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Torque/SDK/lib/mayasdk5/include/maya/MPxPolyTweakUVCommand.h
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92
Torque/SDK/lib/mayasdk5/include/maya/MPxPolyTweakUVCommand.h
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#ifndef _MPxPolyTweakUVCommand
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#define _MPxPolyTweakUVCommand
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//
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// ****************************************************************************
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//
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// Copyright (C) 1997-2003 Alias|Wavefront Inc.
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//
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// These coded instructions, statements and computer programs contain
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// unpublished information proprietary to Alias|Wavefront Inc. and are
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// protected by Canadian and US federal copyright laws. They may not be
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// disclosed to third parties or copied or duplicated, in whole or in part,
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// without prior written consent of Alias|Wavefront Inc.
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//
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// Unpublished-rights reserved under the Copyright Laws of the United States.
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//
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// ****************************************************************************
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//
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// CLASS: MPxPolyTweakUVCommand
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//
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// ****************************************************************************
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//
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// CLASS DESCRIPTION (MPxPolyTweakUVCommand)
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//
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// This is the command base class used for moving polygon UV's.
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//
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// ****************************************************************************
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#if defined __cplusplus
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// ****************************************************************************
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// INCLUDED HEADER FILES
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#include <maya/MTypes.h>
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#include <maya/MStatus.h>
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#include <maya/MPxCommand.h>
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// ****************************************************************************
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// DECLARATIONS
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class MPxContext;
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class MArgParser;
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class MArgDatabase;
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class MIntArray;
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class MFloatArray;
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class MFnMesh;
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// ****************************************************************************
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// CLASS DECLARATION (MPxPolyTweakUVCommand)
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/// Base class used for moving polygon UV's (OpenMaya)
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#ifdef _WIN32
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#pragma warning(disable: 4522)
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#endif // _WIN32
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class OPENMAYA_EXPORT MPxPolyTweakUVCommand : public MPxCommand
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{
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public:
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///
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MPxPolyTweakUVCommand ();
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///
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virtual ~MPxPolyTweakUVCommand ();
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///
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virtual MStatus parseSyntax (MArgDatabase &argData);
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///
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virtual MStatus getTweakedUVs (const MFnMesh & mesh,
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MIntArray & uvList,
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MFloatArray & uPos,
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MFloatArray & vPos);
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///
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static MSyntax newSyntax ();
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private:
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virtual MStatus doIt(const class MArgList &);
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virtual MStatus undoIt();
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virtual MStatus redoIt();
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virtual bool isUndoable() const;
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void * fData;
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};
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#ifdef _WIN32
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#pragma warning(default: 4522)
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#endif // _WIN32
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// ****************************************************************************
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#endif /* __cplusplus */
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#endif /* _MPxPolyTweakUVCommand */
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