "5";
BrightnessTime = "5";
RadiusTime = "5";
OffsetTime = "5";
RotationTime = "5";
LerpColour = "1";
LerpBrightness = "1";
LerpRadius = "1";
LerpOffset = "1";
LerpRotation = "1";
StaticLight = "1";
SpotLight = "0";
SpotAngle = "1";
AdvancedLightingModel = "0";
EffectsDTSObjects = "1";
CastsShadows = "1";
DiffuseRestrictZone = "1";
AmbientRestrictZone = "1";
LocalAmbientAmount = "0";
SmoothSpotLight = "0";
DoubleSidedAmbient = "0";
UseNormals = "1";
MountPoint = "0";
MountPosition = "0 0 0";
MountRotation = "1 0 0 0";
};
//--- OBJECT WRITE END ---

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//--- OBJECT WRITE BEGIN ---
datablock sgUniversalStaticLightData(sgSpot2DataBlock) {
className = "sgUniversalStaticLightData";
LightOn = "1";
Radius = "4";
Brightness = "0.885057";
Colour = "1.000000 0.000000 0.000000 1.000000";
FlareOn = "0";
FlareTP = "1";
FlareColour = "1.000000 1.000000 1.000000 1.000000";
ConstantSizeOn = "0";
ConstantSize = "1";
NearSize = "3";
FarSize = "0.5";
NearDistance = "10";
FarDistance = "30";
FadeTime = "0.1";
BlendMode = "0";
AnimColour = "0";
AnimBrightness = "0";
AnimRadius = "0";
AnimOffsets = "0";
AnimRotation = "0";
LinkFlare = "1";
LinkFlareSize = "0";
MinColour = "0.000000 0.000000 0.000000 1.000000";
MaxColour = "1.000000 1.000000 1.000000 1.000000";
MinBrightness = "0";
MaxBrightness = "1";
MinRadius = "0.1";
MaxRadius = "20";
StartOffset = "-5 0 0";
EndOffset = "5 0 0";
MinRotation = "0";
MaxRotation = "359";
SingleColourKeys = "1";
RedKeys = "AZA";
GreenKeys = "AZA";
BlueKeys = "AZA";
BrightnessKeys = "AZA";
RadiusKeys = "AZA";
OffsetKeys = "AZA";
RotationKeys = "AZA";
ColourTime = "5";
BrightnessTime = "5";
RadiusTime = "5";
OffsetTime = "5";
RotationTime = "5";
LerpColour = "1";
LerpBrightness = "1";
LerpRadius = "1";
LerpOffset = "1";
LerpRotation = "1";
StaticLight = "1";
SpotLight = "1";
SpotAngle = "115.575";
AdvancedLightingModel = "0";
EffectsDTSObjects = "1";
};
//--- OBJECT WRITE END ---

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//-----------------------------------------------
// Copyright <20> Synapse Gaming 2003
// Written by John Kabus
//-----------------------------------------------
//--- OBJECT WRITE BEGIN ---
datablock sgUniversalStaticLightData(sgSpotDataBlock) {
className = "sgUniversalStaticLightData";
LightOn = "1";
Radius = "4";
Brightness = "0.62069";
Colour = "1.000000 1.000000 1.000000 1.000000";
FlareOn = "1";
FlareTP = "1";
FlareBitmap = "common/lighting/corona";
FlareColour = "1.000000 1.000000 1.000000 1.000000";
ConstantSizeOn = "0";
ConstantSize = "0.4";
NearSize = "0.4";
FarSize = "0.4";
NearDistance = "3";
FarDistance = "10";
FadeTime = "0.1";
BlendMode = "0";
AnimColour = "0";
AnimBrightness = "0";
AnimRadius = "0";
AnimOffsets = "0";
AnimRotation = "0";
LinkFlare = "1";
LinkFlareSize = "0";
MinColour = "0.000000 0.000000 0.000000 1.000000";
MaxColour = "1.000000 1.000000 1.000000 1.000000";
MinBrightness = "0";
MaxBrightness = "0.62069";
MinRadius = "0.1";
MaxRadius = "4";
StartOffset = "-5 0 0";
EndOffset = "5 0 0";
MinRotation = "0";
MaxRotation = "359";
SingleColourKeys = "1";
RedKeys = "AZA";
GreenKeys = "AZA";
BlueKeys = "AZA";
BrightnessKeys = "AZA";
RadiusKeys = "AZA";
OffsetKeys = "AZA";
RotationKeys = "AZA";
ColourTime = "5";
BrightnessTime = "5";
RadiusTime = "5";
OffsetTime = "5";
RotationTime = "5";
LerpColour = "1";
LerpBrightness = "1";
LerpRadius = "1";
LerpOffset = "1";
LerpRotation = "1";
StaticLight = "1";
SpotLight = "1";
SpotAngle = "120";
AdvancedLightingModel = "0";
EffectsDTSObjects = "1";
CastsShadows = "1";
DiffuseRestrictZone = "0";
AmbientRestrictZone = "0";
LocalAmbientAmount = "0";
SmoothSpotLight = "0";
DoubleSidedAmbient = "0";
LightingModelName = "SG - Original Stock (Lighting Pack)";
UseNormals = "1";
MountPoint = "0";
MountPosition = "0 0 0";
MountRotation = "-1 0 0 90";
};
//--- OBJECT WRITE END ---

