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163
Torque/SDK/lib/mayamacsdk5/include/maya/MPxIkSolverNode.h
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163
Torque/SDK/lib/mayamacsdk5/include/maya/MPxIkSolverNode.h
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#ifndef _MPxIkSolverNode
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#define _MPxIkSolverNode
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//
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// *****************************************************************************
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//
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// Copyright (C) 1998-2003 Alias|Wavefront Inc.
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//
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// These coded instructions, statements and computer programs contain
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// unpublished information proprietary to Alias|Wavefront Inc. and are
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// protected by Canadian and US federal copyright laws. They may not be
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// disclosed to third parties or copied or duplicated, in whole or in part,
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// without prior written consent of Alias|Wavefront Inc.
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//
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// Unpublished-rights reserved under the Copyright Laws of the United States.
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//
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// *****************************************************************************
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//
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// CLASS: MPxIkSolverNode
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//
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// *****************************************************************************
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//
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// CLASS DESCRIPTION (MPxIkSolverNode)
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//
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// The base class for user defined IK solvers.
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//
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// *****************************************************************************
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#if defined __cplusplus
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// *****************************************************************************
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// INCLUDED HEADER FILES
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#include <maya/MStatus.h>
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#include <maya/MTypes.h>
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#include <maya/MObject.h>
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#include <maya/MPxNode.h>
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// *****************************************************************************
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// DECLARATIONS
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class MString;
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class MArgList;
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class MIkHandleGroup;
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class MMatrix;
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class MDoubleArray;
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// *****************************************************************************
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// CLASS DECLARATION (MPxIkSolverNode)
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/// Base class for user defined IK solvers (OpenMayaAnim)
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/**
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Derive from this class to create user-defined IK solvers.
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*/
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#ifdef _WIN32
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#pragma warning(disable: 4522)
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#endif // _WIN32
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class OPENMAYAANIM_EXPORT MPxIkSolverNode : public MPxNode
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{
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public:
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///
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virtual ~MPxIkSolverNode();
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///
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virtual MPxNode::Type type() const;
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///
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virtual MStatus preSolve();
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///
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virtual MStatus doSolve();
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///
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virtual MStatus postSolve( MStatus );
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///
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virtual MString solverTypeName() const;
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///
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bool rotatePlane(MStatus *ReturnStatus = NULL) const;
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///
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MStatus setRotatePlane(bool rotatePlane);
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///
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bool singleChainOnly(MStatus *ReturnStatus = NULL) const;
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///
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MStatus setSingleChainOnly(bool singleChainOnly);
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///
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bool positionOnly(MStatus *ReturnStatus = NULL) const;
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///
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MStatus setPositionOnly(bool positionOnly);
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///
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bool supportJointLimits(MStatus *ReturnStatus = NULL) const;
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///
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MStatus setSupportJointLimits(bool supportJointLimits);
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///
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bool uniqueSolution(MStatus *ReturnStatus = NULL) const;
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///
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MStatus setUniqueSolution(bool uniqueSolution);
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/// OBSOLETE
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virtual bool isSingleChainOnly() const;
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/// OBSOLETE
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virtual bool isPositionOnly() const;
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/// OBSOLETE
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virtual bool hasJointLimitSupport() const;
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/// OBSOLETE
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virtual bool hasUniqueSolution() const;
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/// OBSOLETE
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virtual bool groupHandlesByTopology() const;
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///
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virtual MStatus setFuncValueTolerance( double tolerance );
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///
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virtual MStatus setMaxIterations( int value );
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///
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MIkHandleGroup * handleGroup() const;
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///
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virtual void setHandleGroup( MIkHandleGroup* );
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///
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const MMatrix * toWorldSpace() const;
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///
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const MMatrix * toSolverSpace() const;
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///
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double funcValueTolerance() const;
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///
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int maxIterations() const;
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///
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virtual void snapHandle( MObject& handle );
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void create();
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protected:
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///
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MStatus getJointAngles( MDoubleArray& ) const;
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///
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MStatus setJointAngles( const MDoubleArray& );
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///
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void setToRestAngles();
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///
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MPxIkSolverNode();
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static const char* className();
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private:
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void* instance;
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};
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#ifdef _WIN32
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#pragma warning(default: 4522)
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#endif // _WIN32
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// *****************************************************************************
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#endif /* __cplusplus */
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#endif /* _MPxIkSolverNode */
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