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236
Torque/SDK/lib/mayasdk6/include/maya/MFnPlugin.h
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236
Torque/SDK/lib/mayasdk6/include/maya/MFnPlugin.h
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#ifndef _MFnPlugin
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#define _MFnPlugin
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//
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//-
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// ==========================================================================
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// Copyright (C) Alias Systems, a division of Silicon Graphics Limited.
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// All rights reserved. These coded instructions, statements and computer
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// programs contain unpublished information proprietary to Alias Systems,
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// a division of Silicon Graphics Limited, which is protected by the
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// Canadian and US federal copyright law and may not be disclosed to third
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// parties or copied or duplicated, in whole or in part, without prior
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// written consent of Alias Systems, a division of Silicon Graphics Limited
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// ==========================================================================
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//+
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//
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// CLASS: MFnPlugin
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//
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// *****************************************************************************
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//
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// CLASS DESCRIPTION (MFnPlugin)
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//
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// This class is used in the initializePlugin and uninitializePlugin functions
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// in a Maya plugin in order to register new services with Maya. The
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// constructor for this class is passed the MObject provided by Maya as an
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// argument to initializePlugin and uninitializePlugin. Subsequent calls are
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// made to the various "register" methods from inside initializePlugin, and to
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// the various "deregister" methods from inside uninitializePlugin.
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//
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// A side effect of including MFnPlugin.h is to embed an API version string
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// into the .o file produced. If it is necessary to include MFnPlugin.h
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// into more than one file that comprises a plugin, the preprocessor macro
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// MNoVersionString should be defined in all but one of those files
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// prior to the inclusion of MFnPlugin.h. If this is not done, the linker
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// will produce warnings about multiple definitions of the variable
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// MApiVersion as the .so file is being produced. These warning are
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// harmless and can be ignored. Normally, this will not arise as only the
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// file that contains the initializePlugin and uninitializePlugin
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// routines should need to include MFnPlugin.h
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//
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// *****************************************************************************
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#if defined __cplusplus
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// *****************************************************************************
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// INCLUDED HEADER FILES
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#include <maya/MFnBase.h>
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#include <maya/MApiVersion.h>
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#include <maya/MPxNode.h>
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#include <maya/MPxData.h>
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#ifdef NT_PLUGIN
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#include <maya/MTypes.h>
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HINSTANCE MhInstPlugin;
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extern "C" int APIENTRY
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DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved)
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{
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MhInstPlugin = hInstance;
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return 1;
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}
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#endif // NT_PLUGIN
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// *****************************************************************************
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// DECLARATIONS
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class MString;
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class MFileObject;
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class MTypeId;
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// *****************************************************************************
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// CLASS DECLARATION (MFnPlugin)
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/// Register and deregister plug-in services with Maya
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/**
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Register plug-in supplied, commands, dependency nodes, etc. with Maya
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*/
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#ifdef _WIN32
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#pragma warning(disable: 4522)
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#endif // _WIN32
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class OPENMAYA_EXPORT MFnPlugin : public MFnBase
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{
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public:
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///
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MFnPlugin();
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///
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MFnPlugin( MObject& object,
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const char* vendor = "Unknown",
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const char* version = "Unknown",
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const char* requiredApiVersion = "Any",
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MStatus* ReturnStatus = 0L );
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///
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virtual ~MFnPlugin();
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///
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virtual MFn::Type type() const;
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///
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MString vendor( MStatus* ReturnStatus=NULL ) const;
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///
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MString version( MStatus* ReturnStatus=NULL ) const;
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///
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MString apiVersion( MStatus* ReturnStatus=NULL ) const;
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///
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MString name( MStatus* ReturnStatus=NULL ) const;
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///
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MString loadPath( MStatus* ReturnStatus=NULL ) const;
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///
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MStatus setName( const MString& newName,
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bool allowRename = true );
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///
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MStatus registerCommand(const MString& commandName,
