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Eagle517
2026-01-14 10:27:57 -06:00
commit c1576fee30
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//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
#ifndef _EDITOR_H_
#define _EDITOR_H_
#ifndef _MMATRIX_H_
#include "math/mMatrix.h"
#endif
#ifndef _GUICONTROL_H_
#include "gui/core/guiControl.h"
#endif
class GameBase;
//------------------------------------------------------------------------------
class EditManager : public GuiControl
{
private:
typedef GuiControl Parent;
public:
EditManager();
~EditManager();
bool onWake();
void onSleep();
// SimObject
bool onAdd();
MatrixF mBookmarks[10];
DECLARE_CONOBJECT(EditManager);
};
extern bool gEditingMission;
//------------------------------------------------------------------------------
#endif