Initial commit

This commit is contained in:
Eagle517
2026-01-14 10:27:57 -06:00
commit c1576fee30
11290 changed files with 1552799 additions and 0 deletions

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out.GCC3.RELEASE/game/aiClient.obj: game/aiClient.cc game/aiClient.h \
game/aiConnection.h game/gameConnection.h console/simBase.h \
core/tVector.h platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h game/shapeBase.h game/gameBase.h \
sim/sceneObject.h sim/netObject.h math/mMath.h math/mPoint.h \
math/mMathFn.h math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h core/color.h \
sceneGraph/lightManager.h core/resManager.h core/fileStream.h \
core/fileio.h core/stream.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h dgl/materialList.h platform/platformAudio.h \
platform/platformAL.h ../lib/openal/win32/al/altypes.h \
../lib/openal/win32/al/alctypes.h ../lib/openal/win32/al/eaxtypes.h \
../lib/openal/win32/al/al_func.h ../lib/openal/win32/al/alc_func.h \
../lib/openal/win32/al/eax_func.h game/moveManager.h collision/convex.h \
sceneGraph/sceneState.h sim/netStringTable.h sim/netConnection.h \
platform/event.h core/dnet.h sim/connectionStringTable.h \
core/bitVector.h core/realComp.h game/player.h collision/boxConvex.h \
game/Inventory.h console/consoleInternal.h console/consoleTypes.h

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out.GCC3.RELEASE/game/aiConnection.obj: game/aiConnection.cc \
game/aiConnection.h game/gameConnection.h console/simBase.h \
core/tVector.h platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h game/shapeBase.h game/gameBase.h \
sim/sceneObject.h sim/netObject.h math/mMath.h math/mPoint.h \
math/mMathFn.h math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h core/color.h \
sceneGraph/lightManager.h core/resManager.h core/fileStream.h \
core/fileio.h core/stream.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h dgl/materialList.h platform/platformAudio.h \
platform/platformAL.h ../lib/openal/win32/al/altypes.h \
../lib/openal/win32/al/alctypes.h ../lib/openal/win32/al/eaxtypes.h \
../lib/openal/win32/al/al_func.h ../lib/openal/win32/al/alc_func.h \
../lib/openal/win32/al/eax_func.h game/moveManager.h collision/convex.h \
sceneGraph/sceneState.h sim/netStringTable.h sim/netConnection.h \
platform/event.h core/dnet.h sim/connectionStringTable.h \
core/bitVector.h

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out.GCC3.RELEASE/game/aiPlayer.obj: game/aiPlayer.cc game/aiPlayer.h \
game/player.h game/shapeBase.h game/gameBase.h sim/sceneObject.h \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
sim/netObject.h console/simBase.h core/tVector.h core/tAlgorithm.h \
core/bitSet.h console/consoleObject.h core/stringTable.h \
core/dataChunker.h console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h math/mMath.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h core/color.h \
sceneGraph/lightManager.h core/resManager.h core/fileStream.h \
core/fileio.h core/stream.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h dgl/materialList.h platform/platformAudio.h \
platform/platformAL.h ../lib/openal/win32/al/altypes.h \
../lib/openal/win32/al/alctypes.h ../lib/openal/win32/al/eaxtypes.h \
../lib/openal/win32/al/al_func.h ../lib/openal/win32/al/alc_func.h \
../lib/openal/win32/al/eax_func.h game/moveManager.h collision/convex.h \
sceneGraph/sceneState.h sim/netStringTable.h collision/boxConvex.h \
game/Inventory.h console/consoleInternal.h console/consoleTypes.h \
core/realComp.h

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out.GCC3.RELEASE/game/aiWheeledVehicle.obj: game/aiWheeledVehicle.cc \
math/mMatrix.h math/mMath.h math/mPoint.h platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mQuat.h math/mSphere.h math/mRandom.h math/mathTypes.h \
console/dynamicTypes.h console/simBase.h core/tVector.h \
core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h core/realComp.h game/aiWheeledVehicle.h \
game/vehicles/wheeledVehicle.h game/vehicles/vehicle.h game/shapeBase.h \
game/gameBase.h sim/sceneObject.h sim/netObject.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h core/color.h \
sceneGraph/lightManager.h core/resManager.h core/fileStream.h \
core/fileio.h core/stream.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h dgl/materialList.h platform/platformAudio.h \
platform/platformAL.h ../lib/openal/win32/al/altypes.h \
../lib/openal/win32/al/alctypes.h ../lib/openal/win32/al/eaxtypes.h \
../lib/openal/win32/al/al_func.h ../lib/openal/win32/al/alc_func.h \
../lib/openal/win32/al/eax_func.h game/moveManager.h collision/convex.h \
sceneGraph/sceneState.h sim/netStringTable.h game/rigid.h \
collision/boxConvex.h collision/clippedPolyList.h

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out.GCC3.RELEASE/game/ambientAudioManager.obj: \
game/ambientAudioManager.cc game/ambientAudioManager.h \
game/audioEmitter.h sim/sceneObject.h platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h sim/netObject.h \
console/simBase.h core/tVector.h core/tAlgorithm.h core/bitSet.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h math/mMath.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h core/color.h \
sceneGraph/lightManager.h audio/audioDataBlock.h \
platform/platformAudio.h platform/platformAL.h \
../lib/openal/win32/al/altypes.h ../lib/openal/win32/al/alctypes.h \
../lib/openal/win32/al/eaxtypes.h ../lib/openal/win32/al/al_func.h \
../lib/openal/win32/al/alc_func.h ../lib/openal/win32/al/eax_func.h \
audio/audioBuffer.h core/resManager.h core/fileStream.h core/fileio.h \
core/stream.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h audio/vorbisStream.h \
c:/TBE/MinGW/include/stdio.h c:/TBE/MinGW/include/stddef.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \
../lib/xiph/include/vorbis/codec.h ../lib/xiph/include/ogg/ogg.h \
../lib/xiph/include/ogg/os_types.h core/bitStream.h sim/netConnection.h \
sim/netStringTable.h platform/event.h core/dnet.h \
sim/connectionStringTable.h interior/interiorInstance.h \
interior/interiorRes.h interior/interiorLMManager.h core/bitVector.h \
game/gameConnection.h game/shapeBase.h game/gameBase.h \
dgl/gTexManager.h platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h dgl/materialList.h game/moveManager.h \
collision/convex.h sceneGraph/sceneState.h interior/interior.h \
terrain/waterBlock.h terrain/terrData.h terrain/fluid.h \
sceneGraph/sceneGraph.h core/polyList.h dgl/gBitmap.h

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out.GCC3.RELEASE/game/audioEmitter.obj: game/audioEmitter.cc \
game/audioEmitter.h sim/sceneObject.h platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h sim/netObject.h \
console/simBase.h core/tVector.h core/tAlgorithm.h core/bitSet.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h math/mMath.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h core/color.h \
sceneGraph/lightManager.h audio/audioDataBlock.h \
platform/platformAudio.h platform/platformAL.h \
../lib/openal/win32/al/altypes.h ../lib/openal/win32/al/alctypes.h \
../lib/openal/win32/al/eaxtypes.h ../lib/openal/win32/al/al_func.h \
../lib/openal/win32/al/alc_func.h ../lib/openal/win32/al/eax_func.h \
audio/audioBuffer.h core/resManager.h core/fileStream.h core/fileio.h \
core/stream.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h audio/vorbisStream.h \
c:/TBE/MinGW/include/stdio.h c:/TBE/MinGW/include/stddef.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \
../lib/xiph/include/vorbis/codec.h ../lib/xiph/include/ogg/ogg.h \
../lib/xiph/include/ogg/os_types.h core/bitStream.h sim/netConnection.h \
sim/netStringTable.h platform/event.h core/dnet.h \
sim/connectionStringTable.h game/ambientAudioManager.h \
console/consoleTypes.h editor/editor.h gui/core/guiControl.h \
gui/core/guiTypes.h dgl/gFont.h dgl/gBitmap.h dgl/gNewFont.h \
platform/platformFont.h dgl/gTexManager.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \
i18n/lang.h dgl/dgl.h sceneGraph/sceneState.h game/gameConnection.h \
game/shapeBase.h game/gameBase.h dgl/materialList.h game/moveManager.h \
collision/convex.h core/bitVector.h

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out.GCC3.RELEASE/game/badWordFilter.obj: game/badWordFilter.cc \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
console/console.h core/bitSet.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/consoleTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/simDictionary.h \
platform/platformMutex.h platform/platformSemaphore.h \
game/badWordFilter.h

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out.GCC3.RELEASE/game/banList.obj: game/banList.cc game/banList.h \
console/simBase.h core/tVector.h platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h core/tAlgorithm.h \
core/bitSet.h console/consoleObject.h core/stringTable.h \
core/dataChunker.h console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h console/consoleTypes.h \
console/dynamicTypes.h core/resManager.h core/fileStream.h \
core/fileio.h core/stream.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h

