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164
Torque/SDK/lib/mayasdk5/include/maya/MString.h
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164
Torque/SDK/lib/mayasdk5/include/maya/MString.h
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#ifndef _MString
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#define _MString
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//
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//-
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// ==========================================================================
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// Copyright (C) Alias|Wavefront, a division of Silicon Graphics Limited.
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// All rights reserved. These coded instructions, statements and computer
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// programs contain unpublished information proprietary to Alias|Wavefront,
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// a division of Silicon Graphics Limited, which is protected by the
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// Canadian and US federal copyright law and may not be disclosed to third
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// parties or copied or duplicated, in whole or in part, without prior
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// written consent of Alias|Wavefront, a division of Silicon Graphics Limited
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// ==========================================================================
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//+
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//
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// CLASS: MString
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//
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// *****************************************************************************
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//
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// CLASS DESCRIPTION (MString)
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//
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// The MString class implements a string class, and is used to pass
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// all string arguments to Maya API methods.
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//
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// *****************************************************************************
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#if defined __cplusplus
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// *****************************************************************************
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// INCLUDED HEADER FILES
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#include <maya/MTypes.h>
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#include <maya/MStatus.h>
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// *****************************************************************************
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// DECLARATIONS
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class MStringArray;
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// *****************************************************************************
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// CLASS DECLARATION (MString)
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/// Manipulate strings.
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/**
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Methods for handling strings.
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*/
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#ifdef _WIN32
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#pragma warning(disable: 4522)
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#endif // _WIN32
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class OPENMAYA_EXPORT MString
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{
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public:
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///
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MString();
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///
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MString( const char* charString );
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///
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MString( const char* charString, int charLength );
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///
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MString( const MString& other );
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///
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~MString();
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///
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MString& operator += ( const MString& other );
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///
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MString& operator += ( const char * other );
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///
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MString& operator += ( double other );
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///
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MString& operator += ( int other );
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///
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MString& operator = ( const MString& other );
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///
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MString& operator = ( const char * other );
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///
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MString& operator = ( double value );
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///
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bool operator == ( const MString& other ) const;
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///
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bool operator == ( const char * other ) const;
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///
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bool operator != ( const MString& other ) const;
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///
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bool operator != ( const char * other ) const;
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///
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MString operator + (const MString& other ) const;
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///
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MString operator + (const char * other ) const;
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///
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MString operator + ( double value ) const;
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///
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MStatus set( const char * charString );
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///
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MStatus set( const char * charString, int charLength );
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///
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MStatus set( double value );
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///
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MStatus set( double value, int precision );
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///
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const char* asChar() const;
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///
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unsigned length() const;
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///
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void clear();
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///
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int index(char) const;
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///
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int rindex(char) const;
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///
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MStatus split(char, MStringArray&) const;
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///
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MString substring(int start, int end) const;
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///
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MString& toUpperCase();
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///
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MString& toLowerCase();
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///
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bool isShort() const;
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///
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short asShort() const;
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///
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bool isInt() const;
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///
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int asInt() const;
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///
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bool isUnsigned() const;
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///
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unsigned asUnsigned() const;
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///
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bool isFloat() const;
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///
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float asFloat() const;
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///
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bool isDouble() const;
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///
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double asDouble() const;
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///
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friend OPENMAYA_EXPORT IOS_REF(ostream)& operator<<(IOS_REF(ostream)&, const MString& );
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///
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friend OPENMAYA_EXPORT MString operator+(const char *, const MString& );
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protected:
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// No protected members
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private:
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void* api_data;
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};
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#ifdef _WIN32
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#pragma warning(default: 4522)
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#endif // _WIN32
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// *****************************************************************************
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#endif /* __cplusplus */
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#endif /* _MString */
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