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//--- OBJECT WRITE BEGIN ---
datablock sgUniversalStaticLightData(sgSpotSwingStaticDataBlock) {
className = "sgUniversalStaticLightData";
LightOn = "1";
Radius = "4";
Brightness = "0.333333";
Colour = "1.000000 1.000000 1.000000 1.000000";
FlareOn = "0";
FlareTP = "1";
FlareColour = "1.000000 1.000000 1.000000 1.000000";
ConstantSizeOn = "0";
ConstantSize = "3";
NearSize = "3";
FarSize = "0.5";
NearDistance = "10";
FarDistance = "30";
FadeTime = "0.1";
BlendMode = "0";
AnimColour = "0";
AnimBrightness = "0";
AnimRadius = "0";
AnimOffsets = "0";
AnimRotation = "0";
LinkFlare = "1";
LinkFlareSize = "0";
MinColour = "0.000000 0.000000 0.000000 1.000000";
MaxColour = "1.000000 1.000000 1.000000 1.000000";
MinBrightness = "0";
MaxBrightness = "0.333333";
MinRadius = "0.1";
MaxRadius = "4";
StartOffset = "-5 0 0";
EndOffset = "5 0 0";
MinRotation = "0";
MaxRotation = "359";
SingleColourKeys = "1";
RedKeys = "AZA";
GreenKeys = "AZA";
BlueKeys = "AZA";
BrightnessKeys = "AZA";
RadiusKeys = "AZA";
OffsetKeys = "AZA";
RotationKeys = "AZA";
ColourTime = "5";
BrightnessTime = "5";
RadiusTime = "5";
OffsetTime = "5";
RotationTime = "5";
LerpColour = "1";
LerpBrightness = "1";
LerpRadius = "1";
LerpOffset = "1";
LerpRotation = "1";
StaticLight = "1";
SpotLight = "1";
SpotAngle = "119.667";
AdvancedLightingModel = "1";
EffectsDTSObjects = "1";
CastsShadows = "1";
DiffuseRestrictZone = "1";
AmbientRestrictZone = "1";
LocalAmbientAmount = "0";
SmoothSpotLight = "0";
DoubleSidedAmbient = "0";
LightingModelName = "SG - Original Stock (Lighting Pack)";
UseNormals = "1";
MountPoint = "0";
MountPosition = "0 0 0";
MountRotation = "1 0 0 0";
};
//--- OBJECT WRITE END ---

