Initial commit

This commit is contained in:
Eagle517
2026-01-14 10:27:57 -06:00
commit c1576fee30
11290 changed files with 1552799 additions and 0 deletions

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out.GCC3.RELEASE/ts/tsAnimate.obj: ts/tsAnimate.cc ts/tsShapeInstance.h \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
ts/tsShape.h ts/tsMesh.h core/stream.h math/mMath.h math/mPoint.h \
math/mMathFn.h math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h dgl/materialList.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h core/resManager.h core/fileStream.h core/fileio.h \
core/zipSubStream.h core/filterStream.h core/zipAggregate.h \
core/zipHeaders.h core/crc.h collision/abstractPolyList.h \
math/mPlaneTransformer.h ts/tsDecal.h ts/tsIntegerSet.h \
ts/tsTransform.h ts/tsShapeAlloc.h dgl/gBitmap.h core/color.h \
sim/netStringTable.h

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out.GCC3.RELEASE/ts/tsCollision.obj: ts/tsCollision.cc \
ts/tsShapeInstance.h platform/platform.h core/torqueConfig.h \
platform/types.h platform/types.gcc.h platform/types.win32.h \
platform/platformAssert.h ts/tsShape.h ts/tsMesh.h core/stream.h \
math/mMath.h math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h math/mRect.h \
math/mBox.h math/mPlane.h math/mMatrix.h math/mQuat.h math/mSphere.h \
math/mRandom.h math/mathTypes.h console/dynamicTypes.h \
console/simBase.h core/tVector.h core/tAlgorithm.h core/bitSet.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h dgl/materialList.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h core/resManager.h core/fileStream.h core/fileio.h \
core/zipSubStream.h core/filterStream.h core/zipAggregate.h \
core/zipHeaders.h core/crc.h collision/abstractPolyList.h \
math/mPlaneTransformer.h ts/tsDecal.h ts/tsIntegerSet.h \
ts/tsTransform.h ts/tsShapeAlloc.h dgl/gBitmap.h core/color.h \
sim/netStringTable.h sim/sceneObject.h sim/netObject.h \
collision/collision.h collision/polyhedron.h game/objectTypes.h \
sceneGraph/lightManager.h

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out.GCC3.RELEASE/ts/tsDecal.obj: ts/tsDecal.cc ts/tsDecal.h ts/tsMesh.h \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
core/stream.h math/mMath.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h dgl/materialList.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h core/resManager.h core/fileStream.h core/fileio.h \
core/zipSubStream.h core/filterStream.h core/zipAggregate.h \
core/zipHeaders.h core/crc.h collision/abstractPolyList.h \
math/mPlaneTransformer.h dgl/dgl.h math/mathIO.h ts/tsShapeInstance.h \
ts/tsShape.h ts/tsIntegerSet.h ts/tsTransform.h ts/tsShapeAlloc.h \
dgl/gBitmap.h core/color.h sim/netStringTable.h core/frameAllocator.h

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out.GCC3.RELEASE/ts/tsDump.obj: ts/tsDump.cc ts/tsShapeInstance.h \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
ts/tsShape.h ts/tsMesh.h core/stream.h math/mMath.h math/mPoint.h \
math/mMathFn.h math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h dgl/materialList.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h core/resManager.h core/fileStream.h core/fileio.h \
core/zipSubStream.h core/filterStream.h core/zipAggregate.h \
core/zipHeaders.h core/crc.h collision/abstractPolyList.h \
math/mPlaneTransformer.h ts/tsDecal.h ts/tsIntegerSet.h \
ts/tsTransform.h ts/tsShapeAlloc.h dgl/gBitmap.h core/color.h \
sim/netStringTable.h

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out.GCC3.RELEASE/ts/tsIntegerSet.obj: ts/tsIntegerSet.cc \
ts/tsIntegerSet.h platform/platform.h core/torqueConfig.h \
platform/types.h platform/types.gcc.h platform/types.win32.h \
platform/platformAssert.h core/tVector.h core/stream.h

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out.GCC3.RELEASE/ts/tsLastDetail.obj: ts/tsLastDetail.cc \
ts/tsLastDetail.h math/mathTypes.h console/dynamicTypes.h \
console/simBase.h core/tVector.h platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h core/tAlgorithm.h \
core/bitSet.h console/consoleObject.h core/stringTable.h \
core/dataChunker.h console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mMatrix.h math/mMath.h math/mRect.h \
math/mBox.h math/mPlane.h math/mQuat.h math/mSphere.h math/mRandom.h \
dgl/dgl.h platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h ts/tsShape.h ts/tsMesh.h core/stream.h \
dgl/materialList.h dgl/gTexManager.h core/resManager.h \
core/fileStream.h core/fileio.h core/zipSubStream.h core/filterStream.h \
core/zipAggregate.h core/zipHeaders.h core/crc.h \
collision/abstractPolyList.h math/mPlaneTransformer.h ts/tsDecal.h \
ts/tsIntegerSet.h ts/tsTransform.h ts/tsShapeAlloc.h \
ts/tsShapeInstance.h dgl/gBitmap.h core/color.h sim/netStringTable.h

