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123
Torque/SDK/lib/mayasdk6/include/maya/MFnIkHandle.h
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123
Torque/SDK/lib/mayasdk6/include/maya/MFnIkHandle.h
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#ifndef _MFnIkHandle
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#define _MFnIkHandle
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//
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//-
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// ==========================================================================
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// Copyright (C) Alias Systems, a division of Silicon Graphics Limited.
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// All rights reserved. These coded instructions, statements and computer
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// programs contain unpublished information proprietary to Alias Systems,
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// a division of Silicon Graphics Limited, which is protected by the
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// Canadian and US federal copyright law and may not be disclosed to third
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// parties or copied or duplicated, in whole or in part, without prior
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// written consent of Alias Systems, a division of Silicon Graphics Limited
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// ==========================================================================
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//+
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//
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// CLASS: MFnIkHandle
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//
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// *****************************************************************************
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//
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// CLASS DESCRIPTION (MFnIkHandle)
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//
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// This is the function set for inverse kinematics (IK) handles.
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// An ik handle specifies the joints in a skeleton that are effected
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// by an attached ik solver.
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//
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// *****************************************************************************
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#if defined __cplusplus
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// *****************************************************************************
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// INCLUDED HEADER FILES
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#include <maya/MFnTransform.h>
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#include <maya/MObject.h>
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// *****************************************************************************
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// DECLARATIONS
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class MObjectArray;
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// *****************************************************************************
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// CLASS DECLARATION (MFnIkHandle)
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/// Function set for inverse kinematics (IK) handles (OpenMayaAnim)
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/**
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*/
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#ifdef _WIN32
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#pragma warning(disable: 4522)
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#endif // _WIN32
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class OPENMAYAANIM_EXPORT MFnIkHandle : public MFnTransform
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{
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declareDagMFn( MFnIkHandle, MFn::kHandle );
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public:
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///
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enum Stickiness {
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///
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kStickyOff,
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///
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kStickyOn,
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///
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kSuperSticky
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};
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///
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MObject create( MDagPath& startJoint,
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MDagPath& effector,
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MStatus * ReturnStatus = NULL );
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///
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MStatus getStartJoint( MDagPath &jointPath );
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///
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MStatus setStartJoint( const MDagPath &jointPath );
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///
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MStatus getEffector( MDagPath &effectorPath );
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///
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MStatus setEffector( const MDagPath &effectorPath );
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///
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MStatus setStartJointAndEffector( const MDagPath &jointPath,
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const MDagPath &effectorPath );
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///
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unsigned priority( MStatus * ReturnStatus = NULL );
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///
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MStatus setPriority( unsigned priority );
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///
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Stickiness stickiness( MStatus * ReturnStatus = NULL );
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///
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MStatus setStickiness( Stickiness stickiness );
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///
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double weight( MStatus * ReturnStatus = NULL );
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///
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MStatus setWeight( double weight );
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///
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double poWeight( MStatus * ReturnStatus = NULL );
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///
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MStatus setPOWeight( double weight );
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///
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MObject solver( MStatus * ReturnStatus = NULL );
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///
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MStatus setSolver( const MObject &solver );
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///
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MStatus setSolver( const MString & solverName );
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protected:
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// No protected members
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private:
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// No private members
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};
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#ifdef _WIN32
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#pragma warning(default: 4522)
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#endif // _WIN32
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// *****************************************************************************
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#endif /* __cplusplus */
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#endif /* _MFnIkHandle */
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