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158
Torque/SDK/engine/gui/controls/guiConsoleTextCtrl.cc
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158
Torque/SDK/engine/gui/controls/guiConsoleTextCtrl.cc
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//-----------------------------------------------------------------------------
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// Torque Game Engine
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// Copyright (C) GarageGames.com, Inc.
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//-----------------------------------------------------------------------------
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#include "console/consoleTypes.h"
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#include "console/console.h"
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#include "core/color.h"
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#include "gui/controls/guiConsoleTextCtrl.h"
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#include "dgl/dgl.h"
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IMPLEMENT_CONOBJECT(GuiConsoleTextCtrl);
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// -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- //
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GuiConsoleTextCtrl::GuiConsoleTextCtrl()
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{
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//default fonts
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mConsoleExpression = NULL;
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mResult = NULL;
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}
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void GuiConsoleTextCtrl::initPersistFields()
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{
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Parent::initPersistFields();
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addGroup("Misc");
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addField("expression", TypeCaseString, Offset(mConsoleExpression, GuiConsoleTextCtrl));
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endGroup("Misc");
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}
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// -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- //
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bool GuiConsoleTextCtrl::onWake()
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{
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if (! Parent::onWake())
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return false;
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mFont = mProfile->mFont;
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return true;
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}
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void GuiConsoleTextCtrl::onSleep()
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{
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Parent::onSleep();
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mFont = NULL;
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}
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// -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- //
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void GuiConsoleTextCtrl::setText(const char *txt)
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{
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//make sure we don't call this before onAdd();
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AssertFatal(mProfile, "Can't call setText() until setProfile() has been called.");
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if (txt)
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mConsoleExpression = StringTable->insert(txt);
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else
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mConsoleExpression = NULL;
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//Make sure we have a font
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mProfile->incRefCount();
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mFont = mProfile->mFont;
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setUpdate();
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//decrement the profile referrence
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mProfile->decRefCount();
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}
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void GuiConsoleTextCtrl::calcResize()
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{
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if (!mResult)
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return;
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//resize
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if (mProfile->mAutoSizeWidth)
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{
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if (mProfile->mAutoSizeHeight)
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resize(mBounds.point, Point2I(mFont->getStrWidth((const UTF8 *)mResult) + 4, mFont->getHeight() + 4));
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else
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resize(mBounds.point, Point2I(mFont->getStrWidth((const UTF8 *)mResult) + 4, mBounds.extent.y));
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}
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else if (mProfile->mAutoSizeHeight)
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{
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resize(mBounds.point, Point2I(mBounds.extent.x, mFont->getHeight() + 4));
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}
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}
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void GuiConsoleTextCtrl::onPreRender()
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{
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if (mConsoleExpression)
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mResult = Con::evaluatef("$temp = %s;", mConsoleExpression);
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calcResize();
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}
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// -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- //
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void GuiConsoleTextCtrl::onRender(Point2I offset, const RectI &updateRect)
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{
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// draw the background rectangle
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RectI r(offset, mBounds.extent);
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dglDrawRectFill(r, ColorI(255,255,255));
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// draw the border
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r.extent += r.point;
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glColor4ub(0, 0, 0, 0);
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glBegin(GL_LINE_LOOP);
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glVertex2i(r.point.x, r.point.y);
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glVertex2i(r.extent.x-1, r.point.y);
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glVertex2i(r.extent.x-1, r.extent.y-1);
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glVertex2i(r.point.x, r.extent.y-1);
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glEnd();
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if (mResult)
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{
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S32 txt_w = mFont->getStrWidth((const UTF8 *)mResult);
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Point2I localStart;
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switch (mProfile->mAlignment)
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{
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case GuiControlProfile::RightJustify:
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localStart.set(mBounds.extent.x - txt_w-2, 0);
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break;
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case GuiControlProfile::CenterJustify:
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localStart.set((mBounds.extent.x - txt_w) / 2, 0);
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break;
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default:
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// GuiControlProfile::LeftJustify
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localStart.set(2,0);
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break;
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}
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Point2I globalStart = localToGlobalCoord(localStart);
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//draw the text
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dglSetBitmapModulation(mProfile->mFontColor);
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dglDrawText(mFont, globalStart, mResult, mProfile->mFontColors);
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}
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//render the child controls
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renderChildControls(offset, updateRect);
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}
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// -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- //
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const char *GuiConsoleTextCtrl::getScriptValue()
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{
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return getText();
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}
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void GuiConsoleTextCtrl::setScriptValue(const char *val)
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{
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setText(val);
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}
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// -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- //
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// EOF //
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