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out.GCC3.RELEASE/game/camera.obj: game/camera.cc platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h dgl/dgl.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h game/game.h math/mMath.h math/mPoint.h \
math/mMathFn.h math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h console/consoleTypes.h core/bitStream.h \
core/stream.h core/crc.h core/dnet.h platform/event.h game/camera.h \
game/shapeBase.h game/gameBase.h sim/sceneObject.h sim/netObject.h \
collision/collision.h collision/polyhedron.h \
collision/abstractPolyList.h math/mPlaneTransformer.h \
game/objectTypes.h core/color.h sceneGraph/lightManager.h \
core/resManager.h core/fileStream.h core/fileio.h core/zipSubStream.h \
core/filterStream.h core/zipAggregate.h core/zipHeaders.h \
dgl/gTexManager.h dgl/materialList.h platform/platformAudio.h \
platform/platformAL.h ../lib/openal/win32/al/altypes.h \
../lib/openal/win32/al/alctypes.h ../lib/openal/win32/al/eaxtypes.h \
../lib/openal/win32/al/al_func.h ../lib/openal/win32/al/alc_func.h \
../lib/openal/win32/al/eax_func.h game/moveManager.h collision/convex.h \
sceneGraph/sceneState.h sim/netStringTable.h game/gameConnection.h \
sim/netConnection.h sim/connectionStringTable.h core/bitVector.h \
math/mathIO.h editor/editor.h gui/core/guiControl.h gui/core/guiTypes.h \
dgl/gFont.h dgl/gBitmap.h dgl/gNewFont.h platform/platformFont.h \
audio/audioDataBlock.h audio/audioBuffer.h audio/vorbisStream.h \
c:/TBE/MinGW/include/stdio.h c:/TBE/MinGW/include/stddef.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \
../lib/xiph/include/vorbis/codec.h ../lib/xiph/include/ogg/ogg.h \
../lib/xiph/include/ogg/os_types.h i18n/lang.h

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out.GCC3.RELEASE/game/cameraSpline.obj: game/cameraSpline.cc \
game/cameraSpline.h math/mMath.h math/mPoint.h platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h

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out.GCC3.RELEASE/game/collisionTest.obj: game/collisionTest.cc \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
dgl/dgl.h platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h game/game.h math/mMath.h math/mPoint.h \
math/mMathFn.h math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h console/consoleTypes.h \
game/collisionTest.h sim/sceneObject.h sim/netObject.h \
collision/collision.h collision/polyhedron.h \
collision/abstractPolyList.h math/mPlaneTransformer.h \
game/objectTypes.h core/color.h sceneGraph/lightManager.h \
collision/polytope.h collision/clippedPolyList.h \
collision/extrudedPolyList.h collision/depthSortList.h

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out.GCC3.RELEASE/game/debris.obj: game/debris.cc game/debris.h \
game/gameBase.h sim/sceneObject.h platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h sim/netObject.h \
console/simBase.h core/tVector.h core/tAlgorithm.h core/bitSet.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h math/mMath.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h core/color.h \
sceneGraph/lightManager.h core/resManager.h core/fileStream.h \
core/fileio.h core/stream.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h dgl/dgl.h core/bitStream.h math/mathUtils.h \
console/consoleTypes.h sim/netConnection.h sim/netStringTable.h \
platform/event.h core/dnet.h sim/connectionStringTable.h \
sceneGraph/sceneState.h sceneGraph/sceneGraph.h core/polyList.h \
dgl/gBitmap.h sceneGraph/detailManager.h ts/tsShapeInstance.h \
ts/tsShape.h ts/tsMesh.h dgl/materialList.h ts/tsDecal.h \
ts/tsIntegerSet.h ts/tsTransform.h ts/tsShapeAlloc.h \
ts/tsPartInstance.h game/fx/particleEngine.h game/fx/explosion.h

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@@ -0,0 +1,37 @@
out.GCC3.RELEASE/game/debugView.obj: game/debugView.cc console/console.h \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
core/bitSet.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h dgl/dgl.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h gui/core/guiTSControl.h gui/core/guiControl.h \
math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h math/mRect.h \
core/color.h console/simBase.h core/tVector.h core/tAlgorithm.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h gui/core/guiTypes.h dgl/gFont.h \
dgl/gBitmap.h core/resManager.h core/fileStream.h core/fileio.h \
core/stream.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h dgl/gNewFont.h \
platform/platformFont.h dgl/gTexManager.h platform/platformAudio.h \
platform/platformAL.h ../lib/openal/win32/al/altypes.h \
../lib/openal/win32/al/alctypes.h ../lib/openal/win32/al/eaxtypes.h \
../lib/openal/win32/al/al_func.h ../lib/openal/win32/al/alc_func.h \
../lib/openal/win32/al/eax_func.h math/mMath.h math/mBox.h \
math/mPlane.h math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h audio/audioDataBlock.h \
audio/audioBuffer.h audio/vorbisStream.h c:/TBE/MinGW/include/stdio.h \
c:/TBE/MinGW/include/stddef.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \
../lib/xiph/include/vorbis/codec.h ../lib/xiph/include/ogg/ogg.h \
../lib/xiph/include/ogg/os_types.h core/bitStream.h platform/event.h \
i18n/lang.h game/gameConnection.h game/shapeBase.h game/gameBase.h \
sim/sceneObject.h sim/netObject.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h sceneGraph/lightManager.h \
dgl/materialList.h game/moveManager.h collision/convex.h \
sceneGraph/sceneState.h sim/netStringTable.h sim/netConnection.h \
core/dnet.h sim/connectionStringTable.h core/bitVector.h game/player.h \
collision/boxConvex.h game/debugView.h gui/controls/guiTextCtrl.h

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@@ -0,0 +1,40 @@
out.GCC3.RELEASE/game/fireballAtmosphere.obj: game/fireballAtmosphere.cc \
console/consoleTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h dgl/dgl.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \
audio/audioDataBlock.h platform/platformAudio.h platform/platformAL.h \
../lib/openal/win32/al/altypes.h ../lib/openal/win32/al/alctypes.h \
../lib/openal/win32/al/eaxtypes.h ../lib/openal/win32/al/al_func.h \
../lib/openal/win32/al/alc_func.h ../lib/openal/win32/al/eax_func.h \
math/mMath.h math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h math/mRect.h \
math/mBox.h math/mPlane.h math/mMatrix.h math/mQuat.h math/mSphere.h \
math/mRandom.h math/mathTypes.h audio/audioBuffer.h core/resManager.h \
core/fileStream.h core/fileio.h core/stream.h core/zipSubStream.h \
core/filterStream.h core/zipAggregate.h core/zipHeaders.h core/crc.h \
audio/vorbisStream.h c:/TBE/MinGW/include/stdio.h \
c:/TBE/MinGW/include/stddef.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \
../lib/xiph/include/vorbis/codec.h ../lib/xiph/include/ogg/ogg.h \
../lib/xiph/include/ogg/os_types.h core/bitStream.h \
sceneGraph/sceneGraph.h core/polyList.h core/color.h \
sceneGraph/lightManager.h sim/sceneObject.h sim/netObject.h \
collision/collision.h collision/polyhedron.h \
collision/abstractPolyList.h math/mPlaneTransformer.h \
game/objectTypes.h dgl/gTexManager.h dgl/gBitmap.h \
sceneGraph/sceneState.h game/gameConnection.h game/shapeBase.h \
game/gameBase.h dgl/materialList.h game/moveManager.h \
collision/convex.h sim/netStringTable.h sim/netConnection.h \
platform/event.h core/dnet.h sim/connectionStringTable.h \
core/bitVector.h math/mathIO.h game/player.h collision/boxConvex.h \
game/Inventory.h game/fireballAtmosphere.h ts/tsShape.h ts/tsMesh.h \
ts/tsDecal.h ts/tsIntegerSet.h ts/tsTransform.h ts/tsShapeAlloc.h \
game/debris.h math/mathUtils.h

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@@ -0,0 +1,37 @@
out.GCC3.RELEASE/game/fps/guiClockHud.obj: game/fps/guiClockHud.cc \
dgl/dgl.h platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h gui/core/guiControl.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h core/color.h \
console/simBase.h core/tVector.h core/tAlgorithm.h core/bitSet.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h gui/core/guiTypes.h dgl/gFont.h \
dgl/gBitmap.h core/resManager.h core/fileStream.h core/fileio.h \
core/stream.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h dgl/gNewFont.h \
platform/platformFont.h dgl/gTexManager.h platform/platformAudio.h \
platform/platformAL.h ../lib/openal/win32/al/altypes.h \
../lib/openal/win32/al/alctypes.h ../lib/openal/win32/al/eaxtypes.h \
../lib/openal/win32/al/al_func.h ../lib/openal/win32/al/alc_func.h \
../lib/openal/win32/al/eax_func.h math/mMath.h math/mBox.h \
math/mPlane.h math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h audio/audioDataBlock.h \
audio/audioBuffer.h audio/vorbisStream.h c:/TBE/MinGW/include/stdio.h \
c:/TBE/MinGW/include/stddef.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \
../lib/xiph/include/vorbis/codec.h ../lib/xiph/include/ogg/ogg.h \
../lib/xiph/include/ogg/os_types.h core/bitStream.h platform/event.h \
i18n/lang.h console/consoleTypes.h game/gameConnection.h \
game/shapeBase.h game/gameBase.h sim/sceneObject.h sim/netObject.h \
collision/collision.h collision/polyhedron.h \
collision/abstractPolyList.h math/mPlaneTransformer.h \
game/objectTypes.h sceneGraph/lightManager.h dgl/materialList.h \
game/moveManager.h collision/convex.h sceneGraph/sceneState.h \
sim/netStringTable.h sim/netConnection.h core/dnet.h \
sim/connectionStringTable.h core/bitVector.h

