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226
Torque/SDK/engine/interior/interiorResObjects.cc
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226
Torque/SDK/engine/interior/interiorResObjects.cc
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//-----------------------------------------------------------------------------
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// Torque Game Engine
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// Copyright (C) GarageGames.com, Inc.
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//-----------------------------------------------------------------------------
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#include "interior/interiorResObjects.h"
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#include "core/stream.h"
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#include "math/mathIO.h"
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//--------------------------------------------------------------------------
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//--------------------------------------
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//
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void InteriorDict::read(Stream &stream)
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{
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U32 sz;
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stream.read(&sz);
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setSize(sz);
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for(U32 i = 0; i < sz; i++)
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{
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InteriorDictEntry e;
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stream.readString(e.name);
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stream.readString(e.value);
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(*this)[i] = e;
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}
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}
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void InteriorDict::write(Stream &stream) const
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{
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U32 sz = size();
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stream.write(sz);
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for(U32 i = 0; i < sz; i++)
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{
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stream.writeString((*this)[i].name);
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stream.writeString((*this)[i].value);
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}
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}
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bool InteriorResTrigger::read(Stream& stream)
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{
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U32 i, size;
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stream.readString(mName);
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mDataBlock = stream.readSTString();
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mDictionary.read(stream);
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// Read the polyhedron
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stream.read(&size);
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mPolyhedron.pointList.setSize(size);
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for (i = 0; i < mPolyhedron.pointList.size(); i++)
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mathRead(stream, &mPolyhedron.pointList[i]);
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stream.read(&size);
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mPolyhedron.planeList.setSize(size);
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for (i = 0; i < mPolyhedron.planeList.size(); i++)
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mathRead(stream, &mPolyhedron.planeList[i]);
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stream.read(&size);
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mPolyhedron.edgeList.setSize(size);
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for (i = 0; i < mPolyhedron.edgeList.size(); i++) {
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Polyhedron::Edge& rEdge = mPolyhedron.edgeList[i];
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stream.read(&rEdge.face[0]);
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stream.read(&rEdge.face[1]);
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stream.read(&rEdge.vertex[0]);
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stream.read(&rEdge.vertex[1]);
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}
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// And the offset
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mathRead(stream, &mOffset);
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return (stream.getStatus() == Stream::Ok);
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}
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bool InteriorResTrigger::write(Stream& stream) const
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{
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U32 i;
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stream.writeString(mName);
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stream.writeString(mDataBlock);
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mDictionary.write(stream);
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// Write the polyhedron
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stream.write(mPolyhedron.pointList.size());
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for (i = 0; i < mPolyhedron.pointList.size(); i++)
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mathWrite(stream, mPolyhedron.pointList[i]);
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stream.write(mPolyhedron.planeList.size());
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for (i = 0; i < mPolyhedron.planeList.size(); i++)
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mathWrite(stream, mPolyhedron.planeList[i]);
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stream.write(mPolyhedron.edgeList.size());
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for (i = 0; i < mPolyhedron.edgeList.size(); i++) {
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const Polyhedron::Edge& rEdge = mPolyhedron.edgeList[i];
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stream.write(rEdge.face[0]);
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stream.write(rEdge.face[1]);
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stream.write(rEdge.vertex[0]);
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stream.write(rEdge.vertex[1]);
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}
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// And the offset
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mathWrite(stream, mOffset);
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return (stream.getStatus() == Stream::Ok);
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}
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InteriorPathFollower::InteriorPathFollower()
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{
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mName = "";
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mPathIndex = 0;
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mOffset.set(0, 0, 0);
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}
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InteriorPathFollower::~InteriorPathFollower()
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{
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}
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bool InteriorPathFollower::read(Stream& stream)
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{
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mName = stream.readSTString();
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mDataBlock = stream.readSTString();
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stream.read(&mInteriorResIndex);
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mathRead(stream, &mOffset);
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mDictionary.read(stream);
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U32 numTriggers;
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stream.read(&numTriggers);
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mTriggerIds.setSize(numTriggers);
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for (U32 i = 0; i < mTriggerIds.size(); i++)
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stream.read(&mTriggerIds[i]);
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U32 numWayPoints;
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stream.read(&numWayPoints);
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mWayPoints.setSize(numWayPoints);
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for(U32 i = 0; i < numWayPoints; i++)
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{
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mathRead(stream, &mWayPoints[i].pos);
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mathRead(stream, &mWayPoints[i].rot);
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stream.read(&mWayPoints[i].msToNext);
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stream.read(&mWayPoints[i].smoothingType);
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}
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stream.read(&mTotalMS);
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return (stream.getStatus() == Stream::Ok);
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}
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bool InteriorPathFollower::write(Stream& stream) const
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{
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stream.writeString(mName);
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stream.writeString(mDataBlock);
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stream.write(mInteriorResIndex);
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mathWrite(stream, mOffset);
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mDictionary.write(stream);
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stream.write(mTriggerIds.size());
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for (U32 i = 0; i < mTriggerIds.size(); i++)
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stream.write(mTriggerIds[i]);
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stream.write(U32(mWayPoints.size()));
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for (U32 i = 0; i < mWayPoints.size(); i++) {
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mathWrite(stream, mWayPoints[i].pos);
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mathWrite(stream, mWayPoints[i].rot);
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stream.write(mWayPoints[i].msToNext);
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stream.write(mWayPoints[i].smoothingType);
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}
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stream.write(mTotalMS);
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return (stream.getStatus() == Stream::Ok);
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}
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AISpecialNode::AISpecialNode()
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{
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mName = "";
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mPos.set(0, 0, 0);
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}
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AISpecialNode::~AISpecialNode()
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{
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}
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bool AISpecialNode::read(Stream& stream)
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{
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mName = stream.readSTString();
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mathRead(stream, &mPos);
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return (stream.getStatus() == Stream::Ok);
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}
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bool AISpecialNode::write(Stream& stream) const
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{
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stream.writeString(mName);
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mathWrite(stream, mPos);
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return (stream.getStatus() == Stream::Ok);
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}
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ItrGameEntity::ItrGameEntity()
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{
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mDataBlock = "";
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mGameClass = "";
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mPos.set(0, 0, 0);
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}
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ItrGameEntity::~ItrGameEntity()
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{
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}
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bool ItrGameEntity::read(Stream& stream)
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{
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mDataBlock = stream.readSTString();
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mGameClass = stream.readSTString();
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mathRead(stream, &mPos);
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mDictionary.read(stream);
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return (stream.getStatus() == Stream::Ok);
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}
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bool ItrGameEntity::write(Stream& stream) const
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{
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stream.writeString(mDataBlock);
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stream.writeString(mGameClass);
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mathWrite(stream, mPos);
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mDictionary.write(stream);
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return (stream.getStatus() == Stream::Ok);
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}
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