#include "platform/platform.h" #include "console/console.h" #include "console/consoleTypes.h" #include "platform/platformMutex.h" S32 sgBackgroundProcessSleepTime = 25; S32 sgTimeManagerProcessInterval = 0; void Platform::initConsole() { Con::addVariable("Pref::backgroundSleepTime", TypeS32, &sgBackgroundProcessSleepTime); Con::addVariable("Pref::timeManagerProcessInterval", TypeS32, &sgTimeManagerProcessInterval); } S32 Platform::getBackgroundSleepTime() { return sgBackgroundProcessSleepTime; }