#ifndef _MIkHandleGroup #define _MIkHandleGroup // //- // ========================================================================== // Copyright (C) Alias Systems, a division of Silicon Graphics Limited. // All rights reserved. These coded instructions, statements and computer // programs contain unpublished information proprietary to Alias Systems, // a division of Silicon Graphics Limited, which is protected by the // Canadian and US federal copyright law and may not be disclosed to third // parties or copied or duplicated, in whole or in part, without prior // written consent of Alias Systems, a division of Silicon Graphics Limited // ========================================================================== //+ // // CLASS: MIkHandleGroup // // ***************************************************************************** // // CLASS DESCRIPTION (MIkHandleGroup) // // // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include // ***************************************************************************** // DECLARATIONS // ***************************************************************************** // CLASS DECLARATION (MIkHandleGroup) /// IK handle groups (OpenMayaAnim) /** Ik handle group class. */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYAANIM_EXPORT MIkHandleGroup { public: /// MIkHandleGroup(); /// ~MIkHandleGroup(); /// int priority(MStatus *ReturnStatus = NULL) const; /// int solverID(MStatus *ReturnStatus = NULL) const; /// int solverPriority(MStatus *ReturnStatus = NULL) const; /// MStatus setPriority( int ); /// MStatus setSolverID( int ); /// bool checkEffectorAtGoal(MStatus *ReturnStatus = NULL); /// MStatus solve(); /// int dofCount(MStatus *ReturnStatus = NULL) const; /// int handleCount(MStatus *ReturnStatus = NULL) const; /// MObject handle( int ith, MStatus *ReturnStatus = NULL ); protected: // No protected members private: friend class MPxIkSolver; friend class MPxIkSolverNode; static const char* className(); MIkHandleGroup( void * ); void * f_data; }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MIkHandleGroup */