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118
Torque/SDK/lib/mayasdk4/include/maya/MPxSurfaceShapeUI.h
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118
Torque/SDK/lib/mayasdk4/include/maya/MPxSurfaceShapeUI.h
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#ifndef LINUX
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#pragma once
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#endif
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#ifndef _MPxSurfaceShapeUI
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#define _MPxSurfaceShapeUI
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//
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// *****************************************************************************
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//
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// Copyright (C) 1997-2001 Alias|Wavefront Inc.
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//
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// These coded instructions, statements and computer programs contain
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// unpublished information proprietary to Alias|Wavefront Inc. and are
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// protected by Canadian and US federal copyright laws. They may not be
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// disclosed to third parties or copied or duplicated, in whole or in part,
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// without prior written consent of Alias|Wavefront Inc.
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//
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// Unpublished-rights reserved under the Copyright Laws of the United States.
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//
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// *****************************************************************************
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//
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// CLASS: MPxSurfaceShapeUI
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//
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// *****************************************************************************
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//
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// CLASS DESCRIPTION (MPxNode)
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//
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//
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//
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// *****************************************************************************
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#if defined __cplusplus
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// *****************************************************************************
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// INCLUDED HEADER FILES
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#include <maya/MStatus.h>
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#include <maya/MTypes.h>
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#include <maya/MObject.h>
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#include <maya/MPxNode.h>
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#include <maya/M3dView.h>
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#include <maya/MBoundingBox.h>
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#include <maya/M3dView.h>
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#include <maya/MSelectInfo.h>
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#include <maya/MDrawRequest.h>
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#include <maya/MDrawRequestQueue.h>
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// *****************************************************************************
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// DECLARATIONS
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class MSelectionList;
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class MPointArray;
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class MPxSurfaceShape;
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class MDrawData;
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class MMaterial;
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// *****************************************************************************
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// CLASS DECLARATION (MPxNode)
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/// drawing and selection for user defined shapes (OpenMayaUI)
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/**
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*/
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#ifdef _WIN32
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#pragma warning(disable: 4522)
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#endif // _WIN32
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class OPENMAYAUI_EXPORT MPxSurfaceShapeUI
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{
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public:
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///
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MPxSurfaceShapeUI();
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///
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virtual ~MPxSurfaceShapeUI();
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///
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void getDrawData( void * geom, MDrawData & );
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/////////////////////////////////////////////////////////////////////////
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// Methods to overload
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///
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virtual void getDrawRequests( const MDrawInfo &,
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bool objectAndActiveOnly,
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MDrawRequestQueue & requests );
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///
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virtual void draw( const MDrawRequest &, M3dView & view ) const;
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///
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virtual bool select( MSelectInfo &selectInfo,
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MSelectionList &selectionList,
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MPointArray &worldSpaceSelectPts ) const;
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/////////////////////////////////////////////////////////////////////////
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///
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MPxSurfaceShape* surfaceShape() const;
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///
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MMaterial material( MDagPath & path ) const;
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protected:
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private:
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static const char* className();
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friend class MDrawRequest;
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friend class MDrawInfo;
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void * instance;
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};
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#ifdef _WIN32
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#pragma warning(default: 4522)
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#endif // _WIN32
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// *****************************************************************************
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#endif /* __cplusplus */
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#endif /* _MPxSurfaceShapeUI */
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