//--- OBJECT WRITE BEGIN --- new GuiControl(overview_main) { Profile = "GuiModelessDialogProfile"; HorizSizing = "right"; VertSizing = "bottom"; position = "0 0"; Extent = "800 600"; MinExtent = "8 2"; Visible = "1"; helpTag = "0"; title = "Overview"; new GuiControl() { Profile = "GuiDefaultProfile"; HorizSizing = "center"; VertSizing = "center"; position = "22 51"; Extent = "756 498"; MinExtent = "8 2"; Visible = "1"; helpTag = "0"; new GuiBitmapButtonCtrl() { Profile = "GuiButtonProfile"; HorizSizing = "right"; VertSizing = "bottom"; position = "67 250"; Extent = "285 85"; MinExtent = "8 2"; Visible = "1"; Command = "MainMenuGui.pushthread(products_thread);"; text = "Button"; groupNum = "-1"; buttonType = "PushButton"; bitmap = "./button"; helpTag = "0"; new GuiMLTextCtrl() { Profile = "GuiMLTextNoSelectProfile"; HorizSizing = "right"; VertSizing = "bottom"; position = "9 7"; Extent = "260 46"; MinExtent = "8 2"; Visible = "1"; lineSpacing = "2"; allowColorChars = "0"; maxChars = "-1"; text = "Products Using the Torque\nThe Torque has been used in numerous professional games."; helpTag = "0"; }; }; new GuiBitmapButtonCtrl() { Profile = "GuiButtonProfile"; HorizSizing = "right"; VertSizing = "bottom"; position = "395 250"; Extent = "285 85"; MinExtent = "8 2"; Visible = "1"; Command = "MainMenuGui.pushthread(testimonials_thread);"; text = "Button"; groupNum = "-1"; buttonType = "PushButton"; bitmap = "./button"; helpTag = "0"; new GuiMLTextCtrl() { Profile = "GuiMLTextNoSelectProfile"; HorizSizing = "right"; VertSizing = "bottom"; position = "9 7"; Extent = "260 60"; MinExtent = "8 2"; Visible = "1"; lineSpacing = "2"; allowColorChars = "0"; maxChars = "-1"; text = "Community and Testimonials\nThe Torque has a huge community following. Hear what a few of them are saying about the Torque Game Engine."; allowSelection = "1"; helpTag = "0"; }; }; new GuiBitmapButtonCtrl() { Profile = "GuiButtonProfile"; HorizSizing = "right"; VertSizing = "bottom"; position = "395 350"; Extent = "285 85"; MinExtent = "8 2"; Visible = "1"; Command = "MainMenuGui.pushthread(garagegames_thread);"; text = "Button"; groupNum = "-1"; buttonType = "PushButton"; bitmap = "./button"; helpTag = "0"; new GuiMLTextCtrl() { Profile = "GuiMLTextNoSelectProfile"; HorizSizing = "right"; VertSizing = "bottom"; position = "9 7"; Extent = "260 46"; MinExtent = "8 2"; Visible = "1"; lineSpacing = "2"; allowColorChars = "0"; maxChars = "-1"; text = "About Garagegames\nSo who are those GarageGames guys and why do they do what they do?"; helpTag = "0"; }; }; new GuiBitmapButtonCtrl() { Profile = "GuiButtonProfile"; HorizSizing = "right"; VertSizing = "bottom"; position = "395 150"; Extent = "285 85"; MinExtent = "8 2"; Visible = "1"; Command = "MainMenuGui.pushthread(license_thread);"; text = "Button"; groupNum = "-1"; buttonType = "PushButton"; bitmap = "./button"; helpTag = "0"; new GuiMLTextCtrl() { Profile = "GuiMLTextNoSelectProfile"; HorizSizing = "right"; VertSizing = "bottom"; position = "9 7"; Extent = "260 60"; MinExtent = "8 2"; Visible = "1"; lineSpacing = "2"; allowColorChars = "0"; maxChars = "-1"; text = "Publishing and Torque Licenses\nTorque Indie Game License and Commercial license. Publishing opportunities at GarageGames."; helpTag = "0"; }; }; new GuiBitmapButtonCtrl() { Profile = "GuiButtonProfile"; HorizSizing = "right"; VertSizing = "bottom"; position = "67 150"; Extent = "285 85"; MinExtent = "8 2"; Visible = "1"; Command = "MainMenuGui.pushthread(tools_thread);"; text = "Button"; groupNum = "-1"; buttonType = "PushButton"; bitmap = "./button"; helpTag = "0"; new GuiMLTextCtrl() { Profile = "GuiMLTextNoSelectProfile"; HorizSizing = "right"; VertSizing = "bottom"; position = "9 7"; Extent = "260 46"; MinExtent = "8 2"; Visible = "1"; lineSpacing = "2"; allowColorChars = "0"; maxChars = "-1"; text = "Torque Tools\nLearn more about the Torque GUI, Terrain and World building tools. Find the perfect tool for the job."; helpTag = "0"; }; }; new GuiBitmapButtonCtrl() { Profile = "GuiButtonProfile"; HorizSizing = "right"; VertSizing = "bottom"; position = "67 49"; Extent = "285 85"; MinExtent = "8 2"; Visible = "1"; Command = "MainMenuGui.pushthread(features_thread);"; text = "Button"; groupNum = "-1"; buttonType = "PushButton"; bitmap = "./button"; helpTag = "0"; new GuiMLTextCtrl() { Profile = "GuiMLTextNoSelectProfile"; HorizSizing = "right"; VertSizing = "bottom"; position = "9 7"; Extent = "260 46"; MinExtent = "8 2"; Visible = "1"; lineSpacing = "2"; allowColorChars = "0"; maxChars = "-1"; text = "Torque Engine Features\nThere is not enough room to list them all, but these pages should help you dig into the many features of this robust engine."; helpTag = "0"; }; }; new GuiBitmapButtonCtrl() { Profile = "GuiButtonProfile"; HorizSizing = "right"; VertSizing = "bottom"; position = "395 49"; Extent = "285 85"; MinExtent = "8 2"; Visible = "1"; Command = "MainMenuGui.pushthread(platform_thread);"; text = "Button"; groupNum = "-1"; buttonType = "PushButton"; bitmap = "./button"; helpTag = "0"; new GuiMLTextCtrl() { Profile = "GuiMLTextNoSelectProfile"; HorizSizing = "right"; VertSizing = "bottom"; position = "9 7"; Extent = "260 46"; MinExtent = "8 2"; Visible = "1"; lineSpacing = "2"; allowColorChars = "0"; maxChars = "-1"; text = "Torque Development Platform\nThe perfect engine solution for your game development is in the Torque Development Platform"; helpTag = "0"; }; }; new GuiBitmapButtonCtrl() { Profile = "GuiButtonProfile"; HorizSizing = "right"; VertSizing = "bottom"; position = "71 350"; Extent = "285 85"; MinExtent = "8 2"; Visible = "1"; Command = "MainMenuGui.pushthread(theora_thread);"; text = "Button"; groupNum = "-1"; buttonType = "PushButton"; bitmap = "./button"; helpTag = "0"; new GuiMLTextCtrl() { Profile = "GuiMLTextNoSelectProfile"; HorizSizing = "right"; VertSizing = "bottom"; position = "9 7"; Extent = "260 46"; MinExtent = "8 2"; Visible = "1"; lineSpacing = "2"; allowColorChars = "0"; maxChars = "-1"; text = "Theora Videos\nFull motion video video playback is now in the Torque Engine! Click here to try it out..."; helpTag = "0"; }; }; }; }; //--- OBJECT WRITE END ---