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91
Torque/SDK/lib/mayasdk5/include/maya/MModelMessage.h
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91
Torque/SDK/lib/mayasdk5/include/maya/MModelMessage.h
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#ifndef _MModelMessage
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#define _MModelMessage
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//
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// *****************************************************************************
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//
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// Copyright (C) 1998-2003 Alias|Wavefront Inc.
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//
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// These coded instructions, statements and computer programs contain
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// unpublished information proprietary to Alias|Wavefront Inc. and are
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// protected by Canadian and US federal copyright laws. They may not be
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// disclosed to third parties or copied or duplicated, in whole or in part,
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// without prior written consent of Alias|Wavefront Inc.
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//
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// Unpublished-rights reserved under the Copyright Laws of the United States.
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//
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// *****************************************************************************
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//
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// CLASS: MModelMessage
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//
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// *****************************************************************************
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//
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// CLASS DESCRIPTION (MModelMessage)
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//
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// *****************************************************************************
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#if defined __cplusplus
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// *****************************************************************************
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// INCLUDED HEADER FILES
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#include <maya/MMessage.h>
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// *****************************************************************************
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// DECLARATIONS
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// *****************************************************************************
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// CLASS DECLARATION (MModelMessage)
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/// Scene messages
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/**
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*/
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#ifdef _WIN32
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#pragma warning(disable: 4522)
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#endif // _WIN32
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class OPENMAYA_EXPORT MModelMessage : public MMessage
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{
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public:
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///
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enum Message {
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///
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kActiveListModified
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};
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public:
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///
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static MCallbackId addCallback( Message, void (*func)( void* clientData ),
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void * clientData = NULL,
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MStatus * ReturnStatus = NULL );
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/// Before duplicate callback
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static MCallbackId addBeforeDuplicateCallback(
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void (*func)( void* clientData ),
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void * clientData = NULL,
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MStatus * ReturnStatus = NULL );
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/// After duplicate callback
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static MCallbackId addAfterDuplicateCallback(
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void (*func)( void* clientData ),
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void * clientData = NULL,
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MStatus * ReturnStatus = NULL );
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private:
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static const char* className();
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};
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#ifdef _WIN32
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#pragma warning(default: 4522)
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#endif // _WIN32
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// *****************************************************************************
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#endif /* __cplusplus */
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#endif /* _MModelMessage */
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