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244
Torque/SDK/engine/sim/netDownload.cc
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244
Torque/SDK/engine/sim/netDownload.cc
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//-----------------------------------------------------------------------------
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// Torque Game Engine
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// Copyright (c) GarageGames.Com
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//-----------------------------------------------------------------------------
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#include "platform/platform.h"
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#include "core/dnet.h"
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#include "console/simBase.h"
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#include "sim/netConnection.h"
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#include "core/bitStream.h"
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#include "sim/netObject.h"
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#include "core/resManager.h"
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class FileDownloadRequestEvent : public NetEvent
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{
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public:
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enum
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{
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MaxFileNames = 31,
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};
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U32 nameCount;
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char mFileNames[MaxFileNames][256];
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FileDownloadRequestEvent(Vector<char *> *nameList = NULL)
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{
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nameCount = 0;
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if(nameList)
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{
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nameCount = nameList->size();
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if(nameCount > MaxFileNames)
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nameCount = MaxFileNames;
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for(U32 i = 0; i < nameCount; i++)
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{
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dStrcpy(mFileNames[i], (*nameList)[i]);
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Con::printf("Sending request for file %s", mFileNames[i]);
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}
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}
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}
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virtual void pack(NetConnection *, BitStream *bstream)
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{
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bstream->writeRangedU32(nameCount, 0, MaxFileNames);
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for(U32 i = 0; i < nameCount; i++)
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bstream->writeString(mFileNames[i]);
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}
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virtual void write(NetConnection *, BitStream *bstream)
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{
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bstream->writeRangedU32(nameCount, 0, MaxFileNames);
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for(U32 i = 0; i < nameCount; i++)
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bstream->writeString(mFileNames[i]);
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}
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virtual void unpack(NetConnection *, BitStream *bstream)
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{
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nameCount = bstream->readRangedU32(0, MaxFileNames);
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for(U32 i = 0; i < nameCount; i++)
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bstream->readString(mFileNames[i]);
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}
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virtual void process(NetConnection *connection)
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{
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U32 i;
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for(i = 0; i < nameCount; i++)
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if(connection->startSendingFile(mFileNames[i]))
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break;
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if(i == nameCount)
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connection->startSendingFile(NULL); // none of the files were sent
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}
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DECLARE_CONOBJECT(FileDownloadRequestEvent);
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};
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IMPLEMENT_CO_NETEVENT_V1(FileDownloadRequestEvent);
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class FileChunkEvent : public NetEvent
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{
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public:
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enum
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{
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ChunkSize = 63,
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};
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U8 chunkData[ChunkSize];
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U32 chunkLen;
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FileChunkEvent(U8 *data = NULL, U32 len = 0)
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{
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if(data)
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dMemcpy(chunkData, data, len);
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chunkLen = len;
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}
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virtual void pack(NetConnection *, BitStream *bstream)
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{
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bstream->writeRangedU32(chunkLen, 0, ChunkSize);
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bstream->write(chunkLen, chunkData);
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}
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virtual void write(NetConnection *, BitStream *bstream)
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{
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bstream->writeRangedU32(chunkLen, 0, ChunkSize);
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bstream->write(chunkLen, chunkData);
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}
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virtual void unpack(NetConnection *, BitStream *bstream)
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{
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chunkLen = bstream->readRangedU32(0, ChunkSize);
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bstream->read(chunkLen, chunkData);
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}
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virtual void process(NetConnection *connection)
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{
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connection->chunkReceived(chunkData, chunkLen);
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}
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virtual void notifyDelivered(NetConnection *nc, bool madeIt)
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{
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if(!nc->isRemoved())
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nc->sendFileChunk();
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}
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DECLARE_CONOBJECT(FileChunkEvent);
