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Torque/SDK/lib/maxsdk40/maxnet_job.h
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226
Torque/SDK/lib/maxsdk40/maxnet_job.h
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//-----------------------------------------------------------------------------
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// -----------------------
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// File ....: maxnet_job.h
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// -----------------------
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// Author...: Gus J Grubba
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// Date ....: March 2000
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// O.S. ....: Windows 2000
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//
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// History .: March, 11 2000 - Created
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//
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// 3D Studio Max Network Rendering Classes - Job
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//
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//-----------------------------------------------------------------------------
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#ifndef _MAXNET_JOB_H_
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#define _MAXNET_JOB_H_
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typedef DWORD HJOB;
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#ifdef WIN32
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#ifndef MAXNETEXPORT
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#define MAXNETEXPORT __declspec( dllimport )
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#endif
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#else
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#define MAXNETEXPORT
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#endif
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//-----------------------------------------------------------------------------
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//-- Forward Reference
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class MaxNetManagerImp;
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//-----------------------------------------------------------------------------
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//-- Scene Info
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//#define SCENE_SHADOWMAPPED (1<<0) Obsolete
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//#define SCENE_RAYTRACED (1<<1) Obsolete
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#define SCENE_VIDEOCOLORCHECK (1<<2)
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#define SCENE_TWOSIDED (1<<3)
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#define SCENE_RENDERHIDEN (1<<4)
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#define SCENE_RENDERATMOSPHER (1<<5)
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#define SCENE_SUPERBLACK (1<<6)
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//#define SCENE_RENDERALPHA (1<<7) Obsolete
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#define SCENE_SERIALNUMBERING (1<<8)
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#define SCENE_DITHER256 (1<<9)
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#define SCENE_DITHERTRUE (1<<10)
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#define SCENE_RENDERFIELDS (1<<11)
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#define SCENE_DISPLACEMENT (1<<12)
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#define SCENE_EFFECTS (1<<13)
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#define SCENE_FIELDORDER (1<<14) //-- 0 Even / 1 Odd
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typedef struct tagSceneInfo {
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int objects; //-- Number of Objects in scene
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int faces; //-- Total number of faces in scene
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int lights; //-- Total number of lights in scene
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int start,end; //-- Scene Start and End times
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DWORD flags; //-- SCENE_XXX above
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} SceneInfo;
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//-----------------------------------------------------------------------------
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//-- Text Info
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//
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typedef enum {
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JOB_TEXT_USER=64, //-- User Name
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JOB_TEXT_COMPUTER, //-- Computer Name (Job Submission)
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JOB_TEXT_MANAGER_SHARE, //-- Manager's share (where to find job - filled by Manager)
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JOB_TEXT_FRAMES, //-- Frames for those "1,2,4,5-40" types. Otherwise frames are defined in Job
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JOB_TEXT_MAX_OUTPUT, //-- Output image file name (MAX)
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JOB_TEXT_CMB_OUTPUT, //-- Output image file name (Combustion)
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JOB_TEXT_RENDER_ELEMENT, //-- Render Elements
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JOB_TEXT_CAMERA, //-- Camera List
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JOB_TEXT_RESERVED = 9999 //-- Unknown Type
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} JOB_TEXT_TYPE;
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typedef struct tag_TextBufferOutput {
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bool device;
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float gamma;
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TCHAR data[256];
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}TextBufferOutput;
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typedef struct tag_JobRenderElement {
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bool enabled;
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bool filterenabled;
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bool atmosphere_applied;
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bool shadows_applied;
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TCHAR name[128];
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TCHAR output[MAX_PATH];
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}JobRenderElement;
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typedef struct tag_TextBuffer {
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JOB_TEXT_TYPE type;
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union {
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TCHAR text[256];
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TextBufferOutput output;
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JobRenderElement re;
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};
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} JobText;
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class MAXNETEXPORT CJobText {
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friend class MaxNetManagerImp;
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protected:
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void* list;
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public:
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CJobText ( );
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~CJobText ( );
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int Count ( );
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int Add (JobText* jt);
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void Delete (int idx, int count = 1);
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void Reset ( );
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JobText* Buffer ( );
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int BufferSize ( );
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JobText& operator[](const int i);
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int FindJobText (JOB_TEXT_TYPE tp, int start = 0);
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bool GetTextItem (TCHAR* text, JOB_TEXT_TYPE type, int start = 0, int* idx = 0);
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bool GetUser (TCHAR* user);
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bool GetComputer (TCHAR* computer);
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bool GetFrames (TCHAR* frames);
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bool GetShare (TCHAR* share);
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};
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//---------------------------------------------------------
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//-- Alert Notification
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//
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#define NOTIFY_FAILURE (1<<0)
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#define NOTIFY_PROGRESS (1<<1)
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#define NOTIFY_COMPLETION (1<<2)
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typedef struct tag_AlertData {
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bool alertEnabled; //-- Are alerts enabled?
