Initial commit
This commit is contained in:
93
Torque/SDK/engine/console/consoleLogger.h
Normal file
93
Torque/SDK/engine/console/consoleLogger.h
Normal file
@@ -0,0 +1,93 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// Torque Game Engine
|
||||
// Copyright (C) GarageGames.com, Inc.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include "console/simBase.h"
|
||||
#include "console/console.h"
|
||||
#include "core/fileStream.h"
|
||||
|
||||
#ifndef _CONSOLE_LOGGER_H_
|
||||
#define _CONSOLE_LOGGER_H_
|
||||
|
||||
/// A class designed to be used as a console consumer and log
|
||||
/// the data it receives to a file.
|
||||
class ConsoleLogger : public SimObject
|
||||
{
|
||||
typedef SimObject Parent;
|
||||
|
||||
private:
|
||||
bool mLogging; ///< True if it is currently consuming and logging
|
||||
FileStream mStream; ///< File stream this object writes to
|
||||
static bool smInitialized; ///< This is for use with the default constructor
|
||||
bool mAppend; ///< If false, it will clear the file before logging to it.
|
||||
StringTableEntry mFilename; ///< The file name to log to.
|
||||
|
||||
/// List of active ConsoleLoggers to send log messages to
|
||||
static Vector<ConsoleLogger *> mActiveLoggers;
|
||||
|
||||
/// The log function called by the consumer callback
|
||||
/// @param consoleLine Line of text to log
|
||||
void log( const char *consoleLine );
|
||||
|
||||
/// Utility function, sets up the object (for script interface) returns true if successful
|
||||
bool init();
|
||||
|
||||
public:
|
||||
|
||||
// @name Public console variables
|
||||
/// @{
|
||||
ConsoleLogEntry::Level mLevel; ///< The level of log messages to log
|
||||
/// @}
|
||||
|
||||
DECLARE_CONOBJECT( ConsoleLogger );
|
||||
|
||||
static void initPersistFields();
|
||||
|
||||
/// Console constructor
|
||||
///
|
||||
/// @code
|
||||
/// // Example script constructor usage.
|
||||
/// %obj = new ConsoleLogger( objName, logFileName, [append = false] );
|
||||
/// @endcode
|
||||
bool processArguments( S32 argc, const char **argv );
|
||||
|
||||
/// Default constructor, make sure to initalize
|
||||
ConsoleLogger();
|
||||
|
||||
/// Constructor
|
||||
/// @param fileName File name to log to
|
||||
/// @param append If false, it will clear the file, then start logging, else it will append
|
||||
ConsoleLogger( const char *fileName, bool append = false );
|
||||
|
||||
/// Destructor
|
||||
~ConsoleLogger();
|
||||
|
||||
/// Attach to the console and begin logging
|
||||
///
|
||||
/// Returns true if the action is successful
|
||||
bool attach();
|
||||
|
||||
/// Detach from the console and stop logging
|
||||
///
|
||||
/// Returns true if the action is successful
|
||||
bool detach();
|
||||
|
||||
/// Sets the level of console messages to log.
|
||||
///
|
||||
/// @param level Log level. Only items of the specified level or
|
||||
/// lower are logged.
|
||||
/// @see ConsoleLogEntry::Level
|
||||
void setLogLevel( ConsoleLogEntry::Level level );
|
||||
|
||||
/// Returns the level of console messages to log
|
||||
ConsoleLogEntry::Level getLogLevel() const;
|
||||
|
||||
/// The callback for the console consumer
|
||||
///
|
||||
/// @note This is a global callback, not executed per-instance.
|
||||
/// @see Con::addConsumer
|
||||
static void logCallback( ConsoleLogEntry::Level level, const char *consoleLine );
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user