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123
Torque/SDK/example/demo/server/scripts/chimneyfire.cs
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123
Torque/SDK/example/demo/server/scripts/chimneyfire.cs
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//-----------------------------------------------------------------------------
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// Torque Game Engine
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// Copyright (C) GarageGames.com, Inc.
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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datablock ParticleData(ChimneySmoke)
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{
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textureName = "~/data/shapes/particles/smoke";
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dragCoefficient = 0.0;
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gravityCoefficient = -0.2; // rises slowly
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inheritedVelFactor = 0.00;
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lifetimeMS = 3000;
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lifetimeVarianceMS = 250;
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useInvAlpha = false;
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spinRandomMin = -30.0;
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spinRandomMax = 30.0;
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colors[0] = "0.6 0.6 0.6 0.1";
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colors[1] = "0.6 0.6 0.6 0.1";
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colors[2] = "0.6 0.6 0.6 0.0";
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sizes[0] = 0.5;
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sizes[1] = 0.75;
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sizes[2] = 1.5;
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times[0] = 0.0;
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times[1] = 0.5;
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times[2] = 1.0;
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};
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datablock ParticleEmitterData(ChimneySmokeEmitter)
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{
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ejectionPeriodMS = 20;
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periodVarianceMS = 5;
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ejectionVelocity = 0.25;
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velocityVariance = 0.10;
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thetaMin = 0.0;
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thetaMax = 90.0;
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particles = ChimneySmoke;
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};
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datablock ParticleEmitterNodeData(ChimneySmokeEmitterNode)
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{
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timeMultiple = 1;
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};
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//-----------------------------------------------------------------------------
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datablock ParticleData(ChimneyFire1)
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{
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textureName = "~/data/shapes/particles/smoke";
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dragCoefficient = 0.0;
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gravityCoefficient = -0.3; // rises slowly
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inheritedVelFactor = 0.00;
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lifetimeMS = 500;
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lifetimeVarianceMS = 250;
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useInvAlpha = false;
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spinRandomMin = -30.0;
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spinRandomMax = 30.0;
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colors[0] = "0.8 0.6 0.0 0.1";
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colors[1] = "0.8 0.6 0.0 0.1";
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colors[2] = "0.0 0.0 0.0 0.0";
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sizes[0] = 1.0;
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sizes[1] = 1.0;
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sizes[2] = 5.0;
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times[0] = 0.0;
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times[1] = 0.5;
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times[2] = 1.0;
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};
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datablock ParticleData(ChimneyFire2)
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{
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textureName = "~/data/shapes/particles/smoke";
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dragCoefficient = 0.0;
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gravityCoefficient = -0.5; // rises slowly
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inheritedVelFactor = 0.00;
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lifetimeMS = 800;
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lifetimeVarianceMS = 150;
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useInvAlpha = false;
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spinRandomMin = -30.0;
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spinRandomMax = 30.0;
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colors[0] = "0.6 0.6 0.0 0.1";
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colors[1] = "0.6 0.6 0.0 0.1";
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colors[2] = "0.0 0.0 0.0 0.0";
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sizes[0] = 0.5;
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sizes[1] = 0.5;
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sizes[2] = 0.5;
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times[0] = 0.0;
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times[1] = 0.5;
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times[2] = 1.0;
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};
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datablock ParticleEmitterData(ChimneyFireEmitter)
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{
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ejectionPeriodMS = 15;
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periodVarianceMS = 5;
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ejectionVelocity = 0.25;
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velocityVariance = 0.10;
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thetaMin = 0.0;
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thetaMax = 90.0;
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particles = "ChimneyFire1" TAB "ChimneyFire2";
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};
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datablock ParticleEmitterNodeData(ChimneyFireEmitterNode)
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{
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timeMultiple = 1;
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};
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