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DWORD notifications; //-- Bitmap of alerts enabled
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int nthFrames; //-- Every n frames for progress reports
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} AlertData;
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//---------------------------------------------------------
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//-- Job Flags
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#define JOB_VP (1<<0) //-- Video Post (otherwise is Render Scene)
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#define JOB_NONC (1<<1) //-- Non concurrent driver (Accom, AVI, etc.)
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#define JOB_MAPS (1<<2) //-- Include Maps
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#define JOB_NONSTOP (1<<3) //-- Uninterruptible Driver (AVI, FCL, etc.)
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#define JOB_SKIPEXST (1<<4) //-- Skip Existing Frames
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#define JOB_ALLSERVERS (1<<5) //-- Use All Available Servers
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#define JOB_INACTIVE (1<<6) //-- Job is Suspended
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#define JOB_COMPLETE (1<<7) //-- Job is Complete (Read Only)
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#define JOB_IGNORESHARE (1<<8) //-- Ignore Manager's Job Share - Always request archives
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#define JOB_SKIPOUTPUTTST (1<<9) //-- Skip output test (Server won't test the output path)
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#define JOB_NONSEQFRAMES (1<<10) //-- Non sequential frames (1,3,5-10, etc.)
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#define JOB_COMBUSTIONJOB (1<<11) //-- Combustion Job
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#define JOB_NOTARCHIVED (1<<12) //-- Uncompressed File (not an archive)
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#define JOB_VFB (1<<13) //-- Should the VFB be up?
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#define JOB_RENDER_CROP (1<<14) //-- Partial Render (Crop / Zoom / Region / etc.)
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#define JOB_ASSIGN_VP JOB_VP //-- Make compatible with legacy flag
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#define JOB_ASSIGN_RND 0 //-- Make compatible with legacy flag
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//---------------------------------------------------------
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//-- Priority Level
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#define _JOB_PRIORITY_CRITICAL 0
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#define _JOB_DEFAULT_PRIORITY 50
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//---------------------------------------------------------
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//-- Job
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#define _JOB_VERSION 399
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typedef struct tag_MaxJobRenderElements {
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bool enabled;
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}MaxJobRenderElements;
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typedef struct tag_MaxJob {
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bool init; //-- Is structure valid?
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bool gammacorrection; //-- Use gamma correction?
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float gammavaluein; //-- Input Gamma (Maps)
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float gammavalueout; //-- Output Gamma (Output Image)
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float pixelaspect; //-- Pixel Aspect Ratio
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char camera[128]; //-- Camera
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SceneInfo sceneInfo; //-- Scene Info
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MaxJobRenderElements re; //-- Render Elements
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char reserved[64];
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}MaxJob;
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typedef struct tag_CombustionJob {
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bool init; //-- Is structure valid?
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char reserved[128];
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}CombustionJob;
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typedef struct tag_Job {
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DWORD size; //-- Structure Size ( size = sizeof(Job) )
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DWORD version; //-- Structure Version
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DWORD server_pid; //-- Server Process ID (Used by MAX to check server's health)
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DWORD flags; //-- JOB_XXX flags
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HJOB hJob; //-- Assigned by Manager when job is created (Submitted) - Read Only afterwards
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char name[MAX_PATH]; //-- Job Name
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DWORD filesize; //-- Used internally when transferring archive (size of archive file)
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DWORD filesizeextracted; //-- Used internally when transferring archive (size of expanded archive)
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SYSTEMTIME submission; //-- Set when job is submitted
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SYSTEMTIME startjob; //-- Set when job starts
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SYSTEMTIME endjob; //-- Set when job is completed
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int servercount; //-- Number of servers defined for this job (can be 0 if JOB_ALLSERVERS is set)
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AlertData alerts; //-- Alerts
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int jobtextcount; //-- Number of JobTextInfo records
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int firstframe; //-- First frame in range
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int lastframe; //-- Last frame in range
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int step; //-- Every nth frame (step)
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int width,height; //-- Output Dimensions
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int frames_completed; //-- Number of completed frames
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char priority; //-- Priority Level
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char reserved[32]; //-- Future stuff
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union {
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MaxJob maxJob; //-- MAX Specific
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CombustionJob combustionJob; //-- Combustion Specific
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};
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} Job;
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#endif
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//-- EOF: maxnet_job.h --------------------------------------------------------
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