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66
Torque/SDK/engine/platformMacCarb/macCarbMath.cc
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66
Torque/SDK/engine/platformMacCarb/macCarbMath.cc
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//-----------------------------------------------------------------------------
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// Torque Game Engine
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// Copyright (C) GarageGames.com, Inc.
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//-----------------------------------------------------------------------------
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#include "Platform/platform.h"
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#include "console/console.h"
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#include "Math/mMath.h"
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extern void mInstallLibrary_C();
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//--------------------------------------
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ConsoleFunction( MathInit, void, 1, 10, "(DETECT|C|FPU)")
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{
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U32 properties = CPU_PROP_C; // C entensions are always used
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if (argc == 1)
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{
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Math::init(0);
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return;
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}
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for (argc--, argv++; argc; argc--, argv++)
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{
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if (dStricmp(*argv, "DETECT") == 0) {
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Math::init(0);
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return;
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}
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if (dStricmp(*argv, "C") == 0) {
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properties |= CPU_PROP_C;
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continue;
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}
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if (dStricmp(*argv, "FPU") == 0) {
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properties |= CPU_PROP_FPU;
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continue;
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}
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Con::printf("Error: MathInit(): ignoring unknown math extension '%s'", *argv);
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}
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Math::init(properties);
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}
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//------------------------------------------------------------------------------
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void Math::init(U32 properties)
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{
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if (!properties)
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// detect what's available
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properties = Platform::SystemInfo.processor.properties;
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else
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// Make sure we're not asking for anything that's not supported
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properties &= Platform::SystemInfo.processor.properties;
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Con::printf("Math Init:");
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Con::printf(" Installing Standard C extensions");
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mInstallLibrary_C();
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if (properties & CPU_PROP_FPU)
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{
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Con::printf(" Installing FPU extensions");
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}
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Con::printf(" ");
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}
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