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};
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IMPLEMENT_CO_NETEVENT_V1(FileChunkEvent);
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void NetConnection::sendFileChunk()
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{
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U8 buffer[FileChunkEvent::ChunkSize];
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U32 len = FileChunkEvent::ChunkSize;
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if(len + mCurrentFileBufferOffset > mCurrentFileBufferSize)
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len = mCurrentFileBufferSize - mCurrentFileBufferOffset;
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if(!len)
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{
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ResourceManager->closeStream(mCurrentDownloadingFile);
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mCurrentDownloadingFile = NULL;
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return;
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}
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mCurrentFileBufferOffset += len;
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mCurrentDownloadingFile->read(len, buffer);
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postNetEvent(new FileChunkEvent(buffer, len));
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}
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bool NetConnection::startSendingFile(const char *fileName)
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{
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if(!fileName || Con::getBoolVariable("$NetConnection::neverUploadFiles"))
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{
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sendConnectionMessage(SendNextDownloadRequest);
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return false;
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}
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mCurrentDownloadingFile = ResourceManager->openStream(fileName);
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if(!mCurrentDownloadingFile)
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{
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// the server didn't have the file, so send a 0 byte chunk:
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Con::printf("No such file '%s'.", fileName);
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postNetEvent(new FileChunkEvent(NULL, 0));
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return false;
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}
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Con::printf("Sending file '%s'.", fileName);
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mCurrentFileBufferSize = mCurrentDownloadingFile->getStreamSize();
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mCurrentFileBufferOffset = 0;
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// always have 32 file chunks (64 bytes each) in transit
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sendConnectionMessage(FileDownloadSizeMessage, mCurrentFileBufferSize);
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for(U32 i = 0; i < 32; i++)
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sendFileChunk();
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return true;
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}
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void NetConnection::sendNextFileDownloadRequest()
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{
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// see if we've already downloaded this file...
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while(mMissingFileList.size() && (ResourceManager->find(mMissingFileList[0]) || Con::getBoolVariable("$NetConnection::neverDownloadFiles")))
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{
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dFree(mMissingFileList[0]);
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mMissingFileList.pop_front();
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}
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if(mMissingFileList.size())
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{
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postNetEvent(new FileDownloadRequestEvent(&mMissingFileList));
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}
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else
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{
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fileDownloadSegmentComplete();
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}
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}
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void NetConnection::chunkReceived(U8 *chunkData, U32 chunkLen)
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{
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if(chunkLen == 0)
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{
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// the server didn't have the file... apparently it's one we don't need...
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dFree(mCurrentFileBuffer);
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mCurrentFileBuffer = NULL;
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dFree(mMissingFileList[0]);
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mMissingFileList.pop_front();
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return;
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}
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if(chunkLen + mCurrentFileBufferOffset > mCurrentFileBufferSize)
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{
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setLastError("Invalid file chunk from server.");
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return;
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}
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dMemcpy(((U8 *) mCurrentFileBuffer) + mCurrentFileBufferOffset, chunkData, chunkLen);
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mCurrentFileBufferOffset += chunkLen;
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if(mCurrentFileBufferOffset == mCurrentFileBufferSize)
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{
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// this file's done...
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// save it to disk:
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FileStream stream;
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Con::printf("Saving file %s.", mMissingFileList[0]);
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if(!ResourceManager->openFileForWrite(stream, mMissingFileList[0]))
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{
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setLastError("Couldn't open file downloaded by server.");
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return;
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}
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dFree(mMissingFileList[0]);
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mMissingFileList.pop_front();
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stream.write(mCurrentFileBufferSize, mCurrentFileBuffer);
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stream.close();
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mNumDownloadedFiles++;
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dFree(mCurrentFileBuffer);
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mCurrentFileBuffer = NULL;
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sendNextFileDownloadRequest();
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}
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else
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{
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Con::executef(4, "onFileChunkReceived", mMissingFileList[0], Con::getIntArg(mCurrentFileBufferOffset), Con::getIntArg(mCurrentFileBufferSize));
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}
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}
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