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out.GCC3.RELEASE/ts/tsMaterialList.obj: ts/tsMaterialList.cc ts/tsShape.h \
ts/tsMesh.h platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
core/stream.h math/mMath.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h dgl/materialList.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h core/resManager.h core/fileStream.h core/fileio.h \
core/zipSubStream.h core/filterStream.h core/zipAggregate.h \
core/zipHeaders.h core/crc.h collision/abstractPolyList.h \
math/mPlaneTransformer.h ts/tsDecal.h ts/tsIntegerSet.h \
ts/tsTransform.h ts/tsShapeAlloc.h

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out.GCC3.RELEASE/ts/tsMesh.obj: ts/tsMesh.cc ts/tsMesh.h \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
core/stream.h math/mMath.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h dgl/materialList.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h core/resManager.h core/fileStream.h core/fileio.h \
core/zipSubStream.h core/filterStream.h core/zipAggregate.h \
core/zipHeaders.h core/crc.h collision/abstractPolyList.h \
math/mPlaneTransformer.h dgl/dgl.h math/mathIO.h ts/tsShape.h \
ts/tsDecal.h ts/tsIntegerSet.h ts/tsTransform.h ts/tsShapeAlloc.h \
ts/tsShapeInstance.h dgl/gBitmap.h core/color.h sim/netStringTable.h \
sim/sceneObject.h sim/netObject.h collision/collision.h \
collision/polyhedron.h game/objectTypes.h sceneGraph/lightManager.h \
ts/tsSortedMesh.h core/bitRender.h collision/convex.h \
core/frameAllocator.h platform/profiler.h sceneGraph/sceneGraph.h \
core/polyList.h

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out.GCC3.RELEASE/ts/tsPartInstance.obj: ts/tsPartInstance.cc \
ts/tsPartInstance.h ts/tsShapeInstance.h platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h ts/tsShape.h \
ts/tsMesh.h core/stream.h math/mMath.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h dgl/materialList.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h core/resManager.h core/fileStream.h core/fileio.h \
core/zipSubStream.h core/filterStream.h core/zipAggregate.h \
core/zipHeaders.h core/crc.h collision/abstractPolyList.h \
math/mPlaneTransformer.h ts/tsDecal.h ts/tsIntegerSet.h \
ts/tsTransform.h ts/tsShapeAlloc.h dgl/gBitmap.h core/color.h \
sim/netStringTable.h dgl/dgl.h

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out.GCC3.RELEASE/ts/tsShape.obj: ts/tsShape.cc ts/tsShape.h ts/tsMesh.h \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
core/stream.h math/mMath.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h dgl/materialList.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h core/resManager.h core/fileStream.h core/fileio.h \
core/zipSubStream.h core/filterStream.h core/zipAggregate.h \
core/zipHeaders.h core/crc.h collision/abstractPolyList.h \
math/mPlaneTransformer.h ts/tsDecal.h ts/tsIntegerSet.h \
ts/tsTransform.h ts/tsShapeAlloc.h ts/tsLastDetail.h \
ts/tsShapeInstance.h dgl/gBitmap.h core/color.h sim/netStringTable.h \
collision/convex.h util/safeDelete.h

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out.GCC3.RELEASE/ts/tsShapeAlloc.obj: ts/tsShapeAlloc.cc \
ts/tsShapeAlloc.h platform/platform.h core/torqueConfig.h \
platform/types.h platform/types.gcc.h platform/types.win32.h \
platform/platformAssert.h math/mMath.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h

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out.GCC3.RELEASE/ts/tsShapeConstruct.obj: ts/tsShapeConstruct.cc \
ts/tsShapeConstruct.h ts/tsShape.h ts/tsMesh.h platform/platform.h \
core/torqueConfig.h platform/types.h platform/types.gcc.h \
platform/types.win32.h platform/platformAssert.h core/stream.h \
math/mMath.h math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h math/mRect.h \
math/mBox.h math/mPlane.h math/mMatrix.h math/mQuat.h math/mSphere.h \
math/mRandom.h math/mathTypes.h console/dynamicTypes.h \
console/simBase.h core/tVector.h core/tAlgorithm.h core/bitSet.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h dgl/materialList.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h core/resManager.h core/fileStream.h core/fileio.h \
core/zipSubStream.h core/filterStream.h core/zipAggregate.h \
core/zipHeaders.h core/crc.h collision/abstractPolyList.h \
math/mPlaneTransformer.h ts/tsDecal.h ts/tsIntegerSet.h \
ts/tsTransform.h ts/tsShapeAlloc.h console/consoleTypes.h \
core/bitStream.h

