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Torque/SDK/vc6/dtsSDKPlus.dsp
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256
Torque/SDK/vc6/dtsSDKPlus.dsp
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# Microsoft Developer Studio Project File - Name="dtsSDKPlus" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=dtsSDKPlus - Win32 Hybrid
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "dtsSDKPlus.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "dtsSDKPlus.mak" CFG="dtsSDKPlus - Win32 Hybrid"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "dtsSDKPlus - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "dtsSDKPlus - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE "dtsSDKPlus - Win32 Hybrid" (based on "Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "dtsSDKPlus - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "../lib/out.VC6.RELEASE"
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# PROP Intermediate_Dir "../lib/out.VC6.RELEASE/dtsSDKPlus"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\lib\dtsSDK" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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!ELSEIF "$(CFG)" == "dtsSDKPlus - Win32 Debug"
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "../lib/out.VC6.DEBUG"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
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# ADD CPP /nologo /MTd /W3 /Gm /GR /GX /ZI /Od /I "..\lib\dtsSDK" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FD /GZ /c
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# SUBTRACT CPP /Fr /YX
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"../lib/out.VC6.DEBUG/dtsSDKPlus_DEBUG.lib" /NODEFAULTLIB:LIBCD
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!ELSEIF "$(CFG)" == "dtsSDKPlus - Win32 Hybrid"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "dtsSDKPlus___Win32_Hybrid"
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# PROP BASE Intermediate_Dir "dtsSDKPlus___Win32_Hybrid"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "../lib/out.VC6.HYBRID"
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# PROP Intermediate_Dir "../lib/out.VC6.HYBRID/dtsSDKPlus"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I "..\dtsSDK" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FD /GZ /c
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# SUBTRACT BASE CPP /Fr /YX
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# ADD CPP /nologo /MT /W3 /Gm /GR /GX /ZI /Od /I "..\lib\dtsSDK" /D "WIN32" /D "_LIB" /FD /GZ /c
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# SUBTRACT CPP /Fr /YX
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo /out:"../out.VC6.DEBUG/dtsSDKPlus_DEBUG.lib" /NODEFAULTLIB:LIBCD
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# ADD LIB32 /nologo
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!ENDIF
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# Begin Target
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# Name "dtsSDKPlus - Win32 Release"
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# Name "dtsSDKPlus - Win32 Debug"
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# Name "dtsSDKPlus - Win32 Hybrid"
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# Begin Source File
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SOURCE=..\lib\dtsSDKPlus\appConfig.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\lib\dtsSDKPlus\appIfl.cpp
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# End Source File
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SOURCE=..\lib\dtsSDKPlus\appMesh.cpp
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# End Source File
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SOURCE=..\lib\dtsSDKPlus\appNode.cpp
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# End Source File
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SOURCE=..\lib\dtsSDKPlus\appSceneEnum.cpp
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SOURCE=..\lib\dtsSDKPlus\appSequence.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\lib\dtsSDKPlus\appTime.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\lib\dtsSDKPlus\decomp\Decompose.cpp
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# End Source File
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SOURCE=..\lib\dtsSDKPlus\DTSUtil.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\lib\dtsSDKPlus\nvStripWrap.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\lib\dtsSDKPlus\nvtristrip\NvTriStrip.cpp
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# End Source File
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SOURCE=..\lib\dtsSDKPlus\nvtristrip\NvTriStripObjects.cpp
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# End Source File
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SOURCE=..\lib\dtsSDKPlus\ShapeMimic.cpp
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SOURCE=..\lib\dtsSDKPlus\stripper.cpp
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# Begin Source File
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SOURCE=..\lib\dtsSDKPlus\appConfig.h
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# End Source File
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# Begin Source File
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SOURCE=..\lib\dtsSDKPlus\appIfl.h
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# End Source File
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# Begin Source File
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SOURCE=..\lib\dtsSDKPlus\appMesh.h
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# End Source File
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# Begin Source File
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SOURCE=..\lib\dtsSDKPlus\appNode.h
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# End Source File
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SOURCE=..\lib\dtsSDKPlus\appSceneEnum.h
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# End Source File
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# Begin Source File
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SOURCE=..\lib\dtsSDKPlus\appSequence.h
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# End Source File
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SOURCE=..\lib\dtsSDKPlus\appTime.h
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SOURCE=..\lib\dtsSDKPlus\decomp\Decompose.h
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SOURCE=..\lib\dtsSDKPlus\dtsBitMatrix.h
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SOURCE=..\lib\dtsSDKPlus\DTSPlusTypes.h
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SOURCE=..\lib\dtsSDKPlus\DTSUtil.h
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SOURCE=..\lib\dtsSDKPlus\nvStripWrap.h
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# End Source File
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SOURCE=..\lib\dtsSDKPlus\nvtristrip\NvTriStrip.h
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# End Source File
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SOURCE=..\lib\dtsSDKPlus\nvtristrip\NvTriStripObjects.h
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# End Source File
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# Begin Source File
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SOURCE=..\lib\dtsSDKPlus\sceneEnum.h
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# End Source File
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# Begin Source File
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SOURCE=..\lib\dtsSDKPlus\ShapeMimic.h
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SOURCE=..\lib\dtsSDKPlus\stripper.h
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# End Source File
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SOURCE=..\lib\dtsSDKPlus\translucentSort.h
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SOURCE=..\lib\dtsSDKPlus\nvtristrip\VertexCache.h
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# End Project
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