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Torque/SDK/lib/maxsdk40/maxnet_archive.h
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40
Torque/SDK/lib/maxsdk40/maxnet_archive.h
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//-----------------------------------------------------------------------------
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// ---------------------------
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// File ....: maxnet_archive.h
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// ---------------------------
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// Author...: Gus J Grubba
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// Date ....: February 2000
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// O.S. ....: Windows 2000
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//
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// History .: Feb, 15 2000 - Created
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//
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// 3D Studio Max Network Rendering - Archival (The "*.maz" file)
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//
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//-----------------------------------------------------------------------------
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#ifndef _MAXNET_ARCHIVE_H_
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#define _MAXNET_ARCHIVE_H_
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//-----------------------------------------------
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//-- Archives
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#define NET_ARCHIVE_SIG 0x6612FE10
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#define NET_ARCHIVE_EXT _T(".maz")
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#define NET_ARCHIVE_MAX_NAME 128
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typedef struct tagNET_ARCHIVE_HEADER {
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DWORD sig;
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int count;
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char reserved[64];
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} NET_ARCHIVE_HEADER;
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typedef struct tagNET_ARCHIVE_LIST {
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char name[NET_ARCHIVE_MAX_NAME];
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DWORD comp;
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DWORD size,orig_size;
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} NET_ARCHIVE_LIST;
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#endif
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//-- EOF: maxnet_archive.h ----------------------------------------------------
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