Initial commit
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Torque/SDK/example/starter.fps/data/shapes/player/Thumbs.db
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Torque/SDK/example/starter.fps/data/shapes/player/Thumbs.db
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AlwaysExport:
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eye
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cam
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mount0
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mount1
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jetnozzle0
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NeverExport:
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Bip01
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Bip01 L Finger*
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Bip01 R Finger*
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Dum*
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submesh*
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Bip01 L Toe*
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Bip01 R Toe*
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Gun256
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case right
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guide right
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case left
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housing left
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disc
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housing right
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sensor
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handle_disc
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second hand hold
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guide left
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generator
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hideGun256
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start01
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root 128
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energy 128
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endcap 128
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sensor 128
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barrel 128
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mountpoint
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=Params::T2AutoDetail 250
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Torque/SDK/example/starter.fps/data/shapes/player/footprint.png
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Torque/SDK/example/starter.fps/data/shapes/player/footprint.png
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Torque/SDK/example/starter.fps/data/shapes/player/player.cfg
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Torque/SDK/example/starter.fps/data/shapes/player/player.cfg
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AlwaysExport:
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eye
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cam
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mount0
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//mount1
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//jetnozzle0
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NeverExport:
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Bip01
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Bip01 L Finger*
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Bip01 R Finger*
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Dummy*
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Bip01 L Toe*
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Bip01 R Toe*
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start01
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mountpoint
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DELETE*
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//Ski0
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//Ski1
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Light0
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Light1
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//Mount1
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//Mount2
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+Error::AllowEmptySubtrees
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+Error::AllowCrossedDetails
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+Error::AllowUnusedMeshes
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-Error::AllowOldSequences
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-Error::RequireViconNode
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-Param::CollapseTransforms
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//=Params::T2AutoDetail -1
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39
Torque/SDK/example/starter.fps/data/shapes/player/player.cs
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39
Torque/SDK/example/starter.fps/data/shapes/player/player.cs
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//-----------------------------------------------------------------------------
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// Torque Game Engine
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// Copyright (C) GarageGames.com, Inc.
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//-----------------------------------------------------------------------------
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datablock TSShapeConstructor(PlayerDts)
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{
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baseShape = "./player.dts";
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sequence0 = "./player_root.dsq root";
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sequence1 = "./player_forward.dsq run";
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sequence2 = "./player_back.dsq back";
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sequence3 = "./player_side.dsq side";
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sequence4 = "./player_lookde.dsq look";
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sequence5 = "./player_head.dsq head";
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sequence6 = "./player_fall.dsq fall";
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sequence7 = "./player_land.dsq land";
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sequence8 = "./player_jump.dsq jump";
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sequence9 = "./player_diehead.dsq death1";
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sequence10 = "./player_diechest.dsq death2";
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sequence11 = "./player_dieback.dsq death3";
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sequence12 = "./player_diesidelf.dsq death4";
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sequence13 = "./player_diesidert.dsq death5";
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sequence14 = "./player_dieleglf.dsq death6";
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sequence15 = "./player_dielegrt.dsq death7";
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sequence16 = "./player_dieslump.dsq death8";
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sequence17 = "./player_dieknees.dsq death9";
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sequence18 = "./player_dieforward.dsq death10";
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sequence19 = "./player_diespin.dsq death11";
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sequence20 = "./player_looksn.dsq looksn";
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sequence21 = "./player_lookms.dsq lookms";
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sequence22 = "./player_scoutroot.dsq scoutroot";
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sequence23 = "./player_headside.dsq headside";
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sequence24 = "./player_recoilde.dsq light_recoil";
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sequence25 = "./player_sitting.dsq sitting";
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sequence26 = "./player_celsalute.dsq celsalute";
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sequence27 = "./player_celwave.dsq celwave";
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sequence28 = "./player_standjump.dsq standjump";
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sequence29 = "./player_looknw.dsq looknw";
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};
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Torque/SDK/example/starter.fps/data/shapes/player/player.cs.dso
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Torque/SDK/example/starter.fps/data/shapes/player/player.cs.dso
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Torque/SDK/example/starter.fps/data/shapes/player/player.dts
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Torque/SDK/example/starter.fps/data/shapes/player/player.dts
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Torque/SDK/example/starter.fps/data/shapes/player/player.max
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Torque/SDK/example/starter.fps/data/shapes/player/player.max
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Torque/SDK/example/starter.fps/data/shapes/player/player.png
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Torque/SDK/example/starter.fps/data/shapes/player/player.png
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Torque/SDK/example/starter.fps/data/shapes/player/splash.png
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Torque/SDK/example/starter.fps/data/shapes/player/splash.png
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