//----------------------------------------------------------------------------- // Torque Game Engine // Copyright (C) GarageGames.com, Inc. //----------------------------------------------------------------------------- #ifndef _GUIBUTTONCTRL_H_ #define _GUIBUTTONCTRL_H_ #ifndef _GUIBUTTONBASECTRL_H_ #include "gui/controls/guiButtonBaseCtrl.h" #endif class GuiButtonCtrl : public GuiButtonBaseCtrl { typedef GuiButtonBaseCtrl Parent; protected: bool mHasTheme; public: DECLARE_CONOBJECT(GuiButtonCtrl); GuiButtonCtrl(); bool onWake(); void onRender(Point2I offset, const RectI &updateRect); }; #endif //_GUI_BUTTON_CTRL_H