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15
Torque/SDK/engine/sceneGraph/windingClipper.h
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15
Torque/SDK/engine/sceneGraph/windingClipper.h
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//-----------------------------------------------------------------------------
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// Torque Game Engine
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// Copyright (C) GarageGames.com, Inc.
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//-----------------------------------------------------------------------------
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#ifndef _WINDINGCLIPPER_H_
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#define _WINDINGCLIPPER_H_
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#ifndef _MMATH_H_
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#include "math/mMath.h"
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#endif
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void sgUtil_clipToPlane(Point3F* points, U32& rNumPoints, const PlaneF& rPlane);
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#endif
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