#ifndef _MTrimBoundaryArray #define _MTrimBoundaryArray // //- // ========================================================================== // Copyright (C) Alias Systems, a division of Silicon Graphics Limited. // All rights reserved. These coded instructions, statements and computer // programs contain unpublished information proprietary to Alias Systems, // a division of Silicon Graphics Limited, which is protected by the // Canadian and US federal copyright law and may not be disclosed to third // parties or copied or duplicated, in whole or in part, without prior // written consent of Alias Systems, a division of Silicon Graphics Limited // ========================================================================== //+ // // CLASS: MTrimBoundaryArray // // ***************************************************************************** // // CLASS DESCRIPTION (MTrimBoundaryArray) // // This class implements an array of MObjects. Common convenience functions // are available, and the implementation is compatible with the internal // Maya implementation so that it can be passed efficiently in and out of // Maya. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include // ***************************************************************************** // DECLARATIONS // ***************************************************************************** // CLASS DECLARATION (MTrimBoundaryArray) /// An array class for trim boundaries. An MTrimBoundaryArray object contains a /// collection of edges on a trim boundary. There can be more than one /// MObjectArray contained in the MTrimBoundaryArray object. /** Implement an array of MTrimBoundary data type. This class owns all of the MObjectArrays used in the class. It doesn't hold a reference to any other MObjectArray. */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class MObjectArray; class OPENMAYA_EXPORT MTrimBoundaryArray { public: /// MTrimBoundaryArray(); /// MTrimBoundaryArray(const MTrimBoundaryArray& other); /// ~MTrimBoundaryArray(); /// MStatus reserve(unsigned length); /// unsigned length() const; /// unsigned size() const; /// const MObjectArray& operator[](unsigned index) const; /// const MObjectArray& get( unsigned index ) const; /// MStatus set(const MObjectArray& boundary, unsigned index); /// MStatus insert(const MObjectArray& boundary, unsigned index); /// MStatus append(const MObjectArray& boundary); /// MStatus remove(unsigned index); /// MStatus clear(); /// MObject getMergedBoundary(unsigned index, MStatus *status=NULL) const; protected: // No protected members private: MTrimBoundaryArray& operator = (const MTrimBoundaryArray&) const; MTrimBoundaryArray& operator = (const MTrimBoundaryArray&); bool fIsUVBoundary; void* fBoundaryArray; static const char* className(); }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MTrimBoundaryArray */