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MCreatorFunction creatorFunction,
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MCreateSyntaxFunction
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createSyntaxFunction = NULL);
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///
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MStatus deregisterCommand( const MString& commandName );
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///
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MStatus registerModelEditorCommand(const MString& commandName,
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MCreatorFunction creatorFunction,
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MCreatorFunction paneCreatorFunction);
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///
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MStatus deregisterModelEditorCommand(const MString& commandName);
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///
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MStatus registerContextCommand( const MString& commandName,
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MCreatorFunction creatorFunction);
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///
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MStatus registerContextCommand( const MString& commandName,
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MCreatorFunction creatorFunction,
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const MString& toolCmdName,
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MCreatorFunction toolCmdCreator,
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MCreateSyntaxFunction
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toolCmdSyntax = NULL
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);
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///
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MStatus deregisterContextCommand( const MString& commandName );
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///
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MStatus deregisterContextCommand( const MString& commandName,
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const MString& toolCmdName );
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///
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MStatus registerNode( const MString& typeName,
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const MTypeId& typeId,
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MCreatorFunction creatorFunction,
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MInitializeFunction initFunction,
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MPxNode::Type type = MPxNode::kDependNode,
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const MString* classification = NULL);
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///
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MStatus deregisterNode( const MTypeId& typeId );
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///
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MStatus registerShape( const MString& typeName,
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const MTypeId& typeId,
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MCreatorFunction creatorFunction,
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MInitializeFunction initFunction,
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MCreatorFunction uiCreatorFunction,
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const MString* classification = NULL);
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///
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MStatus registerTransform( const MString& typeName,
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const MTypeId& typeId,
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MCreatorFunction creatorFunction,
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MInitializeFunction initFunction,
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MCreatorFunction xformCreatorFunction,
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const MTypeId& xformId,
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const MString* classification = NULL);
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///
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MStatus registerData( const MString& typeName,
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const MTypeId& typeId,
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MCreatorFunction creatorFunction,
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MPxData::Type type = MPxData::kData );
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///
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MStatus deregisterData( const MTypeId& typeId );
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///
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MStatus registerDevice( const MString& deviceName,
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MCreatorFunction creatorFunction );
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///
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MStatus deregisterDevice( const MString& deviceName );
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///
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MStatus registerFileTranslator( const MString& translatorName,
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char* pixmapName,
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MCreatorFunction creatorFunction,
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char* optionsScriptName = NULL,
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char* defaultOptionsString = NULL,
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bool requiresFullMel = false );
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///
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MStatus deregisterFileTranslator( const MString& translatorName );
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///
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MStatus registerIkSolver( const MString& ikSolverName,
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MCreatorFunction creatorFunction );
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///
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MStatus deregisterIkSolver( const MString& ikSolverName );
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///
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MStatus registerUI(const MString & creationProc,
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const MString & deletionProc,
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const MString & creationBatchProc = "",
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const MString & deletionBatchProc = "");
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///
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MStatus registerDragAndDropBehavior( const MString& behaviorName,
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MCreatorFunction creatorFunction);
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///
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MStatus deregisterDragAndDropBehavior( const MString& behaviorName );
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///
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static MObject findPlugin( const MString& pluginName );
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///
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static bool isNodeRegistered( const MString& typeName);
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protected:
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virtual const char* className() const;
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private:
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MFnPlugin( const MObject& object,
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const char* vendor = "Unknown",
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const char* version = "Unknown",
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const char* requiredApiVersion = "Any",
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MStatus* ReturnStatus = 0L );
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MFnPlugin& operator=( const MFnPlugin & ) const;
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MFnPlugin& operator=( const MFnPlugin & );
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MFnPlugin* operator& () const;
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MFnPlugin* operator& ();
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};
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#ifdef _WIN32
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#pragma warning(default: 4522)
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#endif // _WIN32
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// *****************************************************************************
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#endif /* __cplusplus */
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#endif /* _MFnPlugin */
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