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@@ -0,0 +1,38 @@
out.GCC3.RELEASE/game/fps/guiCrossHairHud.obj: \
game/fps/guiCrossHairHud.cc dgl/dgl.h platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \
gui/core/guiControl.h math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h math/mRect.h \
core/color.h console/simBase.h core/tVector.h core/tAlgorithm.h \
core/bitSet.h console/consoleObject.h core/stringTable.h \
core/dataChunker.h console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h gui/core/guiTypes.h dgl/gFont.h \
dgl/gBitmap.h core/resManager.h core/fileStream.h core/fileio.h \
core/stream.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h dgl/gNewFont.h \
platform/platformFont.h dgl/gTexManager.h platform/platformAudio.h \
platform/platformAL.h ../lib/openal/win32/al/altypes.h \
../lib/openal/win32/al/alctypes.h ../lib/openal/win32/al/eaxtypes.h \
../lib/openal/win32/al/al_func.h ../lib/openal/win32/al/alc_func.h \
../lib/openal/win32/al/eax_func.h math/mMath.h math/mBox.h \
math/mPlane.h math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h audio/audioDataBlock.h \
audio/audioBuffer.h audio/vorbisStream.h c:/TBE/MinGW/include/stdio.h \
c:/TBE/MinGW/include/stddef.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \
../lib/xiph/include/vorbis/codec.h ../lib/xiph/include/ogg/ogg.h \
../lib/xiph/include/ogg/os_types.h core/bitStream.h platform/event.h \
i18n/lang.h gui/controls/guiBitmapCtrl.h console/consoleTypes.h \
sceneGraph/sceneGraph.h core/polyList.h sceneGraph/lightManager.h \
sim/sceneObject.h sim/netObject.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h game/gameConnection.h \
game/shapeBase.h game/gameBase.h dgl/materialList.h game/moveManager.h \
collision/convex.h sceneGraph/sceneState.h sim/netStringTable.h \
sim/netConnection.h core/dnet.h sim/connectionStringTable.h \
core/bitVector.h

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@@ -0,0 +1,37 @@
out.GCC3.RELEASE/game/fps/guiHealthBarHud.obj: \
game/fps/guiHealthBarHud.cc dgl/dgl.h platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \
gui/core/guiControl.h math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h math/mRect.h \
core/color.h console/simBase.h core/tVector.h core/tAlgorithm.h \
core/bitSet.h console/consoleObject.h core/stringTable.h \
core/dataChunker.h console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h gui/core/guiTypes.h dgl/gFont.h \
dgl/gBitmap.h core/resManager.h core/fileStream.h core/fileio.h \
core/stream.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h dgl/gNewFont.h \
platform/platformFont.h dgl/gTexManager.h platform/platformAudio.h \
platform/platformAL.h ../lib/openal/win32/al/altypes.h \
../lib/openal/win32/al/alctypes.h ../lib/openal/win32/al/eaxtypes.h \
../lib/openal/win32/al/al_func.h ../lib/openal/win32/al/alc_func.h \
../lib/openal/win32/al/eax_func.h math/mMath.h math/mBox.h \
math/mPlane.h math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h audio/audioDataBlock.h \
audio/audioBuffer.h audio/vorbisStream.h c:/TBE/MinGW/include/stdio.h \
c:/TBE/MinGW/include/stddef.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \
../lib/xiph/include/vorbis/codec.h ../lib/xiph/include/ogg/ogg.h \
../lib/xiph/include/ogg/os_types.h core/bitStream.h platform/event.h \
i18n/lang.h console/consoleTypes.h game/gameConnection.h \
game/shapeBase.h game/gameBase.h sim/sceneObject.h sim/netObject.h \
collision/collision.h collision/polyhedron.h \
collision/abstractPolyList.h math/mPlaneTransformer.h \
game/objectTypes.h sceneGraph/lightManager.h dgl/materialList.h \
game/moveManager.h collision/convex.h sceneGraph/sceneState.h \
sim/netStringTable.h sim/netConnection.h core/dnet.h \
sim/connectionStringTable.h core/bitVector.h

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@@ -0,0 +1,38 @@
out.GCC3.RELEASE/game/fps/guiShapeNameHud.obj: \
game/fps/guiShapeNameHud.cc dgl/dgl.h platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \
dgl/gNewFont.h platform/platformFont.h dgl/gBitmap.h core/resManager.h \
core/tVector.h core/stringTable.h core/dataChunker.h core/fileStream.h \
core/fileio.h core/stream.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h core/color.h \
math/mRect.h math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h \
dgl/gTexManager.h gui/core/guiControl.h console/simBase.h \
core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h gui/core/guiTypes.h \
platform/platformAudio.h platform/platformAL.h \
../lib/openal/win32/al/altypes.h ../lib/openal/win32/al/alctypes.h \
../lib/openal/win32/al/eaxtypes.h ../lib/openal/win32/al/al_func.h \
../lib/openal/win32/al/alc_func.h ../lib/openal/win32/al/eax_func.h \
math/mMath.h math/mBox.h math/mPlane.h math/mMatrix.h math/mQuat.h \
math/mSphere.h math/mRandom.h math/mathTypes.h console/dynamicTypes.h \
audio/audioDataBlock.h audio/audioBuffer.h audio/vorbisStream.h \
c:/TBE/MinGW/include/stdio.h c:/TBE/MinGW/include/stddef.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \
../lib/xiph/include/vorbis/codec.h ../lib/xiph/include/ogg/ogg.h \
../lib/xiph/include/ogg/os_types.h core/bitStream.h platform/event.h \
i18n/lang.h gui/core/guiTSControl.h console/consoleTypes.h \
sceneGraph/sceneGraph.h core/polyList.h sceneGraph/lightManager.h \
sim/sceneObject.h sim/netObject.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h game/shapeBase.h \
game/gameBase.h dgl/materialList.h game/moveManager.h \
collision/convex.h sceneGraph/sceneState.h sim/netStringTable.h \
game/gameConnection.h sim/netConnection.h core/dnet.h \
sim/connectionStringTable.h core/bitVector.h

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@@ -0,0 +1,16 @@
out.GCC3.RELEASE/game/fx/cameraFXMgr.obj: game/fx/cameraFXMgr.cc \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
game/fx/cameraFXMgr.h core/llist.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mMatrix.h math/mMath.h math/mRect.h \
math/mBox.h math/mPlane.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h dgl/dgl.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h

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@@ -0,0 +1,40 @@
out.GCC3.RELEASE/game/fx/explosion.obj: game/fx/explosion.cc \
game/fx/explosion.h game/gameBase.h sim/sceneObject.h \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
sim/netObject.h console/simBase.h core/tVector.h core/tAlgorithm.h \
core/bitSet.h console/consoleObject.h core/stringTable.h \
core/dataChunker.h console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h math/mMath.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h core/color.h \
sceneGraph/lightManager.h core/resManager.h core/fileStream.h \
core/fileio.h core/stream.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h ts/tsShape.h ts/tsMesh.h dgl/materialList.h \
ts/tsDecal.h ts/tsIntegerSet.h ts/tsTransform.h ts/tsShapeAlloc.h \
console/consoleTypes.h console/typeValidators.h dgl/dgl.h \
platform/platformAudio.h platform/platformAL.h \
../lib/openal/win32/al/altypes.h ../lib/openal/win32/al/alctypes.h \
../lib/openal/win32/al/eaxtypes.h ../lib/openal/win32/al/al_func.h \
../lib/openal/win32/al/alc_func.h ../lib/openal/win32/al/eax_func.h \
audio/audioDataBlock.h audio/audioBuffer.h audio/vorbisStream.h \
c:/TBE/MinGW/include/stdio.h c:/TBE/MinGW/include/stddef.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \
../lib/xiph/include/vorbis/codec.h ../lib/xiph/include/ogg/ogg.h \
../lib/xiph/include/ogg/os_types.h core/bitStream.h \
sceneGraph/sceneGraph.h core/polyList.h dgl/gBitmap.h \
sceneGraph/sceneState.h sim/netConnection.h sim/netStringTable.h \
platform/event.h core/dnet.h sim/connectionStringTable.h \
ts/tsShapeInstance.h math/mathIO.h math/mathUtils.h game/debris.h \
game/gameConnection.h game/shapeBase.h game/moveManager.h \
collision/convex.h core/bitVector.h game/fx/particleEngine.h \
game/fx/cameraFXMgr.h core/llist.h util/safeDelete.h

