#ifndef _MFnDistanceManip #define _MFnDistanceManip // //- // ========================================================================== // Copyright (C) Alias Systems, a division of Silicon Graphics Limited. // All rights reserved. These coded instructions, statements and computer // programs contain unpublished information proprietary to Alias Systems, // a division of Silicon Graphics Limited, which is protected by the // Canadian and US federal copyright law and may not be disclosed to third // parties or copied or duplicated, in whole or in part, without prior // written consent of Alias Systems, a division of Silicon Graphics Limited // ========================================================================== //+ // // CLASS: MFnDistanceManip // // ***************************************************************************** // // CLASS DESCRIPTION (MFnDistanceManip) // // Function set for a base manipulator - the DistanceManip // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include #include // ***************************************************************************** // DECLARATIONS // ***************************************************************************** // CLASS DECLARATION (MFnDistanceManip) /// DistanceManip function set (OpenMayaUI) /** MFnDistanceManip is the function set for distance manipulators. */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYAUI_EXPORT MFnDistanceManip : public MFnManip3D { declareDagMFn(MFnDistanceManip, MFnManip3D); public: /// MObject create(MStatus *ReturnStatus = NULL); /// MObject create(const MString &manipName, const MString &distanceName, MStatus *ReturnStatus = NULL); /// MStatus connectToDistancePlug(MPlug &distancePlug); /// MStatus setStartPoint(const MPoint &point); /// MStatus setDirection(const MVector &vector); /// MStatus setDrawStart(bool state); /// MStatus setDrawLine(bool state); /// MStatus setScalingFactor(double scalingFactor); /// bool isDrawStartOn(MStatus *ReturnStatus = NULL) const; /// bool isDrawLineOn(MStatus *ReturnStatus = NULL) const; /// double scalingFactor(MStatus *ReturnStatus = NULL) const; /// unsigned distanceIndex(MStatus *ReturnStatus = NULL) const; /// unsigned directionIndex(MStatus *ReturnStatus = NULL) const; /// unsigned startPointIndex(MStatus *ReturnStatus = NULL) const; /// unsigned currentPointIndex(MStatus *ReturnStatus = NULL) const; protected: private: }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MFnDistanceManip */