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out.GCC3.RELEASE/ts/tsShapeInstance.obj: ts/tsShapeInstance.cc \
ts/tsShapeInstance.h platform/platform.h core/torqueConfig.h \
platform/types.h platform/types.gcc.h platform/types.win32.h \
platform/platformAssert.h ts/tsShape.h ts/tsMesh.h core/stream.h \
math/mMath.h math/mPoint.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h math/mRect.h \
math/mBox.h math/mPlane.h math/mMatrix.h math/mQuat.h math/mSphere.h \
math/mRandom.h math/mathTypes.h console/dynamicTypes.h \
console/simBase.h core/tVector.h core/tAlgorithm.h core/bitSet.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h dgl/materialList.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h core/resManager.h core/fileStream.h core/fileio.h \
core/zipSubStream.h core/filterStream.h core/zipAggregate.h \
core/zipHeaders.h core/crc.h collision/abstractPolyList.h \
math/mPlaneTransformer.h ts/tsDecal.h ts/tsIntegerSet.h \
ts/tsTransform.h ts/tsShapeAlloc.h dgl/gBitmap.h core/color.h \
sim/netStringTable.h dgl/dgl.h ts/tsLastDetail.h console/consoleTypes.h \
platform/profiler.h core/frameAllocator.h

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out.GCC3.RELEASE/ts/tsShapeOldRead.obj: ts/tsShapeOldRead.cc ts/tsShape.h \
ts/tsMesh.h platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
core/stream.h math/mMath.h math/mPoint.h math/mMathFn.h \
math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h dgl/materialList.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h core/resManager.h core/fileStream.h core/fileio.h \
core/zipSubStream.h core/filterStream.h core/zipAggregate.h \
core/zipHeaders.h core/crc.h collision/abstractPolyList.h \
math/mPlaneTransformer.h ts/tsDecal.h ts/tsIntegerSet.h \
ts/tsTransform.h ts/tsShapeAlloc.h ts/tsShapeInstance.h dgl/gBitmap.h \
core/color.h sim/netStringTable.h

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out.GCC3.RELEASE/ts/tsSortedMesh.obj: ts/tsSortedMesh.cc \
ts/tsSortedMesh.h ts/tsMesh.h platform/platform.h core/torqueConfig.h \
platform/types.h platform/types.gcc.h platform/types.win32.h \
platform/platformAssert.h core/stream.h math/mMath.h math/mPoint.h \
math/mMathFn.h math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
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platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
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core/zipHeaders.h core/crc.h collision/abstractPolyList.h \
math/mPlaneTransformer.h dgl/dgl.h ts/tsShapeInstance.h ts/tsShape.h \
ts/tsDecal.h ts/tsIntegerSet.h ts/tsTransform.h ts/tsShapeAlloc.h \
dgl/gBitmap.h core/color.h sim/netStringTable.h

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out.GCC3.RELEASE/ts/tsThread.obj: ts/tsThread.cc ts/tsShapeInstance.h \
platform/platform.h core/torqueConfig.h platform/types.h \
platform/types.gcc.h platform/types.win32.h platform/platformAssert.h \
ts/tsShape.h ts/tsMesh.h core/stream.h math/mMath.h math/mPoint.h \
math/mMathFn.h math/mConstants.h c:/TBE/MinGW/include/math.h \
c:/TBE/MinGW/include/_mingw.h math/mRect.h math/mBox.h math/mPlane.h \
math/mMatrix.h math/mQuat.h math/mSphere.h math/mRandom.h \
math/mathTypes.h console/dynamicTypes.h console/simBase.h \
core/tVector.h core/tAlgorithm.h core/bitSet.h console/consoleObject.h \
core/stringTable.h core/dataChunker.h console/console.h \
c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h dgl/materialList.h dgl/gTexManager.h \
platform/platformGL.h platformWin32/platformGL.h \
platformWin32/gl_types.h platform/GLCoreFunc.h platform/GLExtFunc.h \
platform/GLUFunc.h core/resManager.h core/fileStream.h core/fileio.h \
core/zipSubStream.h core/filterStream.h core/zipAggregate.h \
core/zipHeaders.h core/crc.h collision/abstractPolyList.h \
math/mPlaneTransformer.h ts/tsDecal.h ts/tsIntegerSet.h \
ts/tsTransform.h ts/tsShapeAlloc.h dgl/gBitmap.h core/color.h \
sim/netStringTable.h

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@@ -0,0 +1,13 @@
out.GCC3.RELEASE/ts/tsTransform.obj: ts/tsTransform.cc ts/tsTransform.h \
math/mMath.h math/mPoint.h platform/platform.h core/torqueConfig.h \
platform/types.h platform/types.gcc.h platform/types.win32.h \
platform/platformAssert.h math/mMathFn.h math/mConstants.h \
c:/TBE/MinGW/include/math.h c:/TBE/MinGW/include/_mingw.h math/mRect.h \
math/mBox.h math/mPlane.h math/mMatrix.h math/mQuat.h math/mSphere.h \
math/mRandom.h math/mathTypes.h console/dynamicTypes.h \
console/simBase.h core/tVector.h core/tAlgorithm.h core/bitSet.h \
console/consoleObject.h core/stringTable.h core/dataChunker.h \
console/console.h c:/TBE/MinGW/include/stdarg.h \
c:/TBE/MinGW/lib/gcc-lib/mingw32/3.2.3/include/stdarg.h \
console/simDictionary.h platform/platformMutex.h \
platform/platformSemaphore.h core/stream.h

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