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@@ -0,0 +1,33 @@
out.GCC3.RELEASE/game/fx/fxFoliageReplicator.obj: \
game/fx/fxFoliageReplicator.cc dgl/dgl.h platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \
console/consoleTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h core/bitStream.h core/stream.h \
math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h core/crc.h \
math/mRandom.h math/mathIO.h math/mMath.h math/mRect.h math/mBox.h \
math/mPlane.h math/mMatrix.h math/mQuat.h math/mSphere.h \
math/mathTypes.h terrain/terrData.h sim/sceneObject.h sim/netObject.h \
collision/collision.h collision/polyhedron.h \
collision/abstractPolyList.h math/mPlaneTransformer.h \
game/objectTypes.h core/color.h sceneGraph/lightManager.h \
core/resManager.h core/fileStream.h core/fileio.h core/zipSubStream.h \
core/filterStream.h core/zipAggregate.h core/zipHeaders.h \
dgl/materialList.h dgl/gTexManager.h collision/convex.h \
game/gameConnection.h game/shapeBase.h game/gameBase.h \
platform/platformAudio.h platform/platformAL.h \
../lib/openal/win32/al/altypes.h ../lib/openal/win32/al/alctypes.h \
../lib/openal/win32/al/eaxtypes.h ../lib/openal/win32/al/al_func.h \
../lib/openal/win32/al/alc_func.h ../lib/openal/win32/al/eax_func.h \
game/moveManager.h sceneGraph/sceneState.h sim/netStringTable.h \
sim/netConnection.h platform/event.h core/dnet.h \
sim/connectionStringTable.h core/bitVector.h sceneGraph/sceneGraph.h \
core/polyList.h dgl/gBitmap.h game/fx/fxFoliageReplicator.h

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@@ -0,0 +1,32 @@
out.GCC3.RELEASE/game/fx/fxLight.obj: game/fx/fxLight.cc \
console/consoleTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h dgl/dgl.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \
core/bitStream.h core/stream.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h core/crc.h game/gameConnection.h \
game/shapeBase.h game/gameBase.h sim/sceneObject.h sim/netObject.h \
math/mMath.h math/mRect.h math/mBox.h math/mPlane.h math/mMatrix.h \
math/mQuat.h math/mSphere.h math/mRandom.h math/mathTypes.h \
collision/collision.h collision/polyhedron.h \
collision/abstractPolyList.h math/mPlaneTransformer.h \
game/objectTypes.h core/color.h sceneGraph/lightManager.h \
core/resManager.h core/fileStream.h core/fileio.h core/zipSubStream.h \
core/filterStream.h core/zipAggregate.h core/zipHeaders.h \
dgl/gTexManager.h dgl/materialList.h platform/platformAudio.h \
platform/platformAL.h ../lib/openal/win32/al/altypes.h \
../lib/openal/win32/al/alctypes.h ../lib/openal/win32/al/eaxtypes.h \
../lib/openal/win32/al/al_func.h ../lib/openal/win32/al/alc_func.h \
../lib/openal/win32/al/eax_func.h game/moveManager.h collision/convex.h \
sceneGraph/sceneState.h sim/netStringTable.h sim/netConnection.h \
platform/event.h core/dnet.h sim/connectionStringTable.h \
core/bitVector.h sceneGraph/sceneGraph.h core/polyList.h dgl/gBitmap.h \
game/fx/fxLight.h

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@@ -0,0 +1,35 @@
out.GCC3.RELEASE/game/fx/fxShapeReplicator.obj: \
game/fx/fxShapeReplicator.cc dgl/dgl.h platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \
console/consoleTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h core/bitStream.h core/stream.h \
math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h core/crc.h \
math/mRandom.h math/mathIO.h math/mMath.h math/mRect.h math/mBox.h \
math/mPlane.h math/mMatrix.h math/mQuat.h math/mSphere.h \
math/mathTypes.h terrain/terrData.h sim/sceneObject.h sim/netObject.h \
collision/collision.h collision/polyhedron.h \
collision/abstractPolyList.h math/mPlaneTransformer.h \
game/objectTypes.h core/color.h sceneGraph/lightManager.h \
core/resManager.h core/fileStream.h core/fileio.h core/zipSubStream.h \
core/filterStream.h core/zipAggregate.h core/zipHeaders.h \
dgl/materialList.h dgl/gTexManager.h collision/convex.h \
game/gameConnection.h game/shapeBase.h game/gameBase.h \
platform/platformAudio.h platform/platformAL.h \
../lib/openal/win32/al/altypes.h ../lib/openal/win32/al/alctypes.h \
../lib/openal/win32/al/eaxtypes.h ../lib/openal/win32/al/al_func.h \
../lib/openal/win32/al/alc_func.h ../lib/openal/win32/al/eax_func.h \
game/moveManager.h sceneGraph/sceneState.h sim/netStringTable.h \
sim/netConnection.h platform/event.h core/dnet.h \
sim/connectionStringTable.h core/bitVector.h sceneGraph/sceneGraph.h \
core/polyList.h dgl/gBitmap.h game/fx/fxShapeReplicator.h \
game/tsStatic.h ts/tsShapeInstance.h ts/tsShape.h ts/tsMesh.h \
ts/tsDecal.h ts/tsIntegerSet.h ts/tsTransform.h ts/tsShapeAlloc.h

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@@ -0,0 +1,32 @@
out.GCC3.RELEASE/game/fx/fxSunLight.obj: game/fx/fxSunLight.cc \
console/consoleTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h dgl/dgl.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \
core/bitStream.h core/stream.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h core/crc.h game/gameConnection.h \
game/shapeBase.h game/gameBase.h sim/sceneObject.h sim/netObject.h \
math/mMath.h math/mRect.h math/mBox.h math/mPlane.h math/mMatrix.h \
math/mQuat.h math/mSphere.h math/mRandom.h math/mathTypes.h \
collision/collision.h collision/polyhedron.h \
collision/abstractPolyList.h math/mPlaneTransformer.h \
game/objectTypes.h core/color.h sceneGraph/lightManager.h \
core/resManager.h core/fileStream.h core/fileio.h core/zipSubStream.h \
core/filterStream.h core/zipAggregate.h core/zipHeaders.h \
dgl/gTexManager.h dgl/materialList.h platform/platformAudio.h \
platform/platformAL.h ../lib/openal/win32/al/altypes.h \
../lib/openal/win32/al/alctypes.h ../lib/openal/win32/al/eaxtypes.h \
../lib/openal/win32/al/al_func.h ../lib/openal/win32/al/alc_func.h \
../lib/openal/win32/al/eax_func.h game/moveManager.h collision/convex.h \
sceneGraph/sceneState.h sim/netStringTable.h sim/netConnection.h \
platform/event.h core/dnet.h sim/connectionStringTable.h \
core/bitVector.h sceneGraph/sceneGraph.h core/polyList.h dgl/gBitmap.h \
math/mathUtils.h game/fx/fxSunLight.h

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@@ -0,0 +1,38 @@
out.GCC3.RELEASE/game/fx/lightning.obj: game/fx/lightning.cc \
game/fx/lightning.h game/gameBase.h sim/sceneObject.h \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
sim/netObject.h console/simBase.h core/tVector.h core/tAlgorithm.h \
core/bitSet.h console/consoleObject.h core/stringTable.h \
core/dataChunker.h console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h math/mMath.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h core/color.h \
sceneGraph/lightManager.h core/resManager.h core/fileStream.h \
core/fileio.h core/stream.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h core/llist.h dgl/dgl.h sceneGraph/sceneState.h \
console/consoleTypes.h math/mathIO.h core/bitStream.h \
game/gameConnection.h game/shapeBase.h dgl/materialList.h \
platform/platformAudio.h platform/platformAL.h \
../lib/openal/win32/al/altypes.h ../lib/openal/win32/al/alctypes.h \
../lib/openal/win32/al/eaxtypes.h ../lib/openal/win32/al/al_func.h \
../lib/openal/win32/al/alc_func.h ../lib/openal/win32/al/eax_func.h \
game/moveManager.h collision/convex.h sim/netStringTable.h \
sim/netConnection.h platform/event.h core/dnet.h \
sim/connectionStringTable.h core/bitVector.h math/mathUtils.h \
audio/audioDataBlock.h audio/audioBuffer.h audio/vorbisStream.h \
c:/TBE/MinGW/include/stdio.h c:/TBE/MinGW/include/stddef.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \
../lib/xiph/include/vorbis/codec.h ../lib/xiph/include/ogg/ogg.h \
../lib/xiph/include/ogg/os_types.h terrain/terrData.h \
sceneGraph/sceneGraph.h core/polyList.h dgl/gBitmap.h game/player.h \
collision/boxConvex.h game/Inventory.h game/camera.h

View File

@@ -0,0 +1,23 @@
out.GCC3.RELEASE/game/fx/particleEmitter.obj: game/fx/particleEmitter.cc \
console/consoleTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h core/bitStream.h core/stream.h \
math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h core/crc.h \
game/fx/particleEmitter.h game/gameBase.h sim/sceneObject.h \
sim/netObject.h math/mMath.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h collision/collision.h collision/polyhedron.h \
collision/abstractPolyList.h math/mPlaneTransformer.h \
game/objectTypes.h core/color.h sceneGraph/lightManager.h \
core/resManager.h core/fileStream.h core/fileio.h core/zipSubStream.h \
core/filterStream.h core/zipAggregate.h core/zipHeaders.h \
dgl/gTexManager.h platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h game/fx/particleEngine.h math/mathIO.h

