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108
Torque/SDK/lib/mayasdk5/include/maya/MFnToggleManip.h
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108
Torque/SDK/lib/mayasdk5/include/maya/MFnToggleManip.h
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#ifndef _MFnToggleManip
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#define _MFnToggleManip
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//
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// *****************************************************************************
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//
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// Copyright (C) 1998-2003 Alias|Wavefront Inc.
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//
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// These coded instructions, statements and computer programs contain
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// unpublished information proprietary to Alias|Wavefront Inc. and are
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// protected by Canadian and US federal copyright laws. They may not be
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// disclosed to third parties or copied or duplicated, in whole or in part,
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// without prior written consent of Alias|Wavefront Inc.
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//
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// Unpublished-rights reserved under the Copyright Laws of the United States.
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//
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// *****************************************************************************
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//
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// CLASS: MFnToggleManip
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//
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// *****************************************************************************
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//
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// CLASS DESCRIPTION (MFnToggleManip)
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//
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// Function set for a base manipulator - the ToggleManip
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//
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// *****************************************************************************
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#if defined __cplusplus
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// *****************************************************************************
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// INCLUDED HEADER FILES
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#include <maya/MFnBase.h>
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#include <maya/MFnManip3D.h>
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#include <maya/MObject.h>
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// *****************************************************************************
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// DECLARATIONS
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class MPoint;
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// *****************************************************************************
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// CLASS DECLARATION (MFnToggleManip)
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/// ToggleManip function set (OpenMayaUI)
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/**
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MFnToggleManip is the function set for toggle manipulators.
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*/
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#ifdef _WIN32
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#pragma warning(disable: 4522)
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#endif // _WIN32
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class OPENMAYAUI_EXPORT MFnToggleManip : public MFnManip3D
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{
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declareDagMFn(MFnToggleManip, MFnManip3D);
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public:
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///
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MObject create(MStatus *ReturnStatus = NULL);
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///
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MObject create(const MString &manipName,
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const MString &toggleName,
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MStatus *ReturnStatus = NULL);
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///
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MStatus connectToTogglePlug(MPlug &togglePlug);
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///
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MPoint startPoint(MStatus *ReturnStatus = NULL) const;
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///
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MVector direction(MStatus *ReturnStatus = NULL) const;
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///
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double length(MStatus *ReturnStatus = NULL) const;
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///
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bool toggle(MStatus *ReturnStatus = NULL) const;
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///
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unsigned startPointIndex(MStatus *ReturnStatus = NULL) const;
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///
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unsigned directionIndex(MStatus *ReturnStatus = NULL) const;
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///
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unsigned lengthIndex(MStatus *ReturnStatus = NULL) const;
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///
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unsigned toggleIndex(MStatus *ReturnStatus = NULL) const;
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///
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MStatus setStartPoint(MPoint &startPoint);
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///
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MStatus setDirection(MVector &direction);
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///
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MStatus setLength(double length);
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///
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MStatus setToggle(bool toggle);
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protected:
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private:
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};
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#ifdef _WIN32
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#pragma warning(default: 4522)
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#endif // _WIN32
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// *****************************************************************************
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#endif /* __cplusplus */
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#endif /* _MFnToggleManip */
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