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119
Torque/SDK/lib/mayasdk5/include/maya/MPxSpringNode.h
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119
Torque/SDK/lib/mayasdk5/include/maya/MPxSpringNode.h
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#ifndef _MPxSpringNode
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#define _MPxSpringNode
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//
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// *****************************************************************************
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//
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// Copyright (C) 1997-2003 Alias|Wavefront Inc.
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//
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// These coded instructions, statements and computer programs contain
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// unpublished information proprietary to Alias|Wavefront Inc. and are
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// protected by Canadian and US federal copyright laws. They may not be
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// disclosed to third parties or copied or duplicated, in whole or in part,
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// without prior written consent of Alias|Wavefront Inc.
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//
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// Unpublished-rights reserved under the Copyright Laws of the United States.
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//
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// *****************************************************************************
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//
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// CLASS: MPxSpringNode
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//
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// *****************************************************************************
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//
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// CLASS DESCRIPTION (MPxSpringNode)
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//
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// MPxSpringNode allows the creation and manipulation of dependency graph
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// nodes representing springs. This is the top level of a hierarchy of
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// spring node function sets. It permits manipulation of the attributes
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// common to all types of springs.
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//
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// *****************************************************************************
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#if defined __cplusplus
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// *****************************************************************************
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// INCLUDED HEADER FILES
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#include <maya/MStatus.h>
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#include <maya/MObject.h>
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#include <maya/MPxNode.h>
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#include <maya/MPointArray.h>
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#include <maya/MVectorArray.h>
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#include <maya/MDoubleArray.h>
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// *****************************************************************************
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// DECLARATIONS
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// *****************************************************************************
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// CLASS DECLARATION (MPxSpringNode)
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/// Base class for user defined spring law (OpenMayaFX)
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/**
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*/
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// Manage dependency graph nodes representing springs
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#ifdef _WIN32
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#pragma warning(disable: 4522)
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#endif // _WIN32
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class OPENMAYAFX_EXPORT MPxSpringNode : public MPxNode
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{
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public:
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///
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MPxSpringNode();
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///
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virtual ~MPxSpringNode();
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///
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virtual MPxNode::Type type() const;
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///
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virtual MStatus applySpringLaw( double stiffness,
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double damping, double restLength,
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double endMass1, double endMass2,
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const MVector &endP1, const MVector &endP2,
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const MVector &endV1, const MVector &endV2,
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MVector &forceV1, MVector &forceV2 );
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/////////////////////////
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// Inherited attributes
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/////////////////////////
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// General attributes for spring.
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//
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/// from end weight attribute
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static MObject mEnd1Weight;
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/// to end weight attribute
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static MObject mEnd2Weight;
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/// delta time attribute
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static MObject mDeltaTime;
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protected:
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// No protected members
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private:
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// No private members
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static void initialSetup();
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static const char* className();
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};
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#ifdef _WIN32
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#pragma warning(default: 4522)
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#endif // _WIN32
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//****************************************************************************
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#endif /* __cplusplus */
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#endif /* _MPxSpringNode */
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