View File

@@ -0,0 +1,24 @@
out.GCC3.RELEASE/game/fx/particleEngine.obj: game/fx/particleEngine.cc \
game/fx/particleEngine.h game/gameBase.h sim/sceneObject.h \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
sim/netObject.h console/simBase.h core/tVector.h core/tAlgorithm.h \
core/bitSet.h console/consoleObject.h core/stringTable.h \
core/dataChunker.h console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h math/mMath.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h core/color.h \
sceneGraph/lightManager.h core/resManager.h core/fileStream.h \
core/fileio.h core/stream.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h util/safeDelete.h dgl/dgl.h sceneGraph/sceneGraph.h \
core/polyList.h dgl/gBitmap.h sceneGraph/sceneState.h \
console/consoleTypes.h core/bitStream.h

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@@ -0,0 +1,38 @@
out.GCC3.RELEASE/game/fx/precipitation.obj: game/fx/precipitation.cc \
game/fx/precipitation.h game/gameBase.h sim/sceneObject.h \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
sim/netObject.h console/simBase.h core/tVector.h core/tAlgorithm.h \
core/bitSet.h console/consoleObject.h core/stringTable.h \
core/dataChunker.h console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h math/mMath.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h core/color.h \
sceneGraph/lightManager.h core/resManager.h core/fileStream.h \
core/fileio.h core/stream.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h audio/audioDataBlock.h platform/platformAudio.h \
platform/platformAL.h ../lib/openal/win32/al/altypes.h \
../lib/openal/win32/al/alctypes.h ../lib/openal/win32/al/eaxtypes.h \
../lib/openal/win32/al/al_func.h ../lib/openal/win32/al/alc_func.h \
../lib/openal/win32/al/eax_func.h audio/audioBuffer.h \
audio/vorbisStream.h c:/TBE/MinGW/include/stdio.h \
c:/TBE/MinGW/include/stddef.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \
../lib/xiph/include/vorbis/codec.h ../lib/xiph/include/ogg/ogg.h \
../lib/xiph/include/ogg/os_types.h core/bitStream.h dgl/dgl.h \
math/mathIO.h console/consoleTypes.h sceneGraph/sceneGraph.h \
core/polyList.h dgl/gBitmap.h sceneGraph/sceneState.h terrain/sky.h \
dgl/materialList.h game/gameConnection.h game/shapeBase.h \
game/moveManager.h collision/convex.h sim/netStringTable.h \
sim/netConnection.h platform/event.h core/dnet.h \
sim/connectionStringTable.h core/bitVector.h game/player.h \
collision/boxConvex.h game/Inventory.h platform/profiler.h

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@@ -0,0 +1,38 @@
out.GCC3.RELEASE/game/fx/splash.obj: game/fx/splash.cc game/fx/splash.h \
game/gameBase.h sim/sceneObject.h platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h sim/netObject.h \
console/simBase.h core/tVector.h core/tAlgorithm.h core/bitSet.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h math/mMath.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h core/color.h \
sceneGraph/lightManager.h core/resManager.h core/fileStream.h \
core/fileio.h core/stream.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h core/llist.h console/consoleTypes.h dgl/dgl.h \
platform/platformAudio.h platform/platformAL.h \
../lib/openal/win32/al/altypes.h ../lib/openal/win32/al/alctypes.h \
../lib/openal/win32/al/eaxtypes.h ../lib/openal/win32/al/al_func.h \
../lib/openal/win32/al/alc_func.h ../lib/openal/win32/al/eax_func.h \
audio/audioDataBlock.h audio/audioBuffer.h audio/vorbisStream.h \
c:/TBE/MinGW/include/stdio.h c:/TBE/MinGW/include/stddef.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \
../lib/xiph/include/vorbis/codec.h ../lib/xiph/include/ogg/ogg.h \
../lib/xiph/include/ogg/os_types.h core/bitStream.h \
sceneGraph/sceneGraph.h core/polyList.h dgl/gBitmap.h \
sceneGraph/sceneState.h math/mathIO.h terrain/terrData.h \
dgl/materialList.h collision/convex.h game/fx/explosion.h ts/tsShape.h \
ts/tsMesh.h ts/tsDecal.h ts/tsIntegerSet.h ts/tsTransform.h \
ts/tsShapeAlloc.h game/fx/particleEngine.h sim/netConnection.h \
sim/netStringTable.h platform/event.h core/dnet.h \
sim/connectionStringTable.h

Binary file not shown.

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@@ -0,0 +1,23 @@
out.GCC3.RELEASE/game/fx/underLava.obj: game/fx/underLava.cc \
game/fx/underLava.h math/mPoint.h platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h dgl/dgl.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \
math/mRect.h dgl/gTexManager.h terrain/waterBlock.h sim/sceneObject.h \
sim/netObject.h console/simBase.h core/tVector.h core/tAlgorithm.h \
core/bitSet.h console/consoleObject.h core/stringTable.h \
core/dataChunker.h console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h math/mMath.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h core/color.h \
sceneGraph/lightManager.h terrain/terrData.h core/resManager.h \
core/fileStream.h core/fileio.h core/stream.h core/zipSubStream.h \
core/filterStream.h core/zipAggregate.h core/zipHeaders.h core/crc.h \
dgl/materialList.h collision/convex.h terrain/fluid.h

View File

@@ -0,0 +1,34 @@
out.GCC3.RELEASE/game/fx/weatherLightning.obj: \
game/fx/weatherLightning.cpp dgl/dgl.h platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \
console/consoleTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h math/mathIO.h core/stream.h math/mMath.h \
math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h math/mRect.h \
math/mBox.h math/mPlane.h math/mMatrix.h math/mQuat.h math/mSphere.h \
math/mRandom.h math/mathTypes.h sceneGraph/sceneState.h core/color.h \
dgl/gTexManager.h audio/audioDataBlock.h platform/platformAudio.h \
platform/platformAL.h ../lib/openal/win32/al/altypes.h \
../lib/openal/win32/al/alctypes.h ../lib/openal/win32/al/eaxtypes.h \
../lib/openal/win32/al/al_func.h ../lib/openal/win32/al/alc_func.h \
../lib/openal/win32/al/eax_func.h audio/audioBuffer.h core/resManager.h \
core/fileStream.h core/fileio.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h audio/vorbisStream.h \
c:/TBE/MinGW/include/stdio.h c:/TBE/MinGW/include/stddef.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \
../lib/xiph/include/vorbis/codec.h ../lib/xiph/include/ogg/ogg.h \
../lib/xiph/include/ogg/os_types.h core/bitStream.h \
game/fx/weatherLightning.h sim/netConnection.h sim/netObject.h \
sim/netStringTable.h platform/event.h core/dnet.h \
sim/connectionStringTable.h game/gameBase.h sim/sceneObject.h \
collision/collision.h collision/polyhedron.h \
collision/abstractPolyList.h math/mPlaneTransformer.h \
game/objectTypes.h sceneGraph/lightManager.h

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@@ -0,0 +1,51 @@
out.GCC3.RELEASE/game/game.obj: game/game.cc platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h \
platform/platformVideo.h core/tVector.h platform/platformAudio.h \
platform/platformAL.h ../lib/openal/win32/al/altypes.h \
../lib/openal/win32/al/alctypes.h ../lib/openal/win32/al/eaxtypes.h \
../lib/openal/win32/al/al_func.h ../lib/openal/win32/al/alc_func.h \
../lib/openal/win32/al/eax_func.h math/mMath.h math/mPoint.h \
math/mMathFn.h math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h console/simBase.h \
core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h platform/platformInput.h core/findMatch.h \
dgl/dgl.h platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h game/game.h terrain/terrData.h sim/sceneObject.h \
sim/netObject.h collision/collision.h collision/polyhedron.h \
collision/abstractPolyList.h math/mPlaneTransformer.h \
game/objectTypes.h core/color.h sceneGraph/lightManager.h \
core/resManager.h core/fileStream.h core/fileio.h core/stream.h \
core/zipSubStream.h core/filterStream.h core/zipAggregate.h \
core/zipHeaders.h core/crc.h dgl/materialList.h dgl/gTexManager.h \
collision/convex.h terrain/terrRender.h terrain/waterBlock.h \
terrain/fluid.h game/collisionTest.h collision/polytope.h \
collision/clippedPolyList.h collision/extrudedPolyList.h \
collision/depthSortList.h game/showTSShape.h ts/tsShapeInstance.h \
ts/tsShape.h ts/tsMesh.h ts/tsDecal.h ts/tsIntegerSet.h \
ts/tsTransform.h ts/tsShapeAlloc.h dgl/gBitmap.h sim/netStringTable.h \
sceneGraph/sceneGraph.h core/polyList.h gui/core/guiTSControl.h \
gui/core/guiControl.h gui/core/guiTypes.h dgl/gFont.h dgl/gNewFont.h \
platform/platformFont.h audio/audioDataBlock.h audio/audioBuffer.h \
audio/vorbisStream.h c:/TBE/MinGW/include/stdio.h \
c:/TBE/MinGW/include/stddef.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \
../lib/xiph/include/vorbis/codec.h ../lib/xiph/include/ogg/ogg.h \
../lib/xiph/include/ogg/os_types.h core/bitStream.h platform/event.h \
i18n/lang.h game/moveManager.h console/consoleTypes.h game/shapeBase.h \
game/gameBase.h sceneGraph/sceneState.h core/dnet.h \
game/gameConnection.h sim/netConnection.h sim/connectionStringTable.h \
core/bitVector.h gui/core/guiCanvas.h sceneGraph/sceneLighting.h \
interior/interiorInstance.h interior/interiorRes.h \
interior/interiorLMManager.h sceneGraph/shadowVolumeBSP.h \
interior/interior.h terrain/sky.h game/ambientAudioManager.h \
game/audioEmitter.h core/frameAllocator.h sceneGraph/detailManager.h \
gui/controls/guiMLTextCtrl.h core/stringBuffer.h platform/profiler.h \
game/fx/underLava.h core/iTickable.h

