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209
Torque/SDK/engine/ts/tsShapeAlloc.cc
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209
Torque/SDK/engine/ts/tsShapeAlloc.cc
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//-----------------------------------------------------------------------------
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// Torque Game Engine
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// Copyright (C) GarageGames.com, Inc.
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//-----------------------------------------------------------------------------
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#include "ts/tsShapeAlloc.h"
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#define readOnly() AssertFatal(mMode==TSShapeAlloc::ReadMode, "TSShapeAlloc: write-only function called when reading")
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#define writeOnly() AssertFatal(mMode==TSShapeAlloc::WriteMode,"TSShapeAlloc: read-only function called when writing")
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void TSShapeAlloc::setRead(S32 * memBuffer32, S16 * memBuffer16, S8 * memBuffer8, bool clear)
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{
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mMemBuffer32 = memBuffer32;
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mMemBuffer16 = memBuffer16;
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mMemBuffer8 = memBuffer8 ;
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mMemGuard32 = 0;
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mMemGuard16 = 0;
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mMemGuard8 = 0;
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mSaveGuard32 = 0;
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mSaveGuard16 = 0;
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mSaveGuard8 = 0;
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if (clear)
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{
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mDest = NULL;
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mSize = 0;
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}
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setSkipMode(false);
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mMode = TSShapeAlloc::ReadMode;
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}
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void TSShapeAlloc::setWrite()
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{
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mMemBuffer32 = 0;
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mMemBuffer16 = 0;
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mMemBuffer8 = 0;
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mSize32 = mFullSize32 = 0;
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mSize16 = mFullSize16 = 0;
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mSize8 = mFullSize8 = 0;
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mMemGuard32 = 0;
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mMemGuard16 = 0;
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mMemGuard8 = 0;
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setSkipMode(false); // doesn't really do anything here...
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mMode = TSShapeAlloc::WriteMode;
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}
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void TSShapeAlloc::doAlloc()
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{
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readOnly();
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mDest = new S8[mSize];
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mSize = 0;
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}
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void TSShapeAlloc::align32()
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{
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readOnly();
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S32 aligned = mSize+3 & (~0x3);
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allocShape8(aligned-mSize);
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}
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#define IMPLEMENT_ALLOC(suffix,type) \
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\
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type TSShapeAlloc::get##suffix() \
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{ \
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readOnly(); \
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return *(mMemBuffer##suffix++); \
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} \
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\
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void TSShapeAlloc::get##suffix(type * dest, S32 num) \
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{ \
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readOnly(); \
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dMemcpy(dest,mMemBuffer##suffix,sizeof(type)*num); \
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mMemBuffer##suffix += num; \
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} \
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\
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type * TSShapeAlloc::allocShape##suffix(S32 num) \
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{ \
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readOnly(); \
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type * ret = (type*) mDest; \
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if (mDest) \
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mDest += mMult*num*sizeof(type); \
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mSize += sizeof(type)*mMult*num; \
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return ret; \
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} \
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\
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type * TSShapeAlloc::getPointer##suffix(S32 num) \
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{ \
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readOnly(); \
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type * ret = (type*)mMemBuffer##suffix; \
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mMemBuffer##suffix += num; \
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return ret; \
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} \
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\
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type * TSShapeAlloc::copyToShape##suffix(S32 num, bool returnSomething) \
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{ \
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readOnly(); \
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type * ret = (!returnSomething || mDest) ? (type*)mDest : mMemBuffer##suffix; \
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if (mDest) \
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{ \
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dMemcpy((S8*)mDest,(S8*)mMemBuffer##suffix, \
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mMult*num*sizeof(type)); \
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mDest += mMult*num*sizeof(type); \
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} \
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mMemBuffer##suffix += num; \
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mSize += sizeof(type)*mMult*num; \
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return ret; \
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} \
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\
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bool TSShapeAlloc::checkGuard##suffix() \
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{ \
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readOnly(); \
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mSaveGuard##suffix=get##suffix(); \
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bool ret = (mSaveGuard##suffix==mMemGuard##suffix); \
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mMemGuard##suffix += 1; \
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return ret; \
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} \
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\
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type TSShapeAlloc::getPrevGuard##suffix() \
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{ \
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readOnly(); \
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return mMemGuard##suffix - 1; \
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} \
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\
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type TSShapeAlloc::getSaveGuard##suffix() \
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{ \
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readOnly(); \
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return mSaveGuard##suffix; \
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} \
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\
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type * TSShapeAlloc::getBuffer##suffix() \
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{ \
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writeOnly(); \
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return mMemBuffer##suffix; \
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} \
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\
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S32 TSShapeAlloc::getBufferSize##suffix() \
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{ \
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writeOnly(); \
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return mSize##suffix; \
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} \
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\
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type * TSShapeAlloc::extend##suffix(S32 add) \
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{ \
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writeOnly(); \
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if (mSize##suffix+add>mFullSize##suffix) \
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{ \
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S32 numPages = 1+(mFullSize##suffix+add)/TSShapeAlloc::PageSize; \
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mFullSize##suffix = numPages*TSShapeAlloc::PageSize; \
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type * temp = new type[mFullSize##suffix]; \
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dMemcpy(temp,mMemBuffer##suffix, mSize##suffix * sizeof(type)); \
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delete [] mMemBuffer##suffix; \
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mMemBuffer##suffix = temp; \
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} \
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type * ret = mMemBuffer##suffix + mSize##suffix; \
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mSize##suffix += add; \
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return ret; \
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} \
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\
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type TSShapeAlloc::set##suffix(type entry) \
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{ \
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writeOnly(); \
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*extend##suffix(1) = entry; \
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return entry; \
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} \
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\
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void TSShapeAlloc::copyToBuffer##suffix(type * entries, S32 count) \
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{ \
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writeOnly(); \
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dMemcpy((U8*)extend##suffix(count),(U8*)entries,count*sizeof(type)); \
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} \
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\
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void TSShapeAlloc::setGuard##suffix() \
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{ \
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writeOnly(); \
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set##suffix(mMemGuard##suffix); \
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mMemGuard##suffix += 1; \
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}
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IMPLEMENT_ALLOC(32,S32)
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IMPLEMENT_ALLOC(16,S16)
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IMPLEMENT_ALLOC(8,S8)
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void TSShapeAlloc::checkGuard()
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{
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bool check32 = checkGuard32();
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bool check16 = checkGuard16();
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bool check8 = checkGuard8();
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AssertFatal(check32,avar("TSShapeAlloc::checkGuard32: found %i, wanted %i",getSaveGuard32(),getPrevGuard32()));
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AssertFatal(check16,avar("TSShapeAlloc::checkGuard16: found %i, wanted %i",getSaveGuard16(),getPrevGuard16()));
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AssertFatal(check8 ,avar("TSShapeAlloc::checkGuard8: found %i, wanted %i",getSaveGuard8() ,getPrevGuard8()));
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}
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void TSShapeAlloc::setGuard()
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{
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setGuard32();
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setGuard16();
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setGuard8();
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}
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