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/**********************************************************************
*<
FILE: shphier.h
DESCRIPTION: Defines Shape Hierarchy Class
CREATED BY: Tom Hudson
HISTORY: created 30 December 1995
*> Copyright (c) 1995, All Rights Reserved.
**********************************************************************/
#ifndef __SHPHIER_H__
#define __SHPHIER_H__
// This class stores the hierarchy tree of a shape object, along with
// a bitarray with an entry for each polygon in the shape which indicates
// whether that polygon should be reversed in order to provide the proper
// clockwise/counterclockwise ordering for the nested shapes.
class ShapeHierarchy {
public:
GenericHierarchy hier;
BitArray reverse;
ShapeHierarchy() {}
ShapeHierarchy(int polys) { New(polys); }
void New(int polys = 0) { hier.New(); reverse.SetSize(polys); reverse.ClearAll(); }
ShapeHierarchy &operator=(ShapeHierarchy &from) { hier=from.hier; reverse=from.reverse; return *this; }
};
#endif // __SHPHIER_H__