#ifndef _MObjectSetMessage #define _MObjectSetMessage // //- // ========================================================================== // Copyright (C) Alias Systems, a division of Silicon Graphics Limited. // All rights reserved. These coded instructions, statements and computer // programs contain unpublished information proprietary to Alias Systems, // a division of Silicon Graphics Limited, which is protected by the // Canadian and US federal copyright law and may not be disclosed to third // parties or copied or duplicated, in whole or in part, without prior // written consent of Alias Systems, a division of Silicon Graphics Limited // ========================================================================== //+ // ***************************************************************************** // // CLASS: MObjectSetMessage // // ***************************************************************************** // // CLASS DESCRIPTION (MObjectSetMessage) // // This class is used to register callbacks with set specific event types. // Using the addCallback() methods, a function can be registered that will // be executed whenever the callback specific message/event occurs. // // To remove a callback, use MMessage::removeCallback(). All callbacks that // are registered by a plug-in must be removed by that plug-in when it is // unloaded. Failure to do so will result in a fatal error. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include // ***************************************************************************** // DECLARATIONS class MObject; // ***************************************************************************** // CLASS DECLARATION (MObjectSetMessage) /// Object Set Messages /** */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYA_EXPORT MObjectSetMessage : public MMessage { public: /// static MCallbackId addSetMembersModifiedCallback( MObject& node, void (*func)( MObject& node, void* clientData ), void * clientData = NULL, MStatus * ReturnStatus = NULL ); private: static const char* className(); }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MObjectSetMessage */