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161
Torque/SDK/lib/mayasdk6/include/maya/MItMeshEdge.h
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161
Torque/SDK/lib/mayasdk6/include/maya/MItMeshEdge.h
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#ifndef _MItMeshEdge
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#define _MItMeshEdge
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//
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//-
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// ==========================================================================
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// Copyright (C) Alias Systems, a division of Silicon Graphics Limited.
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// All rights reserved. These coded instructions, statements and computer
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// programs contain unpublished information proprietary to Alias Systems,
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// a division of Silicon Graphics Limited, which is protected by the
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// Canadian and US federal copyright law and may not be disclosed to third
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// parties or copied or duplicated, in whole or in part, without prior
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// written consent of Alias Systems, a division of Silicon Graphics Limited
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// ==========================================================================
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//+
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//
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// CLASS: MItMeshEdge
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//
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// *****************************************************************************
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//
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// CLASS DESCRIPTION (MItMeshEdge)
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//
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// This class is the edge iterator for polygonal surfaces.
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//
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// The iterator functions in two modes depending on whether a component
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// is specified. When a component is not given or is NULL the iteration
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// will be over all edges for the polygon. When a component is given
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// this iterator will iterate over the edges specified in the component.
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// When iterating over components a DAG path to the polygon must also be
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// supplied.
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//
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// *****************************************************************************
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#if defined __cplusplus
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// *****************************************************************************
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// INCLUDED HEADER FILES
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#include <maya/MFnDagNode.h>
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#include <maya/MObject.h>
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#include <maya/MVector.h>
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#include <maya/MPoint.h>
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// *****************************************************************************
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// DECLARATIONS
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class MPointArray;
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class MDoubleArray;
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class MIntArray;
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// *****************************************************************************
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// CLASS DECLARATION (MItMeshEdge)
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/// Polygon edge iterator
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/**
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*/
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#ifdef _WIN32
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#pragma warning(disable: 4522)
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#endif // _WIN32
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class OPENMAYA_EXPORT MItMeshEdge
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{
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public:
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///
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MItMeshEdge( MObject & polyObject, MStatus * ReturnStatus = NULL );
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///
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MItMeshEdge( MObject & polyObject, MObject & component, MStatus * ReturnStatus = NULL );
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///
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MItMeshEdge( const MDagPath &polyObject, MObject & component = MObject::kNullObj, MStatus * ReturnStatus = NULL );
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///
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virtual ~MItMeshEdge();
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///
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bool isDone( MStatus * ReturnStatus = NULL );
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///
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MStatus next();
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///
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MStatus reset();
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///
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MStatus reset( MObject & polyObject, MObject & component = MObject::kNullObj );
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///
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MStatus reset( const MDagPath &polyObject, MObject & component = MObject::kNullObj );
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///
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int count( MStatus * ReturnStatus = NULL );
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///
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MPoint center( MSpace::Space space = MSpace::kObject,
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MStatus * ReturnStatus = NULL );
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///
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MPoint point( int index, MSpace::Space space = MSpace::kObject,
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MStatus * ReturnStatus = NULL );
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///
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MStatus setPoint( const MPoint & point, unsigned int index,
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MSpace::Space space = MSpace::kObject );
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///
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bool isSmooth( MStatus * ReturnStatus = NULL ) const;
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///
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MStatus setSmoothing( bool smooth = true );
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/// OBSOLETE
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MStatus cleanupSmoothing();
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///
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int index( int index, MStatus * ReturnStatus = NULL );
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///
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int index( MStatus * ReturnStatus = NULL ) const;
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///
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MObject edge( MStatus * ReturnStatus = NULL );
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///
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MStatus updateSurface();
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///
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MStatus geomChanged();
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///
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MStatus setIndex(int index, int &prevIndex );
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///
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int getConnectedFaces(MIntArray & faceList,
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MStatus * ReturnStatus = NULL ) const;
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///
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int getConnectedEdges(MIntArray & edgeList,
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MStatus * ReturnStatus = NULL ) const;
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///
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MStatus numConnectedFaces(int &faceCount ) const;
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///
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MStatus numConnectedEdges(int &edgeCount ) const;
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///
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bool connectedToFace( int index, MStatus * ReturnStatus = NULL);
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///
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bool connectedToEdge( int index, MStatus * ReturnStatus = NULL);
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///
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bool onBoundary(MStatus * ReturnStatus = NULL );
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///
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MStatus getLength(double &length,
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MSpace::Space space = MSpace::kObject );
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protected:
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// No protected members
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private:
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static const char* className();
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void * f_it;
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MPtrBase * f_shape;
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void * f_path;
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void * f_geom;
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void * fElements;
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int fCurrentElement;
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int fMaxElements;
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int fCurrentIndex;
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void * f_edge;
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void * f_ref;
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bool fDirectIndex;
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bool fCustomEdgeComponent;
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};
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#ifdef _WIN32
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#pragma warning(default: 4522)
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#endif // _WIN32
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// *****************************************************************************
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#endif /* __cplusplus */
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#endif /* _MItMeshEdge */
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