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45
Torque/SDK/engine/core/memstream.h
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45
Torque/SDK/engine/core/memstream.h
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//-----------------------------------------------------------------------------
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// Torque Game Engine
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// Copyright (C) GarageGames.com, Inc.
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//-----------------------------------------------------------------------------
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#ifndef _MEMSTREAM_H_
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#define _MEMSTREAM_H_
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//Includes
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#ifndef _STREAM_H_
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#include "core/stream.h"
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#endif
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class MemStream : public Stream {
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typedef Stream Parent;
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protected:
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U32 const cm_bufferSize;
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void* m_pBufferBase;
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U32 m_instCaps;
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U32 m_currentPosition;
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public:
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MemStream(const U32 in_bufferSize,
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void* io_pBuffer,
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const bool in_allowRead = true,
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const bool in_allowWrite = true);
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~MemStream();
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// Mandatory overrides from Stream
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protected:
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bool _read(const U32 in_numBytes, void* out_pBuffer);
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bool _write(const U32 in_numBytes, const void* in_pBuffer);
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public:
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bool hasCapability(const Capability) const;
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U32 getPosition() const;
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bool setPosition(const U32 in_newPosition);
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// Mandatory overrides from Stream
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public:
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U32 getStreamSize();
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};
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#endif //_MEMSTREAM_H_
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