Initial commit
This commit is contained in:
159
Torque/SDK/lib/mayasdk4/include/maya/MPxGeometryIterator.h
Normal file
159
Torque/SDK/lib/mayasdk4/include/maya/MPxGeometryIterator.h
Normal file
@@ -0,0 +1,159 @@
|
||||
#ifndef LINUX
|
||||
#pragma once
|
||||
#endif
|
||||
#ifndef _MPxGeometryIterator
|
||||
#define _MPxGeometryIterator
|
||||
//
|
||||
// *****************************************************************************
|
||||
//
|
||||
// Copyright (C) 1998-2001 Alias|Wavefront Inc.
|
||||
//
|
||||
// These coded instructions, statements and computer programs contain
|
||||
// unpublished information proprietary to Alias|Wavefront Inc. and are
|
||||
// protected by Canadian and US federal copyright laws. They may not be
|
||||
// disclosed to third parties or copied or duplicated, in whole or in part,
|
||||
// without prior written consent of Alias|Wavefront Inc.
|
||||
//
|
||||
// Unpublished-rights reserved under the Copyright Laws of the United States.
|
||||
//
|
||||
// *****************************************************************************
|
||||
//
|
||||
// CLASS: MPxGeometryIterator
|
||||
//
|
||||
// *****************************************************************************
|
||||
//
|
||||
// CLASS DESCRIPTION (MPxGeometryIterator)
|
||||
//
|
||||
// This is the base class for user defined geometry iterators.
|
||||
// Geometry iterator allow iterating over components in geometry
|
||||
// in a geometry independent manner. This base class defines
|
||||
// the interface to be used maya when a generic component iteration
|
||||
// is required.
|
||||
//
|
||||
// This class is used in conjunction with MPxSurfaceShape to provide
|
||||
// an iterator for components in a user defined shape.
|
||||
// The main methods to override in this class are point and set point.
|
||||
// The reset, isDone, and next methods have a default implementation
|
||||
// and should only be overridden if the component being iterator on
|
||||
// is not a single indexed component type.
|
||||
//
|
||||
// *****************************************************************************
|
||||
|
||||
#if defined __cplusplus
|
||||
|
||||
// *****************************************************************************
|
||||
|
||||
// INCLUDED HEADER FILES
|
||||
|
||||
|
||||
#include <maya/MStatus.h>
|
||||
#include <maya/MTypes.h>
|
||||
#include <maya/MObject.h>
|
||||
|
||||
// *****************************************************************************
|
||||
|
||||
// DECLARATIONS
|
||||
|
||||
class MPxSurfaceShape;
|
||||
class MPoint;
|
||||
class MObjectArray;
|
||||
|
||||
// *****************************************************************************
|
||||
|
||||
// CLASS DECLARATION (MPxGeometryIterator)
|
||||
|
||||
/// the base class for user defined geometry iterators
|
||||
/**
|
||||
*/
|
||||
#ifdef _WIN32
|
||||
#pragma warning(disable: 4522)
|
||||
#endif // _WIN32
|
||||
|
||||
class OPENMAYA_EXPORT MPxGeometryIterator
|
||||
{
|
||||
public:
|
||||
///
|
||||
MPxGeometryIterator( void * userGeometry, MObjectArray & components );
|
||||
///
|
||||
MPxGeometryIterator( void * userGeometry, MObject & components );
|
||||
///
|
||||
virtual ~MPxGeometryIterator();
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////
|
||||
// Methods to overload
|
||||
|
||||
// Item by item traversal methods
|
||||
//
|
||||
///
|
||||
virtual bool isDone() const;
|
||||
///
|
||||
virtual void next();
|
||||
///
|
||||
virtual void reset();
|
||||
|
||||
// component for Item
|
||||
///
|
||||
virtual void component( MObject &component );
|
||||
|
||||
// Item's point info access methods
|
||||
//
|
||||
///
|
||||
virtual bool hasPoints() const;
|
||||
///
|
||||
virtual int iteratorCount() const;
|
||||
///
|
||||
virtual MPoint point() const;
|
||||
///
|
||||
virtual void setPoint( const MPoint & ) const;
|
||||
///
|
||||
virtual int setPointGetNext( MPoint & );
|
||||
///
|
||||
virtual int index() const;
|
||||
|
||||
|
||||
///
|
||||
virtual bool hasNormals() const;
|
||||
|
||||
///
|
||||
virtual int indexUnsimplified() const;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Methods to access the iterator values.
|
||||
// These values are used when iterating over all components
|
||||
// of a shape when there are no components specified.
|
||||
///
|
||||
int currentPoint() const;
|
||||
///
|
||||
void setCurrentPoint( int );
|
||||
///
|
||||
int maxPoints() const;
|
||||
///
|
||||
void setMaxPoints( int );
|
||||
|
||||
|
||||
|
||||
// Method to (optionally) set object (to allow tweaking of history)
|
||||
//
|
||||
///
|
||||
void setObject( MPxSurfaceShape & );
|
||||
|
||||
///
|
||||
void* geometry() const;
|
||||
|
||||
protected:
|
||||
|
||||
private:
|
||||
static const char* className();
|
||||
|
||||
|
||||
void * instance;
|
||||
};
|
||||
|
||||
#ifdef _WIN32
|
||||
#pragma warning(default: 4522)
|
||||
#endif // _WIN32
|
||||
|
||||
// *****************************************************************************
|
||||
#endif /* __cplusplus */
|
||||
#endif /* _MPxGeometryIterator */
|
||||
Reference in New Issue
Block a user