Initial commit

This commit is contained in:
Eagle517
2026-01-14 10:27:57 -06:00
commit c1576fee30
11290 changed files with 1552799 additions and 0 deletions

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out.GCC3.RELEASE/collision/abstractPolyList.obj: \
collision/abstractPolyList.cc collision/abstractPolyList.h math/mMath.h \
math/mPoint.h platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
math/mMathFn.h math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h math/mPlaneTransformer.h

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out.GCC3.RELEASE/collision/boxConvex.obj: collision/boxConvex.cc \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
math/mMath.h math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h math/mRect.h \
math/mBox.h math/mPlane.h math/mMatrix.h math/mQuat.h math/mSphere.h \
math/mRandom.h math/mathTypes.h console/dynamicTypes.h \
console/simBase.h core/tVector.h core/tAlgorithm.h core/bitSet.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h game/gameBase.h sim/sceneObject.h \
sim/netObject.h collision/collision.h collision/polyhedron.h \
collision/abstractPolyList.h math/mPlaneTransformer.h \
game/objectTypes.h core/color.h sceneGraph/lightManager.h \
core/resManager.h core/fileStream.h core/fileio.h core/stream.h \
core/zipSubStream.h core/filterStream.h core/zipAggregate.h \
core/zipHeaders.h core/crc.h dgl/gTexManager.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \
collision/boxConvex.h collision/convex.h

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out.GCC3.RELEASE/collision/clippedPolyList.obj: \
collision/clippedPolyList.cc platform/platform.h core/torqueConfig.h \
platform/types.h platform/types.gcc.h platform/types.win32.h \
platform/platformAssert.h dgl/dgl.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \
math/mMath.h math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h math/mRect.h \
math/mBox.h math/mPlane.h math/mMatrix.h math/mQuat.h math/mSphere.h \
math/mRandom.h math/mathTypes.h console/dynamicTypes.h \
console/simBase.h core/tVector.h core/tAlgorithm.h core/bitSet.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h collision/clippedPolyList.h \
collision/abstractPolyList.h math/mPlaneTransformer.h

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out.GCC3.RELEASE/collision/concretePolyList.obj: \
collision/concretePolyList.cc dgl/dgl.h platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \
math/mMath.h math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h math/mRect.h \
math/mBox.h math/mPlane.h math/mMatrix.h math/mQuat.h math/mSphere.h \
math/mRandom.h math/mathTypes.h console/dynamicTypes.h \
console/simBase.h core/tVector.h core/tAlgorithm.h core/bitSet.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h collision/concretePolyList.h \
collision/abstractPolyList.h math/mPlaneTransformer.h

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out.GCC3.RELEASE/collision/convex.obj: collision/convex.cc dgl/dgl.h \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h core/dataChunker.h collision/collision.h \
math/mPlane.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h math/mPoint.h \
sceneGraph/sceneGraph.h core/polyList.h core/tVector.h math/mRect.h \
core/color.h sceneGraph/lightManager.h math/mMath.h math/mBox.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h console/simBase.h \
core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h sim/sceneObject.h sim/netObject.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h dgl/gTexManager.h \
dgl/gBitmap.h core/resManager.h core/fileStream.h core/fileio.h \
core/stream.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h terrain/terrData.h \
dgl/materialList.h collision/convex.h collision/gjk.h

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out.GCC3.RELEASE/collision/convexBrush.obj: collision/convexBrush.cc \
collision/convexBrush.h platform/platform.h core/torqueConfig.h \
platform/types.h platform/types.gcc.h platform/types.win32.h \
platform/platformAssert.h core/tVector.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mBox.h math/mPlane.h \
collision/abstractPolyList.h math/mMath.h math/mRect.h math/mMatrix.h \
math/mQuat.h math/mSphere.h math/mRandom.h math/mathTypes.h \
console/dynamicTypes.h console/simBase.h core/tAlgorithm.h \
core/bitSet.h console/consoleObject.h core/stringTable.h \
core/dataChunker.h console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h math/mPlaneTransformer.h \
collision/optimizedPolyList.h sim/sceneObject.h sim/netObject.h \
collision/collision.h collision/polyhedron.h game/objectTypes.h \
core/color.h sceneGraph/lightManager.h interior/interiorMapRes.h \
core/resManager.h core/fileStream.h core/fileio.h core/stream.h \
core/zipSubStream.h core/filterStream.h core/zipAggregate.h \
core/zipHeaders.h core/crc.h core/tokenizer.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h dgl/materialList.h dgl/dgl.h game/gameConnection.h \
game/shapeBase.h game/gameBase.h platform/platformAudio.h \
platform/platformAL.h ../lib/openal/win32/al/altypes.h \
../lib/openal/win32/al/alctypes.h ../lib/openal/win32/al/eaxtypes.h \
../lib/openal/win32/al/al_func.h ../lib/openal/win32/al/alc_func.h \
../lib/openal/win32/al/eax_func.h game/moveManager.h collision/convex.h \
sceneGraph/sceneState.h sim/netStringTable.h sim/netConnection.h \
platform/event.h core/dnet.h sim/connectionStringTable.h \
core/bitVector.h