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//--- OBJECT WRITE BEGIN ---
datablock sgLightObjectData(sgTempleSmallWindowStaticPSDataBlock) {
canSaveDynamicFields = "1";
className = "sgLightObjectData";
LightOn = "1";
Radius = "25";
Brightness = "0.873563";
Colour = "0.886275 0.929412 1 1";
FlareOn = "0";
FlareTP = "1";
FlareColour = "1 1 1 1";
ConstantSizeOn = "0";
ConstantSize = "3";
NearSize = "3";
FarSize = "0.5";
NearDistance = "10";
FarDistance = "30";
FadeTime = "0.1";
BlendMode = "0";
AnimColour = "0";
AnimBrightness = "0";
AnimRadius = "0";
AnimOffsets = "0";
AnimRotation = "0";
LinkFlare = "1";
LinkFlareSize = "0";
MinColour = "0 0 0 1";
MaxColour = "0.886275 0.929412 1 1";
MinBrightness = "0";
MaxBrightness = "0.873563";
MinRadius = "0.1";
MaxRadius = "25";
StartOffset = "-5 0 0";
EndOffset = "5 0 0";
MinRotation = "0";
MaxRotation = "359";
SingleColourKeys = "1";
RedKeys = "AZA";
GreenKeys = "AZA";
BlueKeys = "AZA";
BrightnessKeys = "AZA";
RadiusKeys = "AZA";
OffsetKeys = "AZA";
RotationKeys = "AZA";
ColourTime = "5";
BrightnessTime = "5";
RadiusTime = "5";
OffsetTime = "5";
RotationTime = "5";
LerpColour = "1";
LerpBrightness = "1";
LerpRadius = "1";
LerpOffset = "1";
LerpRotation = "1";
StaticLight = "1";
SpotLight = "1";
SpotAngle = "19.4138";
AdvancedLightingModel = "1";
EffectsDTSObjects = "1";
CastsShadows = "0";
DiffuseRestrictZone = "0";
AmbientRestrictZone = "0";
LocalAmbientAmount = "0";
SmoothSpotLight = "1";
DoubleSidedAmbient = "0";
UseNormals = "0";
MountPoint = "0";
MountPosition = "0 0 0";
MountRotation = "1 0 0 0";
};
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//--- OBJECT WRITE BEGIN ---
datablock sgLightObjectData(sgTempleTorchStaticPSDataBlock) {
canSaveDynamicFields = "1";
className = "sgLightObjectData";
LightOn = "1";
Radius = "12";
Brightness = "0.62069";
Colour = "1 0.964706 0.768628 1";
FlareOn = "0";
FlareTP = "1";
FlareColour = "1 1 1 1";
ConstantSizeOn = "0";
ConstantSize = "3";
NearSize = "3";
FarSize = "0.5";
NearDistance = "10";
FarDistance = "30";
FadeTime = "0.1";
BlendMode = "0";
AnimColour = "0";
AnimBrightness = "0";
AnimRadius = "0";
AnimOffsets = "0";
AnimRotation = "0";
LinkFlare = "1";
LinkFlareSize = "0";
MinColour = "1 0.666667 0.298039 1";
MaxColour = "1 0.964706 0.768628 1";
MinBrightness = "0.5";
MaxBrightness = "0.62069";
MinRadius = "8";
MaxRadius = "12";
StartOffset = "-5 0 0";
EndOffset = "5 0 0";
MinRotation = "0";
MaxRotation = "359";
SingleColourKeys = "1";
RedKeys = "AZA";
GreenKeys = "AZA";
BlueKeys = "AZA";
BrightnessKeys = "AZA";
RadiusKeys = "AZA";
OffsetKeys = "AZA";
RotationKeys = "AZA";
ColourTime = "1";
BrightnessTime = "4";
RadiusTime = "2";
OffsetTime = "5";
RotationTime = "5";
LerpColour = "1";
LerpBrightness = "1";
LerpRadius = "1";
LerpOffset = "1";
LerpRotation = "1";
StaticLight = "1";
SpotLight = "0";
SpotAngle = "1";
AdvancedLightingModel = "1";
EffectsDTSObjects = "1";
CastsShadows = "0";
DiffuseRestrictZone = "0";
AmbientRestrictZone = "0";
LocalAmbientAmount = "0";
SmoothSpotLight = "0";
DoubleSidedAmbient = "0";
UseNormals = "0";
MountPoint = "0";
MountPosition = "0 0 0";
MountRotation = "1 0 0 0";
};
//--- OBJECT WRITE END ---

