#ifndef _MFnCircleSweepManip #define _MFnCircleSweepManip // //- // ========================================================================== // Copyright (C) Alias Systems, a division of Silicon Graphics Limited. // All rights reserved. These coded instructions, statements and computer // programs contain unpublished information proprietary to Alias Systems, // a division of Silicon Graphics Limited, which is protected by the // Canadian and US federal copyright law and may not be disclosed to third // parties or copied or duplicated, in whole or in part, without prior // written consent of Alias Systems, a division of Silicon Graphics Limited // ========================================================================== //+ // // CLASS: MFnCircleSweepManip // // ***************************************************************************** // // CLASS DESCRIPTION (MFnCircleSweepManip) // // Function set for a base manipulator - the CircleSweepManip // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include #include // ***************************************************************************** // DECLARATIONS class MPoint; class MVector; class MAngle; // ***************************************************************************** // CLASS DECLARATION (MFnCircleSweepManip) /// CircleSweepManip function set (OpenMayaUI) /** MFnCircleSweepManip is the function set for circle sweep manipulators. */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYAUI_EXPORT MFnCircleSweepManip : public MFnManip3D { declareDagMFn(MFnCircleSweepManip, MFnManip3D); public: /// MObject create(MStatus *ReturnStatus = NULL); /// MObject create(const MString &manipName, const MString &angleName, MStatus *ReturnStatus = NULL); /// MStatus connectToAnglePlug(MPlug &anglePlug); /// MStatus setCenterPoint(const MPoint ¢erPoint); /// MStatus setStartPoint(const MPoint &startPoint); /// MStatus setEndPoint(const MPoint &endPoint); /// MStatus setNormal(const MVector &normal); /// MStatus setRadius(double radius); /// MStatus setAngle(MAngle angle); /// MStatus setDrawAsArc(bool state); /// MPoint startPoint(MStatus *ReturnStatus = NULL) const; /// MPoint endPoint(MStatus *ReturnStatus = NULL) const; /// unsigned centerIndex(MStatus *ReturnStatus = NULL) const; /// unsigned axisIndex(MStatus *ReturnStatus = NULL) const; /// unsigned angleIndex(MStatus *ReturnStatus = NULL) const; /// unsigned startCircleIndex(MStatus *ReturnStatus = NULL) const; /// unsigned endCircleIndex(MStatus *ReturnStatus = NULL) const; protected: private: }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MFnCircleSweepManip */