//----------------------------------------------------------------------------- // Torque Game Engine // Copyright (C) GarageGames.com, Inc. //----------------------------------------------------------------------------- #include "gui/core/guiControl.h" //------------------------------------------------------------------------------ class GuiNoMouseCtrl : public GuiControl { typedef GuiControl Parent; public: // GuiControl bool pointInControl(const Point2I &) { return(false); } DECLARE_CONOBJECT(GuiNoMouseCtrl); }; IMPLEMENT_CONOBJECT(GuiNoMouseCtrl);