#ifndef _MDeviceState #define _MDeviceState // //- // ========================================================================== // Copyright (C) Alias Systems, a division of Silicon Graphics Limited. // All rights reserved. These coded instructions, statements and computer // programs contain unpublished information proprietary to Alias Systems, // a division of Silicon Graphics Limited, which is protected by the // Canadian and US federal copyright law and may not be disclosed to third // parties or copied or duplicated, in whole or in part, without prior // written consent of Alias Systems, a division of Silicon Graphics Limited // ========================================================================== //+ // // CLASS: MDeviceState // // ***************************************************************************** // // CLASS DESCRIPTION (MDeviceState) // // MDeviceState is a generic event class for input devices. // Input device classes (such as MPxMidiInputDevice) are responsible for // converting specific event types to an MDeviceState which Maya understands. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include // ***************************************************************************** // DECLARATIONS class MString; class THeventInputDevice; // ***************************************************************************** // CLASS DECLARATION (MDeviceState) /// Input device state (OpenMayaUI) /** */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYAUI_EXPORT MDeviceState { public: /// virtual ~MDeviceState(); /// int devicePosition( const unsigned short int axis) const; /// int devicePosition( const MString & axisName ) const; /// void setDevicePosition( const int position, const unsigned short int axis); /// void setDevicePosition( const int position, const MString & axisName ); /// bool buttonState( const unsigned short int button ) const; /// bool buttonState( const MString & buttonName ) const; /// void setButtonState( const bool state, const unsigned short int button ); /// void setButtonState( const bool state, const MString & buttonName ); /// int maxAxis() const; /// bool isNull(); protected: // No protected members private: MDeviceState( void * ); void * data(); void * api_stateData; }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MDeviceState */