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113
Torque/SDK/lib/mayasdk4/include/maya/MRenderView.h
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113
Torque/SDK/lib/mayasdk4/include/maya/MRenderView.h
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#ifndef LINUX
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#pragma once
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#endif
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#ifndef _MRenderView
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#define _MRenderView
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//
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// *****************************************************************************
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//
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// Copyright (C) 1997-2001 Alias|Wavefront Inc.
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//
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// These coded instructions, statements and computer programs contain
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// unpublished information proprietary to Alias|Wavefront Inc. and are
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// protected by Canadian and US federal copyright laws. They may not be
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// disclosed to third parties or copied or duplicated, in whole or in part,
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// without prior written consent of Alias|Wavefront Inc.
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//
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// Unpublished-rights reserved under the Copyright Laws of the United States.
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//
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// *****************************************************************************
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//
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// CLASS: MRenderView
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//
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// *****************************************************************************
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//
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// CLASS DESCRIPTION (MRenderView)
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//
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// MRenderView is a class which provides access to the Maya Render View window.
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// It allows plugins to send image data to the window in the same way that the
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// Maya renderer does.
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//
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// *****************************************************************************
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#if defined __cplusplus
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// *****************************************************************************
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// INCLUDED HEADER FILES
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#include <maya/MDagPath.h>
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// *****************************************************************************
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// DECLARATIONS
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// Declaration of the pixel data type. Each channel must be a floating point
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// value in the range 0 to 255.0.
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//
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typedef struct RV_PIXEL {
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float r;
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float g;
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float b;
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float a;
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} RV_PIXEL;
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// *****************************************************************************
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// CLASS DECLARATION (MRenderView)
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/// Static class providing Render View API functions (OpenMayaRender)
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/**
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*/
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class OPENMAYARENDER_EXPORT MRenderView
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{
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public:
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///
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static bool doesRenderEditorExist();
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///
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static MStatus setCurrentCamera( MDagPath& camera );
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///
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static MStatus getRenderRegion( unsigned int& left,
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unsigned int& right,
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unsigned int& bottom,
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unsigned int& top );
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///
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static MStatus startRender( unsigned int width,
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unsigned int height );
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///
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static MStatus startRegionRender( unsigned int imageWidth,
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unsigned int imageHeight,
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unsigned int regionLeft,
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unsigned int regionRight,
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unsigned int regionBottom,
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unsigned int regionTop );
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///
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static MStatus updatePixels( unsigned int left,
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unsigned int right,
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unsigned int bottom,
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unsigned int top,
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RV_PIXEL* pPixels );
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///
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static MStatus refresh( unsigned int left,
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unsigned int right,
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unsigned int bottom,
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unsigned int top );
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///
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static MStatus endRender();
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private:
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// for API error reporting
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static const char *className() { return "MRenderView"; };
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};
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// *****************************************************************************
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#endif /* __cplusplus */
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#endif /* _MRenderView */
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