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out.GCC3.RELEASE/collision/depthSortList.obj: collision/depthSortList.cc \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
dgl/dgl.h platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h math/mMath.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h collision/depthSortList.h \
collision/clippedPolyList.h collision/abstractPolyList.h \
math/mPlaneTransformer.h core/color.h core/fileStream.h core/fileio.h \
core/stream.h

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out.GCC3.RELEASE/collision/earlyOutPolyList.obj: \
collision/earlyOutPolyList.cc dgl/dgl.h platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \
math/mMath.h math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h math/mRect.h \
math/mBox.h math/mPlane.h math/mMatrix.h math/mQuat.h math/mSphere.h \
math/mRandom.h math/mathTypes.h console/dynamicTypes.h \
console/simBase.h core/tVector.h core/tAlgorithm.h core/bitSet.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h collision/earlyOutPolyList.h \
collision/abstractPolyList.h math/mPlaneTransformer.h

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out.GCC3.RELEASE/collision/extrudedPolyList.obj: \
collision/extrudedPolyList.cc platform/platform.h core/torqueConfig.h \
platform/types.h platform/types.gcc.h platform/types.win32.h \
platform/platformAssert.h dgl/dgl.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \
math/mMath.h math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h math/mRect.h \
math/mBox.h math/mPlane.h math/mMatrix.h math/mQuat.h math/mSphere.h \
math/mRandom.h math/mathTypes.h console/dynamicTypes.h \
console/simBase.h core/tVector.h core/tAlgorithm.h core/bitSet.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h collision/extrudedPolyList.h \
collision/abstractPolyList.h math/mPlaneTransformer.h \
collision/polyhedron.h collision/collision.h

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out.GCC3.RELEASE/collision/gjk.obj: collision/gjk.cc dgl/dgl.h \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h core/dataChunker.h collision/collision.h \
math/mPlane.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h math/mPoint.h \
sceneGraph/sceneGraph.h core/polyList.h core/tVector.h math/mRect.h \
core/color.h sceneGraph/lightManager.h math/mMath.h math/mBox.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h console/simBase.h \
core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h sim/sceneObject.h sim/netObject.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h dgl/gTexManager.h \
dgl/gBitmap.h core/resManager.h core/fileStream.h core/fileio.h \
core/stream.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h terrain/terrData.h \
dgl/materialList.h collision/convex.h collision/gjk.h

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out.GCC3.RELEASE/collision/optimizedPolyList.obj: \
collision/optimizedPolyList.cc dgl/dgl.h platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \
math/mMath.h math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h math/mRect.h \
math/mBox.h math/mPlane.h math/mMatrix.h math/mQuat.h math/mSphere.h \
math/mRandom.h math/mathTypes.h console/dynamicTypes.h \
console/simBase.h core/tVector.h core/tAlgorithm.h core/bitSet.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h collision/optimizedPolyList.h \
collision/abstractPolyList.h math/mPlaneTransformer.h core/color.h

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out.GCC3.RELEASE/collision/planeExtractor.obj: \
collision/planeExtractor.cc platform/platform.h core/torqueConfig.h \
platform/types.h platform/types.gcc.h platform/types.win32.h \
platform/platformAssert.h dgl/dgl.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \
math/mMath.h math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h math/mRect.h \
math/mBox.h math/mPlane.h math/mMatrix.h math/mQuat.h math/mSphere.h \
math/mRandom.h math/mathTypes.h console/dynamicTypes.h \
console/simBase.h core/tVector.h core/tAlgorithm.h core/bitSet.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h collision/planeExtractor.h \
collision/abstractPolyList.h math/mPlaneTransformer.h

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out.GCC3.RELEASE/collision/polyhedron.obj: collision/polyhedron.cc \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
dgl/dgl.h platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h console/console.h core/bitSet.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
collision/polyhedron.h math/mMath.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/simDictionary.h \
platform/platformMutex.h platform/platformSemaphore.h

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out.GCC3.RELEASE/collision/polytope.obj: collision/polytope.cc \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
dgl/dgl.h platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h math/mMath.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h collision/collision.h collision/polytope.h