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//--- OBJECT WRITE BEGIN ---
datablock sgLightObjectData(sgTempleWindowStaticPSDataBlock) {
canSaveDynamicFields = "1";
className = "sgLightObjectData";
LightOn = "1";
Radius = "25";
Brightness = "0.770115";
Colour = "0.793103 0.83908 1 1";
FlareOn = "0";
FlareTP = "1";
FlareColour = "1 1 1 1";
ConstantSizeOn = "0";
ConstantSize = "3";
NearSize = "3";
FarSize = "0.5";
NearDistance = "10";
FarDistance = "30";
FadeTime = "0.1";
BlendMode = "0";
AnimColour = "0";
AnimBrightness = "0";
AnimRadius = "0";
AnimOffsets = "0";
AnimRotation = "0";
LinkFlare = "1";
LinkFlareSize = "0";
MinColour = "0 0 0 1";
MaxColour = "0.793103 0.83908 1 1";
MinBrightness = "0";
MaxBrightness = "0.770115";
MinRadius = "0.1";
MaxRadius = "25";
StartOffset = "-5 0 0";
EndOffset = "5 0 0";
MinRotation = "0";
MaxRotation = "359";
SingleColourKeys = "1";
RedKeys = "AZA";
GreenKeys = "AZA";
BlueKeys = "AZA";
BrightnessKeys = "AZA";
RadiusKeys = "AZA";
OffsetKeys = "AZA";
RotationKeys = "AZA";
ColourTime = "5";
BrightnessTime = "5";
RadiusTime = "5";
OffsetTime = "5";
RotationTime = "5";
LerpColour = "1";
LerpBrightness = "1";
LerpRadius = "1";
LerpOffset = "1";
LerpRotation = "1";
StaticLight = "1";
SpotLight = "1";
SpotAngle = "33.7356";
AdvancedLightingModel = "1";
EffectsDTSObjects = "1";
CastsShadows = "1";
DiffuseRestrictZone = "0";
AmbientRestrictZone = "0";
LocalAmbientAmount = "0";
SmoothSpotLight = "1";
DoubleSidedAmbient = "0";
UseNormals = "0";
MountPoint = "0";
MountPosition = "0 0 0";
MountRotation = "1 0 0 0";
};
//--- OBJECT WRITE END ---

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//--- OBJECT WRITE BEGIN ---
datablock sgUniversalStaticLightData(sgTowerFireLightDataBlock) {
className = "sgUniversalStaticLightData";
LightOn = "1";
Radius = "5";
Brightness = "1";
Colour = "1.000000 1.000000 1.000000 1.000000";
FlareOn = "0";
FlareTP = "1";
FlareColour = "1.000000 1.000000 1.000000 1.000000";
ConstantSizeOn = "0";
ConstantSize = "1";
NearSize = "3";
FarSize = "0.5";
NearDistance = "10";
FarDistance = "30";
FadeTime = "0.1";
BlendMode = "0";
AnimColour = "0";
AnimBrightness = "0";
AnimRadius = "0";
AnimOffsets = "0";
AnimRotation = "0";
LinkFlare = "1";
LinkFlareSize = "0";
MinColour = "0.000000 0.000000 0.000000 1.000000";
MaxColour = "1.000000 1.000000 1.000000 1.000000";
MinBrightness = "0";
MaxBrightness = "1";
MinRadius = "0.1";
MaxRadius = "20";
StartOffset = "-5 0 0";
EndOffset = "5 0 0";
MinRotation = "0";
MaxRotation = "359";
SingleColourKeys = "1";
RedKeys = "AZA";
GreenKeys = "AZA";
BlueKeys = "AZA";
BrightnessKeys = "AZA";
RadiusKeys = "AZA";
OffsetKeys = "AZA";
RotationKeys = "AZA";
ColourTime = "5";
BrightnessTime = "5";
RadiusTime = "5";
OffsetTime = "5";
RotationTime = "5";
LerpColour = "1";
LerpBrightness = "1";
LerpRadius = "1";
LerpOffset = "1";
LerpRotation = "1";
StaticLight = "0";
SpotLight = "0";
SpotAngle = "1";
AdvancedLightingModel = "0";
EffectsDTSObjects = "1";
CastsShadows = "1";
DiffuseRestrictZone = "0";
AmbientRestrictZone = "0";
LocalAmbientAmount = "0";
SmoothSpotLight = "0";
DoubleSidedAmbient = "0";
LightingModelName = "SG - Inverse Square Fast Falloff (Lighting Pack)";
};
//--- OBJECT WRITE END ---

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