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@@ -0,0 +1,31 @@
out.GCC3.RELEASE/game/gameBase.obj: game/gameBase.cc platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h game/gameBase.h \
sim/sceneObject.h sim/netObject.h console/simBase.h core/tVector.h \
core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h math/mMath.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h core/color.h \
sceneGraph/lightManager.h core/resManager.h core/fileStream.h \
core/fileio.h core/stream.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h console/consoleTypes.h console/consoleInternal.h \
core/bitStream.h sim/netConnection.h sim/netStringTable.h \
platform/event.h core/dnet.h sim/connectionStringTable.h \
game/gameConnection.h game/shapeBase.h dgl/materialList.h \
platform/platformAudio.h platform/platformAL.h \
../lib/openal/win32/al/altypes.h ../lib/openal/win32/al/alctypes.h \
../lib/openal/win32/al/eaxtypes.h ../lib/openal/win32/al/al_func.h \
../lib/openal/win32/al/alc_func.h ../lib/openal/win32/al/eax_func.h \
game/moveManager.h collision/convex.h sceneGraph/sceneState.h \
core/bitVector.h math/mathIO.h dgl/dgl.h

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@@ -0,0 +1,42 @@
out.GCC3.RELEASE/game/gameConnection.obj: game/gameConnection.cc \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
core/dnet.h platform/event.h console/consoleTypes.h \
console/dynamicTypes.h console/simBase.h core/tVector.h \
core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h core/bitStream.h core/stream.h \
math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h core/crc.h \
sim/pathManager.h math/mQuat.h math/mMath.h math/mRect.h math/mBox.h \
math/mPlane.h math/mMatrix.h math/mSphere.h math/mRandom.h \
math/mathTypes.h sim/sceneObject.h sim/netObject.h \
collision/collision.h collision/polyhedron.h \
collision/abstractPolyList.h math/mPlaneTransformer.h \
game/objectTypes.h core/color.h sceneGraph/lightManager.h \
sceneGraph/sceneGraph.h core/polyList.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h dgl/gBitmap.h core/resManager.h core/fileStream.h \
core/fileio.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h sceneGraph/sceneLighting.h \
terrain/terrData.h dgl/materialList.h collision/convex.h \
interior/interiorInstance.h interior/interiorRes.h \
interior/interiorLMManager.h core/bitVector.h \
sceneGraph/shadowVolumeBSP.h interior/interior.h audio/audioDataBlock.h \
platform/platformAudio.h platform/platformAL.h \
../lib/openal/win32/al/altypes.h ../lib/openal/win32/al/alctypes.h \
../lib/openal/win32/al/eaxtypes.h ../lib/openal/win32/al/al_func.h \
../lib/openal/win32/al/alc_func.h ../lib/openal/win32/al/eax_func.h \
audio/audioBuffer.h audio/vorbisStream.h c:/TBE/MinGW/include/stdio.h \
c:/TBE/MinGW/include/stddef.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \
../lib/xiph/include/vorbis/codec.h ../lib/xiph/include/ogg/ogg.h \
../lib/xiph/include/ogg/os_types.h game/game.h game/shapeBase.h \
game/gameBase.h game/moveManager.h sceneGraph/sceneState.h \
sim/netStringTable.h game/gameConnection.h sim/netConnection.h \
sim/connectionStringTable.h game/gameConnectionEvents.h game/auth.h \
util/safeDelete.h

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@@ -0,0 +1,37 @@
out.GCC3.RELEASE/game/gameConnectionEvents.obj: \
game/gameConnectionEvents.cc platform/platform.h core/torqueConfig.h \
platform/types.h platform/types.gcc.h platform/types.win32.h \
platform/platformAssert.h core/dnet.h platform/event.h core/bitStream.h \
core/stream.h math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h core/crc.h \
console/consoleTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h sim/pathManager.h math/mQuat.h \
math/mMath.h math/mRect.h math/mBox.h math/mPlane.h math/mMatrix.h \
math/mSphere.h math/mRandom.h math/mathTypes.h sim/sceneObject.h \
sim/netObject.h collision/collision.h collision/polyhedron.h \
collision/abstractPolyList.h math/mPlaneTransformer.h \
game/objectTypes.h core/color.h sceneGraph/lightManager.h \
sceneGraph/sceneGraph.h core/polyList.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h dgl/gBitmap.h core/resManager.h core/fileStream.h \
core/fileio.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h audio/audioDataBlock.h \
platform/platformAudio.h platform/platformAL.h \
../lib/openal/win32/al/altypes.h ../lib/openal/win32/al/alctypes.h \
../lib/openal/win32/al/eaxtypes.h ../lib/openal/win32/al/al_func.h \
../lib/openal/win32/al/alc_func.h ../lib/openal/win32/al/eax_func.h \
audio/audioBuffer.h audio/vorbisStream.h c:/TBE/MinGW/include/stdio.h \
c:/TBE/MinGW/include/stddef.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \
../lib/xiph/include/vorbis/codec.h ../lib/xiph/include/ogg/ogg.h \
../lib/xiph/include/ogg/os_types.h game/game.h game/gameConnection.h \
game/shapeBase.h game/gameBase.h dgl/materialList.h game/moveManager.h \
collision/convex.h sceneGraph/sceneState.h sim/netStringTable.h \
sim/netConnection.h sim/connectionStringTable.h core/bitVector.h \
game/gameConnectionEvents.h

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@@ -0,0 +1,37 @@
out.GCC3.RELEASE/game/gameConnectionMoves.obj: \
game/gameConnectionMoves.cc platform/platform.h core/torqueConfig.h \
platform/types.h platform/types.gcc.h platform/types.win32.h \
platform/platformAssert.h core/dnet.h platform/event.h \
console/consoleTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h game/gameConnection.h game/shapeBase.h \
game/gameBase.h sim/sceneObject.h sim/netObject.h math/mMath.h \
math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h math/mRect.h \
math/mBox.h math/mPlane.h math/mMatrix.h math/mQuat.h math/mSphere.h \
math/mRandom.h math/mathTypes.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h core/color.h \
sceneGraph/lightManager.h core/resManager.h core/fileStream.h \
core/fileio.h core/stream.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h dgl/materialList.h platform/platformAudio.h \
platform/platformAL.h ../lib/openal/win32/al/altypes.h \
../lib/openal/win32/al/alctypes.h ../lib/openal/win32/al/eaxtypes.h \
../lib/openal/win32/al/al_func.h ../lib/openal/win32/al/alc_func.h \
../lib/openal/win32/al/eax_func.h game/moveManager.h collision/convex.h \
sceneGraph/sceneState.h sim/netStringTable.h sim/netConnection.h \
sim/connectionStringTable.h core/bitVector.h core/bitStream.h \
sim/pathManager.h audio/audio.h audio/audioDataBlock.h \
audio/audioBuffer.h audio/vorbisStream.h c:/TBE/MinGW/include/stdio.h \
c:/TBE/MinGW/include/stddef.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \
../lib/xiph/include/vorbis/codec.h ../lib/xiph/include/ogg/ogg.h \
../lib/xiph/include/ogg/os_types.h game/game.h sceneGraph/sceneGraph.h \
core/polyList.h dgl/gBitmap.h game/gameConnectionEvents.h

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@@ -0,0 +1,17 @@
out.GCC3.RELEASE/game/gameFunctions.obj: game/gameFunctions.cc \
sim/sceneObject.h platform/platform.h core/torqueConfig.h \
platform/types.h platform/types.gcc.h platform/types.win32.h \
platform/platformAssert.h sim/netObject.h console/simBase.h \
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h math/mMath.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h core/color.h \
sceneGraph/lightManager.h core/fileStream.h core/fileio.h core/stream.h

