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129
Torque/SDK/engine/console/codeBlock.h
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129
Torque/SDK/engine/console/codeBlock.h
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//-----------------------------------------------------------------------------
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// Torque Game Engine
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// Copyright (C) GarageGames.com, Inc.
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//-----------------------------------------------------------------------------
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#ifndef _CODEBLOCK_H_
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#define _CODEBLOCK_H_
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#include "console/compiler.h"
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#include "console/consoleParser.h"
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class Stream;
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/// Core TorqueScript code management class.
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///
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/// This class represents a block of code, usually mapped directly to a file.
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class CodeBlock
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{
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private:
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static CodeBlock* smCodeBlockList;
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static CodeBlock* smCurrentCodeBlock;
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public:
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static U32 smBreakLineCount;
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static bool smInFunction;
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static Compiler::ConsoleParser * smCurrentParser;
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static CodeBlock* getCurrentBlock()
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{
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return smCurrentCodeBlock;
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}
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static CodeBlock *getCodeBlockList()
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{
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return smCodeBlockList;
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}
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static StringTableEntry getCurrentCodeBlockName();
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static CodeBlock *find(StringTableEntry);
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CodeBlock();
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~CodeBlock();
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StringTableEntry name;
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char *globalStrings;
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char *functionStrings;
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F64 *globalFloats;
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F64 *functionFloats;
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U32 codeSize;
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U32 *code;
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U32 refCount;
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U32 lineBreakPairCount;
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U32 *lineBreakPairs;
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U32 breakListSize;
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U32 *breakList;
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CodeBlock *nextFile;
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StringTableEntry mRoot;
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void addToCodeList();
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void removeFromCodeList();
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void calcBreakList();
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void clearAllBreaks();
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void setAllBreaks();
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/// Returns the first breakable line or 0 if none was found.
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/// @param lineNumber The one based line number.
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U32 findFirstBreakLine(U32 lineNumber);
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void clearBreakpoint(U32 lineNumber);
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/// Set a OP_BREAK instruction on a line. If a break
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/// is not possible on that line it returns false.
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/// @param lineNumber The one based line number.
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bool setBreakpoint(U32 lineNumber);
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void findBreakLine(U32 ip, U32 &line, U32 &instruction);
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void getFunctionArgs(char buffer[1024], U32 offset);
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const char *getFileLine(U32 ip);
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bool read(StringTableEntry fileName, Stream &st);
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bool compile(const char *dsoName, StringTableEntry fileName, const char *script);
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void incRefCount();
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void decRefCount();
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/// Compiles and executes a block of script storing the compiled code in this
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/// CodeBlock. If there is no filename breakpoints will not be generated and
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/// the CodeBlock will not be added to the linked list of loaded CodeBlocks.
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/// Note that if the script contains no executable statements the CodeBlock
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/// will delete itself on return an empty string. The return string is any
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/// result of the code executed, if any, or an empty string.
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///
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/// @param fileName The file name, including path and extension, for the
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/// block of code or an empty string.
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/// @param script The script code to compile and execute.
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/// @param noCalls Skips calling functions from the script.
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/// @param setFrame A zero based index of the stack frame to execute the code
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/// with, zero being the top of the stack. If the the index is
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/// -1 a new frame is created. If the index is out of range the
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/// top stack frame is used.
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const char *compileExec(StringTableEntry fileName, const char *script,
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bool noCalls, int setFrame = -1 );
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/// Executes the existing code in the CodeBlock. The return string is any
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/// result of the code executed, if any, or an empty string.
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///
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/// @param offset The instruction offset to start executing from.
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/// @param fnName The name of the function to execute or null.
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/// @param ns The namespace of the function to execute or null.
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/// @param argc The number of parameters passed to the function or
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/// zero to execute code outside of a function.
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/// @param argv The function parameter list.
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/// @param noCalls Skips calling functions from the script.
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/// @param setFrame A zero based index of the stack frame to execute the code
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/// with, zero being the top of the stack. If the the index is
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/// -1 a new frame is created. If the index is out of range the
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/// top stack frame is used.
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/// @param packageName The code package name or null.
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const char *exec(U32 offset, const char *fnName, Namespace *ns, U32 argc,
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const char **argv, bool noCalls, StringTableEntry packageName,
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S32 setFrame = -1);
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};
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#endif
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