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49
Torque/SDK/engine/platformWin32/winConsole.h
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49
Torque/SDK/engine/platformWin32/winConsole.h
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//-----------------------------------------------------------------------------
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// Torque Game Engine
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// Copyright (C) GarageGames.com, Inc.
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//-----------------------------------------------------------------------------
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#ifndef _WINCONSOLE_H_
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#define _WINCONSOLE_H_
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#define MAX_CMDS 10
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#ifndef _CONSOLE_H_
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#include "console/console.h"
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#endif
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#ifndef _EVENT_H_
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#include "platform/event.h"
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#endif
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class WinConsole
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{
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bool winConsoleEnabled;
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HANDLE stdOut;
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HANDLE stdIn;
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HANDLE stdErr;
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ConsoleEvent postEvent;
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char inbuf[512];
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S32 inpos;
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bool lineOutput;
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char curTabComplete[512];
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S32 tabCompleteStart;
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char rgCmds[MAX_CMDS][512];
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S32 iCmdIndex;
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void printf(const char *s, ...);
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public:
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WinConsole();
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~WinConsole();
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void process();
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void enable(bool);
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void processConsoleLine(const char *consoleLine);
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static void create();
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static void destroy();
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static bool isEnabled();
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};
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extern WinConsole *WindowsConsole;
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#endif
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