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@@ -0,0 +1,30 @@
out.GCC3.RELEASE/game/gameProcess.obj: game/gameProcess.cc core/dnet.h \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
platform/event.h game/gameConnection.h console/simBase.h core/tVector.h \
core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h game/shapeBase.h game/gameBase.h \
sim/sceneObject.h sim/netObject.h math/mMath.h math/mPoint.h \
math/mMathFn.h math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h core/color.h \
sceneGraph/lightManager.h core/resManager.h core/fileStream.h \
core/fileio.h core/stream.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h dgl/materialList.h platform/platformAudio.h \
platform/platformAL.h ../lib/openal/win32/al/altypes.h \
../lib/openal/win32/al/alctypes.h ../lib/openal/win32/al/eaxtypes.h \
../lib/openal/win32/al/al_func.h ../lib/openal/win32/al/alc_func.h \
../lib/openal/win32/al/eax_func.h game/moveManager.h collision/convex.h \
sceneGraph/sceneState.h sim/netStringTable.h sim/netConnection.h \
sim/connectionStringTable.h core/bitVector.h platform/profiler.h \
console/consoleTypes.h

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@@ -0,0 +1,41 @@
out.GCC3.RELEASE/game/gameTSCtrl.obj: game/gameTSCtrl.cc \
game/gameTSCtrl.h dgl/dgl.h platform/platform.h core/torqueConfig.h \
platform/types.h platform/types.gcc.h platform/types.win32.h \
platform/platformAssert.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \
game/game.h gui/core/guiTSControl.h gui/core/guiControl.h math/mPoint.h \
math/mMathFn.h math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h core/color.h \
console/simBase.h core/tVector.h core/tAlgorithm.h core/bitSet.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h gui/core/guiTypes.h dgl/gFont.h \
dgl/gBitmap.h core/resManager.h core/fileStream.h core/fileio.h \
core/stream.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h dgl/gNewFont.h \
platform/platformFont.h dgl/gTexManager.h platform/platformAudio.h \
platform/platformAL.h ../lib/openal/win32/al/altypes.h \
../lib/openal/win32/al/alctypes.h ../lib/openal/win32/al/eaxtypes.h \
../lib/openal/win32/al/al_func.h ../lib/openal/win32/al/alc_func.h \
../lib/openal/win32/al/eax_func.h math/mMath.h math/mBox.h \
math/mPlane.h math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h audio/audioDataBlock.h \
audio/audioBuffer.h audio/vorbisStream.h c:/TBE/MinGW/include/stdio.h \
c:/TBE/MinGW/include/stddef.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \
../lib/xiph/include/vorbis/codec.h ../lib/xiph/include/ogg/ogg.h \
../lib/xiph/include/ogg/os_types.h core/bitStream.h platform/event.h \
i18n/lang.h console/consoleTypes.h game/projectile.h game/gameBase.h \
sim/sceneObject.h sim/netObject.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h sceneGraph/lightManager.h \
ts/tsShape.h ts/tsMesh.h dgl/materialList.h ts/tsDecal.h \
ts/tsIntegerSet.h ts/tsTransform.h ts/tsShapeAlloc.h \
game/fx/particleEmitter.h game/gameConnection.h game/shapeBase.h \
game/moveManager.h collision/convex.h sceneGraph/sceneState.h \
sim/netStringTable.h sim/netConnection.h core/dnet.h \
sim/connectionStringTable.h core/bitVector.h game/player.h \
collision/boxConvex.h game/Inventory.h

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@@ -0,0 +1,30 @@
out.GCC3.RELEASE/game/guiNoMouseCtrl.obj: game/guiNoMouseCtrl.cc \
gui/core/guiControl.h platform/platform.h core/torqueConfig.h \
platform/types.h platform/types.gcc.h platform/types.win32.h \
platform/platformAssert.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h core/color.h \
console/simBase.h core/tVector.h core/tAlgorithm.h core/bitSet.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h gui/core/guiTypes.h dgl/gFont.h \
dgl/gBitmap.h core/resManager.h core/fileStream.h core/fileio.h \
core/stream.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h dgl/gNewFont.h \
platform/platformFont.h dgl/gTexManager.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \
platform/platformAudio.h platform/platformAL.h \
../lib/openal/win32/al/altypes.h ../lib/openal/win32/al/alctypes.h \
../lib/openal/win32/al/eaxtypes.h ../lib/openal/win32/al/al_func.h \
../lib/openal/win32/al/alc_func.h ../lib/openal/win32/al/eax_func.h \
math/mMath.h math/mBox.h math/mPlane.h math/mMatrix.h math/mQuat.h \
math/mSphere.h math/mRandom.h math/mathTypes.h console/dynamicTypes.h \
audio/audioDataBlock.h audio/audioBuffer.h audio/vorbisStream.h \
c:/TBE/MinGW/include/stdio.h c:/TBE/MinGW/include/stddef.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \
../lib/xiph/include/vorbis/codec.h ../lib/xiph/include/ogg/ogg.h \
../lib/xiph/include/ogg/os_types.h core/bitStream.h platform/event.h \
i18n/lang.h

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@@ -0,0 +1,38 @@
out.GCC3.RELEASE/game/guiPlayerView.obj: game/guiPlayerView.cc \
gui/core/guiCanvas.h console/simBase.h core/tVector.h \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h platform/event.h gui/core/guiControl.h \
math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h math/mRect.h \
core/color.h gui/core/guiTypes.h dgl/gFont.h dgl/gBitmap.h \
core/resManager.h core/fileStream.h core/fileio.h core/stream.h \
core/zipSubStream.h core/filterStream.h core/zipAggregate.h \
core/zipHeaders.h core/crc.h dgl/gNewFont.h platform/platformFont.h \
dgl/gTexManager.h platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h platform/platformAudio.h platform/platformAL.h \
../lib/openal/win32/al/altypes.h ../lib/openal/win32/al/alctypes.h \
../lib/openal/win32/al/eaxtypes.h ../lib/openal/win32/al/al_func.h \
../lib/openal/win32/al/alc_func.h ../lib/openal/win32/al/eax_func.h \
math/mMath.h math/mBox.h math/mPlane.h math/mMatrix.h math/mQuat.h \
math/mSphere.h math/mRandom.h math/mathTypes.h console/dynamicTypes.h \
audio/audioDataBlock.h audio/audioBuffer.h audio/vorbisStream.h \
c:/TBE/MinGW/include/stdio.h c:/TBE/MinGW/include/stddef.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \
../lib/xiph/include/vorbis/codec.h ../lib/xiph/include/ogg/ogg.h \
../lib/xiph/include/ogg/os_types.h core/bitStream.h i18n/lang.h \
game/guiPlayerView.h gui/core/guiTSControl.h dgl/dgl.h \
ts/tsShapeInstance.h ts/tsShape.h ts/tsMesh.h dgl/materialList.h \
collision/abstractPolyList.h math/mPlaneTransformer.h ts/tsDecal.h \
ts/tsIntegerSet.h ts/tsTransform.h ts/tsShapeAlloc.h \
sim/netStringTable.h game/gameBase.h sim/sceneObject.h sim/netObject.h \
collision/collision.h collision/polyhedron.h game/objectTypes.h \
sceneGraph/lightManager.h game/camera.h game/shapeBase.h \
game/moveManager.h collision/convex.h sceneGraph/sceneState.h \
console/consoleTypes.h

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@@ -0,0 +1,34 @@
out.GCC3.RELEASE/game/item.obj: game/item.cc platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h dgl/dgl.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h core/bitStream.h core/stream.h math/mPoint.h \
math/mMathFn.h math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h core/crc.h game/game.h math/mMath.h \
math/mRect.h math/mBox.h math/mPlane.h math/mMatrix.h math/mQuat.h \
math/mSphere.h math/mRandom.h math/mathTypes.h console/dynamicTypes.h \
console/simBase.h core/tVector.h core/tAlgorithm.h core/bitSet.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h console/consoleTypes.h sim/netConnection.h \
sim/netObject.h sim/netStringTable.h platform/event.h core/dnet.h \
sim/connectionStringTable.h game/item.h game/shapeBase.h \
game/gameBase.h sim/sceneObject.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h core/color.h \
sceneGraph/lightManager.h core/resManager.h core/fileStream.h \
core/fileio.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h dgl/gTexManager.h \
dgl/materialList.h platform/platformAudio.h platform/platformAL.h \
../lib/openal/win32/al/altypes.h ../lib/openal/win32/al/alctypes.h \
../lib/openal/win32/al/eaxtypes.h ../lib/openal/win32/al/al_func.h \
../lib/openal/win32/al/alc_func.h ../lib/openal/win32/al/eax_func.h \
game/moveManager.h collision/convex.h sceneGraph/sceneState.h \
collision/boxConvex.h game/shadow.h collision/depthSortList.h \
collision/clippedPolyList.h ts/tsShapeInstance.h ts/tsShape.h \
ts/tsMesh.h ts/tsDecal.h ts/tsIntegerSet.h ts/tsTransform.h \
ts/tsShapeAlloc.h dgl/gBitmap.h collision/earlyOutPolyList.h \
collision/extrudedPolyList.h math/mathIO.h

