//----------------------------------------------------------------------------- // Torque Game Engine // Copyright (C) GarageGames.com, Inc. //----------------------------------------------------------------------------- #include "core/stream.h" #include "interior/interiorInstance.h" #include "interior/interiorSubObject.h" #include "interior/mirrorSubObject.h" InteriorSubObject::InteriorSubObject() { mInteriorInstance = NULL; } InteriorSubObject::~InteriorSubObject() { mInteriorInstance = NULL; } InteriorSubObject* InteriorSubObject::readISO(Stream& stream) { U32 soKey; stream.read(&soKey); InteriorSubObject* pObject = NULL; switch (soKey) { case MirrorSubObjectKey: pObject = new MirrorSubObject; break; default: Con::errorf(ConsoleLogEntry::General, "Bad key in subObject stream!"); return NULL; }; if (pObject) { bool readSuccess = pObject->_readISO(stream); if (readSuccess == false) { delete pObject; pObject = NULL; } } return pObject; } bool InteriorSubObject::writeISO(Stream& stream) const { stream.write(getSubObjectKey()); return _writeISO(stream); } bool InteriorSubObject::_readISO(Stream& stream) { return (stream.getStatus() == Stream::Ok); } bool InteriorSubObject::_writeISO(Stream& stream) const { return (stream.getStatus() == Stream::Ok); } const MatrixF& InteriorSubObject::getSOTransform() const { static const MatrixF csBadMatrix(true); if (mInteriorInstance != NULL) { return mInteriorInstance->getTransform(); } else { AssertWarn(false, "Returning bad transform for subobject"); return csBadMatrix; } } const Point3F& InteriorSubObject::getSOScale() const { return mInteriorInstance->getScale(); } InteriorInstance* InteriorSubObject::getInstance() { return mInteriorInstance; } void InteriorSubObject::noteTransformChange() { // }