Initial commit
This commit is contained in:
178
Torque/SDK/engine/platformWin32/platformGL.h
Normal file
178
Torque/SDK/engine/platformWin32/platformGL.h
Normal file
@@ -0,0 +1,178 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// Torque Game Engine
|
||||
// Copyright (c) 2003 GarageGames.Com
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifndef _PLATFORMGL_H_
|
||||
#define _PLATFORMGL_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "platformWin32/gl_types.h"
|
||||
|
||||
#define GLAPI extern
|
||||
#define GLAPIENTRY __stdcall
|
||||
|
||||
#include "platformWin32/gl_types.h"
|
||||
|
||||
#define GL_FUNCTION(fn_type,fn_name,fn_args, fn_value) extern fn_type (__stdcall *fn_name)fn_args;
|
||||
#include "platform/GLCoreFunc.h"
|
||||
#include "platform/GLExtFunc.h"
|
||||
#include "platform/GLUFunc.h"
|
||||
#undef GL_FUNCTION
|
||||
|
||||
/* EXT_vertex_buffer */
|
||||
#define GL_V12MTVFMT_EXT 0x8702
|
||||
#define GL_V12MTNVFMT_EXT 0x8703
|
||||
#define GL_V12FTVFMT_EXT 0x8704
|
||||
#define GL_V12FMTVFMT_EXT 0x8705
|
||||
|
||||
struct GLState
|
||||
{
|
||||
bool suppARBMultitexture;
|
||||
bool suppEXTblendcolor;
|
||||
bool suppEXTblendminmax;
|
||||
bool suppPackedPixels;
|
||||
bool suppTexEnvAdd;
|
||||
bool suppLockedArrays;
|
||||
bool suppTextureEnvCombine;
|
||||
bool suppVertexArrayRange;
|
||||
bool suppFogCoord;
|
||||
bool suppEdgeClamp;
|
||||
bool suppTextureCompression;
|
||||
bool suppS3TC;
|
||||
bool suppFXT1;
|
||||
bool suppTexAnisotropic;
|
||||
bool suppPalettedTexture;
|
||||
bool suppVertexBuffer;
|
||||
bool suppSwapInterval;
|
||||
|
||||
unsigned int triCount[4];
|
||||
unsigned int primCount[4];
|
||||
unsigned int primMode; // 0-3
|
||||
|
||||
GLfloat maxAnisotropy;
|
||||
GLint maxTextureUnits;
|
||||
};
|
||||
|
||||
extern GLState gGLState;
|
||||
#define UNSIGNED_SHORT_5_6_5 0x8363
|
||||
#define UNSIGNED_SHORT_5_6_5_REV 0x8364
|
||||
|
||||
extern bool gOpenGLDisablePT;
|
||||
extern bool gOpenGLDisableCVA;
|
||||
extern bool gOpenGLDisableTEC;
|
||||
extern bool gOpenGLDisableARBMT;
|
||||
extern bool gOpenGLDisableFC;
|
||||
extern bool gOpenGLDisableTCompress;
|
||||
extern bool gOpenGLNoEnvColor;
|
||||
extern float gOpenGLGammaCorrection;
|
||||
extern bool gOpenGLNoDrawArraysAlpha;
|
||||
|
||||
inline void dglSetRenderPrimType(unsigned int type)
|
||||
{
|
||||
gGLState.primMode = type;
|
||||
}
|
||||
|
||||
inline void dglClearPrimMetrics()
|
||||
{
|
||||
for(int i = 0; i < 4; i++)
|
||||
gGLState.triCount[i] = gGLState.primCount[i] = 0;
|
||||
}
|
||||
|
||||
inline bool dglDoesSupportPalettedTexture()
|
||||
{
|
||||
return gGLState.suppPalettedTexture && (gOpenGLDisablePT == false);
|
||||
}
|
||||
|
||||
inline bool dglDoesSupportCompiledVertexArray()
|
||||
{
|
||||
return gGLState.suppLockedArrays && (gOpenGLDisableCVA == false);
|
||||
}
|
||||
|
||||
inline bool dglDoesSupportTextureEnvCombine()
|
||||
{
|
||||
return gGLState.suppTextureEnvCombine && (gOpenGLDisableTEC == false);
|
||||
}
|
||||
|
||||
inline bool dglDoesSupportARBMultitexture()
|
||||
{
|
||||
return gGLState.suppARBMultitexture && (gOpenGLDisableARBMT == false);
|
||||
}
|
||||
|
||||
inline bool dglDoesSupportEXTBlendColor()
|
||||
{
|
||||
return gGLState.suppEXTblendcolor;
|
||||
}
|
||||
|
||||
inline bool dglDoesSupportEXTBlendMinMax()
|
||||
{
|
||||
return gGLState.suppEXTblendminmax;
|
||||
}
|
||||
|
||||
inline bool dglDoesSupportVertexArrayRange()
|
||||
{
|
||||
return gGLState.suppVertexArrayRange;
|
||||
}
|
||||
|
||||
inline bool dglDoesSupportFogCoord()
|
||||
{
|
||||
return gGLState.suppFogCoord && (gOpenGLDisableFC == false);
|
||||
}
|
||||
|
||||
inline bool dglDoesSupportEdgeClamp()
|
||||
{
|
||||
return gGLState.suppEdgeClamp;
|
||||
}
|
||||
|
||||
inline bool dglDoesSupportTextureCompression()
|
||||
{
|
||||
return gGLState.suppTextureCompression && (gOpenGLDisableTCompress == false);
|
||||
}
|
||||
|
||||
inline bool dglDoesSupportS3TC()
|
||||
{
|
||||
return gGLState.suppS3TC;
|
||||
}
|
||||
|
||||
inline bool dglDoesSupportFXT1()
|
||||
{
|
||||
return gGLState.suppFXT1;
|
||||
}
|
||||
|
||||
inline bool dglDoesSupportTexEnvAdd()
|
||||
{
|
||||
return gGLState.suppTexEnvAdd;
|
||||
}
|
||||
|
||||
inline bool dglDoesSupportTexAnisotropy()
|
||||
{
|
||||
return gGLState.suppTexAnisotropic;
|
||||
}
|
||||
|
||||
inline bool dglDoesSupportVertexBuffer()
|
||||
{
|
||||
return gGLState.suppVertexBuffer;
|
||||
}
|
||||
|
||||
inline GLfloat dglGetMaxAnisotropy()
|
||||
{
|
||||
return gGLState.maxAnisotropy;
|
||||
}
|
||||
|
||||
inline GLint dglGetMaxTextureUnits()
|
||||
{
|
||||
if (dglDoesSupportARBMultitexture())
|
||||
return gGLState.maxTextureUnits;
|
||||
else
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user