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@@ -0,0 +1,52 @@
out.GCC3.RELEASE/game/main.obj: game/main.cc platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h \
platform/platformVideo.h core/tVector.h platform/platformInput.h \
console/simBase.h core/tAlgorithm.h core/bitSet.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h platform/platformAudio.h \
platform/platformAL.h ../lib/openal/win32/al/altypes.h \
../lib/openal/win32/al/alctypes.h ../lib/openal/win32/al/eaxtypes.h \
../lib/openal/win32/al/al_func.h ../lib/openal/win32/al/alc_func.h \
../lib/openal/win32/al/eax_func.h math/mMath.h math/mPoint.h \
math/mMathFn.h math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h platform/event.h \
platform/gameInterface.h core/chunkFile.h core/bitStream.h \
core/stream.h core/crc.h core/resManager.h core/fileStream.h \
core/fileio.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h dgl/dgl.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \
dgl/gBitmap.h core/color.h dgl/gTexManager.h dgl/gFont.h dgl/gNewFont.h \
platform/platformFont.h gui/core/guiCanvas.h gui/core/guiControl.h \
gui/core/guiTypes.h audio/audioDataBlock.h audio/audioBuffer.h \
audio/vorbisStream.h c:/TBE/MinGW/include/stdio.h \
c:/TBE/MinGW/include/stddef.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stddef.h \
../lib/xiph/include/vorbis/codec.h ../lib/xiph/include/ogg/ogg.h \
../lib/xiph/include/ogg/os_types.h i18n/lang.h sim/actionMap.h \
core/dnet.h game/game.h console/telnetConsole.h \
console/telnetDebugger.h console/consoleTypes.h interior/interiorRes.h \
interior/interiorInstance.h sim/sceneObject.h sim/netObject.h \
collision/collision.h collision/polyhedron.h \
collision/abstractPolyList.h math/mPlaneTransformer.h \
game/objectTypes.h sceneGraph/lightManager.h \
interior/interiorLMManager.h core/bitVector.h interior/interiorMapRes.h \
core/tokenizer.h dgl/materialList.h ts/tsShapeInstance.h ts/tsShape.h \
ts/tsMesh.h ts/tsDecal.h ts/tsIntegerSet.h ts/tsTransform.h \
ts/tsShapeAlloc.h sim/netStringTable.h terrain/terrData.h \
collision/convex.h terrain/terrRender.h terrain/waterBlock.h \
terrain/fluid.h editor/terraformer.h editor/terraformerNoise.h \
gui/editor/guiFilterCtrl.h sceneGraph/sceneGraph.h core/polyList.h \
sceneGraph/sceneRoot.h game/moveManager.h dgl/materialPropertyMap.h \
sim/pathManager.h game/gameFunctions.h game/fx/particleEngine.h \
game/gameBase.h platform/platformRedBook.h game/demoGame.h \
sim/decalManager.h core/frameAllocator.h sceneGraph/detailManager.h \
game/version.h platform/profiler.h game/shapeBase.h \
sceneGraph/sceneState.h game/net/serverQuery.h sim/netConnection.h \
sim/connectionStringTable.h sim/netInterface.h game/badWordFilter.h

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@@ -0,0 +1,15 @@
out.GCC3.RELEASE/game/missionArea.obj: game/missionArea.cc \
game/missionArea.h sim/netObject.h console/simBase.h core/tVector.h \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h math/mMath.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h console/consoleTypes.h \
core/bitStream.h core/stream.h core/crc.h math/mathIO.h

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@@ -0,0 +1,29 @@
out.GCC3.RELEASE/game/missionMarker.obj: game/missionMarker.cc \
game/missionMarker.h core/bitStream.h platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h core/stream.h \
math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h core/crc.h \
console/simBase.h core/tVector.h core/tAlgorithm.h core/bitSet.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h game/shapeBase.h game/gameBase.h \
sim/sceneObject.h sim/netObject.h math/mMath.h math/mRect.h math/mBox.h \
math/mPlane.h math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h core/color.h \
sceneGraph/lightManager.h core/resManager.h core/fileStream.h \
core/fileio.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h dgl/materialList.h platform/platformAudio.h \
platform/platformAL.h ../lib/openal/win32/al/altypes.h \
../lib/openal/win32/al/alctypes.h ../lib/openal/win32/al/eaxtypes.h \
../lib/openal/win32/al/al_func.h ../lib/openal/win32/al/alc_func.h \
../lib/openal/win32/al/eax_func.h game/moveManager.h collision/convex.h \
sceneGraph/sceneState.h sim/netStringTable.h math/mathIO.h \
game/sphere.h console/consoleTypes.h dgl/dgl.h

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@@ -0,0 +1,12 @@
out.GCC3.RELEASE/game/net/httpObject.obj: game/net/httpObject.cc \
game/net/httpObject.h core/tVector.h platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h game/net/tcpObject.h \
console/simBase.h core/tAlgorithm.h core/bitSet.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h platform/event.h core/fileStream.h \
core/fileio.h core/stream.h console/consoleInternal.h \
console/consoleTypes.h console/dynamicTypes.h

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@@ -0,0 +1,31 @@
out.GCC3.RELEASE/game/net/net.obj: game/net/net.cc platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h core/dnet.h \
platform/event.h core/idGenerator.h core/tVector.h core/bitStream.h \
core/stream.h math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h core/crc.h \
console/simBase.h core/tAlgorithm.h core/bitSet.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h console/consoleTypes.h \
console/dynamicTypes.h sim/netConnection.h sim/netObject.h math/mMath.h \
math/mRect.h math/mBox.h math/mPlane.h math/mMatrix.h math/mQuat.h \
math/mSphere.h math/mRandom.h math/mathTypes.h sim/netStringTable.h \
sim/connectionStringTable.h game/gameConnection.h game/shapeBase.h \
game/gameBase.h sim/sceneObject.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h core/color.h \
sceneGraph/lightManager.h core/resManager.h core/fileStream.h \
core/fileio.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h dgl/materialList.h platform/platformAudio.h \
platform/platformAL.h ../lib/openal/win32/al/altypes.h \
../lib/openal/win32/al/alctypes.h ../lib/openal/win32/al/eaxtypes.h \
../lib/openal/win32/al/al_func.h ../lib/openal/win32/al/alc_func.h \
../lib/openal/win32/al/eax_func.h game/moveManager.h collision/convex.h \
sceneGraph/sceneState.h core/bitVector.h game/net/serverQuery.h \
sim/netInterface.h

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@@ -0,0 +1,16 @@
out.GCC3.RELEASE/game/net/netTest.obj: game/net/netTest.cc \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
console/simBase.h core/tVector.h core/tAlgorithm.h core/bitSet.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h platform/event.h sim/netConnection.h \
math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h \
sim/netObject.h math/mMath.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h sim/netStringTable.h \
core/dnet.h sim/connectionStringTable.h core/bitStream.h core/stream.h \
core/crc.h

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@@ -0,0 +1,31 @@
out.GCC3.RELEASE/game/net/serverQuery.obj: game/net/serverQuery.cc \
game/net/serverQuery.h platform/platform.h core/torqueConfig.h \
platform/types.h platform/types.gcc.h platform/types.win32.h \
platform/platformAssert.h platform/event.h core/bitSet.h \
sim/netConnection.h math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h \
sim/netObject.h console/simBase.h core/tVector.h core/tAlgorithm.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h math/mMath.h math/mRect.h math/mBox.h \
math/mPlane.h math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h sim/netStringTable.h \
core/dnet.h sim/connectionStringTable.h sim/netInterface.h \
core/resManager.h core/fileStream.h core/fileio.h core/stream.h \
core/zipSubStream.h core/filterStream.h core/zipAggregate.h \
core/zipHeaders.h core/crc.h core/bitStream.h game/banList.h \
game/version.h game/auth.h game/gameConnection.h game/shapeBase.h \
game/gameBase.h sim/sceneObject.h collision/collision.h \
collision/polyhedron.h collision/abstractPolyList.h \
math/mPlaneTransformer.h game/objectTypes.h core/color.h \
sceneGraph/lightManager.h dgl/gTexManager.h platform/platformGL.h \
platformWin32/platformGL.h platformWin32/gl_types.h \
platform/GLCoreFunc.h platform/GLExtFunc.h platform/GLUFunc.h \
dgl/materialList.h platform/platformAudio.h platform/platformAL.h \
../lib/openal/win32/al/altypes.h ../lib/openal/win32/al/alctypes.h \
../lib/openal/win32/al/eaxtypes.h ../lib/openal/win32/al/al_func.h \
../lib/openal/win32/al/alc_func.h ../lib/openal/win32/al/eax_func.h \
game/moveManager.h collision/convex.h sceneGraph/sceneState.h \
core/bitVector.h

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@@ -0,0 +1,12 @@
out.GCC3.RELEASE/game/net/tcpObject.obj: game/net/tcpObject.cc \
game/net/tcpObject.h console/simBase.h core/tVector.h \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h platform/event.h platform/gameInterface.h \
console/consoleInternal.h console/consoleTypes.h console/dynamicTypes.h \
game/demoGame.h

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